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>Status ailment: poison
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>Status Ailments never work on bosses
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>>732291328

>SOME status effects works on the bosses but it doesn't tell you if it just missed or they're actually immune
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status ailment:sleep
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>>732291025
it ain't easy...being green...
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>status ailments deal a flat amount of damage and become basically useless as enemy health increases
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>>732291502
>All status ailments work on almost every boss, Ailment efficacy is stat driven so you can build exclusively into status builds and status effects have tons of utility skills and abillities
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>statuses are stackable
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>>732291328
>most status effects do work
>the majority of them are just worthless
>>
Soon.
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>>732291328
thanks doc
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>>732293665
It better fucking happen or I will complain on the internet
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>>732293665
Usopp my man, you taught me to stop being a pussy 25 years ago.
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>>732291025
>Elemental damage
>Oh, you were smart enough to spec your character or party member for this particular element which these enemies are weak too so you are rewarded with extra damage that will make this section of the game easier!
>It's too bad, that the next area actually has things that are immune to that element, I really hope this game has some re-spec option or you've taken the time to produce gear that is either strong or neutral for that part :^)
>>
>>732291025
When will Usopp ever fucking do anything? I thought "eLbaPh WiLl Be hIs aRc!"?
>>
>>732291328
>Status ailments do work on bosses and the final boss can be easily thwarted by throwing items at it
Going back to PMD Explorers of Sky and absolutely BTFOing primal dialga was satisfying
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>>732294203

>get an ability/feat to ignore resistances of your chosen element

pathfinder wotr had issues but i loved the mythic progression in that game
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>>732292450
FUCKING ETRIAN 1
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>>732293665
Lmao no it's literally never happening he is literally getting weaker and dumber
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>>732293665
>"Ew. What a loser! I prefer Loki"
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>>732293665
I stopped reading during the Big Mom arc, but has Usopp achieved absolutely nothing since the timeskip, other than jumpscaring that toy girl?
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>>732294295
When he picks up a fucking gun instead of using a slingshot like a child
I thought he would start using proper sniper weapons after the timeskip but nope just a BIGGER slingshot haha
Despite this he is a god and whatever he says is true or will become true somehow idk
>>
>>732293665
If these faggot giant kids aren't saved by sogeking I am going to realize Oda has no plan and he's making shit up as he goes along
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>>732294372
I believe if you're going to implement elemental shit into a game it needs to be way more a strategic thing than a circumstantial damage bonus system.

It should also be more impactful than 90% of RPGs end up doing with it.
>>
>>732294669
He shot something from a really long distance in dressrosa. Don't remember what though...
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>>732294821
He sniped one of Doflamingo's minions and jumpscared her into shock. He apparently also awakened observation haki during that moment, but I don't know if he ever used it again considering there's been nonstop shitting on him.
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>>732291328
This always pisses me off. If you are afraid of cheese, just make the staus less debilitating but still effective against the boss. Let me use your game mechanics damn it
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>>732294295
>"Wano will be a Zoro arc"
>Completely overshadowed by Luffy Gear 5, his family ties to Wano are relegated to post-Wano SBS
>"Egghead will be a Franky arc"
>Didn't do shit except punch Luffy out of the way of an attack that one time, it's actually a Bonney arc
>"Elbaf will be an Usopp arc!"
>...
Whole Cake actually being a Sanji arc completely mindbroke the rest of the One Piece fandom into thinking surely THEIR guy were going to get an arc too!
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>>732291328
>works
>deals 0.01 dmg they're suppose do
fucc out here with that shyt
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>>732294295
Aren't Usopp's pop greens basically jobber tools? The fuck happened to his dials?
>>
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>>732292450
>bleed does damage equal to 10% of enemy's health
>unless on mobs, op on bosses
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>>732291328
>>732294325
>>732295216
And that's the fucking problem. Status ailments in RPGs are either so strong they basically make every battle pointless or so weak that trying to use them just amounts to wasting a turn/action/etc.
>>
>DoTs are worthless outside of one gimmick fight
>>
>buff entire party
>finally manage to land a paralyze on boss
>[boss] has dispelled all status effects!
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>>732291025
Your combo is GREEN.
>>
>>732294372
Nocturne has an ability that let's you bypass physical resistance but only your character and one other demon can get it naturally so you need to do a bunch of retarded fusion bullshit for all your party members to get it Dante doesn't have it
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>>732291025
>J'm green
what?
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>dots and ailments are viable builds that can be built around and competently scale
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>>732295121
This might be anime only, be he detected the unknown robo shark first before anyone else at eggstein island
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>Debuffs cripple bosses and hit hard
>Have to weigh the strength of damage over time effects versus dealing straight-up damage quicker as to not prolong an encounter and drain more resources
>This doesn't mean regular damage is useless in bossfights, since many have different phases or summon adds, but not weak enough that it feels like you'd've needed foreknowledge on which strat to take or not do shit
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>>732297021
this is cool when its the final boss though
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>DoT's can crit
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>>732298508
is it better when the dot itself crits to always deal increased damage, or when the individual tics of the dot crit?
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>>732291328
>status ailments do work on bosses
>it's better to build towards raw damage instead of playing the rest of the fight with your shit chip damage, turning it into an even longer endurance run
I'm convinced poison builds are only made for autistic challenge runners
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>>732298669
i only know one game even does it, grim dawn, and each tick crits separately. probably cause you could feasibly stack an infinite crit dot otherwise
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>>732291328
Play a better JRPG.
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>Status Ailments like poison stay after battle ends
>Doesn't even expire on it's own with time and must be cured or will kill your character
I hate this shit so much.
>>
>poison also reduces your mp
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>>732291328
Not necessarily a status effect but delay in Cold Steel 2 was so strong that you can pretty much never let enemies get a turn, bosses included. I think the final boss only acted once when I fought it.



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