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Can a free player complete the game without buying any additional shit?
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>>732496416
yeah
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>>732496416
You don't really "complete" this game, the fun comes from trying different builds and mechanics and grinding endlessly.
I've spent maybe 100 bucks at most at this game and 90% of it after 2000+ hours. For a new player you won't need anything from the cash shop for 100+ hours, then you might want a stash tab or two. Then you can drop 10 bucks and play for another 1000 hours without an issue.
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>>732496416
You don't actually "compete" in anything. You can 100% do every single piece of content to its fullest as a F2P, the only thing spending money will do is let you organize your stash, which at first might not seem like a big deal, but when you start dealing with maps you will see just how insidious it is.
>>
>>732496416
absolutely
paying money only gets you extra stash space
>>
the loot in 2 sucks and I wouldn't mind how slow things are if the drops were better
>>
beat everything in 2023, didn't pay a single dime and didn't trade once
i'm assuming it's easier now with the public trade but also worse because they've probably bloated up the mechanics/drops by a considerable amount
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>>732496806
>>732496537
Wrong, economy is completely fucked if you don't have premium tabs - you won't be able to afford anything because you can't sell anything.
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>>732496770
he said "complete" you insecure fucking retard
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>>732496416
It's made for brownoid third worlders, so 'yes'.
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>>732496416
You need to spend a relatively small amount for stash space otherwise the endgame is borderline unplayable. After that you're all set.
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>>732497413
You can sell without premium tabs thoughever
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>>732497559
its still unplayable even after you buy a stash and currency tabs
the inventory management nowadays is complete fucking ass and theres a reason noone plays this shit anymore
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>>732497657
Sounds like a skill issue.
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>>732497413
you don't need to engage with the economy to complete the game
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>>732497701
i have multiple 100s and many demigods from racing
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>>732496416
You're like 10 years too late for Path of Exile.
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>>732497862
>it's so unplayable that I do hardcore racing
try a bit harder next time
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>>732496416
>complete
It's a live service game, designed to be played for thousand of hours, possiblly the most mazed live service game of them all.
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>>732497940
racing has been dead for almost a decade dude just stop posting
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>>732497982
so is your mum but I still fuck her
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>>732498087
got his ass
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>>732498087
only thing you fuck is your hand you fat loser
get a better troll
>>
reply if gay btw
>>
It's quite possible but since you're new you will struggle to do so. You also need to define what you consider complete since this game can generally be an endless loop of content. What would be your finish line? A level 100 character, a particular boss or maybe an upgraded version of that boss? What about that other boss? What about that other boss that's deep underground?

If all you do is play the story mode you could consider the game completed after chapter 10's final boss.
>>
>>732496416
Currency and map tabs are required
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>>732497413
>Playing on trade
This kills all the fun for me because I can simply buy the gear I want.
>>
>>732496416
Company sold out around a long time ago. Don't waste your time with either game.
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>>732497481
Holy fuck youre stupid. You thought that wasn't a typo?
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I'm pretty sure I had my first 100 on hardcore on a character that had no stash tabs kek, so yeah, as someone who played f2p for an extensive amount of time, it's definitely playable without.
Playing without any extra tabs means you'll have to do a little more inventory management than other players, which sometimes means being able to hoard less things for industrial-scale crafting projects (which you can play without, but it's good to have options).
That said, I would recommend that, if you like the game, you purchase at least a currency tab, and at least 1 merchant tab (used to sell quickly and easily to other players).

>>732497608
Yeah indeed, but you have to fuck with the forum and create your trade listings manually there, which is a little annoying, and it also doesn't work with async trade (selling while you're offline).

>>732500140
I think the map tab is unnecessary. Useful sure, but you don't need to hoard maps, and the ones you hoard, you can put in a non-premium tab.
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>>732496416
>heh, atleast I'm not a blizzpaypig....
>>
One of the best HC racers from like 10 years ago used to practically dominate the ladders with a f2p account. Not really trying to make a point that the game is so easy without stash tabs since not all of us are chinese neets sharing accounts but I just thought it's a fun anecdote.
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>>732501269
in a blizzard game those prices would be the same except in dollars
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>>732501269
>free game with optional purchases
vs
>paid game + paid expansions + subscription + battle pass + cash shop + phone app
sure showed them
>>
I've only bought PoE2 (I had hoped it was good) and it gave me 300 points; which I bought a currency tab and a merchant tab. I still have 200 points left over and have never felt I needed anything more in this game. The currency tab is the biggest QoL feature and if you have more than 20 hours in the game is 100% worth it.
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>>732497806
Campaign and getting your voidstones is the tutorial now.
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>>732500204
But SSF is just an autistic chore tryhardmode because trade is what the game is balanced for in terms of loot.
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>>732500204
>because I can simply buy the gear I want
Niggers with comments like these act as if you start the game with infinite divs to instantly buy into your build.
The reality is you buy some starter stuff to grind content you can do and use the money from it to improve and grind better money making content and repeat the process until you can shit on ubers with your eyes closed.
It is no different than grinding offline except instead of relying on RNG drops that you cannot manipulate or target in any way shape or form you instead have a guaranteed reward of exactly what you want after you put in enough effort, and somehow this is a bad thing.
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>>732503216
You could argue SSF is less autistic because there's no chasing the market curve and you can just play entirely at your own pace.
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>>732503564
Yeah, but early on it also limits to you to a handful of extremely shit builds that work on equally shit gear. You'd have to be a neet or something to play long enough to get gear for an actual build.
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>>732503216
selling stuff turns the game into a giga autistic market sim, semi-ssf (buying build-enabling items + using exchange for crafting mats) is the most sovlful way to play
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>>732503648
>but early on it also limits to you to a handful of extremely shit builds that work on equally shit gear
Part of what makes a strong build strong is its ability to work with minimal gear. Saying slams or archmage or other leaguestarters are "extremely shit builds" is just out of touch, when you can just scale the same archetype into deep endgame despite also using it as a starter.

>You'd have to be a neet or something to play long enough to get gear for an actual build
I don't see why that's the case, unless by actual build you don't mean anything other than builds with 1p voices.
I dunno what's the last time you played but SSF is pretty easy now.
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>>732503648
It forces you to make good builds with limited items, which is objectively harder than just using high tier uniques and incredibly well rolled rares.
Also, every league it takes me 60-80 hours to get great gear and plow through content in SSF, it's really not that hard. And I don't use metashit either, I make my own build utilising an underused skill every time.
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>>732496416
Think of the campaign as the demo of the game. You can beat that without spending any money, but after that point it's accepted that, at the very minimum, you need a currency tab and a map tab. You'll also want at least one Faustus tab (99% of people won't buy from you unless it's a-sync trade now or you sell at half value), and one quad tab. Beyond that you also want every league tab eventually but they're less important.
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>>732503557
Trading still accelerates your progress tenfold compared to SSF. It's like in D2 - you can spend weeks farming before you get your runes for Enigma or Infinity, or you can trade away all your spare shit for Mal/Ist a pop and get them within a week.
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>>732506389
>map tab.
There's nothing a map tab does that a normal non-premium tab doesn't do. I dunno why people shill this one, I never bought it and never will probably.
You don't need to hoard every tier of maps. Just the tier you're at.
>>
the campaign? absolutely. endgame will be a slog without 20ish dollars of stash tabs, especially as a new player.
>>
>>732496416
Define what you mean by "complete".
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>>732506598
Endgame you're going to be holding dozens or hundreds of maps so you can run them together. Having all that space matters when you want to do a session of 10x or 20x elder/shaper/conqueror maps to farm fragments, or building a stockpile of Eagon maps. It's not -necessary- for space but it functionally gives you hundreds if not thousands of slots and while you don't need to hoard everything, it's good to have.
The real benefit though? Convenience. Organizing a normal tab with maps is tedious and takes forever. Map tabs let you keep it neat and tidy and it quickly lets you see what you need to do for Atlas progression. It will easily save you hours upon hours each league to get one.
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>>732506882
He can't because he's new. He has to play Path for a while before he can figure out what his finish line is.
>>
Jesus, I played SSF R to "completion" for two straight leagues without spending anything.. and I was extremely satisfied and thought it was the peak in my gaming life. Would I do it again? Probably not lmao.
Anyway, my only advice is don't play trade league.
>>
is this or grim dawn the better game?
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>>732507352
this if you want complex mechanics
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>>732506958
Fair point on sorting boss/memory strand maps for efficient sessions, I guess I'm kind of a slow slob so organizing for efficiency didn't register as important.

>>732507234
Frankly, ruthless has a lot less inventory pressure than the base game, since you have no divcards and various currencies and mechanics are missing.
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>>732496416
absolutely
>>732497413
>not playing ssf
fag
>>
what is the most retardproof build to get to level 90 safely on HCSSF?
I got an earthshatter slayer to level 88 twice but died in less than a second to fuck knows what. I had physical reflect immunity and no elemental damage to reflect, so what the fuck did me in?
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>>732500204
>>732503564
>>732507234
>>732507587
So should I choose SSF if I wanna play as solo as possible without interacting or trading with others? Im also a NEET with a lot of free time
And does this eliminate the need for those additional purchases?
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>>732507809
If you died at 88 twice on a slam slayer, you have some kind of issue that isn't dependent on your build, you're walking around with a gaping chaos resist hole or something.
It might just also be ass choice of map mods or mechanics, things like expedition or betrayal or other league mechanics can end up being a lot harder than the base tier of content you're doing.
If you can post either of your pobs, maybe I can give you more specific advice.

That said, if you wanna try something else, retaliation glad is very strong. A little cringe to play, but absurd defences and good damage.
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>>732508236
>And does this eliminate the need for those additional purchases?
You will find just like in a trade league, that having extra storage is very very helpful in SSF. Much like how I could sell items with a premium tab, I would need to store those same valuable items for my current build or future builds in SSF. Part of this game is juggling attributes on items and you may need to keep good items with good stats in case you need it in the future.

Like you may need a few extra tabs for a few spare rings, amulets, and so on.
>>
>>732508236
Currency and map tabs are still needed for SSF. You can stockpile up to 5k of each currency in it, as opposed to most stacks only going to anywhere from 10-40 per inventory slot. Map tab as I mentioned before is just a massive QoL benefit, you might be able to go up to tier 10 or so maps without it but you really do want it.
Most other tabs aren't mandatory for either trade or SSF but because they're permanent you can buy them once and they last forever. But try the game first and unlock at your own leisure, you don't need to spend any money until you clear the campaign (acts), if you enjoy it then drop $20 on some tabs (get them on sale), or if you didn't like it then just assume you got to play the game for free.
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>>732508236
You're gonna have a lot of trouble placing all the crafting material, equipment and random assortment of stuff into your limited storage but it's entirely doable.
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>>732508236
>So should I choose SSF if I wanna play as solo as possible without interacting or trading with others?
I would personally recommend playing trade even if you don't want to trade much, because it lets you fix problems quickly (being able to exchange crafting materials i.e. currency for others on the Currency Exchange, being able to buy cheap gear to patch up problems in your build). You don't have to talk to people or party with them or anything.

>And does this eliminate the need for those additional purchases?
There isn't a "need" per se, the game is just more comfortable (less inventory management+quicker inventory management) if you make the purchases.
Playing SSF is worse with limited inventory space because you can't simply liquidate stuff you don't need and rebuy it when you do, so that's one more reason to just play trade imo. At least while you're spanking brand new.
SSF really favors knowledge and being able to plan, you might get stuck in frustrating situations playing it as a new player. But it's not a bogeyman either, gotta play what you like.
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>>732508236
Though I just remembered. If you were truly desperate for storage space and didn't want to put in a meager 5-20 into this game, max out the character slots on your free to play account and use character inventory as makeshift stash tabs. It's annoying but it works. It's like having an extra dozen tabs or more.
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>>732508236
Play through the campaign, that'll give you enough time to see whether you want to keep playing or not. 20 bucks gets you the starter pack which is enough to buy all the really important stash tabs when they're on sale (never pay full price).
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>>732496416
the game is like 20 bucks
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>>732508236
SSF if you want to play solo and not on babymode.
>Im also a NEET with a lot of free time
PoE will test that lmao
>And does this eliminate the need for those additional purchases?
Somewhat, but you will still want stash tabs. Luckily the first 10 bucks pack you can buy helps with that a lot
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>>732509724
>SSF if you want to play solo and not on babymode.
SSF is the real babymode because it hinges on admitting that you can't compete economically and use other players' gametime and grinding in your own favor.
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>>732496416
Yes, it's going to be difficult. I'd buy a couple of tabs.

>>732508873
POE 1 is free-to-play
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>>732508236
SSF means solo self found, so yes - you only get what you find yourself, you still can chat on global though. Stash tabs are convenience only. As a hoarder I bought them all, but I acknowledge that the shit I ACTUALLY need and use would easily fit into those 4 tabs you start with. On non-ssf leagues you would pretty much handicap yourself by not trading.

>>732508270
I had like 63% phys def, all elemental resistances capped and 30ish chaos res. I died to a fucking rare mob in the syndicate lab this time in a T10 map, the previous time was a rare that fucked with my life res, I think.
I'm running a poison SRS now as I never did embrace minion cuckery, if I croak then I'll try your glad suggestion, thanks anon
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>>732510394
>I had like 63% phys def, all elemental resistances capped and 30ish chaos res
Those are fucking terrible numbers. And I bet no block, leech or recoup either?
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>>732510674
I had tons of leech, and those numbers were more than enough to carry me until I fell flat on my fucking face. I need to have a quick look at rare traits before jumping in like a fucking retard, no matter how smoothly things go. Overconfidence being the killer and all that.
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>>732510394
>I had like 63% phys def
Means nothing. Armour gives inflated stats in POB, but in-game it only mitigates small hits. A mob with high phys damage and phys-as-ele could easily one shot you,and then there is also the stat which ignores your physical damage reduction.
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>>732510394
>63% phys def
That's very little
>all elemental resistances capped
That's a very basic defence and every single build should have that
>30ish chaos res
That's okay for softcore, absolutely not for HC
If you have no other defensive layers (multiple actually) then yeah, that's not a HC character lol
>>
Now that the dust has settled, can we all agree this was the GOAT of all time league?

>Extremely dangerous but rewarding maps
>Fun meta
>Charms
>New extra ascendancies
>Transfigured gems
>Last patch before t17s and scarab farming ruined mapping
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>>732511345
>adds a billion explode on death mobs
yeah no
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>>732511452
Thats literally every patch
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>>732511028
>>732511163
okay, I thought it worked in a way that the phys reduction would be against mobs my level, and being higher level then then I thought I would be in a good position. It never was a problem to me, anyway. I think it was chaos damage that did me in as my hp gradually but quickly went down and I tried healing myself instead of smashing that esc button.
>that's not a HC character lol
not anymore it isn't le-mao
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>>732511345
For me it's Invasion or Beyond.
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>>732510394
lol what a tourist looking at % phys defense lolol
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>>732496416
Most of the f2p gear is ugly on purpose to sell cosmetics
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>>732510394
>I had like 63% phys def, all elemental resistances capped and 30ish chaos res.
If I can give you any general HC advice:
>point efficiency on the tree is incredibly important, don't stretch your tree unless you're getting absolutely bonkers benefits for it, try to keep it condensed, especially in the pre-level 90 phase
>run endurance charges on every char and make sure your generation is reliable, if it's not reliable, press enduring cry if you have to
>run crit protection/crit damage reduction
>if you're not immune to ailments, run flasks that can remove ailments and mitigate ailments you can't remove with pantheons (and be really fucking careful)
>make sure your flasks or another mechanic can remove bleeding/CB
>learn to pull out of spooky maps early, pay attention to effects such as reduced max res, gain extra as, charge mods for monsters (dangerous)
>use omens, they can save your life, and sometimes they can act as a canary in the coalmine and them triggering can tell you the map is too dangerous
>learn which mob effects and on-death effects your build needs to dodge (usually it's explosive crystals afterdeath explosion, lightning totem minions and caustic orbs)
>learn the Detonate Dead hissing noise and move away from things when you hear it
>don't open unid'd strongboxes unless you have freeze removal and can blink away
>offense is defense, try not to play chars that take a year to kill monsters, grind weaker content to get stronger if you have to
>>
I love poe and have thousands of hours, but the armour thing is and always will be an enormous hilarious flaw. Whey even give the player a phys reduction number in the stat sheet when it is literally inapplicable on 99% of scenarios? It's no wonder people bounce off of poe, you need a degree in mathematics or an entire second external program just to figure out how strong your character actually is.
>>
>>732511708
>okay, I thought it worked in a way that the phys reduction would be against mobs my level
The best thing to do is to actually look at the armour formula. The tl;dr is that the smaller enemy hit is relative to armour, the better armour is, and the larger the hit is, the worse armour is. 10k armour keeps you safe against 100 dmg hits. It does jackshit against 5k damage hits.
It's absolutely necessary to "cushion" phys hits with endurance charges, % physical reduction on gear or pantheons, and physical damage taken as element/chaos. That way you turn those difficult to mitigate 4 digit hits into easier to mitigate 3 digit hits.
>>
>>732512180
They should probably present two numbers like they do with accuracy, with each correctly adding together %pdr from endurance charges etc and then armour.
First number could be pdamage equal to 10% of life and es, second number could be 100%.
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>>732496416
poe2 won btw
highest peaks
highest player average
highest league launches
poe1 is DONE
>>
>>732496824
This is what puts me off playing again. I dropped a bunch of hours into the game when it first dropped and it was already getting to me how unrewarding the game was and that I was two weeks in with no upgrades. When they dropped the patch that fucked up all the builds and made the game even slower I dropped that shit.
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>>732513687
>I was two weeks in with no upgrades
That's not really possible now that there are abyss bones and omens, and that fracturing orbs have finally been unbugged.
I think if you hated the game enough to drop it, you're still not gonna like it, but I don't feel like 0.1 itemization and 0.4 itemization+crafting are comparable.
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>>732513687
I think it's more likely you played for a day or two, struggled, then quit, and now you have some weird agenda towards the game.
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>>732508236
if youre an unironic neet just become a trade demon for one season
just look at all the people itt who would be angered by your mere existence, embrace the rising numbers of meaningless currency
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>>732514021
My problem is that I can end up investing retarded amounts of time in those kind of games and it's ultimately a massive time sink.
Once the new season starts I might jump back on the bandwagon.
>>
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>>732514224
Yeah totally, just played for a couple of hours and then dropped the game.
Stupid cunt.
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>>732496632
>trying builds
>its all piano flasks, hold m1
ARPGs have dog shit gameplay.
>>
>>732514701
which boss filtered you? :)
cry more poe1babby
your game is over
>>
>>732500204
>I can simply buy the gear I want
People who say this don't know shit about PoE.

1) You can almost always craft things for cheaper than you can buy them.
2) You can't "simply buy" chase items.
>>
>>732515318
You can absolutely buy chase items. You can buy anything.
>>
>>732514856
>its all piano flasks, hold m1
good job outing yourself
they automated flasks years ago and no one is forcing you to play 1 button builds
builds with more buttons are even more powerful, a korean build creator called jungroan always plays shit like that and he is one of the best players
>>
>>732515572
I said "simply buy". For context current prices of Temporalis in PoE2:

https://www.pathofexile.com/trade2/search/poe2/Fate%20of%20the%20Vaal/ZQ05KO0SQ

>just simply farm 3 mirrors bro
>>
>>732515195
>You didn't play.
>Okay you did play, but you must be a hater and a player of the original.
Never played the original.
>>
>>732500669
learn to type nigger
>>
>>732514701
It's functionally impossible to play for two weeks and not find an upgrade, either you didn't play for two weeks or you didn't know what was or wasn't an upgrade. I'm not even sure what that panel is trying to say, is that 60 hours? 602 hours? 2 hours? what is 100% even referencing?
>>
>>732515727
>just simply farm 3 mirrors bro
You can buy them for cheaper than that if you set out to do it early.
I don't even agree with the anti-trade sentiment, I think trade has a lot of meaningful venues for challenge and progression, but this "NOO YOU CAN'T SIMPLY BUY ITEMS" thing is a weird hill to die on.
Yes, you simply farm 3 mirrors and buy your item. It's not inconceivable. It might not even take you a long time honestly.
>>
>>732515727
They aren't 3 mirrors because you won't be buying them 2+ months after league launch.

>WoW! a chase item is...... expensive?! HaHa I guess that's why it's a chase item!!!!!
>>
Path of Exile is a 60 to 120 dollar game but you can pay for it in small increments. If you end up liking this game I guarantee you will spend a normal amount like you would on any game.
>>
>>732516318
If you buy tabs on a sale you can get everything you need with about $40 in poe2.

shan't be caring about poe1
>>
>>732515727
poe2's economy is completely raped but this thread is about poe1
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>>732516884
>poe2's economy is completely raped

There's nothing wrong with it.
>>
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>>732517037
if you say so
>>
>>732517295
now post the poe1 league economy
>>
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>>732517651
ok here you go bwo
>>
>>732517295
man... I really should've bought back then.
>>
>>732497413
>economy
ok trade fag.
>>
>>732496416
you can get far but playing without a currency or map stash is a pain in the dick. can't sell things easily without a merch tab either, though trading isn't quite necessary
>>
>>732500669
>quotation marks
>for a word that was never said
>hurr you thought that was a typo?
>i'm not illiterate just retarded
kill yourself nigger
>>
>>732517295
>This is a problem because the price isn't what I'm used to
Brainlet take
>>
>>732517929
it's a problem because it demonstrates the absolutely psychotic inflation caused by temples being broken
>>
>>732517997
What's psychotic about it
>>
>>732496416
Campaign sure, but the whole end game which is an arduous task? Fuck no. There's simply too much shit to pick up that you'd have to be very knowledgeable of the game to progress with just 3 basic tabs. Maps alone are going to take a good chunk of those 144 tab slots you get.

I'd say you'd want to invest at least $30 into tabs if you want to play past the campaign.
>>
>>732518110
the fact that it's high and constant? a normal economy doesn't halve the value of its currency every 2 weeks
>>
>>732518282
But why is that a problem?
>>
>>732518418
@grok why is high inflation bad
>>
>>732518282
You know a video game economy is never going to be normalised on the scale of leagues right? Are you stupid? Give it 10 years with no updates and the line will eventually flatten out.
>>
Is there an auction house yet? If not this game can fuck off
>>
>>732518530
lol you idiots can never actually answer the question
>INFLATION BAD BECAUSE UHHHH
>>
>>732518580
you know you can scroll up and see poe1's stable economy right there lol. you can even see a spike caused by ggg announcing phrecia and then a return to the mean
>>
>>732517709
>>732517295
Looks normal to me, what is the issue?
>>
>>732518679
>Stable
lol the graph has the same curve you idiot, literally every Poe 2 league has had the same curve. You're crying because the price of a commodity is going up. Hope you don't invest in the stock market anon.
>>
>>732518795
imagine being so desperate to defend poop2 that you have to straight up lie about what your own eyes can see lol
>>
>>732518916
>>732518418
>>
>>732518963
damn you ran away from that point real quick huh
>>
>>732519027
You haven't actually stated what the issue is with items being the price they are.

Is it this? >>732517997 Is this the problem? The problem is that a brand new league mechanic is a bit broken? If that's your problem then that's not really an issue because it'll get fixed as we move on to the next league. We all remember harvest and what that league was like, having a meltdown because of an imbalance in a specific league mechanic seems like a "psychotic" thing to do doesn't it?
>>
>>732519161
sorry who exactly is having a meltdown here?
>>
>>732518916
Imagine not being able to answer the question "what is wrong with inflation"

Did you go to school? Come on retard, it should be easy, tell me why it's a problem that mirrors are 10k div
>>
>>732519246
To quote you: damn you ran away from that argument quick huh
>>
>>732519310
which argument? are we still pretending those two graphs look the same?
>>
>>732519350
Why should they look the same?
>>
>>732519350
They do look the same. The flat part is when everyone stopped playing Poe 1 and went to poe 2. As soon as they went back to poe 1 the graph went back up again lmao. Retard
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>>732519496
holy fucking cope lmao
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>>732519534
>Retard is surprises that the economy pauses if nobody is actually engaged in it
lol
Btw you still can't say why inflation is bad, it's been like 30 posts and you still haven't answered the question
>>
>>732518652
nta but the inflation devalues the more common dropped currencies like exalts and divines. you basically NEED a mirror or you need to sell things to get the currency you need to buy things.
>>
>>732501005
>Yeah indeed, but you have to fuck with the forum and create your trade listings manually there, which is a little annoying, and it also doesn't work with async trade (selling while you're offline).
Don't fucking tell me they gatekept trading behind a fucking mtx, that would be the biggest p2w garbage Iǘe ever seen.
>>
>>732519629
uh oh sir your english is starting to break down
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>>732496416
Yes, that's how I played it. The endgame is difficult to manage if you don't buy space to store your items.
>>
>>732519641
Dumdum if the price of a commodity goes up the value of currency is automatically devalued in relation to it. It's not a problem if a mirror is valuable or hard to obtain, this has always been the case. Moreover, mirrors actually drop more frequently in this league than any other, so obtaining one is actually easier.
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>>732519683
if you want to use the ingame trade market you need a specific paid tab yeah
>>
>>732496416
real question is it worth starting PoE right now? how long will the league last?
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>>732519709
Keep dodging lmao
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>>732519859
there's a minileague up right now that'll be done in like, a week or two? you get two free lootboxes for hitting 50 and then 90. it's much harder than the regular league though, I got filtered in mapping at around level 85.
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>>732519809
all of poe2's currency items are actually commodities, why are you pretending there's a distinction. if anything mirrors are the most currency-like item since they're the most rarely used
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>>732520131
Are you dumb? If the mirror isn't used as a currency it's a commodity. This is actually the case. Mirrors are only used in trading top end items, and even then not all the time. Mostly what people want them for is to actually use them to mirror an item. This is no different to any other league.
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>>732520267
>Are you dumb?
>proceeds to ramble irrelevantly
alright
>>
>>732519683
It's not really pay to win, but it's also not optional if you're going to play the normal game to end game. Common wisdom is to say POE is a game with a 50 hour free trial and a 20$ price tag (a currency tab, map tab, premium tab and/or vendor tab)
>>
>>732520325
>No arguments
I accept your concession.

By all means, try to explain again why you think inflation is bad, I'm honestly curious.
>>
>>732520616
because having your items and currency get less valuable over time feels bad? this is the reason literally everyone hates poe2's economy right now, it's not very complicated
>>
I know PoE has SSF but does it change the drop rates or makes it so only useful items for you drop?
I don't wanna trade.
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>>732520920
no, the game is balanced entirely around trade without any concessions
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>>732521009
so the only point of SSF mode is to gloat how you're a solo player?
lmao
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>>732521067
yeah it used to be a self-imposed restriction but then they made it official just for fun
>>
>>732520684
Your items don't get less valuable with inflation, they get more valuable. This only affects retards who just bank currency and don't do anything with it. If items got less valuable, don't you think it's better because now you can buy more items? Dumbass. The reason people hate the economy is because they're brainrotted streamer simps or they have just been conditioned to think inflation=bad without putting any thought into it.
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>>732521205
once again i will tell you that everything in poe is a commodity. having the game shit out tons of items makes everything less valuable. poe1 has the same problem right now with the tree making high-quality rares extremely cheap and people don't like that either, top-end gear being highly accessible damages the progression curve
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>>732521067
It's basically just chastity cage mode where you willfully subject yourself to playing in an inferior way
t. guy who doesn't trade anyway
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>>732521460
We were talking about the relative value of divines to mirrors as currency. If you want to talk about items, fine. Items will always devalue over the life span of any league because more of them drop with time. In this regard, there is no difference between this league and any other league.

To your other point, I say you're mentally ill. Making it possible for people to actually obtain high quality rares is not a bad thing. Being able to actually experience the content of the game is not a bad thing. The items are already excessively rare, I could collect every unique in Diablo 2 before ever finding. T1 unique in this game. You're utterly insane if you think getting items is bad.
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>>732496416
if by complete you mean finishing the campaign? Yeah, absolutely. If by complete you mean seeing all the content up at least until pinnacle bosses then absolutely no
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>>732522032
high-quality items in poe1 generally don't really devalue because the game has lots of currency sinks that you need to use to craft them, they effectively never drop

to your other point, seethe more retard
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>>732522182
>your other point, seethe more retard
I won't because it seems that GGG shares my opinion :)
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>>732522339
oh cool when are they making t1 uniques less rare
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>>732522440
When I can easily farm them in the temple :)

Remember the thing you're seething about? lol
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>>732522556
let me know how that works out next league
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>>732522628
Let me know how your inflation goes next league <@;^)
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>>732496416
It's aids without spending any money. Don't bother if you are looking for a game you can play for """free"""
>>
>>732496416
Some autist won a couple SSF lvl 100 races without buying anything.



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