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We're getting a more faithful IGAvania with Bloodstained the Scarlet Encounter both in terms of gameplay and artstyle (different from graphic style btw) and a more experimental but still solid looking entry with Castlevania Belmont's Curse from the Dead Cells devs. Also the Sega Mega Drive classicvania reimagening of Symphony of the Night is meant to be completed this year and we're probably getting another M2 Castlevania collection as part of the 40th anniversary too. It's not even just two cakes at this point.
>>
The one thing modern Konami seems to get that no other publisher does is that you can't just do these one and done projects, you have to show some commitment over a span of several years in close succession. People like these series because they grew up with consistent releases.
>>
>>733011381
Konami is only doing this because the pachislot coffers are drying up. so they are desperately throwing out everything possible.
>>
>>733011591
Better late than never, right?
>>
>>733011591
And?
>>
>>733011248
I'm looking forward to both, but Belmont's Curse doesn't really scream Castlevania to me despite being the actual Castlevania of the two. Of course we don't know much about it, but I hope it has RPG elements like you'd expect out of Castlevania, because right now it looks more like just an action-platformer Metroidvania, and a good one I hope, but I'd be surprised if it has the kind of wide array of weapons and skills you normally see in an Igavania.
>>
>>733011248
Shitstained is garbage. Dont you dare compare that piece of shit to castlevania.
>>
>>733013217
t.retard
>>
>>733012816
>I hope it has RPG elements
Well we see damage numbers, so that implies stats and shit.
>>
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We are so fucking back.

I think chances are high for a PS2 Vania collection.
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why does Bloodstained look like a new Castlevania game and the Castlevania game look like Bloodstained
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>>733011591
>Konami is only doing this because they want ot make money
Anon, did you only just now discover how businesses work?
>>
>>733011248
>Castlevania like successor Bloodstained is the one that's going for more legitimate gothic style but will probably look a little shit because it's indie.
>New Castlevania is a more stylized take on the design of Castlevania rather than realized modern gothic

I hope Bloodstained has better quality visuals this time but I'm not holding out hope, Belmont's curse might also play better rather than trying to rehash SotN for the 50th time.
>>
Need a picture of old man Trevor drinking a can of Monster Zero.
>>
>>733016419
I unironically would love to flip dodge through hallways again if it means I can fight Death and Dracula again with a laser sword and Pumpkin familiar
>>
>>733017147
imaging Trevor loudly clipping the lawn at 6 am while Sonia tries to sleep in
>>
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>>733011248
wow... so dark and dramatic and cinematic...
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>>733016473
Wrong
Bloodstained 2 looks like a final fantasy metroidvania and Belmont's Curse looks like the product of an incest between Lords of Shadow and Netflix

Clearly Snoya Belmont is a lesbian and not the one who continues the bloodline.
>>
>>733016419
wonder what other project they will anoonce for this year
>>
>>733011248
>Dead Cells devs
No thanks
>>
>>733011591
What are you even talking about? Konami is a conglomerate. The part of it that does video games is separate from the one that makes gambling machines. And both are a small percentage of their actual revenue streams. Konami was NEVER a gaming company to begin with.
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>>733016419
They need to include the N64 ones too.
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>>733020895
Didn't like it?
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>>733011248
Which one has RPG elements?
>>
Why can't we go back to 2d artwork?
>>
I only ever liked Hollow Knight and Blasphemous in this genre.
>>
>>733022221
Potentially both, definitely Bloodstained.
>>
>>733022576
How many did you even play?
>>
don't give a fuck about dead cells
I liked bloodstained, so I think I'll just play that one
also I despise netflixvania
>>
so Belmont's Curse is definitely a metroidvania as well right? need to see how much it leans on RPG elements in comparison to the pure Metroid side
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>>733023527
The trailer did show a map screen so its a safe assumption, plus the official website describes it as an exploration action game.
>>
>>733024760
>describes it as an exploration action game.
That could mean it's like the recent Shinobi game were it has separate levels but a lot of hidden shit in the levels
>>
>>733016419
I just want a remastered anthology of the Lords of Shadow trilogy.
>>
>>733011248
>Slop x Slop collaboration
>>
>>733023217
Mirrors of Fate, Bloodstained, Blasphemous 2, Grime, Dead Cells (though I hesitate to even mention it because it's a roguelike and I don't like them), the non-roguelike Prince of Persia recently released, Axiom Verge, Salt and Sanctuary, I played the Mandragora demo. I should mention I quit all of these games after a few hours except Mirrors of Fate which I finished, but don't remember anything about.
>>
>people are unironically begging for remasters and straight up ROMs over new games
>>
>>733025483
>Said nobody ever
>>
>>733025253
Your Super Metroid? Symphony of the Night?
>>
>>733025483
But we are getting new games, how many do you expect all at once?
>>
>>733023596
These two look like they fuck anthropomorphic horse men.
>>
>>733011248
Why are people saying that Curse looks well? It literally looks like something from Metroid Dread, which is simply shit for a Castlevania game.
>>
>>733014679
t.newfag
>>
>>733026306
Looks like shit.
>>
>>733028486
If you're retarded, sure.
>>
>>733011248
That western developed game looks like FUCKING SHIT. It's absolutely nothing remotely like Castlevania. Also, I highly doubt those faggots can make a level worth a damn, their only games are completely algorithmically generated roguelikes. There couldn't be a worse fit for Castlevania. They should've got that nip that made Deedlit and 2huvania to work on it instead.
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>>733011248
>>
>>733030275
I like how the Scarlet Encounter looks, its a significant upgrade compared to RotN and I don't get the hate.
>>
I really hate how Belmont’s Curse looks. That art style is horribly disappointing.
>>
>/v/ doesn't care about Castlevania anymore
What the FUCK happened?
>>
>>733033175
All the CVfags left years ago when it was shown this place is only used by a majority of bots and indians.
>>
>>733021175
I'm sorry, I got my news from clueless westoid youtubers video essays.
>>
>>733033175
>>733033235
Most actual Castlevania fans are in their early 30s at minimum, they've likely all grown up and moved on from here.
>>
>>733011248
Both look like shit
>>
>>733011248
was Bloodstained good? I never played it
>>
Dead Cells 2 looks good, I won't be even pirate Bloodstained until I see some positive reviews though. Neither of these is Castlevania.
>>
>>733033404
Did you like the GBA and DS Castlevanias? Then yes because its a continuation of those plus SotN.
>>
>>733033625
Don't lie to Anon, Bloodstained is NOT on the same level as those.
>>
>>733033706
You're the liar here.
>>
>>733033780
Well hey if you like hecking pupperinos and backer content, have a great time mate.
>>
I want a new curse of the moon
>>
>>733033706
You're the liar the game is a mixture of SotN and AoS
>>
>>733035298
Surely they'll make one as a tie in to Scarlet Encounter.
>>
>>733035383
>You're the liar the game is a mixture of SotN and AoS
It's a mixture of Kickstarter grifting and a misunderstanding of game engines.
>>
>>733033706
RotN is a straight upgrade over DoS
>>
>>733035669
This is delusional, you guys have gone crazy
>>
>>733030686
I think the thick outlines and the sheen on everything clash badly with the detailed textures.
>>
>>733035171
>>733035558
>not even a peep about the gameplay
Yeah, figures its another gwafix cuck.
>>
I liked RoTN but every time I try to replay it I'm fucking bored as hell.
>>
>>733035834
The outlines help with readability so they do serve a legit purpose.
>>
>>733035882
Considering the game runs badly right off the rip that's a ding on gameplay. The all the enemy types are recycled ad nauseum, that's another ding. I'm not going to replay a game I played on launch however long ago to remember the finer points of the gameplay sucking but cooking was a completely superfluous system and they saw the of Sorrow soul system as something to double down on and incentivize you to grind for 9 of every soul, that's fucking crazy.
>>
>>733036109
>Considering the game runs badly right off the rip that's a ding on gameplay.
Switch nigger as well? grim
>>
>>733036109
>still not talking about gameplay
I can smell the desperation
>>
>>733011591
>>733021175

Stop being retarded.

https://img.konami.com/ir/en/ir-data/statements/2026/en0129_cf84s6.pdf

Revenue report for nine months ending December 31 2025.

Oh hey, look, they even changed the reporting structure since the arcade division was spun off.

>the pachinko and pachislot machine business has been included in the “Others.”

Digital Entertainment (i.e. video games): 228882 million yen, 73% of total revenue

Others: 2277 million yen, 7% of total revenue.

Konami has always made ten times more money from video games than pachinko. Look back at past reports and you will see this year over year.

>>733033313
Right.
>>
>>733036191
I played it on the PS4.

>>733036249
I don't care bud, keep baiting people into playing your shit game so there's an audience for r34 fan art.
>>
>>733036109
>The all the enemy types are recycled ad nauseum, that's another ding.
Wow just like the Castlevania games
>>
>>733030275
ugly
>>
>>733036336
Oh so you admit that we're right?
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>>733036367
NOPE, confirmed for not playing Castlevania.

>>733036468
Nope.
>>
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>>733011248
>hideous 3D art with heavy lines on the NPCs/PCs
Disgusting. This is slop. Where is the spritework?
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>>733036620
Confirmed for never playing Bloodstained more like.
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Is bloodstained good? It's on sale atm
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>>733018546
>clipping the lawn
>bri'ish
You mow the lawn or mulch the lawn. You don't clip it. You out there on your hands and knees with this in your hands at 6AM you stupid motherfucker? God we should nuke England.
>>
>>733036658
don't think Evil Empire ever does Sprite work, both Dead Cells and Rogue Prince of Persia used 3D models
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>>733011248
belmont's curse doesn't look like an igavania style maximalist game with a million RPG things to check out
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>>733036773
I liked it but I liked all the igavanias
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>>733036773
i liked the spin-off games
>>
>>733036726
Sorry just didn't like your shit game
>>
>>733036773
It's good. You might find some of the graphics for a few areas in need of work, but the gameplay and music are good, and some areas look great. If it's on sale you probably won't be bothered by some of the areas with weak graphics as much.
>>
>>733036620
So you're saying castlevania doesn't recycle enemies?
>>
>womanslop
>woke colors
castlevania for The Modern Audience™
it will be forgotten like e33
sorry op
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>>733033404
>>733036773
If you like the IGAvanias then you'll like RotN and if you want a classicvania playcurse of the moon 1 & 2. Ritual of the night also has a Simon's Curse clone as DLC so if you want more you can get that.
>>
>>733022576
Then go back to dark souls
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>>733033175
I only really got into CV last year and I'm not sold on the new one yet
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>>733033175
Netflix has done an irreparable amount of damage to the fanbase. People were screaming that the new one was netflixvania during the reveal based on nothing but the red skybox.
>>
>>733036620
>NOPE, confirmed for not playing Castlevania.
Nigga they've been using the Rondo enemies up until fucking OoE
>>
>>733038640
The art and that they're doing Trevor's kid both screamed Netflix to me. If you wanted to do something for Castlevania fans, the obvious option is Demon Castle War/Battle of 1999
>>
>>733011248
Castlevania is not a Prince of Persia, I really hate the level design they're trying to force here. Only troons like 2d platforming shit like Celeste
>>
>>733039036
Julius game needs to be made by Iga at least since it's his story, they really need to outsource it to Artplay
>>
>>733039841
Iga doesn't need to be involved but it should be done in the style of the DS games.
>>
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>>733036367
>>733036249
>>733037916
Recycling enemies is one thing.
These aren't Castlevania enemies at all. They're just generic hollows that you might find in any amateur soulsclone.
>>
What are (You) playing through to ready up?
>>
MetroidBlasterVania
>>
>>733038640
At least Netflix's Castlevania seems to have imploded due to its own incompetence and writer mismanagement.
>>
>>733037976
>like e33
>e33 made by a French studio
>Evil Empire based in France
Is the "modern Audience" the French?
>>
>>733040583
Zombies and skeleton archers are literally Castlevania enemies.
>>
>>733011591
>m-muh pachinko
Buck broken Kojimadrone.
>>
I will still never get over the idea that Bloodborne is just Castlevania 3D and it's in the top 10 games of all time.
>>
>>733041112
you fromfags need to fuck off
>>
>>733037434
>hurr durr this game is shit
>"Collect every other trophy"
/v/iggers truly are the lolcows of the site
>>
>>733040912
Yeah, and you're retarded if you can't tell the difference between the skeletons in real Castlevania and that generic shit. Also, note how EVERY area has those same generic hollows.
>>
>>733011248
Kinda insane how Castlevania had threads reaching the bump limit consistently when Simon was announced for Smash, and now it's the big 40, and it's just nothing but moaning from /v/

(also jfc fuck this new captcha system)
>>
>>733041605
>Yeah, and you're retarded if you can't tell the difference between the skeletons in real Castlevania and that generic shit
The fact that you can't explain how it's different kinda tells me you don't know what you're talking about.
>>
>>733042107
These threads still seem to hit the bump limit, but way slower
>>
>>733040612
Portrait of ruin for me
>>
>>733042196
I can, better yet I could put pics side by side and it would be obvious. But I'm busy at the moment. Go look at zombies in other castlevanias. Look how they look, how they move, how they fit into the level design. Then look at the general shambling mooks in the belmont's curse trailer. Either you'll see, or you are blind/stupid.
>>
>spike platforming shit
Sigh
>>
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>>733040912
Bro is right, though. CV had crazy ass skeletons, meanwhile, nothing about the enemies looks interesting in this new game. Even if a skeleton was just a skeleton, it usually had some cool medieval weapon like a halberd or a pole flail, a fucking musket, even or whatever.
>>
>>733011248

Eating vania is disgusting and goes against God.
>>
>>733042848
I feel like it's unfair to say this about a game you've only ever seen the trailer for though, no? Do you think this game only has the skeleton archers?
>>
Like I've said before indie devs have no originality its all bland and generic
>>
>>733033175
When one of the most recent castlevania things done by its mother company was a fucking NFT, you basically lose all hope.
>>
>>733043121
I'm really praying and coping, like I didn't even see any possessed evil axe armors or anything. I'm hoping to be wrong, but only time will tell
>>
>>733039036
Everyone wants 1999 but I think if you're gonna do the first OG timeline Castlevania game in almost 20 years, it makes sense to go for something other than the event some people have been waiting since the 90's to see.
>>
>>733039036
There are more games coming anon, especially if 1999 is going to be a completely different style of game. I think the idea is to appease people who want a good old-fashioned Metroidvania first
>>
>>733043543
>appease people who want a good old-fashioned Metroidvania first
It does not play like an old fashioned metroidvania it's plays like an indie 2d soulslike
>>
>>733044103
did you play it?
>>
>>733044154
you can see gameplay in the trailer retard
>>
>>733044352
How the fuck did anything in the trailer indicate it was a soulslike? Are you retarded?
>>
>>733035298
>Curse of the Moon 2 was released 6 years ago.

Jesus. Christ.
>>
>>733044417
it's literally made by an indie dev
>>
>>733044540
I rewatched the trailer, and there wasn't even a single mechanic that looked like it was a soulslike feature. No dodge rolls in the entire trailer, no Estus flask chugging, not even blocking or parrying.
Not saying it couldn't end up being like Hollowshite at the end of the day, but we dont fucking know yet.
>>
i keep watching the trailer because im desperate for more castlevania and im getting pumped. please dont suck oh god please dont suck
>>
>>733044103
>it's plays like an indie 2d soulslike
>which are all based on Castlevania and Metroid

People on this website are genuinely fucking stupid. Like 92 IQ stupid.
>>
>>733040612
Never got the love for OoE, the weapons and spells are shit
>>
>>733013217
It's literally Aria 2
>>
>>733043121
Unfair? No. It's my job to predict what a game will be like from the trailer and it's the trailer's job to sell me on the game. I'm pointing out major red flags. Ball is in their court.
>>
>>733045523
There are differences. Posts like yours are far lower IQ than the one you quoted.
>>
>>733011248
What's also good is Castlevania romhacks are still going strong. Played an Aria one recently and it was so good
Feels good bros
>>
>>733045523
You're delusional if you think 2D soulslikes play like Metroid or Castlevania. At most they share a map design philosophy
>>
>>733011248
I'm surprised at the second one
Hopefully it's good
I really like dead cells, very fun to play
>>
>>733043121
Btw the red flag is not "devs use souslike hollow enemies".
The red flag is: "devs don't understand what makes Castlevania, Castlevania."
If they did, the trailer wouldn't have looked like that. It's possible it's just the marketing people who don't get it, and they're too busy showing off platforming meme mechanics to emphasize the bestiary. I find that unlikely.
>>
>>733033404
Lol no
It's genuinely terrible
>>
>>733041461
If you don't play the game then you can't talk about it, if you don't have all the trophies then you can't talk about it, and if you do have all the trophies you're not allowed to dislike it.

The plat didn't take long, it was worth it to get my degree to complain.
>>
>>733046072
If you think a new 2D castlevania isn't going to take from Lost Crown, Hollowknight, Ender Lillies and Dead Cells, you're dreaming. The inverse is true too.
>>
>>733046072
>2D soulslikes
I still don't know what this refers to
>>
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>>733046495
I know it's stupid to want Castlevania to be like Castlevania instead of every other indie game, but a man can dream
>>
>>733046495
It could have been/should have been a Classicvania.
>>
>>733040583
the game takes place in France before the Revolution, that's just what they look like.
>>
>>733046948
nice cope anon
>>
>>733042107
>>733042207
A new game from a State of Play means the usual shitposters and console warriors are swooping in. It's not just Castlevania fans like if this was announced on its own, and console warriors think they're fighting against (or for) Sony even if this game will also be on Steam.
>>
>>733046495
There's a difference between "taking from" and "regressing to."
All those other series try to do at least a few things differently and distinctive, to stand out. They avoid copying too many elements and features directly.
The goal of any competent producer developing a new Castlevania is to retain CV's unique character as it adapts good ideas from the other games.
>>
>>733046746
It is actually really dumb and stupid to expect a Castlevania game to be exactly like they were 20 fucking years ago.
When Castlevania aged, it evolved, and you liked that (The DS games), so why can't the same thing happen here?
>>733046790
Bloodstained did this twice already, what is wrong with having a new Castlevania game no be boomer pandering dogshit
>>
>>733046745
It just means cribbing shit from Dark Souls. This includes but is not limited to
>Needing to collect X resource from your corpse on death (most common)
>Bonfire-like checkpoint system
>Emphasis on boss fights and combat over exploration
>Bleak atmosphere. Usually comes in the form of a dreary orchestral soundtrack while you explore a dead world
>Other non-metroidvania shit like towns and side quests
>Sometimes they copy the healing system but this is less common
I'll admit it is a pretty vague criticism that relies on feels, but that's just the way it is. They feel more akin to a 2D Soulslike than a game that is like Metroid or Castlevania
>>
>>733047198
>When Castlevania aged, it evolved
more like the samey classic games were just replaced with the samey igavanias while all the 3d games floundered
>>
>>733046790
the last 2 or 3 games were classic style
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>>733011248
so is that a twink or a girl (hoping for the former)
>>
>>733047198
>what is wrong with having a new Castlevania game no be boomer pandering dogshit
Nothing.
But the alternative has to be better. In this case, it looks like the alternative is going to be worse. If it was actually better (hip, new, innovative, trendy, etc), this post wouldn't exist: >>733040583
>>
>>733046790
Classicvania's should drink bleach and stab themselves holy shit fuck off
>>
I actually liked curse of darkness and actually played it all the way through including leveling all my familiars and crafting the crazy secret weapons like the chaingun
Shame they never did anything like it again
>>
>>733011248
Is this castlevania OR is it based on that cancerous Netflix abomination
>>
>>733047198
>and you liked that (The DS games)
Not really. I didn't like the segmented map design or tacked on quests in PoR, and I hated the combat and map design in OoE
And before you cry nostalgia I played them all for the first time last year
>>
>>733011591
Fair enough but you cant hold that against them forever. They have moved on from that.
>>
>>733047198
bloodstained is not a castlevania game retard
>>
>>733047368
Bloodstained is two twinks. Castlevania is a girl.
>>
>>733047380
But that post isn't saying anything of substance.
People will literally always hate on anything that's new a different. If it was "hip, new innovative, trendy", the same posters would hate it for the same reason, it doesn't """feel""" like Castlevania.
>>
>>733011248
>Bloodstained went from a a customizable bimbo and a samurai to a twink and a tranny
Grim
>>
>>733016419
curse of darkness is so goated i would coom
>>
They should go crazy and just make a big AAA 3d 1999 game. They should also remaster the n64 and ps2 games. And fuck it do a lords of shadow collection and a lords of shadows 3. yolo.
>>
>>733047564
>Bloodstained is two twinks
it isn't
>>
>>733047560
Yes it is.
>>733047457
Then this game obviously isn't gonna be for you dude.
>>
>>733047627
which one is which?
>>
>>733047669
Juliusfags have genuinely deluded themselves into thinking anyone else cares about "the battle of 1999" lmao nigga fuck off
>>
>>733047682
it's not
>>
>>733047682
I know it's not for me. Like I said it was foolish to want a Castlevania revival to play like Castlevania, but a man can dream
>>
>>733044669
>No dodge rolls
There was an invincible dodge roll actually.
>>
>>733047681
Yes it is?
>>
>>733047861
Post it right now please.
>>
>>733047170
it's on everything, not just steam.
>>
>>733047669
>lords of shadow
Kill yourself. Just like Capcom killed Castlevania with this 3D Slop.
>>
Reminder the ending to Lament of Innocence is pretty ludo and kino
https://youtu.be/TIvkKw4EtCU?t=286
>>
>>733045614
Nope, that's Dawn of Sorrow.
>>
>>733047869
Oh so you're being retarded on purpose ok
>>
>>733047778
>>733047920
stop seething. praise be to many castlevania games.
>>
>>733046054
>Played an Aria one recently and it was so good
post it, while you're at it post other good ones, never dabbled into Castlevania rom hacks.
>>
>>733047920
>Capcom killed Castlevania with this 3D Slop
lmao what?
>>
>>733011248
Ah, yes, reheated leftoves slop with westernsauce on a bed of corposlop.
My favourite.
>>
>>733047931
What are you on about, brownoid? As far as we know, Leo and Alex are both men.
>>
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>>733047984
Konami* lmfao. I'm playing a Clapcom game right now.
>>
>>733011248
>the Sega Mega Drive classicvania reimagening of Symphony of the Night
the what now
>>
>>733048095
haha understandable
>>
>>733048030
>Using "slop" twice
Dogshit shitpost. Slopslop, if you will.
>>
>>733047560
>muh brand
Same producer making the same gameplay as Castlevania.
>>
people who actually watched the trailer, what do we think about the cross throwing Werewolf boss? Trevor? Another new Belmont (frederick)?
>>
>>733047572
>But that post isn't saying anything of substance.
It goes straight to the heart of the problem, and you shills are completely unable to respond.
>People will literally always hate on anything that's new a different.
It's not new and different. It's boring and bland.
The boringness and blandness is self-evident, impossible to ignore when you look at the history of enemy designs that previous Castlevanias have featured (see here: >>733042848). The new devs didn't dig deep into European lore for new and interesting supernatural horror creatures to replace classic Castlevania bestiary. They just went with 2D Undead Burg.
>>
>>733048074
It's very obvious that it's male and female
>>
>>733048175
https://www.youtube.com/watch?v=GoPpWU7y70w
>>
>>733048273
So the new castlevania game is not a real castlevania game because it's made by a western dev? Oh ok thanks for clearing that up.
>>
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One of the most kino Castlevania games I ever played actually was believe it or not, the arcade version. It was really cool to use a whip or gun and the house of the dead style on rails shooting/whipping fit the theme really well which then lent to some great visuals, cool fights, and very Gothic Castlevania aesthetics.
I wish they did more with it but I'm glad I got experience it and play it all the way to the end with infinite continues thanks to the arcade I played it at
>>
>>733048363
It's made by a Western dev that clearly has no idea what Castlevania is all about.
>>
>>733033404
Yes, they're all good. RotN is an Igavania (metroidvania), Curse of the Moon 1 and 2 are basically separate classicvania (think JP version of CV3) and equally great.
>>
>>733047453
>OR is it based on that cancerous Netflix abomination
Nothing indicates that it is.
>>
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>>733011248
Not digging BCs art direction, it looks like a dead cells sequel.
>>
I want to play the n64 castlevania desu
>>
>>733047340
What games are you referring to?
>>
>>733048240
Enjoy your slopfest, swine
>>
>>733030275
The new Castlevania looks so bad. It does not understand the aesthetic of Castlevania at all.
>>
>every new game for old franchises is made for everyone but the people who bought the original games
It hurts
>>
>>733048401
Don't forget that Dominique's Curse is there own Simon's quest
>>
>>733047440
(You)
>>
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>>733048302
>>
https://youtu.be/VQwazYorcyE
>>
>>733047920
It was already dying by the time Lords of Shadow was greenlit.
>>
>>733047891
https://youtu.be/3k9Yy-o6tpo?si=Z26y4JymLnxYcyKi&t=54

at 00:54 and it was an invincible slide, totally different I'm sure.
>>
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As happy as I am Castlevania isn't forgotten, something about the title is bothering me
>Belmont's Curse
Really? Of all the fucking names you could've given it, you do the most painfully generic one for a new Castlevania?
Lords of Shadow was dogshit, but it was at least named like how a Castlevania should
>>
>>733047983
Persephone is a very interesting one that adds in a new character and story complete her own equipment and stuff
There's also an interesting one for Alucard in that way too. There's also one that alters Aria in terms of levels and progression and of course there's that rogue like one that recently came out too. There's some really good DoS ones too like with Shanoa which is really interesting.
I like the ones where the character plays like a "main" character with unique souls and equipment rather then ones that are just reskins of Julius mode
>>
>>733048720
She's sliding clear under the attack though. I'll believe it when I see it phasing through a hitbox
>>
>>733011248
Temuvania.
>>
>>733048767
>>
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>>733048728
it's clearly a homage to the classic games, ____ of _____ started with rondo of course but is more associated with the iga games, as opposed to subtitles like "simons quest" or "dracula's curse"
>>
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>>733042848
Where the fuck was this guy in sotn, is this a saturn exclusive enemy?
>>
>>733048673
Sorry about your autism anon
>>
>>733048850
>>
>>733048728
Just show how unoriginal the devs are
>>
>>733049046
>>
>>733047198
>what is wrong with having a new Castlevania game no be boomer pandering dogshit
I think it's possible for a Classicvania not to be boomer pandering, same as a Metroidvania. I also think the Classicvanias are more interesting and better games than the Metroidvanias in general, but that's mostly beside the point. It would've been a bolder choice now when the field is so crowded with Metroidvanias that even linear action games like Shinobi: Art of Vengeance can't help but dip their toes into it. A proper Castlevania V with a decent budget would've had a stronger presence than Belmont's Curse seems to.

I doubt Belmont's Curse will be terrible. I don't see it penetrating the saturation, though. I like Metroidvanias and love Castlevania as an IP but nothing in the trailer made me care about this game at all.
>>
>>733049023
Yes, can only be damaged by holy weapons.
>>
>>733016419
Harmony of despair 2 on PC. I would cum.
>>
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>>733049046
Was the statue in Grahams boss room meant to be the Virgin Mary crying bloody tears?
>>
>>733048892
Sure, but Belmont's Curse is such a bland name for the series when it can apply to 80% of it
The Classicvania games had the excuse of being brand new, IV didn't even have a subtitle, Rondo helped give its identity in that regard.
>>
>>733048720
I must be crazy because I clearly see her taking damage.
I fucking knew you were full of shit too, lol.
>>
>>733048302
But the one you think is male isn't male and the one you think is female isn't female. That's the catch.
>>
>>733049413
The short haired one is female and the long haired one is male
>>
It's going to be interesting actually having both Bloodstained and Castlevanis co-exist, for lack of a better word at the moment.
This is like if MN9 didn't crash and burn and a new game was releasing next to the new Mega Man. Or if Microsoft decided to release a Banjo remake next to Yooka Laylee being active now.

I don't think there's another case of two franchieses, that effectively the same franchise filling the same space.
>>
>>733049686
eww woke game
>>
>>733049358
You are crazy and also retarded, the slide is in the scene with the yellow background.
>>
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>>733048494
>I want to play the n64 castlevania desu
so do it. nothing stopping you
>>
>>733035558
There's also lots of cutscenes.
SOTN had a few cutscenes but not nearly as many.
>>
I just realized something. SotN isn't on any modern platform unlike literally everything else. Why?
>>
>PoR
>OoE
>Bloodstained 1 & 2
>Belmont's Curse
Why do all of the latest Castlevanias have female mcs?
>>
>>733049969
Because it's getting remastered.
>>
>>733050029
Because cute/sexy girls fighting monsters sells
>>
>>733049969
It's on PS4 because Konami were total retards and went to Snoy to make the port instead of M2.
>>
>>733049969
It's on the PS4 via the Requiem collection (albeit it's the DXC version) and the 360 version is still available on the XBL store and playable via BC
>>
>>733049794
Have you ever fought Julius in Aria.
Kill yourself you fake ass fan
>>
>>733011591
Videogames are such a gargantuan and infallible industry now that they finally have more revenue to generate over pachislots. They can just hand their IPs to third parties to shit out new entries and actually make money again.
>>
>>733050174
Was she fighting Julius there, you retarded nigger?
>>
>>733011248
My Castlevania hunger got so bad that I 100%'d the fucking gacha game. Full inventory, every objective, and hard mode. 151 hours on the savefile
Still worth it, but man what the fuck have I done
>>
Is it really as bad as people say?
>>
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>people think the invincibility slide somehow makes it a souls-like
Nigger have you people even played a Castlevania game? You have NUMEROUS i-frame moves like Alucard Sword's special move or Omnia Vanitas.
>>
>>733049969
It's on ps5 and Xbox x/s anon

t. played it on my series x last month
>>
>>733050341
What invincibility slide?
>>
>>733049969
SotN and Rondo are bundled together on the PS4 and I can only assume the reason they're not on PC yet is because Sony's pulling some licensing nonsense.
>>
>>733050341
Omnia Vanitas is not a dodge roll.
>>
Dark Souls was a mistake
>>
>>733050341
There is no iframe slide, fucking retard. She gets punished for abusing it in the werewolf boss fight in the trailer.
>>
>>733050341
The slide has no iframes.
>>733050235
If you don't know what he means by that, you have genuinely never played the game. Grim.
>>
>>733050467
It did irreparable damage to the industry
>>
>>733050235
With Julius (and most human bosses) you can slide through them, like she did there. And also she got hit by the attack in the wolf fight.
You are very dumb.
>>
>>733050332
Probably not, since there's a lot of hyperbole surrounding it. It's not a good game, though.
>>
>>733050467
Dark Souls is fine.
Blaming a good game for its lazy imitators is never smart.
>>
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>>733048720
It's not an invincibility slide, you can clearly tell she damage after it.
Check out the floating embers in this one, though lmao.
>>
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>heh, I'm sure to win because my speed is superi-ACK
I'm willing to bet enemies and bosses don't have contact damage thoughbeit
>>
>>733048728
Oh piss off.

Of all the things to get upset about.
>>
The official website shows footage confirming there's no contact damage (third gameplay section)

https://www.konami.com/games/castlevania/belmonts_curse/us/en-us/
>>
>>733052530
Go fuck yourself
>>
I only liked the lower bit bloodstained games
>>
>>733052618
Why are you mad at me for? I didn't make the game.
>>
>>733052471
obscenely underrated soundtrack, glad it got repped in rebirth
>>
>>733052471
Read the thread >>733049346
>>
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>>733050435
>dodge roll
I didn't say it was. Re-read what was written illiterate-anon.
>>
>>733052530
>it's real
What the fuck were they thinking?
>>
>>733052530
called it, tis deadcells vania after all
>>
>Castlevania is back
>Shinobi is back
>Ninja Gaiden is back
>Metroid is back
>Mega Man is back
Why does this all feel too good to be true?
>>
Contact damage is fucking shit anyway. It was an abstraction of combat that was used in older games because they couldnt afford to give every enemy real attack animations. There is no reason not to use superior, animation-based combat in this day and age.
>>
>>733052530
Well yeah of course. Contact damage is dated chud arcade design. It doesn't even make sense realistically!
>>
>>733053550
contact damage makes enemies into obstacles you can't simply run past. There's a reason 3d action games need to inelegantly lock you into combat arenas where as 2d action games can just plop enemies in your way and force you to play around them
>>
>>733053550
>There is no reason not to use superior, animation-based combat in this day and age.
Oh yeah, just ignoring and running past every enemy is so much better, if you're retarded I guess.
>>
>>733053631
In the 3D action games that don't lock you into combat arenas (souls games) the objectively most efficient way to play the game is just to run past everything until the next boss.
>>
>>733053631
>>733053660
You can just use environmental hazards for that, dumbasses.
>>
didn't these devs JUST release a game? I wonder how long this one has been in development
>>
>>733052740
It has only couple of good themes tho like praying hands and new messiah.
>>
>>733047502
Considering the state Silent Hill is in I'd honestly prefer it stay dead and in pachislot hell.
>>
>>733053750
you can also use enemies, stop running into them
>>
It's weird, I remember when playing dead cells not being able to (or perhaps unwilling to) just run past all the enemies but I don't remember why
>>
>>733052054
God the models look so ugly
>>
>>733048564
Haunted Castle remake, CVA2 remake, Lords 3ds
>>
I like jane vania's color scheme and braids are always a plus
>>
>>733053816
The issue with contact damage isn't that I "run into them", it's that they are a poorly designed relic. See this post >>733053550
>>
>>733040612
I already redid the CV collections, so I'll probably hit up the Bloodstained add-ons that came out after release.
>>
>>733011248

>female belmont

DOA
>>
>>733052530
Hold on I haven't been paying attention to this conversation so correct me if I'm wrong. Are you saying that if I touch an enemy I don't get hurt?
>>
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>>733053989
>Lords 3ds
>classicvania
>>
>>733054140
>Does he know?
>>
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>>733053750
like this?
>>
>>733054076
>they are a poorly designed relic
In what way are they designed poorly, they serve their purpose perfectly. Removing it only turns the game into baby mode by completely trivializing their presence.
>>
>>733054076
>poorly designed
How so? It naturally forces you to interact with enemies
>>
>>733054369
What he actually means is that he's shit at games and no contact damage makes it easier for him
>>
>>733054212
Yes. You can just run past everything for free with no penalties whatsoever. Why even bother having enemies there in the first place?
>>
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>>733053745
There was this a obscure top-down 2D game made way back in the nineteen-eighties that was the same way. Running by enemies was usually easy, and as a result backtracking and exploration was much less tedious than it would have been otherwise.
Requiring enemies to be defeated to unlock certain doors and switches is a trivial and effective solution to this problem
>>
>>733054369
>>733054373
Read the post?
>>733053550

Removing contact damage doesn't inherently trivialize an enemy's presence, an enemy can still be a dangerous obstacle even if it has animated attacks.
>>
>>733054446
Holy I swear this game is just one huge ass monkey's paw. I hope that everyone who wanted a new game got what they deserve.
>>
>>733054474
I did and all I got from it is that you're a terminally autistic retard who's only gripe with contact damage is muh realism. You don't know shit about game design,
>>
>>733048728
>What is Belmont's Revenge
Why are people exposing how much of a secondary they are right now?
>>
>>733054748
fucking zoomers I swear
>>
>>733054465
>posts game with contact damage
lol
>>
Classicvania sucks btw
>>
>>733054446
Yeah fuck this game. At least there's still scarlet engagement.
>>
>>733054813
For fucks sakes anon.
Yes, I know about the naming convetions of Classicvania. That doesn't make it any less generic, especially when the game itself, just by looking at it, isn't a throwback to Classicvania.
>>
Even fucking Dread had contact damage
>>
>>733054893
you can never take it away
die mad
>>
>>733054748
Yeah that tracks, you have no argument, just ad hominem.
>>
>>733054992
So does this, you retard
>>
>>733052530
DoA
>>
>>733054076
The issue with your argument is binary-brain thinking (yes, really).
You're getting it back because you're set the retarded premise.
Castlevania has always been a game about fighting your way through "terrifying"* gothic monsters.
Castlevania's enemies are supposed to be MOBILE HAZARDS, scary shit that crawls up out of the ground, bursts out of the water or appears in burst of flame in mid-air. That's the point, that's always been their purpose. They aren't a sequence of fencing opponents. Making damage-on-contact be the default works to that purpose.

*serious or comic or some combination of both[/spoiler[
>>
>>733055039
No it doesn't.
>>
I want ClassicVania.
CotM3 when?
>>
>>733055039
post it
>>
i didnt see any sub weapons. i demand sub weapons
>>
>>733055128
never, inti fell off
>>
I don't really trust the new castlevania but I haven't seen anything super bad from it yet so I'm semi optimistic, this is very much a wait and see situation. I suppose I should try bloodstained, I've heard good and bad things about it.
>>
>>733030275
they both look ugly.
>>
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>>733052530
>It's Shinobi Shart of Vengence all over again
FUCKING FRENCHIES
>>
>>733055264
see >>733052530
>>
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Contact damage isn't about preventing players from running past shit. It tests your spacing in a 2D environment just like any other source of damage, especially in a game like Castlevania where most attacks require a bit of commitment. If you perform a big overhead swing with an axe in Dawn of Sorrow but you're too close to a moving boss, you get punished for failing to space your attacks correctly. There's a modest difficulty curve in learning how to utilize your attacks from a safe and effective range. Gergoth, the best fight in Dawn of Sorrow, is a prime example of the value of contact damage because of the way it forces you to navigate very tight spaces to avoid taking damage. You cannot have a boss like Gergoth in a game without contact damage, it just won't work. Many other bosses in the series also leverage contact damage to present the player with spacing challenges, such as Blackmore from Order of Ecclesia who essentially keeps your trapped in a corner for the whole fight while giving you very narrow spaces to avoid his attacks, and that's also a highlight boss fight in the series.
>>
>>733055071
A better argument, but you kinda ignored my point.
>Castlevania's enemies are supposed to be MOBILE HAZARDS, scary shit that crawls up out of the ground, bursts out of the water or appears in burst of flame in mid-air. That's the point, that's always been their purpose.

Yes, but they didn't have complex animations due to work environment limitations. If those devs could have made these enemies more complex and engaging in the past like they can today, then they would.

>Making damage-on-contact be the default works to that purpose.

Sure, but it's wrong to day that properly animated enemies can not be mobile hazards. In fact, it just allows for even more nuanced interactions. Thinking "properly animated enemies" can never be "effective mobile hazards" is binary thinking.
>>
>>733054076
To put this a different way, Dark Souls doesn't have contact damage because Dark Souls is about the WEAPONS. It's about the hand to hand combat, it's about the detailed interaction of the movesets and defenses. Sword vs shield, hammer vs dodgeroll, spear vs dagger, 2-handed vs 1-handed, sorcery vs claw swipes, and on and on.

Castlevania isn't all about the weapons, it's about a castle with a bloodsucking Vampire full of the Vampire's monster minions.
>>
>>733055102
>>733055182
Oh shit. My bad. I thought dead cells had contact damage so by extension this one would but it seems only traps had contact damage.
>>
>>733033404
Good game with bad graphics. The side games are very good too.
>>
>>733055442
Enemies can have fully animated attacks and still bring value and engagement via contact damage. See the Gergoth example above you. Contact damage controls space and tests the player's ability to navigate that space. Games with and without contact damage can both be good, but writing it off purely as a result of limitations and dated design that must be abandoned is reductive and lacking in nuance. Even very modern games like Silksong that don't suffer from sprite limitations still have contact damage because it's valuable.
>>
>>733055442
>A better argument, but you kinda ignored my point.
You have been making your "point" with way too many garbage, asinine appeals to modernity.
>Sure, but it's wrong to day that properly animated enemies can not be mobile hazards. In fact, it just allows for even more nuanced interactions. Thinking "properly animated enemies" can never be "effective mobile hazards" is binary thinking.
You aren't really thinking this through, though.
Yes, it's theoretically possible, with advanced sophisticated AI that is always
(a) hard to implement
(b) obnoxious and unfun to play
(c) unnecessary when you can just have contact damage and the problem is solved.

When some game actually exists that can achieve the Castlevania purpose without contact damage, you might have an argument. Until then you're just sucking a massive load of cocks and annoying the shit out of everyone for no reason.
>>
>>733055442
>WAAAAAAAAAAAH THE GAME IS TOO HARD FOR ME MOMMY
>>
>>733055442
none of this is actually an argument against the boons of contact damage, you're just suggesting that it doesn't need to exist because completely separate forms of challenge can exist.
By the way, contactless damage enemies was a thing back in ye olden days, they were just found in beat em ups instead. Why? Because beat em ups lock you into the room with enemies. In a game where you can just progress through movement having the enemies prevent your movement by being a physical obstacle you have to position yourself around is a good thing
>>
Remember when enemy placement was meaningful that a mistimed jump would push you into pits due to contact damage? Or when you are locked in stairs and the damn enemy wouldnt move from the landing and so you have to take a hit inevitably? I wish more games were like that.
>>
>>733056071
NO, DECISION MAKING IS BAD GAME DESIGN
>>
>>733056142
apparently it is for zoomers
>>
>>733056071
How would medusa heads even work in a game without contact damage? It's a castlevania game so they've gotta be in there right? Are they just gonna make them glow red or something to signify they're dangerous to touch? It would be funny if they just pulled out a sword at close proximity or something.
>>
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>>733011248
>Trannies on /v/ are shilling Netflix alucard gay ass rape butt sex Castlevania AGAIN
KILL YOURSELF TROON
>>
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>>733057059
>>
There will be more projects after this one, niggers, 40th Anniversary is a whole initiative. The gacha game will probably be one of them.
>>
>>733057220
I just want a port of Grimore of Souls to consoles and PC.
>>
>>733056668
they're probably going to make more active attacks instead of flying across the screen like usual
>>
>>733057421
that's gonna contradict the design intent of medusa heads so much, it'll be really funny
>>
>>733057663
Unless the game has instant death pits then giving Medusa heads a different way of hurting the player makes sense.
>>
>>733011248
>Joan of Arc boss fight
Major red flag right there
>>
>>733016419
All 3D games with Judgement as an added meme bonus would be nice, unless they decide another rebirth/revisited style of remake would make people happier (it would)
>>
>>733057882
Medusa heads were good and well-designed because they moved at a consistent pace and timing across the screen. Fucking with them by giving them separate attacks disrupts the pattern and would ironically make them more annoying to fight. There's already enemies in castlevania that fly and use normal attacks, so it would just homogenize encounter design. This is another reason why contact damage is valid.
>>
>>733056668
>How would medusa heads even work
They are basically living moving platforms/pivots which you can use to swing across with your whip and they occasionally swoop down to attack you.
>>
>>733057406
I actually finished Grimoire of Souls and despite it being obviously gutted and unfinished, it was fun.
>>
>>733058139
That sounds gay as fuck... it will definitely happen.
>>
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No alucard romance, no buy.
>>
>>733011381
Is it just me or does Konami seem to have a habit of actually staying faithful to the original ideas of their games, despite the way they do some monetization stuff? The remasters and remakes that they've released that I played didn't have anything cut and even the translations were more accurate to the Japanese for jrpgs.
>>
>>733035834
You need those when it gets hectic. I like the manga feel it gives too.
>>733030686
100%
>>
>>733025483
I'd very much like to have the old games but without the low quality compressed audio of the handhelds. Poors like you are holding back video games.
>>
I WANT A JUDGEMENT PORT
>>
>>733035558
Ohh so superfluous shit that doesn't impact the gameplay
>>
>>733058330
Wait for the Legends remake.
>>
>>733026680
Neigh, that's only me and my big peenus weenus
>>
>>733046420
>if you don't have all the trophies then you can't talk about it
Some people actually believe this
>>
>>733011248
>faithful IGAvania
He made one fucking game with unreal engine, one, you fuck and it was shit and so is this.
>>
>>733046948
Kek
>>
>>733048274
I think it might be a Metroid situation, you kill a boss and get its weapon/ability/something that mirrors it
>>
>>733043121
The trailer looks like fortnite, what do you mean
>>
>>733011248
>Netflixvania
Into the trash it goes
>eating good
Notice how this is only ever said about pure slop
>>
>>733040612
Astlibra
>>
>>733044526
Nooo don't tell me that
>>
>>733046745
Salt and sanctuary, maybe blasphemous and hollow knight to a lesser degree
>>
Belmont's Curse will probably be released before September when the next big AAA Castlevania's announced according to the leaks we've been getting over the years.
>>
>>733058948
POGGERS
>>
>>733011248
only reason why someone would hate bloodstained is if they prefer pixel graphics or they just hate the genre

both reasons are stupid reasons, being picky with graphics = i don't wanna hear your opinions it's not trust worthy and if you hate the genre pleas get the fuck out
>>
>>733058948
There's also Moonlight Rhapsody which left development hell as of 2024 since they're announcing many projects.
>>
>>733011248
I'm not excited for either of these, infact I'm just wondering why this both exist
>>
>>733060486
Why not? There's fans who want this
>>
>>733060538
I'm not a consumer, I don't ask for new thing of some old thing I enjoyed forever
>>
>>733011248
I cant yell what the genders of any of these characters are. Shits fucked
>>
You know, this game could suck for all I care, but I'm glad Castlevania's back since they promised more projects.
>>
jesus christ you posers, don't tell Konami to make a classicvania it'd be an absolute fucking disaster with 10 sales. Only insanely phony messageboard shitters pretend that they'd buy one and no one else even fakes it.
>>
>>733058754
Netflixvania's dead, Jim.
>>
>>733061806
Konami just made a new classicvania like a year ago and it was pretty good
>>
>>733061920
It was decent but definitely one of the weakest. It was clearly a dashed off side project of M2's, though.
>>
>>733061920
Not him, but would you have bought it if it wasn't part of the Dominus Collection? They could've easily sold it separately for like 10 bucks.
>>
>>733061984
Yes I would've, I love classicvanias
>>
>>733062048
I wonder if Konami will let M2 work on smaller scale releases from now on.
>>
>>733061485
I just hope there's no artificial difficulty.
>>
>>733062087
I keep saying they should, but who knows if Konami is smart enough to let it happen. Maybe this year?
>>
>>733062151
Not gonna lie, I hope they remake Legends. Konami said they're doing multiple Castlevania stuff, so maybe we'll get something like Bloodstained's Curse of the Moon games.
>>
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>Bloodstained 2 looks like PVRE SOVL
>New Castlevania looks like PURE SLOP
TOTAL IGA VICTORY
>>
>>733062087
I loved haunted castle revisited. It was fun as fuck.
>>
>>733050176
>>733036301
They have always generated several times more revenue from video games than from pachislot. Always. This year. Last year. Every year. It's in their financial statements, that are published in English.
>>
>>733062345
"Lol pachinko" became an annoying doomer meme.
>>
>>733062313
Simon's Quest, Belmont's Revenge or Legends might be next.
>>
>>733062474
Would it make sense for M2 to remake the 16-bit games or are they fine as is?
>>
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No release date for Bloodstained 2 yet?
>>
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>>733062728
only thing we know is that it releases this year
>>
>>733062307
But but the androgynous main characters!!!
>>
>>733062884
Cute girls.
>>
>>733062307
>>733062728
>taps sign about evil women
>>
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>>733062884
I'm excited
>>
>>733062974
/v/ has less testosterone than they like to project.
>>
>>733063301
This, they like to act manly but are huge fucking pussies IRL.
>>
>>733061843
And thank God for that.
>>
>>733013217
Sorry the boss fight were to hard for you. Maybe you should try easy mode.
>>
>>733063484
It's been 2 years since nogturd ended and still no no season/series announcement while the Castlevania games are getting a revival. We fucking won, despite retards and journos trying to claim that Belmont's Curse takes place in the Netflix universe.
>>
>>733062884
Which ones the guy?
>>
>>733063739
The dude with the long hair. The other one's a reverse trap.
>>
>>733062974
>>733062884
lol
lmao even
>>
>Trevor's daughter shacks up with Hector's son
How would you feel about that?
>>
>>733063895
>Hector's son
I hope I can play as him.
>>
>>733063895
Nah she would go for black Isaac.
>>
>>733064086
I unironically prefer faggot twinkus Isaac.
>>
I hope we get less netdicks posters over the year.
>>
>>733058948
AAA Castlevania just feels wrong to me, considering the best entries were 2D sidescrollers with the budget of three bowls of ramen under a tight deadline. Iga and Shutaro did some black magic given the circumstances and delivered a very impressive track record
>>
>>733064227
Lords of Shadow was weird, man. IGA said he'd be willing to work with Konami again and the new Bloodstained game was directed primarily by Iida, so maybe he'll come back again, who knows?
>>
>>733064174
Seethe. Alucard was canonically gaped and raped.
>>
>>733064810
I never watched or cared for the show so no he didn't.
>>
>>733064174
/co/ and /tv/ tourists deserve the rope.

>>733064861
That nigger doesn't understand the concept of multiple canons.
>>
>>733064861
>>733064907
Just hide and report.
>>
>>733064174
Their show is dead and now they're resorting to trolling to keep discussion alive. Kek, they should just kill themselves already.
>>
>>733064907
A /co/ tourist should be familiar with multiverse fuckery.
>>
>>733011591
They make more money off of yugioh cards in a week than they ever made from video games.
>>
>>733065231
I can attest to this. Yugioh was my first gambling addiction when I was a kid.
>>
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Anyone else playing Genshinvania?
>>
>>733011248
>3dcg instead of pixelart
no no we aint.
i want more dawn of sorrow.
>>
Someone make a new thread.
>>
>>733049734
Pathfinder and baulders gate 3
>>
>>733065343
I might.
>>
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>This will be my first Castlevania as I'm a fucking retard with platformers
>I can't even beat the second level of Mario
>Struggled really hard navigating Hollow Knight
>Took me an hour and a half to beat the giant floating head with hands that fired lasers in Blasphemous
>>
did all the old japs who did pixel art for these games all fucking die or something?
sick of this 2.5D shit
>>
>>733045614
You mean Portrait of Ruin 2?
>>
>>733067353
Kids don't like pixels
It's over gramps
>>
>>733011591
Eh... I like Bomber girl. Pachinkos drying up is a good thing
>>
>>733016419
Curse of Darkness HD (or Remaster if it's executed properly) would be kino.
>>
>>733040612
Lords of Shadow 1 (Shut up I liked it). 2 can eat a bag of dicks tho
>>
>>733011248
real chads know these kusoges will be hard mogged by aeterna lucis
>>
I will buy and enjoy both
Dead Cells is kino btw desu
>>
My only experience with castlevania is 1/3/4/the first DS one where you have to do like symbols and shit.
Is bloodstained any good? Should I buy the collections?
>>
Whats with the overdesigned lords of shadow look of the enemies
Its like the devs looked at the enemy designs of the old games and said "This is good but I know how to make it better" and then they made it worse
>>
>>733067213
>toxotranny
>literally retarded
Shocker
>>
>>733040612
Chronicles of the Wolf.
>>
>>733069543
>Is bloodstained any good?
It's one of the best games ever made. Too bad the new one looks like shit
>>
>>733063675
>takes place after 3
>MC is a Sonia knock off to feed into Trevor/Sypha fan wanks
Huff more copium
>>
>>733057995
The game is set more than 60 years after her death anon it's just a royal French knight
>>
>>733070104
The old one looks like shit as well lmao
>>
Where are all these retarded tourists coming from?
>>
>>733070809
They're trolls trying to rile people up because of the announcement. Some genuine retards, but mostly trolls.
>>
>>733071104
You have to be a troll or a retard to like the cartoon.
>>
>>733071139
People who like the cartoon hate the games, why do you think they always shitpost?
>>
Look, CotM was one of the best castlevanias and the people who didn't like it were filtered.
>>
>>733071536
It's been on my backlog for the longest time, so I might play it soon.
>>
>>733070809
Guess.
>>
>>733071536
I give it a 7,5/10 because I didn't like the scaling and certain things weren't original bc Migami already did them in previous games.
It's good but Lecarde Chronicles II is just superior in my opinion.

Regarding the lack of contact dmg in Belmont's Curse, it's very retarded. To do it right, you would require enemies to react very aggressively to Snoya Belmont trying to run past them, which I bet won't happen and they'll just stand there like retards.
>>
>>733072024
I think he's talking about Circle of the Moon.
>>
>>733071226
>>733071139
>>733071104
People defending this slop are the same people who people who like the cartoon.
People shitting on it for looking like Arcane, missing the aesthetic and giving a butch girlboss as the MC are OG fans of the classic games.

If you actually LIKE Castlevania, you're probably devastated by what they're doing to it right now. Hopefully the other projects for the 40th Anniversary can cleanse the pallette from this oversaturated woke garbage made by westoids.
>>
Hentai piece idea: Simon getting sexually assaulted by Medusa Heads. He's standing but already got half-stripped, One is licking his nipple, another is sucking his cock, another is being crushed by the vampire killer or burning due to holy water.
>>
>>733011248
>Not a metroidvania like the GBA/DS games no fucking thanks
>>
>>733072375
It's definitely a metroidvania but not a castlevania-like metroidvania.
They are few and far between, like only Infernax, the Migami games and Bloodstained truly stay close to the castlevania metroidvania formula. Also Odallus but that's closer to Demon's Crest.
80% of the slop they make is soulslike or like hollow knight.

Magnavale is coming soon but I refuse to play a scalie furry game.
>>
>>733011248
More likely than not, Belmont's Curse isn't going to be set in the Netflixvania universe. However, it is likely taking inspiration from it with the art style and taking place in France. I really can't think of anything from the cartoon that wouldn't worsen the IP by being incorporated.
>>
>>733072792
I think it's taking place in France is due to the development studio being French, not due to Netflix show synergy
>>
>>733040612
>pic
Wow. The US cover for OoE sucks.
They just *had* to fit the supporting male character in there, didn't they?
>>
>>733072959
What's wrong with Albus? His mode was pretty fun
>>
>>733011248
I saw the trailer for Belmont Curse and wondered what the hell it had to do with Castlevania. It's like someone creating a totally different game, using Sonic as the protagonist, and saying it's a new Sonic game.
>>
>>733069543
Dominus collection is definitely worth your time.
>>
>>733036301
Why did these faggots start neglecting games?
>>
>>733011248
I don't give a shit about Bloodstained
Belmont curse looks great though
>>
>>733072792
There shouldn't be much dialogue or cutscenes considering dead cells. That said top 10 worst ideas they could take from the Netflix series:

>Dracula escaping the cycle. And thus the castle too

>Sex edgy scenes

>niggers in 15th century europe

>Church being the villain

>Netflix Hector

>Netflix Isaac

>Any of nocturne characters

>the cross working on demons "because they hate geometry" or some shit

>Annoying feminist bs

>No Chaos, mundanization of everything including the whip
>>
>no switch/switch 2 for Bloodstained 2
DoA
>>
>>733047453
Nothing indicates it's based on the Netflix version other than the notion of Trevor explicitly having sired a child.
Which- well; he would've done in the normal timeline anyway, since he was the last Belmont at the time of Castlevania 3 according to its lore as well. And the bloodline was continued into Richter. Can't do that without siring a child.

The thing is - it might actually in part be based on the Lords of Shadow continuity, since the protag is wielding a chain whip that is a dead ringer - as in a 100% match, down to the detailing - for Gabriel Belmont's combat cross. And in the LoS continuity, Gabriel's combat cross ended up in Trevor's possession.

In the original Mirror of Fate timeline, Trevor used it to try to defeat Dracula with it - but failed and got himself impaled on it. Only to then reveal to Dracula (aka Gabriel) that he was actually his son. And Gabriel ended up turning him into Alucard. Then in Lords of Shadow 2 we get all the timeline fuckery and Alucard and Trevor turn into two distinct entities. Yet Trevor might still have obtained Gabriel's old combat cross in this continuity.

And it's possible that what we're getting now, is going to be some contrived means of merging the original and LoS timelines together.
>>
>>733073082
Belmont's Curse is a sequel to Castlevania 3 and by extension Curse of Darkness. The videogame continuity.

The TV show is set in it's own universe.
>>
>>733073276
>The TV show is set in it's own universe.
It's kinda crazy how many people don't know this and act like traits of the Netflix characters apply to their game counterparts.
>>
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>>733073263
LoS is fucking dead.

It was really telling when Gabriel was excluded from all the Castlevania crossovers like Dead Cells and Vampire Survivors.
>>
>>733047681
The new Bloodstained: Scarlet Engagement is two twinks.
Leo and Alex.

The game uses a buddy system mechanic, similar to Portrait of Ruin.

I'm looking forward to the
>Leo!
>Alex!
>Leo!
>Alex!
threads being meme'd to hell and back.
>>
>>733073430
>Netflix Isaac is a nig therefore game Isaac is a nig
That's how retarded they are.
>>
>>733073484
>Alex
Alex may or may not be a reverse trap.
>>
>>733049346
>Sure, but Belmont's Curse is such a bland name for the series
It alludes back to Dracula's Curse, since you're playing as Trevor's offspring.

In a wider sense, the protag is wielding what is a one-to-one for Gabriel Belmont's combat cross from Lords of Shadow. And it seems to be spreading some form of corruption into her arm. So it might LITERALLY be Dracula's Curse. As Belmont in this case is Gabriel Belmont and it's his old weapon spreading the curse.
>>
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>>733073779
It's not the combat cross, it's the Vampire Killer whip as stated by Konami.
>>
>>733073872
The character also seems to have a short-range sword attack, going by the trailer
>>
>>733073872
Simon and Richter use the Combat Cross design in Smash, so it's probably just a form the Vampire Killer takes as an alchemic weapon.
>>
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I've never played a Castlevania.

Which do I start with? 1 or Bloodstained?
>>
>>733073474
Caveat: LoS ends up with Dracula being playable in LoS 2. And he's in that promotional shot.
>>
Okay here's your black pill

Dead cells sucks compared to classicvania or igavania.

Konami are talentless do nothing hack frauds.

Neither of these games or the bloodstained games are or will be any good. We didn't even get threads for bloodstained and no shitter on /v/ is doing 5BC runs on dead cells.
>>
>>733073872
Gabriel's combat cross is nicknamed "The Vampire Killer" by the surviving villagers of Wygol in the original Lords of Shadow's opening chapter.
>>
>>733069543
If you liked 1, 3, and 4 play Bloodlines and Rondo of Blood
If you liked Dawn of Sorrow at the very least play Symphony of the Night and Aria of Sorrow
>>
>>733074504
All of them.
>>
>>733072943
Ew French people are working on this? That's the worst news I've heard so far
>>
>>733073276
It's crazy how anon's post had two sentences before the list and you checked out on the first one
>>
>>733074697
And that weapon was destroyed and reforged into a sword by the Alucard of that universe.
>>
>>733074504
1 or 4 for Classic
SotN for Metroid
>>
>>733074975
Do nothing cunt
Make a better game
>>
>>733074975
yeah with some brits and Spaniards as well, they put out a retrospective after they had finished their Rougelite Prince of Persia game
https://www.youtube.com/watch?v=8SR-Lq4XN4s
>>
>>733073263
>Which- well; he would've done in the normal timeline anyway, since he was the last Belmont at the time of Castlevania 3 according to its lore as well. And the bloodline was continued into Richter. Can't do that without siring a child.

Trevor > Christopher > Soleilyu > Simon > Juste > Richter > Julius

He needs a MALE child to pass the Belmont name btw. So hopefully this blonde protagonist has a little brother or something like that.
Else her children would be like Reinhardt Schneider. Reinhardt is not a Belmont in name but is full blooded and can use the whip with no issues. You can see how this causes continuity issues and makes things messy (why can a Schneider use the whip at 100% but not a Morris?)
>>
>>733075461
Names are fake and can be changed at any time
Magic is also fake
Stop being a weirdo
>>
>>733074504
Bloodstained isn't castlevania. It's garbage. Dont even consider playing it.
>>
>>733075803
Honestly if they didn't do that shitty 2.5D garbage it would've been perfect. I also hate how dude clearly just wanted to remake shaona or whomever from that boring ass hallway simulator.
Still has some of the best boss fights for a DS igavania but fuck is that game boring. Not even Albus mode is redeeming.
>>
>>733074504
Do you prefer classic platformer with levels or 1 big map with backtracking?
>>
>>733074504
Play the game with the art you like the most.
>>
>>733075857
>just wanted to remake shaona or whomever from that boring ass hallway simulator.
Post lvl 1 hard mode clear or gtfo
>>
>>733075996
I sold my copies during the great purge I only have ps1 games left
And that collection BTFO of your lame ass
>>
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>>733075887
>>733075915
>>733074919
>>733075097
>>733075803
I'm being raped.
>>
>>733076047
You didn't beat the game
>>
>>733076094
You have infinite lives and continues just keep playing it
>>
What's the best gba vania?
>>
>>733076094
Skill issue.
>>
>>733076104
Stay mad no one likes your bitch ass waifu
I've been playing castlevania since before you were born and beat that trash and collected no hit boss medals
Suck my dick that game is cancer outside of its boss fights
>>
>>733076142
AoS by far.
>>
>>733076179
I'm seeing a lot of yapping and no proof of lvl 1 hard mode clear here.
>>
I am not your friend nor is this entertaining
Stop being a fucking weirdo on 4chan it's rubbing off on your personal life
>>
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>>
I accept your concession
>>
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From easiest to hardest (in my opinion)

Easy / You didn't beat the game
>Dawn of Sorrow
>Symphony of the Night
>Harmony of Dissonance
>Aria of Sorrow
>Portrait of Ruin
>Circle of the Moon
>Super Castlevania IV
>Order of Eclessia
Alright
>Castlevania II
>Dracula X Chronicles
>The Adventure: Rebirth
>Belmont's Revenge
>Castlevania III (Japan)
>Rondo of Blood
>The Adventure
Hard
>Castlevania
>Dracula X
>Bloodlines
>Castlevania III (USA)
>>
Accept nothing you retarded ass bandit
>>
>>733076415
Bloodlines is piss easy. Castlevania x68000 should be on the hardest difficulty. Its later loops are insanely hard.
>>
>>733072943
I heard of that as a possible explanation but setting the game in Japan was already a big departure involving big shift in the status quo.

At the very least, the French are aware of their own history to not glorify the French Revolution so we are unlikely to get a prequel to Nocturne. Still a lot of people are in the delusion that the first series was good.

>>733073082
Nothing was worth transferring from the show. That was my point. I can't think about something benign from the show that wouldn't ruin the IP.
>>
>>733076532
>Bloodlines is piss easy
You didn't beat it if you used Eric
>>
>>733076604
Nah I used Morris and it was still easy. The only place I died was in the water platforming section.
>>
Leon killing Sara is such a bullshit and disappointing moment because we know from both Portrait of Ruin and Legacy of Darkness that vampires CAN be saved
>>
>>733076591
Wasn't the bigger issue of Nocturne the fact that it glorified the Haitian revolution and the massacre of everyone who wasn't a former slave?
>>
>>733077821
The French and Russian Revolutions were also pretty damn bad. The Russians went a little over the top killing the pets, too.
>>
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>>733076094
Super Castlevania 4 is what I'd recommend for beginners.

Better controls and it's basically a retelling of CV1.
>>
>>733061806
Tons of people bought the Bloodstained Curse of the Moon games, you retard.



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