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32 vs 32
Humans vs Aliens
Any country is playable so no political shit (china gets offended)
Wide variety of maps - battle of x insert country capital city
Alien faction gets tripods, UFOs and shit, rolling autonomous explosive balls roaming around the map
Big green explosions
Battlefield 1 grittiness like seeing a nigger melt from a plasma rifle
Getting gutted or gutting some green skin mug with a knife, bayonet charges against xingxam clicking sounds
go full XCOM 2 playable classes
All we get is a rehash of WW2 or some near future gay warfare of nato vs hivpaxitive
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>>732265680
Sounds too good to be made
>>
OH WE ARE THE VALIANT INFANTRY
WE ARE THE ALPHA TEAM WITH PASSION AND CAMARADERIE
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>>732265680
Dice has been creatively bankrupt since bf2. Yes, that means the mod 2042 as well.
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>>732265779
2142*
>>
>>732265680
Because why the fuck would I play as the shittier team?
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>>732265916
Because have some cool alien guns? But yea, I wouldn’t want to play as some skinny grey bug eyed fag either.
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>>732265680
We had one decades ago and it flopped
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>>732265680
It sounds cool but how would you balance it? All the aliens would get the cool overpowered shit, like the tripods and insta-death beams. Meanwhile the humans just get tanks and planes. Nobody would want to play as the humans.
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>>732265680
>Year 2026
>Still no Independence Day Ace Combat game
What a shame
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https://www.youtube.com/watch?v=4RRe40O6QKU
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>>732266171

There is one on PSX.

Just happenstance that its legitimately one of the worst games on the system.

I always wished for a 40k Call of Duty playing the guard. I guess I settled too...
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>>732265680
FPS games are only allowed to be interesting if they aren't limited to generic console controllers, have actual dedicated servers, have a map editor, etc.
Standardizing large enemies like tripods or UFOs would mean adding verticality to the game, which is no bueno for consoletards who are intentionally limited to about +-5 degrees off from the horizon to avoid the inadequacies of dual analog.
>>732266127
>Human infantry creates a miasma zone, compromising aliens and jumping between diseased alien units, forcing them to build wide, whereas humans can build tall
Covid simulator, but you are the government.
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>>732266127
By making the humans equally as ridiculous, make some shit up about humans stealing tech or how desperate time breed innovation
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>>732266127
Human team is larger with shorter respawn times
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>>732266127
Alien weapons need to recharge or overheat, human weapons have ammunition.
Aliens have no shields either.
Humans get specialisations like in BF1 such as trench hunter, flamethrower etc.
Both humans and aliens get a behemoth.
You're severly lacking in creativity and imagination, you have the NPC classification.
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>>732267410
Sorry for trying to create discussion on a fucking discussion website, retard. Of course I thought of some ideas, I just though it was worth throwing my question out there to see what other anons think. Sorry i'll keep my fucking trapped shut next time.
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>>732265680
Planetside 2 could kind of imitate the game you're looking for back when it came out. One of the factions used alien tech and lasers and shit and fighting against them could feel like that.
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>>732265680
EDF is the closest .
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>>732265680
shooting aliens is politically unpalatable rn
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>>732268775



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