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File: Sekiro_art.jpg (43 KB, 280x350)
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>Nearly 7 years later.
>Has not been eclipsed.
Grim. I'm not saying it's the greatest game ever but no game has been better since.
>>
Sad as fuck, maybe at least From will decide to explore the idea further in the future, I have no hopes for even a decent copycat ever coming from anyone else.
>>
>>732769168
>bloodborne and sekiro are the only actually good fromsoft games
>they never get a sequel
why are japs so retarded?
>>
>>732769168
elden ring was better
>>
>>732769168
It's true.
>>
>>732769548
Their insect autism is a strength and a weakness.
>>
>>732769168
Mid desu
>>
>>732769637
Elden ring is the worst souls sequel
>>
>>732769168
seriously dont get why they dont make a sequel or at least a dlc
>>
>>732769637
>rollslop but in the most soulless open world ever made
No thanks.
>>
>>732769703
Ds 1+2 are peak unc slop, ds3 was decent, elden ring goat
>>
>>732769168
Too easy, the parry forgiveness is insane
The only hard boss is the one that forces you back to rollslop
>>
>>732769952
the parry window is twice as long as the most forgiving parry weapon in elden ring
>>
>>732770064
Yes thats what I'm saying. The parry window and how fast you can mash it makes Sekiro far too easy
>>
>>732769548
Need to make more trash with Tanimura instead of kino with Hamatani
>>
>>732769168
Shit parryslop
>>
>>732769703
No it’s better than 2 and 3, but it isn’t as good as 1
>>
>>732769168
>L1 L1 L1 L1 L1 L1
>SIMON SAYS JUMP
>SIMON SAYS DASH
Riveting combat
>>
>>732769168
NG4 is better.
>>
>>732769168
I hate everything about Sekiro combat system so I hope they never do a successor
>>
>>732769168
Lies of piss tried to copy the formula and dropped the ball like retards with the most unsatisfying parry system in existence + prosthetic changed for something that barely ever get any crucial use and is limited by also being tied to your character build making more than half of them unoptimized for your guy, sekino understood where to draw the line and you can use whatever whenever and everything has a use.
Anyone else tried to make a GOOD sekiro-like?
>>
>>732769952
it's a fun game before being a piece of shit for sweaties, we know
>>
>>732771197
>Noooo I have to actually commit to attacks
>>
>>732770650
post your favorite melee combat faggot
>>
>>732771420
Elden Ring
>>
>>732770950
post your favorite melee combat faggot
>>
>>732769870
>peak
>goat
Go back on twitter, zoomie
>>
>>732771476
>B B B B B B B B
>Attack
>B B B B B B B B
Riveting combat
>>
>>732771585
Elden Ring
>>
>>732771197
I'm not done venting about lies of crap and there's something that's driving me up the fucking wall and I don't see it mentioned anywhere. They copy everything brainlessly from souls, the critters carrying important items you must kill before they disappear, the shortcuts, everything but bad or half assed, but the worse part must be the sub-quests.
It's already a corridor.
There's barely any secrets.
Then when you have a secondary objective the game has characters insisting in the dialogues in giving you obvious clues as to what to do PLUS there's icons in the stargazer menu telling you when and where to go PLUS the reddit cricket pilots you at every steps. People didn't complain about dark souls npcs moving at unexpected spots so it could be replaced with a system where everything is on auto pilot what is this shit?
>>
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>>732771652
>t.
>>
>>732771389
more like I can only play by guarding at precise moments and not do anything else that might be cool and the guard never feels powerful or practical, and the enemies got very bad visual clues so you can only realistically progress using trial and error, and the sound design is ass.
It's so bad it makes you appreciate the worst offenders of the multi combo attacks in elden ring.
>>
>>732771756
Hubbs is a fucking faggot. Has he stopped streaming yet?
>>
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>>732769168
>Elden Ring was in development at the same time as Sekiro, so the deflect-centric gameplay wasn't implemented in ER.
>Fans liked Sekiro a lot so they are disappointed not to see something like it in ER.
>As a result Nightreign has Executor, a character whose primary gimmick is that he can deflect EVERYTHING (aside from grab attack and very specific gimmicks).
While his deflect windows are very forgiving due to Nightreign's COOP nature it was still fun albeit janky due to FROM obviously not having that combat-style in mind when making ER, though this does make very curious and intrigued in Duskbloods as result, considering it's a mainline title that allegedly improves upons the souls gameplay, unlike NR which was very much side-game.
>>
>>732769168
It stole the award from DMC V. DMC V plays better.
>>
AC6 is close.
>>
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>>732769168
>>
>>732771197
>korean game copied good japanese game but worse
Next thing you'll tell me that Stellar Blade is a shitty copy of Automata.
>>
>>732772604
>>Elden Ring was in development at the same time as Sekiro, so the deflect-centric gameplay wasn't implemented in ER.
Thank god
>>As a result Nightreign has Executor, a character whose primary gimmick is that he can deflect EVERYTHING (aside from grab attack and very specific gimmicks).
No, Nightreign has Executor because it's a PVE game
Elden Ring 2 won't have deflection
You will not get more deflectslop
The Duskbloods, which is PVP, will certainly not have deflectslop
>>
>>732769168
Why must new things always be better? It's a testament to how good Sekiro was.
>>
>>732769168
Sekiro was boring as shit
A game where you are constantly dancing to the tune of the boss just sucks
>>
>>732769168
This game has less depth than DMC1, a game from 2001. But somehow that's not seen as embarassing.
>>
>>732773220
Sekiro is literally the From game where you have most control over flow of the battle.
>>
>>732773442
No you don't. You just parry shit
>>
>>732769168
Yeah, that's the sad part - it's not even that good (after the 6th playthrough), but nothing else is better. Tried Ninja Gaiden - spastic. Tried DMC - controls like shit. Tried all the soulslikes, popular or obscure - they're all boring, soulless trash compared to Sekiro -__- At least there's mods, where the "Long Shadows" overhaul refreshes the game & gives you a new, proper challenge.
>>
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>>732769168
>>
>>732771652
Actually if you get an EPIC MINMAXED BUILD you can just press Attack over and over until you win.
>>
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>>732769168
True Games for True Gamers are rare these days, a lot of faggot games for faggots though.

Hopefully FromSoftware will reveal Sekiro 2 or a spiritual successor to Sekiro in the near future.
>>
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>>732773724
>didn't play it
My guy, you have no idea what the fuck you're talking about - it's rather obvious when you synthesize Sekiros gameplay to "you just parry shit". It's the profane opinion of a retarded non-entity that just spews noise where people are talking.
>>
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>>732774073
>>didn't play it
Mald
>>
>>732772010
>the enemies got very bad visual clues
Crazy how the FIRST basic enemies already suffer from this, the walking robots have one attack that comes out of nowhere, has no tells or wind-up and unless you know about it and don't engage you'll most likely get hit
>>
>>732771756
KWAB
>>
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recently replayed the game after only pirating it on release
>unfinished story
>unfinished mechanics
>cut content
>useless subweapons and items
>overworld is a ds2 gank fest
>half the bosses are gimmick garbage
>L1 spam makes the game braindead easy MUH KURO CHARM THO???

Lies of P absolutely mogs it in every way
>>
>>732769548
>MUH SEQUELS
Fucking kill yourself.
The games are good BECAUSE they were new. I want new games with new ideas, I don't want Dark Souls 4, Bloodborne 2 or Sekiro 2.
You are the reason why games are shit. Fuck you and fuck all the people like you.
>>
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>>732769750
Soon. Yamamura and Hamatani are the S-Team of FromSoftware.
>>
I dont think they will make Elden Ring sequels (at least not now) since that would pull people away from Nightreign so their projects might be original.
>>
>>732774508
Only to get mogged by a Korean studio again.
>>
>>732774508
>S team
So how is that
>Bloodborne is diet Dark Souls 3
>Sekiro is worse than Elden Ring
>Armored Core 6 was so bland and forgettable
>>
People who hate on Sekiro will be the same kind of people who hate shonen anime.

Yes, you can boil Sekiro down to being a simple parry-game and you can boil down shonen to having really bad stories. Like, I won't defend Demon Slayer's story being fucking stupid, how Tanjiro is doing more in a short amount of time than the Demon Slayer Corps have done in hundreds of years. And Sekiro is a game where you can get by tapping guard a lot and just backing up for a sec if your posture starts to get really high due to mis-timing your parries. You're missing the point though. The way these things make you feel as you're enjoying them is unmatched. You should be getting a rush of adrenaline over how cool Sekiro is and how cool Demon Slayer is. There is a surprisingly low amount of media out there that gives me goosebumps, most stuff is low testosterone and the few things that can really get you amped up are attacked by estrogenated pussies relentlessly.
>>
>>732769168
There's a meta "smoothness" to Sekiro that hasn't really been replicated since then. Everything flows together coherently well and is paced in such a way that it's enjoyably replayable years later. Other games have more content, are more complex and have better graphics but not the "smoothness" of
Sekiro.
>>
>>732769168
i only just started playing this and my er/pvp experience made this game really easy.
>>
>>732773724
I'm sorry that you're bad at the game and never engaged with mechanics beyond a basic level, but it's their only game where you can actually apply constant pressure and bait out moves consistently with spacing and ending parries at different points in combo strings.
>>
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>>732774715
Cope lil fagboy. These are the 3 best games FromSoftware has produced.
>>
>>732774795
Don't bother, people who don't like Sekiro legit are subhumans with a cursed soul.
>>
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>>732774846
But all those games are worse and worse selling, so why would I need to cope?
>>
>>732774818
>I'm sorry that you're bad at the game
I finished it charmless NG++
>but it's their only game where you can actually apply constant pressure and bait out moves consistently with spacing and ending parries at different points in combo strings.
No, you are just parrying shit and doing gay light attacks inbetween. Not one thing any Sekiro fag managed to show good gameplay of Sekiro that is not just a string of parryslopping QTE checks
>>
>>732771197
Nine Sols
>>
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i gave up after 10 hours and used cheats for unlimited health to complete the game i paid good money for
>>
>>732775301
>parryslopping QTE
If you don't want people to take you seriously, you can just not reply instead of shitposting. Run along back to Elden Shart, little turdie.
>>
>>732775379
Sekiro is one of those games where we all had trouble during our first playthrough. It was super hard doing it the first time, but then you'll have truly learned the game and on subsequent playthroughs you just breeze through it. Like, the first major milestone is getting a grasp on the Mikiri Counter. THAT SPEAR MINI-BOSS was the bane of our early first playthrough, but anybody reading this has a grin on their face because they know just how hard Mikiri Counter fucks him. We can grin about every "hard part" of the game and getting to that point is a special rite of passage.
>>
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>>732774925
>parry parry parry parry parry
>red parry type 1
>uses firecrackers
>yet Genichiro managed to block the gay loaded axe attack because the player thought the game was good and tried doing anything but R1 (he actually did super shit damage and bad posture damage for 2 spirit emblems)
>Qte jump
>just dodge away to do a nightjar flip for no reason whatsoever because that shit will never be actually used as the mediocre gap closer it is supposed to be
My God, Sekiro is fucking awful and these pretentious ass webm trying to pretend the game is deep are just cringe inducing
>>
>>732775608
He is 100% correct
>>
>>732775747
>He
No, you're not.
>>
>>732774795
>>732774796
You guys really need to start playing better action games if Sekiro is the stuff you consider to be of high quality.
>>
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>>732774925
>Use loaded axe (or any prosthetic except flame vest/firecrackers)
>Boss blocks attack
This webm is everything wrong with Sekiro
>>
>>732775212
Who cares how much a singleplayer game sells? Your series becoming mass appeal goyslop is not a good thing btw
>>
>>732775814
>No, you're not.
Yes he is
The player here didn't manage to land a single attack except when he was stunned by the lightning >>732774925
Sekiro has a gay ass combat system where you are a limpy faggot that just happens to have the strongest blade ever made in human history so enemies hit that until they die
>>
>>732775948
Fromsoft is indistinguishable from the average AAA developer, their modern games are designed for the same people that love Fortnite, yet they act like they're the saviors of the industry.
>>
>>732769548
>the two best FromSoft games are the two shitty CAG knockoffs with massive input lag, zero environmental variety, and barebones RPG mechanics
Fuck off retard
>>
>>732774508
>amaar chowdhury
>>
>>732775892
>why doesn't the game let me damage the boss for free???
>>
>>732776038
If Souls stopped with Dark Souls and never blew up, the games would absolutely be remembered as extremely niche, hardcore, and underground games you absolute retard
>>
>>732770216
Well, ic you're playing easy mode yeah. Kuro's Cgarm and Bell Demon are effectivly Normal and Hard mode.
>>
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>>732775656
>>732775892
>Why does the boss fight back and actually block when I use my super duper loaded axe?!?!?
Kek, stay mad faggots, fuck off to Nioh 3 if you want a dumbed down casualized piece of shit power fantasy vs punching bags that pretend to be enemies.
>>
>>732776038
Only true for Elden Slop and onwards
>>
>>732776096
>>732776182
Damn, realizing that webm shows completely useless attacks really got to you, man, are you ok?
>>
Sekiro was, absolutely and unquestionably, the best game of 2019. I feel pretty comfortable saying it's the best game of the entire eighth gen, and so far the ninth gen hasn't measured up. It's by no means perfect - there are a handful of enemies that could've used redesigns, some prosthetics that are pretty much useless, spirit emblems as a resource felt poorly tuned, dragon rot... eh. But the combat was *SO* good that none of that matters. Yes, the parry window is generous. So what? Are you a sweaty tryhard that can only have fun if your balls are getting stomped? The back-and-forth parry-and-press clang clang clang is just too fucking satisfying for me to care. You hate modern gaming? I do too. This isn't that. This is good. This is VIDEO GAMES. This is what it's supposed to be like. It's supposed to feel good to play.
>>
>>732776096
Not only do the tools have an emblem cost they have as much commitment in animation as any regular attack if not more, you'd think they'd at least let you use it with the firecracker set up
>>
>>732774208
so, how does it feel to be dead inside? The game is kino, it's pointless to say otherwise.
>>732775862
please recommend something at least just as good, I'm missing a good action game like a stormtrooper misses a shot.
>>
>>
>>732776253
The attack is not useless, the boss is just competent, unlike bosses in Nioh 3 and Elden Dogshit Ring, neck yourself lil gayboy. Sekiro has real bosses that fight back.
>>
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>>732776096
>Spending 5 emblems to do less damage than a single simple light attack is actually ok because it's hardcore game design
No, letting the player sit like a coward behind deflects is exactly the opposite. The enemy let you damage them for free. It doesn't let you have player agency and interesting attacks and interactions
>>
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>>732776380
did the same thing to the flaming zombies in Evil Within 2, in the factory - shit's funny, killed 3 in the same corner ;dd
>>
>>732776380
>tenchu elements are the garbage elements
Kek, unlucky that Sekiro started out as a dogshit Tenchu game, Tenchu elements should have been completely cut.
>>
>>732776269
Nope, the overwhelming opinion on /v/ and /dsg/ when Sekiro released was lukewarm. Pepple hated the useless prosthetics and very shallow combat system but overall enjoyed it. Sekirofaggots getting uppity and pretending the game is great dates to Elden Ring releasing and filtering these retards
>>
>>732776490
just use light attacks then, save your emblems, duh; you want effortless flashy moves go play something easy ... but then again even Shadow of War makes you earn the more kino moments
>>
>>732776342
Monster Hunter Risebreak, Nioh 1 and 2, Bayonetta 1, DMC1,3,4 and 5.
>>
>>732772864
HAHAHAHAHAHAHA
>>
>>732769168
I genuinely don't get the worship behind bop-it simulator
>>
>>732776621
"filtering" lol
I literally killed more than a hundred bosses before dropping ER - it's too big, bloated even.
>>
>>732776182
>Fromsofttroon pretending that his games aren't designed to appeal to casuals.
>>
>>732774925
Show the hud so we can check the actual gameplay
>>
>>732771585
nta but NG2
>>
>>732776748
Thank you :) I really enjoyed Nioh, will give MH a shot - hopefully the bossfights are shorter than the rumors of a 60min battle ;dd
>>
>>732776971
On average these fights shouldn't take longer than 15-20 minutes.
>>
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>>732772604
Souls games will never, EVER, feature Sekiro gameplay
Sekiro is designed around cancelling attacks based on input reads and instant deflections with no counterplay.
Even Executor needs to ready up a parry stance similar to pve enemies parry stances which trades mobility.
>>
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>>732776789
Boo
>>
>>732776126
So Elden Ring would've never been made? Great

>>732776240
This has been going on even as far back as AoTA.
>>
>>732774049
get rid of armored core 6 and sekiro then its accurate. no soulshit is ever "true gamer" core, even if its tangentially related.
>>
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Sekiro is one the few action games where enemies block, parry and counter your attacks.
>>
>>732774254
You can see the difference in experience by checking out smaller enemies, it's a very unimportant detail because there isn't many but it's a sign. At the very beginning before the chapel you face carcasse dogs and the way they work is that they run at you and either use the tentacles to swipe or can bite you.
They're smaller than you, your character model covers them on screen if they run straight at you, they have that indicible habit of tearing of a chunk of your manhood without you seeing it coming because they do this without any visual cues/ transitions.
In Sekiro or souls dogs are overly active, barking, visually overabundant you know where the fuckers are and what they do because they're displaying intent.
When one enemy is small, something Fromsoft tends to avoid, you always clearly identify what they do: look at the kite ninjas in sekiro, the assholes have the build of a pygmy yet they're so exuberant + have audio cues paired with transitioning frames so you know what's going on.

So anyway the lack of experience continues to show the more I play I'm at the exhibition and keep having to deal with attacks coming out of nowhere, from automatons I don't care for, in a corridor that I'm only passing through and not exploring ( a fifty feet long optional branching hallway isn't level design ), and I heard the next boss is a purge so that's great.
>>
>>732777568
Sekiro is one of the few action games where fan never post unfiltered, unmodded gameplay
>>
>>732775379
>game is acclaimed for its tight design that can only work if the cumulated effect of the difficulty/combat system remain the way they are
>retarded homunculus can't understand people who want others to experience it the way they did instead of starting a trainer to play with infinite health

Sekiro ill needs trainers or a easy mode. That's something for lies of piss when you get tired of the game being bad, and the dev knew it so well and panicked when they saw players dropping before beating bosses so they copied summons, rebalanced the game and put two optional difficulty options in it. That's telling you much about their integrity and how they believe in their own system.
>>
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>>732777294
>sekiro and ACVI
>soulshit
Retarded?
>>
>>732776843
How's your dollar store open world clone with bodytype A/B going?
>>
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>>732778125
>gameplay so immersive and animation quality so sophisticated that Elden Dogshit Ring faggots and Nioh 3 niggers can't believe it is real/unmodded
>>
>>732778826
except ACVI is soulshit, fromsoft doesn't know how to make an actual AC game after reusing the same formula for like a decade
>>
>>732777568
Ignoring how wrong the statement is, notice how every sekiro clip is a 1 on 1 parry fest except when simon says to "jump" in red kanji. The game straight up doesn't work when you're fighting more than one enemy (applies to all from games really), and that deep enthralling gameplay amounts to simon says where two geriatric mfs just parry and jump over and over.
>>
>>732778892
They are eating that casualized dumbed down mass appeal open-field boring piece of shit game up like good cattle, Nioh 3 kille dthe Nioh IP for me, fuck the Nioh fanbase, they are subhumans with no spine.
>>
>>732778975
>The game straight up doesn't work when you're fighting more than one enemy (applies to all from games really)
Massive skill issue
>>
>>732778826
ACVI is absolutely soulshit, you have to be blind to not see how years of soulshit bled into the design of the game. Sekiro is self-explanatory too.
>>
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>>732778975
>notice how every sekiro clip is a 1 on 1 parry fest except when simon says to "jump" in red kanji. The game straight up doesn't work when you're fighting more than one enemy
Cope.
>>
>>732778125
what is bro saying
>>
>>732779072
this is the average Nioh(gger) playing this game. Ninja spamming abilities.
>>
>>732778975
You're so agile and swift you can do the game without engaging with the main mechanic it is so pure and responsive I don't see the point of lying about it. People like you have problems with double monkeys? You don't even have a fucking stamina bar.
>>
>>732779164
>standing completely still
>simon says "parry"
>win
see what I mean?
>>
>>732778826
>that pic
saved, lol
>>
>>732778892
>>732779072
Elden Ring is no different than Nioh 3 when it comes to mass appeal slop. The difference is that Fromniggers have a meltdown when you tell them FS loves to appeal to casuals just as much as other AAA devs.
>>
>>732769168
devs barely even make games anymore in the first place, and when they do they take over a decade. even if a dev started making a game after playing sekiro and getting inspired it'll still be a few more years until that game comes out, because development cycles are very very long now
>>
>>732769168
Sekiro is one of Fromsofts worst Soulslike becuase it is a linear action-focused title with terrible and boring level design and mob encounters. The only thing it has going for it is bosses.
It's a bad Soulslike, but a good character action game I guess.
>>
if you guys haven't, the Resurrection mod is worth a dl and play through. i've never liked a souls overhaul more than vanilla, usually just tried them out of boredom, but this one is legit better than vanilla. i just finished it over the weekend and the bosses that actually got revamped were pretty much all kino.
it's nice that the bosses actually have hyper armor now and you can't just r1 cheese your way out of their combos.
>>
>>732778923
>>732779197
You think nobody noticed using 2 combat arts? Retard
>>
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>>732779653
>Elden Ring is no different than Nioh 3 when it comes to mass appeal slop.
I know, see: >>732774049
>The difference is that Fromniggers have a meltdown when you tell them FS loves to appeal to casuals just as much as other AAA devs.
The vast majority of pre-Elden Ring Souls fans absolutely hate Elden Ring and constantly shit on it. So you are wrong. You are talking to Elden Dogshit Ring newcomers and tourists.

So glad that Nightreign alienated and filtered 90% of all the newcomers and tourists that Elden Dogshit Ring brought in.
>>
>>732779667
>but a good character action game I guess.
Compared to DMC5 and Astral Chain, which came out the same year, Sekiro looks like shovelware in comparison.
>>
>>732779667
You literally have no clue what you are talking about. Sekiro is an action-adventure game, not a Souls game and not a "character action" (correct term: pure action) game. Sekiro is superior to Souls games.
>>
>>732769168
https://www.youtube.com/watch?v=-zcOUnXd-HQ&list=RD-zcOUnXd-HQ&start_radio=1
>>
>>732779901
>The vast majority of pre-Elden Ring Souls fans absolutely hate Elden Ring and constantly shit on it.
Source: your ass
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>>732780049
I am one of them, therefore, you are wrong.
>>
>>732769168
Sekiro is just Bahman combat with a japan reskin, it's boring as shit
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>>732769168
should i play the Dark Souls games and just play this one instead?
i liked DeS and played like 1/3 of DS1 but it was just more of the same
>>
>>732769168
I've never understood why people here dick suck sekironso much. Like the best part of all the other souls games was experimenting with different play styles. Sekiro has 1 play style and once you halfway understand it the game gets kind of boring and old
>>
>>732780041
That's so dumb.
>>
i think Khazan was pretty fun and has similar mechanics
parrying is satisfying as fuck, some enemies and bosses do attacks similar to mikiri that you can counter with a special block etc. im playing it now and i have a lot of fun with it
>>
>>732774472
holy based, maybe that's why I couldn't get into sekiro, it's great, but it's bad compared to lies of p.

lies of p gameplay is so much better, even parrying is better.
>>
>>732780743
Maluca was a fun fight. He really kicked the shit out of me in the first few attempts.
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>>732776469
this always happens.
it seems like lorefags can't care for a plot unless its in Japan or made by Japanese
>>
>>732780361
Play Sekiro and Bloodborne, those two are different from DeS/DaS/ER games. Sekiro more so than Bloodborne.
>>
>>732779072
I feared ninja would be an easy mode, everyone coped that it wouldn't. Now that I have my hands on the game, I can confirm the game gets 3 times easier when I switch to ninja
>>
>>732776469
>actual characters with agency and motivation in the world
That's what makes it better than Souls or Elden Shit.
>>
>>732776748
>MH, Nioh and Kamiyashit
lol
>>
>>732781587
Even without ninja mode the game would be too easy. The enemies are just so weak. I remember getting one shot by a yokai in Nioh 2 in the early game.
>>
>>732781854
Still way better than pressing R1 and Circle since Artorias of the abyss. Every souls game since 1 adds very little to the core gameplay, and the new features are almost always useless. Case in point Weapon arts from DS3.
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File: The DoN experience.gif (3.73 MB, 640x360)
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>>732777054
Fair points, I suppose it would be more accurate to say that souls at best would have something adjacent or similar to Sekiro, but never the same what with the animation commitment being a core aspect in souls games at this point.

But to be perfectly honest, most fans would still be plenty satisfied with that, using Executor as an example again, most complaints from fans mostly come from his situational ULT and passive rather than his ability, for the most part at least.
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>>732776050
millenials have no standard as long as it is muh lovecraft or nipon land prease understandu
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>>732769168
ACVI and Elden Ring raped it beyond infinity
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>>732779072
someone post that cyberpunk webm
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>>732779667
That's good, because Basedlslikes sucks.
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>>732776621
Obvious bait.
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>>732769168
Nioh already proved that wrong a long time ago
https://youtu.be/-tBCaKsUoE0?si=p0qF-zfLK01kQoiT
Sekiro only had incredible sound design and visual presentation but has a combat depth of a puddle
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>>732771585
Ninja gaiden 2
Godhand
Nioh 2(haven't played 3)
Dmc3
Any fighting game
Monster hunter
And a lot more
>>
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>>732769168
That's because the industry is bleeding talent.
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3.92 MB WEBM
>>732776748
>Nioh
>Sunbreak
Based



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