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File: Fox_Engine_logo.png (34 KB, 280x356)
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But when the world needed it the most
It vanished
>>
>>732335247
Konami fired Kojima because of that, old Japanese bosses weren't ready for the cost of modern AAA engine
>>
Hot take but this engine isn't as optimized as you think, with a 4090 at 4k I get 104fps standing in the drop off for the first mission and it drops to 90 in the little village.
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>>732337304
Who cares if it's optimized
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>>732337369
Thats the only reason why people shill this engine, its really basic and MGS5 doesn't even look that good.
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>>732337304
Game isn't updated for your drivers, matters a lot. You're extrapolating logic incorrectly in the situation. Game could probably just be made to run in more threads with a single variable and gain 100 fps

You have to understand how things actually work to make judgments

>>732337445
That's incorrect. People like it because it feels crisp/low latency and it has good lighting, shading, collision etc models

It's also very fast
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>>732337601
If its so good why didn't it get utilized more? The football game that used it looks awful. Its a bad engine.
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>>732337715
Because Japanese are fucking stupid and hate money and because young developers are slop people who can only work in unreal

Japanese game development died since mgs5 came out in case you didn't notice. It's basically over lol
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>>732335575
>I don't understand how optimization works
Ya I can tell
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>>732337715
>If its so good why didn't it get utilized more?
The engine was reliant on KojiPro for further development. With them leaving with him, there was no way to keep developing it.
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>>732337948
This isn't true. It's because young talent has no training on the engine and internal people wanted to wash hands of kojima stuff I think.
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>>732338092
You're a retard. There was no way to continue develop the engine without its actual coders not present anymore.
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>>732338139
>Mystical game engine can only be touched by original coders

Anon the coders are like 4 people the artists are like 70 people. They lost all the people with work experience doing the art so it would have cost them money to retrain. Every single person works in unreal now it's cheapest for them.
You didn't even write your post on a computer right

Just listen to what people tell you, you have no idea about development or engines
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>>732338430
Proprietary engines are being phased out precisely because corporations are reliant on a select few programmers rather than just newly graduated UE monkeys.
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>>732339040
For art. Yeah. Most game employees are artists
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>>732339040
They are phased out because they can offload maintenance costs to a third party.
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>>732335247
it's time to upgrade from your 750ti OP



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