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https://www.youtube.com/watch?v=UcjZq9RWAH8
Oh boy, CC2 Anniversary stream in ~20 minutes! And a new game will be announced!
Are you ready for FUCKING NOTHING, hackbros??!?
>>
>>733141470
>hackbros??!?
bro why would they make shit that doesnt fucking sell
>>
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>>733141470
I dislike that hack is like WoW, where you have to watch series, read books, etc to get the story.
>>
.HACK RETURNS
>>
HACK 2 BABY
FUCK THOSE ARE SOME GODWAFUL DESIGNS
>>
ZERO
>>
>new Kite
>evil Aura
>Balmung and BlackRose returns
IT'S TIME
>>
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Looks like a modern reboot
>>
SHOW ME

BROWN GIRLS

WEARING

BIKINI ARMOR
>>
I'm scared for CC2, what satanic pact did they make with Bandai to be able to develop a new .hack game?
>>
>>733141470
Asura's Wrath 2 incoming
>>
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Play Brave Wonderful Start Painful Silence Key Melancholy Universal Evil Beast.
>>
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>The Rebirth of .hack

>The .hack series has always been developed by CyberConnect2 and published by Bandai Namco Entertainment, but for .hack//Z.E.R.O., Bandai Namco Entertainment has given CyberConnect2 permission to manage the entirety of the project from planning and development to release. It will be a title that is fully self-published by CyberConnect2.

>World-renowned violinist Taro Hakase has penned the music, kick-starting the project to the dexterous tune of his violin. .hack//Z.E.R.O. will be a novel RPG experience that blends the series’ trademark duality of fantasy (game world) and reality (real world) with modern expectations, infused with 100% pure CyberConnect2 spirit. The game will be enjoyable for both veteran fans and new players alike. Please look forward to this newest iteration of .hack.
>>
>>733142276
Why not remake the first ones? Why did they remake the SEQUELS? Is it going to be another ff7r case?
>>
Is it going to be a reboot or some weird spinoff like .hack//Legend of the Twilight? Gotta say I don't like the new character designs, feels way too informed by modern anime slop. The aesthetic of the original games and anime were so fucking peak. Cluttering the designs with headphones and tennis shoes just sucks. Still, very glad to see the franchise getting some love again.
>>
>>733142503
Last Recode wasn't a remake, it was just a compilation remaster with a new epilogue.
>>
>>733142503
>Why did they remake the SEQUELS?
>GU
Anon, that was just a crappy HD Remaster port of all three games together without proper level scaling with a shitty "postgame" they dubbed as Recode.
>>
https://www.youtube.com/watch?v=DeeuQP8ie_U

I still listen to this.
>>
>>733142634
The question still stands; why didn't they remake/remaster IMOQ?
>>
>>733142682
That could possibly still happen, assuming development for ZERO doesn't take ages.
>>
>>733142682
Because namco is retarded. Same reason they didn't remaster xenosaga because harada was mad at it
>>
>.hack
I never understood the appeal of this series. Endless randomly generated slop with the same "die in MMO = die in real life"-story that you've heard a billion times and some of the worst combat ever seen in the genre?
You can argue atmosphere and charm and soul or whatever but none of that makes it fun to actually play.
>>
>>733142484
why do they need bandai namco's permission for that
>>
Was that BlackRose in the trailer?
>>
>>733142682
Because IMOQ looks like ass. G.U. was already bordering on acceptable, but there's no remastering IMOQ to make it look even half-way decent for today's standards.

>>733142781
Because Bamco are partial owners if not complete owners of the IP.
>>
>>733142682
Because Lol if you think Namco Bandai would ever greenlight that project. We were lucky just getting Recode.
>>
>>733142757
>"die in MMO = die in real life"-story that you've heard a billion times
like?
>>
>>733142757
What always confuses me is that the all they had to do was Kingdom Hearts to solve the combat. Not talented enough to implement the conbat from KH2? Just do KH1. Even that would be a huge upgrade.
That being said this stuff is clearly fra more demanding than I know because even Square Enix proved with KH3 that they can't redo the KH2 combat.
>>
>>733142757
>Endless randomly generated slop with the same "die in MMO = die in real life"-story that you've heard a billion times

This was the first one that was actually popular despite what SAO retards would tell you.
>>
>>733142882
Her and Balmung
>>
>>733142757
>with the same "die in MMO = die in real life"-story that you've heard a billion times
It's what popularized the trope retard. Also, there's only really one character that applies to and it's in the anime. Everyone else is getting put into comas.
>>733142901
>the original game looked bad
>that means it can't benefit from a remaster or remake
You could have just told everyone you were a G.U. babby instead of making yourself look absolutely retarded.
>>
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>>733141470
>new .hack game
Holy shit. Holy SHIT. HOLY FUCKING SHIT!
Best track coming through! Time to celebrate!
https://youtu.be/NhYfr-_iLBY?si=huceCuo4EjEFlqeP
>>
I hope that butt rice whatshisname appear in the forums again
>>
>>733142951
>SAO
>LH
>SL
Literally any isekai that has an MMO component goes back to this well as if it's the fountain of youth despite ie being the exact same premise every MMO anime/game has been reusing since forever.
>>
Generic anime jrpg. Pass.
>>
>>733142986
>all they had to do was time travel
big if true
>>
>>733143131
retardGOD
hope you understand the linear nature of time one day
>>
>>733143096
>You could have just told everyone you were a G.U. babby instead of making yourself look absolutely retarded.

The other guy was asking about a remaster, didn't say anything about a remake. That's different.
>>
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I hope this one has a cute catboy you can romance.
>>
>>733143284
Elk really needs to fucking grow up
>>
The Century Of Evil Bitches is upon us
>>
>>733143131
>LH
If that's Log Horizon, it's not about "dying in the game = dying in real life". LH is about people adapting to suddenly living life inside the MMO and it's implied to be some kind of magical things rather than a technological fuck up.
When characters die in LH they respawn, but they lose a bit of their memory about their real life self each time. The question of what is actually happening to their real bodies of if the game IS their real body now hasn't been answered and isn't even the focus of the story.
Also, .hack had a lot of stuff doing on that wasn't just people dying with there being a lot of mysteries about The World in general.
SAO actually went way harder on the people dying thing than .hack ever did.
>>
>>733143096
>Everyone else is getting put into comas
You hold them not daring to go for death as some trophy of creativity?
>>
Dot Hackfags, I've always wanted to get into the series, what order are the games played in? Is the full series on PC or do I need to emulate some?
>>
>>733143131
So it's so overused you can't even count a full hands worth of fingers worth of titles that do it?
>>
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>NEW .HACK GAME FUCK YEA
>read thread
I forgot I need to not engage with you absolute brain dead worthless fucking faggots. You suck the fun out of living with your shit opinions and completely worthless perspectives.
Also can't wait to see the Mia redesign.
>>
>>733143406
You start with IMOQ for games; the anime SIGN actually takes place before that.
There are so many side things if you want full comprehension of the lore but I forgot what site had the right order of things.
>>
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"MATSUYAMA" IS BACK BABYYYYY
>>
>>733143503
they are going to get rid of the furries to focus on the real world
>>
>>733143131
But in Log Horizon, each death makes you part of the isekai world, you slowly start turning into a native of the fantasy world, forgetting about your old life. And in .hack, death is just an annoyance but feels realistic so it's unpleasant.
>>
>>733143507
Thanks, I'll go look it up then. Or @grok.
>>
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>>733142484
>>733143524
>Cyber connect has full control
>No furries
Reread my post about worthless opinions please and be better.
>>
>>733143534
>.hack, death is just an annoyance but feels realistic so it's unpleasant.
t. BT
>>
>>733142592
>Sadamoto's not on the helm
>Seiichiro Hosokawa aka the guy who did later designs like GU and The Movie
>>
DATABASE DATABASE JUST LIVIN' IN THE DATABASE WOW WOW
>>
interview https://www.famitsu.com/article/202602/66142
>>
>>733143406
The original games are a tetrology. Infection, Mutation, Outbreak, and Quarantine respectively. Save progress can be carried over from game to game or you can start fresh each game. There's a companion anime, .hack//SIGN that takes place shortly before the events of the games. It's not necessary to watch, but there are characters from the anime that make appearances in the games. The original four PS2 games also came with bonus DVDs with short anime episodes called .hack//Liminality, which actually helps flesh out the backstory and shows characters in the real world attempting to uncover the reason behind the strange coma cases. Pretty sure you can watch them on youtube, so if you want to play the original games I'd recommend emulating them and watching the Liminality mini series. They then made a sequel series, the G.U. games. The gameplay is much better, but the story is less interesting imo. The games assume you're familiar with characters and events from the previous game series, so it's worth playing them first but not strictly necessary.
>>
>>733143929
>There is a message that says, “We restart .hack from scratch.”
>>
>>733142682
Same reason with lwhy Bandai Namco still hasn't do remaster of some old Tales series like Eternia
>>
>>733144131
FUCK
>>
>>733143929
i want to turn nuKite into a girl and then mating press
>>
I hope the gameplay is better this time cause I played the previous .Hack game on PS4 with Haseo and man I couldn't finish them they feel so unbelievably awful to play. It's not even the combat that bothers me it's the actual moving around the game itself that feels like complete dog shit.
>>
>>733142484
>The game will be enjoyable for both veteran fans and new players alike.
I wonder if this will actually be true or not, since suits always say that to get more sales but it usually isn't true. I've never played a .hack and last time I made a thread asking about them, the consciousness seemed to be "they're ok but definitely a product of their time and don't have a lot to offer if you weren't into mmo culture back then"
>>
>>733144062
Got it, thanks.
>>
>>733144225
>It's not even the combat that bothers me it's the actual moving around the game itself that feels like complete dog shit.
That's CyberConnect2 games in general. Look at how the Naruto games' gameplay is like.
>>
Heh it looks like shit already.
I'll pass.
>>
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>>733143780
>Sadamoto's not on the helm
Such a shame. He truly is one of the goats. His designs are what made .hack for me.
>>
>>733143780
>>733144464
He's never coming back after being outed as a racist and siding with a company that now does AI isn't him?
>>
>>733145073
There's so much fucking irony in that one statement in regard to .hack's content and theme that it's almost poetry.
>>
>>733145073
>being outed as a racist
You mean after justifiably calling out subversive propaganda posing as art?
>>
I liked entering some random fucking keywords and just seeing that awaited me. I am 100% sure they can deliver on this concept a lot better now
>>
>>733144131
>>733144157
"The world" is not what it was 20+ years ago. I'd love a remake of the series, or at least a rerelease, but that game is a time capsule of basic internet interactions in game form. They simply do not translate in today's world. If they're starting fresh, I'd love to see modern character archtypes and interpretations of themes with today's online hellscape.
I think ironically digimon cybersleuth is the only modern game to explore these themes.
>>
>>733141470
this is the DmC of .hack
>>
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>>733145590
Bro shut your stupid ignorant dumb fuck ass up.
Cyber connect having full control, and fucking Tameem raping devil may cry are literally the complete fucking opposites of game making spectrum.
Don't speak, don't type, don't even fucking think at all you fucking dumbass.
>>
>>733145590
So people will put it on blast at launch only to call it misunderstood kino years later?
>>
we got monkey paw'd bros
>>
>>733145935
Design wise, yeah, but we'll have to wait to see gameplay footage.
>>
>>733145763
>only to call it misunderstood kino years later
People call DmC "misunderstood kino"? Really?
>>
>new titrose expy
>she's not censored
why couldn't they show this at literally any of the gaming events the last couple months yet fucking highguard got in
>>
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>>733145935
>>
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Why she is so hot?
>>
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>>733145975
Having played Ffxiv, its fucking hilariously accurate of modern MMO. Fantasy world using "modern" fashion and aesthetic.
Which makes me believe they did in fact do their homework and will stay true to the "MMO" setting well enough using the current time well.
I still would have preferred "The World"'s designs, but maybe it'll play into people dragging their reality into the internet/MMO space.
>>
>>733145763
>call it misunderstood kino years later
this never happened
>>
I figured a new .hack would have deviantart tier character designs wearing headphones and loud street clothes but eh I'm still excited to see what it plays like. Hopefully they can keep the soul of it emulating a single player mmo incredibly well.
>>
we got monkey paw'd bros
>>
>>733142484
what's so great about .Hack? is GU worth playing?
>>
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>all the new retards with no social skills, world view, or perspective are now going to get into my series and shit up discussion
Why must life be this endless tug of war of happiness and pain.
>>
>>733146636
The gimmick is basically Sword Art Online before Sword Art Online lazily stole it's premise but as an actual game. No the games aren't very good.
>>
>>733146718
It's the price we have to pay to get something good again
>>
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>>733146718
All things must pass
>>
>>733141470
isnt this just trails in the sky 2.0

same style, same music
lmao
>>
>>733143929
santa claus looking twink
>>
>>733146898
>Comparing to trails of subhumans
>>
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>>733143929
>we want the TWEWY audience
>>
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>>733146765
>Aren't very good
Debatable. Archaic mechanics, but nothing at all plays like dot hack, movement buffs and party composition, and active combat being supplemental to skill mending, while not being over animated slop.
"Good" is subject but literally no other video game has ever given me the vibe/dread/exciting of a phase boss.
https://youtu.be/mBxV3LZInug?si=98NlqjqQsMk0y9XH
>>
>>733147001
I like this Kite like design
>>
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Will he finally get a happy ending?
>>
>>733147227
>There are literally people today that talk to AI for social engagement
No. His AI wife is trapped online in a game and they didn't have the sense to make her basically a digimon for him.
>>
>>733143929
So far they confirmed not-Balmung, not-Kite, not-BlackRose and evil-Aura.
Can't they come up with something a tad more original?
>>
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I'm insanely happy, but simultaneously I'm disappointed that we can't escape the clone characters. Quantum, Beyond the World, now this. All of them have a clone Balmung, a clone Black Rose, and a clone Kite, although at least Zero Kite looks more original than Sora. I'm betting on there being a clone Orca as well
>>
>>733147643
Anon this is a literal reboot.
>>
I hope it's good, I tried getting into the .hack franchise a few years ago and it was literally one of the worst things I've ever played.
>>
>>733147708
>it was literally one of the worst things I've ever played.
You just have shit taste
>>
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>>733147708
you started playing video games just a few years ago?
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>>733141470
Did they forget we already had a .hack// Zero? I know it was left unfinished but still. I wonder what Z.E.R.O is acronym of.
>>
>Chikado Fukuya (LieN) not main composer
>potentially no Tomoyo Mitaini
What an absolute travesty.
I don't have high hopes for the ZERO OST.
https://www.youtube.com/watch?v=J3MJCc_gawI
>>
>>733147832
Read the fucking thread and read the interview link that articulates this exactly anon.
>>
>>733147910
>The main theme of the project is composed by Taro Hakase, one of Japan’s most famous violinists.
are you retard? it's just the main theme he is composing, not the entire ost
>>
>>733145519
.hack should in fact remain a time capsule of the good days of online interactions.
>>
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New Balmung looks really cool. I wonder since this new game falls into "Project Dusk", if we are also getting new a anime and manga as well.
>>
>>733147982
I didn't read the other articles and only judged it from the trailer credits, so I assumed the worst.
>>
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>>733143594
they expended their stores of Furry Juice on the Fuga franchise, please understand
>>
>>733148025
Nu-Balmung is just Griffith at home.
>>
>>733148025
This is Griffith? the fuck
>>
>>733148025
Is this the breathe of Fire character designer?
>>
>>733143929
Pretty interesting. I wonder if this time around we will be able to explore the outside world as well, and not only viewing it through the lenses of the internet like the previous titles.
>>
>>733148157
It's apparently still Hosokawa (GU and later .hack entries)
>>
>>733148025
Always love the half cape design.
>>
I'm happy that the tone of this new game will be more in line with the tetralogy and less with G.U.
>>
>>733148216
Nah that's just gonna ruin the immersion. Maybe it will be work like a news report video, reality shit like handsome jack or detective livestreams that we can watch on BBS.
>>
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>>733141470
UUOOOOOHHH AI LITTLE GIRL
>>
>>733148475
I mean Online Jack.
>>
Why is Aura color swapped to black hair and a black dress now?
>>
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We'll finally get a happy ending
>>
>>733147694
Anon is a clone. But they forgot to clone his brain.
>>
>>733148703
evil aura
>>
>>733148456
I assume a G.U. reboot is next if this game does well.
>>
>>733148703
Morgana.
>>
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>>733142484
>It will be a title that is fully self-published by CyberConnect2.
This interview is funny in retrospect, knowing that 10 years later Bandai would still not finance a new .hack project and the only way CC2 had to make one happen is if they finance the whole development themselves. Hope the game does great, because it is one thing to self-publish a relatively small project like Fuga and another entirely to do so for a 3D action RPG.
>>
>>733148747
>Elk derivative ends up being the same Elk player and he's now in his 40s-50s for ZERO and still an incel
>>
>>733147643
You're gonna get more Kites and you will like it.
>>
>>733147001
HO HO HO
>>
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>>733148853
It's Aura
>>
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>>733149091
>Mia finally revives for real and he becomes straight again
>>
what is this series about? i only know it from some game encyclopedia CD from 20 years ago
>>
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>>733142484
>Bandai are willing to let other devs use their IPs
>Suddenly remember that leak a few weeks ago about Kos-mos' VA listing a new Xenoblade game on her work page
bros?
>>
>>733149278
Aura...was a kind girl...
>>
>>733145519
>They simply do not translate in today's world.
Crosscode did it and it was great
>>
>>733149553
excuse me? link?
>>
>>733149657
Morgana corrupted her for good, she is so hot now
>>
>>733148758
>>733149657
An Aura that awaken after absorbing information from modern social media would like that, yeah.
>>
>>733149737
>Aura after browsing /v/ for 5 minutes
>>
>>733149817
>>733149737
Chudpilled Aura.
>>
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>>733145519
>not capitalizing on millennial nostalgia and zoomer anemoia for the internet of the early 2000s and the series' assumptions of what the future internet might be like
I feel like the nips have been way behind the curve on cultural trends for the last decade or so.
>>
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>>733149694
picrel
for reference, Spotlight is sorta like a LinkedIn specifically for performers. The only person that could've added this bit about her working on a Xenoblade 2026 game is Caitlin herself
>>
>>733142757
>Literal fucking creepy pasta game with cute girls and fun ARPG elements and an intricate NPC interaction system that makes the creepypasta game feel like an actual game
>ERRRRRMMM THIS IS KINDA CRINGE ACTUALLY
You need some better taste anon.
>>
>>733149998
oh shit
>>
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>Season 3 was so unbelievably dogshit that CC2 had to essentially reboot the entire series.
It is sad that the original timeline ended on a cliffhanger with the Thanatos Report, but at the same time, I'm happy they tossed the Mama organization and the dumb retcons in the trash where they belong
>>
>>733144225
Honestly G.U. had a worse combat scheme compared to IMOQ. G.U. was just charged heavy, skill-spam, and RENGEKI while IMOQ had you equip-changing to match affinities and utilizing magic and skills in a much more methodical way since skills locked you into long animations that left you vulnerable.
>>
>>733141568
Fpwp fuck you KIKE
>>
>>733149098
If I was a cyber god AI, I too would just keep remaking my husbando over and over again.
>>
Skeith? The shape if different, but maybe that's its new design.
>>
why do you want remasters or remakes of the old ones? they're perfectly fine emulated
>>
>>733146765
SAO was released the same year as .hack.
>>
If it don't got buttrice chatting it up in the forums it's no .hack game of mine
>>
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>>733141470
i remember trying this game a while back, the gameplay wasn't that interesting and it gave me headaches if i played for more than an hour, should i give it a second chance? and is .hack GU a sequel or a separate series?
>>
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>>733151017
The top is what the cross was always supposed to look like. It was censored in the west to the "Q" shape.
>>
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>>733141470
So what is this? announcement of an announcement of something ephemeral?
Ping me when a new .hack game actually drops and isn't split among 4 games with 90% filler.
>>
>>733142014
you don’t have to, I just watched the anime and played the games
>>
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>>733151303
sequel. But you can just start with gu if you cant stomach playing this one. You will miss alot of reference and cameos though
>>
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New Black Rose is stacked, huh? Btw, I wonder if they’re going to team up with Studio Orange again, like they did for .hack//G.U. Vol. 4.
>>
>>733142592
I think it could’ve been much MUCH worse, I think it’s an alright design and I’m someone who cannot stand modern anime aesthetics
>>
>>733151456
i have never experienced headaches from a videogame ever before or since but i remember a really funky animation which played somewhat often, maybe that caused them? in any case if it happens again i'll just skip to GU and see how things go there
>>
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>>733151420
dbspics are so embarrassing
>>
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>>733151439
nice, anon
>>
>tfw TWILIGHT.EXE fucks up my computer and puts me in a coma.
>>
>that new Kite design
I'm gonna be honest, not feeling great about it.
Glad the ride is not over tho.
>>
>Project Dusk.
>This world is at "Dusk", it matches us so well.
>>
>>733151821
I'm just glad their designs aren't just straight-up copies of the originals, like the ones in Quantum and Beyond the World.
>>
Now that I think about it, did .hack invent the roguelite concept before roguelikes were even a thing? I really like the idea of randomly generated dungeons based on keywords, with random treasure and enemies. I hope they keep things unique instead of copying the modern roguelike formula that’s already flooding the market.
>>
>>733142014
unrelated, but where's that pic come from?
That's so fucking hot
>>
So in typical .Hack fashion is the entire cast going to be a bunch of angsty teenager larpers?
>>
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>>733147001
little chicken leg
>>
>>733151869
>twilight dusk
so, is this their final send off or >>733152065
>>
>>733151996
No, those games were simply called dungeon crawlers back then.
>>
>>733151996
Anon, "rouge"-like
As in, the 1980s game Rouge.

Certainly it predates before the recent trend with games like Issac, but it didn't invent it.
>>
>>733151996
without permadeath it doesn't really matter
>>
I should finish infection...
>>
>>733152210
>rouge
forgive my dyslexia
>>
>>733147001
it’s could be worse
*hits cope*
>>
>>733152287
this isn't coming out until early 2028 at the absolute earliest so there's a ton of time
>>
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TheWorld.exe was 64TB 20 years ago, how big is it going to be this time?
>>
>>733152490
>The World R2 is bigger than GTA VI

Damn....
>>
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I hope he appears in the new game as well, will be kino https://www.youtube.com/watch?v=YUf3ZY9aNfI
>>
>>733152490
One of the very few times I've seen sci-fi overshoot memory/data size rather than greatly under-predict it.
>>
>>733152779
It's really funny that it's apparently not deep-dive VR since GU had that segment where people took several minutes to realize their whole consciousness had moved to the game
>>
>>733141470
played last recode recently and im still mad at how much they blew their opportunity to make a stronger foothold in the mmosphere
all they had to do was not make shit games and thats what they did
>>
>>733151996
>did .hack invent the roguelite concept
No mainly because,
>with random treasure and enemies.
They weren't even remotely randomly generated, you can find items and mobs at certain dungeon types and levels, it was always fixed. Once you got the end chest reward too, that was it, and a new one never spawned back. There were guides to look for certain mobs/items and what keywords to use. The towns were more RNG, trying to find that one NPC to trade to get certain items kek.
>>
>>733152936
I bet it'll be FDVR in the reboot
>>
>>733152657
Would he be Piros the 7th now?
>>
*rips clothes off and runs out into the street*
SKEEEIEIIIIITTTHHHHhhhh
>>
I just want the lost ground maps back, I want to shill there while listening the music.
>>
>>733151996
I think my problem with the .hack games was that the dungeon crawler MMO that we're supposedly playing is pretty barebones and clearly set dressing for a JRPG. I wonder what it would be like if they designed a pseudo-MMO first and then snuck a .hack game into it, you know?
>>
hopefully bamco makes last recode 60 fps on the switch 2 before this comes out. so many games need to unlock their framerate for the switch 2 ffs.
>>
>>733152936
GU is weird in that it's seemingly not fulldive but then you have people acting in ways that would only really work in fulldive.
Like that moment where Gaspard gets hit by something in the back and he starts screaming that he felt something hit him, but how did he feel it when the game's just a screen on your face?
>>
>>733153582
It was really funny when I finally got to Tri-Edge and actually died for the first time, only to learn that once they're done making loud combat grunts and shrieks of pain the characters all make little
>oops, my bad guys.
>come on dude
>we'll do better next time :)
comments in chat after getting wiped
>>
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Quite a contrast in tone to the messages from the original games.
>>
>>733153015
>>733153524
That’s what made old .hack special. It perfectly replicates the grim aesthetic of Y2K MMOs and will be the reason why people are disappointed by the reboot since it no longer has that Y2K vibe in it. I expect the game to feel more like FFXIV in the hub world community and dungeons but with CC2’s typical junk action combat.
>>
>>733153858
>Aura is trolling people on twitter to make humans more depressed
>>
>>733153858
Man, the japanese are fucking brutal to the depressed.
>>
>>733154228
It's a pretty common way of coping with your own situation that's just as bad.
>>
This series is not gonna be fun to discuss on modern day /v/
>>
>>733153858
based block chad
>>
Hope they have a "hidden forbidden holyground" secret.
>>
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Who do you want to come back?
>>
>>733154547
with the amount of stuff in the trailer i'd be shocked if a decent amount of important areas don't come back, especially that one
>>
>>733154547
>Aura is the main focus again
of course it will
>>
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Not counting the tie-in fighting game which was released back in 2012 (and was only included with the movie) and G.U. Last Recode, which was remastered with a new volume that was 2 hours long, the last *new* game was released back in 2010, and it was //Link. When //ZERO is released, there will probably be as much of a distance between it and //Link as there was between Shenmue 2 and 3.
>>
>>733154691
Considering this isn't a sequel but a reboot, there will probably not be any recurrent characters, but a lot of characters that are inspired by the old cast. In that sense, I want a Mia-like character. And considering that even the movie Beyond the World had a couple of furry characters, I say it will be a given.
>>
really looking forward to finally playing a dothack. watches every anime and read every manga. seen that weird cgi movie and seen that one OVA where kite is a girl and has some yuri going with her female friend. watched the GU movies as well. dothack/sign was still my favorite atmosphere-wise. i did try to get into the games but dropped them for various reasons. either too dated on the ps2 and psp or rerelease too easy on pc (GU). hope they wont take forever to release this one. pretty pumped up.
>>
>>733155228
there was no yuri
>>
>>733141470
>even bamco doesn't want to be part of this mess
exactly what is supposed to be exciting about this?
>>
>>733149278
Damn kusogaki AI. She desperately needs kissu correction
>>
>>733155463
>bamco doesn't want to be part of this
good, maybe the game won't be $70 on launch with denuvo
>>
>>733155335
>replies with seething
no matter where you go you just get retards like you crawling out of their shitholes. dont reply at all if being buckbroken by some genre is all you can muster up to be
>>
>aura but evil
https://www.youtube.com/watch?v=equz4snO7hA
>>
>>733155721
>replies with seething
you probably should stop doing that then
>>
>>733155463
Bamco not being part of it is the primary reason I think it might be good.
>>
>>733155463
bamco is arguably the single worst current major japanese publisher
>>
>tfw Data Drain Bracelet will now be given by evil msgk Aura instead of the 2pure4you Aura
In retrospect, it was weird that the rule breaking haxx evil item was given to you by the alleged head honcho good guy of the setting.
>>
>733155945
oh, engagement farming shitposter? alright, no more (you)s. this is 4chan in 2026. great job, jannies.
>>
yuritroon SEETHING
>>
>>733141470
Cute feet sighted. This series is now on my radar
>>
>>733155463
Bamco enforces fanservice censorship so that's a positive
>>
>>733156165
I do wonder what the plan with Aura is. Considering the interview mentions how much malice exists on the internet these days and how it would be reflected in the themes of the game, I wonder if she'll have been corrupted by exposure or something.

Or maybe she has an entirely new reason for existing.
>>
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>aura has safetyshorts
>BlackRose keeps her bikiniarmor
Could go either way. Lets not forget that we live in the most cucked timeline and CC2 is not a cute genki catgirl hebe in Neptunia anymore. Huge plus is that Bamco is nowhere near this and CC2 is self-publishing. Could go either way. Probably censoring any young looking flatchest, lets be real.
>>
i wonder how they'll handle the actual MMORPG stuff considering the genre in our world hasn't had any notable releases since 2015 that are still playable
>>
Any censorship detected yet?
>>
>>733147001
It's a weird choice since Balmung and Black Rose look close to the same as their original designs. Maybe Kite will start with his OG rogue outfit and then get upgraded to this modern look to further demonstrate how fucked he is.
>>
>>733156718
are those shorts or just shadow
>>
>>733156648
Lorewise, the original Aura got tired of humanity's dumbfuckery and decided to go into perpetual sleep/left The World to its own devices.
If it's taking place in current times, I'm pretty sure Aura's disappointment with humanity will be speedrunned and she'll double down on hating humanity.

>>733156718
>safety shorts
Anon, I'm not sure which you're referring to, but I'm pretty sure what you're calling shorts are either shadows the skirt or the underside of the frills/petticoat.
>>
>>733156920
it'd be funny if they used mmo cash shops as a reason characters can break the costume themes
>>
atleast theres hype for it.
The official tweet is 16k likes with 1.2m views
and famitsu tweet has 21k likes with 1.6m views in 5h
>>
>>733156885
NuBlackrose and NuAura looks hot.
>>
>>733156987
It was a pretty good trailer
at the very least the director seems like they know how to get the right tone for .hack
>>
>>733156987
And on reddit, it's at the top of r/games
>>
>>733141470
Is this gonna be a series of games like IMOQ and GU? So there might be some stupid cliffhanger at the end of the first game that we might have to wait years for the sequel to because dev times have gotten so much longer nowadays?
>>
>>733156987
it was more than just a logo which helped
>>
>>733156942
>>733156950
You can go frame by frame yourself. She has something under her dress. Its either shorts or some other dress-like stuff that coincidentally hides exactly that what censorship does. It does look like there wont be any good old otaku features under that skirt.
>>
>Looking at the teaser PV, there are characters that resemble Kite and Balmung, right? What’s the connection to the previous games?

>Matsuyama: I can’t say much about the characters or the world just yet. What I can tell you is that it’s not a direct continuation of the past series. Incidentally, the teaser PV that was released is an image video produced by Kamikaze Douga, and it’s not real-time gameplay footage.

Zero not being a "direct" continuation (地続き), doesn't necessarily means it will be set in a new continuity. Beyond the World was on the same boat. It was not a direct continuation of what came before, but it was still set in the same world.
>>
>>733157175
>Thanatos Report is still canon
It's over...
>>
>>733156950
It's a reboot, so I assume this won't (necessarily) have anything to do with the old Aura outside maybe why she exists.
>>
I don't about you guys but i'd be really happy if it plays like ff7 remake. In a way, FF7R's gameplay was similar to GU, with the pauses.
>>
>>733143503
sucks to suck, I just ignore them
>>
https://www.youtube.com/watch?v=UcjZq9RWAH8

ZA WARUDO IS BACK

WE ARE SO BACK

https://www.youtube.com/watch?v=zGOAex5mSgw
https://www.youtube.com/watch?v=pGsHcvkDHFM
>>
>>733157175
Reading (a translation of) the whole interview, I get the sense that it's meant to be a completely new continuity. I guess we'll see.

>>733156950
Don't feed the trolls
>>
>>733157282
Eh. Surely they can come up with something a little more interesting/fun.
>>
I have the original series on disc for ps2 complete with case and everything but somehow I totally forgot to play GU.
>>
>>733157369
>Don't feed the trolls
Trolling would be completely disregarding that BlackRose keeps her fanservice and being dishonest about it while screeching censorship for Aura.
>>
Did you guys read all the latest news in the desktop menu of the .hack and .hack gu games? I only ever read emails and skipped everything else. I was like 10 back then.
>>
>>733147001
Sex.
>>
>>733147001
They're releasing a book on march 5th that contains more of theses concept art btw
>>
>>733157567
The BBS and News/Board were my favorite parts of both games.
>>
>>733155463
bamco washing their hands of it is the best part of the announcement. CC2 is privately owned and they dont need to make production decisions strictly for the stock market gains
>>
>>733157516
Holy shit you are annoying go get an actual hobby
>>
>>733157567
Yeah they were the best part, especially the art
>>
>>733157567
I remember reading them but I don't remembe what almost any of them said.
>>
.hack franchise is a funny time capsule of the era when the internet was actually just filled with nerds/hobbyists.
Not all characters were complete basement dwellers, a lot of them have lives and interests still, but they had genuine interest in nerdy things like The World and other stuff too. And underrated part of the hack games I'd say is the emailing systems where you can actually get to learn about the hobbies and interests of your party members and how they stumbled upon The World of all things.

Modern internet has plenty of Jane/Joe Dipshits who has nothing worthwhile to say and no interest other than getting attention online despite spending so much time there. I am both interested and utterly terrified at how a modern .hack game will reflect the current turbocancer internet.
>>
>>733157567
Absolutely, it was a large part of the immersion. I was a huge weeb and it was like peering into the world of the anime. It's probably a big part of why I remember the games so fondly despite all the issues.
>>
>>733157567
Best immersion and worldbuilding method and I hope CC2 continues to do that with pseudo livestreams, pseudo podcasts, etc. Now that I think of it, they gonna have a streamer character with zoomer attitude and zoomer slangs aren't they.
>>
>>733157887
I fully expect it to shit on normalfags and that will make it funny.
>>
>>733157567
Looks like hiroshi wants to have a playable irl segment this time round judging from the interview. Who knows if this is coming back.
>>
>>733157653
>BBS
I remember boards in the GU games where there was one guy that kept bitching about how the original The World was better and full of SOVL while The World R2 was just a cheap cashgrab.

The people that worked on these games really understood how nerds operated.
>>
>>733144062
>HOW COME I MUST KNOOOOW
>>
>>733157986
it has to come back, it’s one of the most memorable things about the series
>>
>>733157986
Would be pretty cool if we get to be the actual interpol agents trying to hunt down or gather clues on the equivalent to the cyber terrorists that took down the net in the original lore. Maybe have a shootout or two and put them down.
>>
>>733157760
>cant point out possible censorship on flatchests in japanese games anymore
You are either lowtest millenial or just a retard in general. Kill yourself.
>>
>>733157939
God, I really hope so. I'd love them having both the style old forum, even if it was only an in-universe "archive" where you read posts you can no longer interact with, and the new social media, letting you see the same phenomenon of new-world vs old-world social media in-game
>>
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I'm gonna be called a fag, but my only gripe with Not Black Rose is that her boobs are too big >>733151569. The original Black Rose's boobs were perfect. They weren't too big, but she wasn't pettanko either.
>>
>>733158158
fuck off and play chink gachashit then
>>
>>733158058
He is, in fact, just like me for real.
>>
>>733157986
more now than ever, we should get those
>>
>>733158227
fag
>>
>>733158227
Too small and she would have needed to be censored. Eroge died because of over regulations and CERO is a bitch these days towards young looking characters. Not to mention pettankos.
>>
>>733158227
I actually completely agree anon. I acutely feel the lack of Yoshiyuki Sadamoto.
>>
>>733158227
maybe it'd make sense if they're aging up the real life versions of these characters
but then why is the supposed glowie JP agent playing a shota
>>
>>733158402
>Black Rose is now a keiki agent seducing and falling for a 14 year old JP student
Greatest love story ever told.
>>
>>733158402
same reason why persona 3 marketed with the word "shota" in one of their tweets but would never dare say "loli".
>>
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>>733157567
>>
>>733158245
They have usually the same kinds of censorships, touristnigger. My goodness, /v/ is filled with brownoids like you.
>>
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>>733156512
and yet when bamco released hold of blue protocol it only got more censored when it originally wasn't
>>
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>>733156950
>>733157263
>>733157369
>this is the timeline without Tsukasa
>Morganna feeds Aura angry twitter posts to keep her perpetually sleeping
>Aura still awakens because of Tom from myspace has accepted her friend request
>Morganna goes berserk
>history repeats itself, but Aura is the ultimate shitposting AI
>>
this is the push I needed to finish the rest of the ps2 games
>>
I want Nu-Aura to step on my dick.
>>
>>733159016
>Aura floods your inbox with thousands of messages rambling about panties and censorship
>>
>>733159346
Too based for real life
>>
>>733159004
They didn't just "release" their grip it had new gay management under amazon games who censored that shit up
>>
>>733159307
The plot of the game will be Kite saving evil Aura with the power of love friendship and somehow impregnating his digital wife.
>>
Does anyone have an infographic for play/watch/read order of the .hack series?
I've only watched .hack//sign, /roots
Played GU games and OG .hack quadrilogy I've watched nothing else
>>
>>733158787
I wouldn’t know, so fuck off back to your gachanigger thread
>>
>>733160104
Why do you seethe so hard at the concept of someone not liking cope spats? Ironically much fewer posts about it would have been made if you didn't immediately become antagonistic.
>>
>>733160104
You clearly dont know much about anything regarding 2D subculture themes.
>>
>>733160152
>>733160197
It's some tourist that probably gets sincerely upset when actual anons place 2D jap characters above 3DPD and not as some tongue in cheek joke. It's just going to keep impotently whining. It's not worth your time
>>
Oh, we are 100% going to explore the real world this time around. I wonder if you can meet people offline and get their ID to play with them online this way. As much as I love the abstraction of the older game where all the information regarding the real world was learned through the internet, there's a lot of potential with this new direction. Also, going by the interview, it seems it is going to be a very ambitious title. Matsuyama's attitude is basically: this time around we call the shots, so we don't have to deal with the budget limitations and the restrictions like we were forced to in the past.
>>
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>>733141470

>NEW Dot Hack game called Dot Hack ZERO

>No, it's not a prequel

>No, it's not a remake

>No, it's not a third entry in the series

>It's a new soft reboot entry that completely IGNORES the existence of the previous games

>Don't ask why we are rehashing The World R1 setting and Kite, Black Rose, and Balmung's designs for the millionth time

Also, the fact that CyberConnect2 had to beg Bandai Namco on their knees for the trillionth time instead of just fucking buying the rights to the franchise from them. It's just so lame. I want to be excited about the franchise being finally back, but this game just doesn't sound exciting at all. One of the biggest appeals of Dot Hack was the perfect capturing of the soulful 2000s era internet and creative imagination of the future technology. Replacing all of that with a realistic depiction of modern lame/bland as fuck internet and the times that we are forced to live today is a major mistake
>>
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>>733160062
>>
>>733160269
I think they are trying to cram everything into a single game rather than have it spread out across a whole multi-media franchise.

The opaqueness of the old series was definitely part of the charm, but considering the state of the game it's probably a good idea.
>>
>>733160269
They're probably going to pull a persona 5, where you get to select which a small part of Tokyo (or wherever the game will take place in) and you get to explore a little and maybe you'll be able to add random people thst talk about thr game
>>
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>>733160375
And the timeline.
>>
>>733160392
>normalfag sputtering
Embarrassing. Better yourself bud.
>>
The funny thing here is that OG Aura is literally just a walking teru teru bozu and bereft of any fan service appeal not unless you're someone into fucking living handkerchiefs or Christmas ornaments I guess.
Nu-Aura is evidently designed to be more sensual with a shorter skirt, exposed armpits and boob window. She's very obviously designed to cater towards the lolifag demographic now.

Aura unironically got a horny upgrade, and still someone will find ways to bitch about it.
>>
>>733160552
>with a shorter skirt, exposed armpits and boob window. She's very obviously designed to cater towards the lolifag demographic now.
Don't forget the bare feet now.
>>
>>733160269
honestly everything that im reading makes the game look super ambitious and idk if CC2 has the budget for that, unless they don't ditch how dungeons work which i could see them going either way
>>
Sex with Pi!
>>
>>733160647
I feel randomized dungeons/areas are hard coded into the DNA of .hack
I really doubt they will be replaced
>>
>>733160374
>completely IGNORES the existence

It's probably so far separated in terms of the timeline that a large portion of the older stuff is irrelevant to the story that they want to tell.

>>733160375
Unison is absolutely still worth watching once you finish SIGN and IMOQ, if only for fun.
>>
>>733156718
i mean. if there is anything then mods will fix it. i will probably still buy it and support a self-publishing cc2 because i need more .hack games and i am looking forward to playing it with the remaining oldfags /v/ still has.
>>
>>733154691
>remember reading every theory of Zelkova being Helga around the time the trilogy finished
>Vol. 4 comes out
>nope, he's an AI
Fun times, but I knew they were not going to reference anyone else from IMOQ.
>>
You think if this does well, Bandaid will finally give them solatorobo?
>>
>>733160647
>idk if CC2 has the budget for that
They have the furry money and the naruto money. I'm pretty sure they have unlimited budget right now knowing they managed to pitch a new .hack game.
>>
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>>733147001
don't insult TWEWY like that. it's ok the shit on NEO but the original game had actually good character designs based on 2000s Tokyo Harajuku fashion, back when Tokyo Harajuku fashion was actually good and stylish and didn't look ugly af like it does today
>>
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brown girl sex
>>
>>733160841
PRPRPRPRPRPR
>>
What does BlackRose's bellybutton taste like?
>>
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Can I expect a new Crimson VS that doesn't suck this time?
>>
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>>733160823
You think this edgy retard looks good?
>>
>ctrl+f
>SAO, Sword Art Online
can see you're still seething for no reason
>>
>Aura is now a smug barefoot loli in a black dress
picked the fuck up
>>
>>733160985
better than 99.9% of western charactrer designs. Look at something generic like Geralt or God of War or Fallout or Assassins Creed
>>
>>733161021
There are still SwoArtards around?
>>
>>733161074
No one brought up western shit but you.
Also none of those games are a modern setting. Are you autistic?
>>
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>>733160985
>no no no. you see this sick and stylish af looking outfit is actually not COOL AT ALL
go wearing your ugly clown balloon pants, grandpa shoes, and nigger hoodie, zoomie.
>>
>>733161165
>are you autistic
Wizard Otaku website. You silly goose. Are you going to try and use virgin as an insult next?
>>
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I hope the game has dating sim mechanics and weddings like GU
>>
>>733142592
sonic pose
>>
>>733160552
This man gets it.
>>
>>733160552
>and still someone will find ways to bitch about it
It's literally THE same way every time, it's not some shifting standard, it's literally one singular thing being asked for every single time.
>>
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>the sword has 6 wings
based
>>
>>733143017
sao got popular because .hack//sign was just that dogshit
t. someone who grew up with it and owns the originals including fragments.
>>
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>>733161283
It was a genuine question.
>>
>>733161490
>Haughty Balmung
I hope this is just a superficial thing, I liked the niche he filled
I guess if it's a reflection of the modern internet though, it'd be more accurate
>>
>>733160985
twewy does fuckin suck, I’m with you
>>
>>733161530
And you clearly don't understand where you are.
>>
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>>733161208
>Modern final fantasy fag genuinely thinks that fashion is cool.
I pity you.
>>
>>733161208
>go wearing
SAAR DO NOT REEM THE HARUJAKU FASHION
>>
I remember GU being my favorite game when I was a kid
Genuinely thought the trilogy was the epitome of story and gameplay
I'm moderately hyped for a new game when it releases 5 from now
>>
>>733141470
This slop is exactly what the kind of retards who were obsessed with .hack deserve and the designs perfectly speak to the awfulness they helped create. This game is for no one else but them. There are no new .hack fans. There is no one under the age of 30 playing mmos either. What a horrendously awful franchise and mentally retarded fanbase.
>>
>>733161773
>tranime avatar
>>
>>733161773
broken clock
>>
>>733161773
>pretending things under 30 matter
Top kek.
>>
>>733161773
seething faggot lol
>>
zoomers always get upset when a bunch of people on social media suddenly start praising something not part of the cultural zeitgeist for some reason
is it like a comfort level thing, an autism thing or both?
>>
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キタ━━━━━━(゚∀゚)━━━━━━!
>>
>>733161929
It's just part of being a young dumb full of cum nothing.
>>
>>733156718
black rose og armor looks better
>>
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>>733161320
I can fix her
>>
>>733160269
i can see them doing the irl world like the persona games. Maybe you can go to limited areas like
>your house
>the hospital
>police station
>school
I really hope the desktop menu returns though.
>>
>>733161995
>Draw a girl
>ummmm ackhshully it's a boy
>>
>>733162053
I love the movie so much
>>
>>733162078
add shipping / dating mechanics
>>
>>733162117
CC2 love animating action after all. Do you think this will be the .hack// game they get to flex their might the most?
>>
>>733162117
>the movie
Fun action and good scenes if you're an Atolifag.
Terrible everything else.
>>
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>>733160375
why were multimedia franchises so popular in the 2000s? this looks like an absolute clusterfuck which i plan to experience
>>
>>733162220
>Do you think this will be the .hack// game they get to flex their might the most?
>literally spent 10 years planning the whole reboot universe
Hell yes.
>>
>>733157325
>https://www.youtube.com/watch?v=zGOAex5mSgw
WTF, how fucking awesome is this song? It's almost like NIER, fuck I need to watch this series.
>>
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>>733162379
It was definitely a companion piece to the games and not intended as a replacement.

I hope these new games keep some of the surreal parts of the original. I love the mystery aspect.
>>
>>733162220
Oh hey Butt-RICE, fancy seeing you here!

>Do you think this will be the .hack// game they get to flex their might the most?
I hope so. If this is their one big final push for the series, I'd rather they take their time and make it the best it can be, so there's no disappointments. A passionate, well developed game by a team that truly cares would be amazing. It might be a little naive to hope for, but it'll keep me going for the next few years.
>>
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>>733162649
I agree completely but STOP CALLING ME BUTT-RICE! It's OHM rice and you know it!
>>
sex with smug aura
>>
>>733162576
The soundtrack for .hack series are 10/10, it's on pair with nier tho
>>
>>733162158
>shipping
No I'd rather not make .Hack into a game for woman and trannies. Shipping is the worst thing you can ever add into a game. It's basically a death sentence. Just look at Fire Emblem.
>>
Tangential, but is the incest anime/manga worth watching/reading?
>>
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>>733161208
>I pity you.
>>
Buttrice..Kaki Leader.. you made me tear up from nostalgia
>>
>>733163080
how did you manage to hack his webcam?
>>
>>733163034
no it's kinda shit.
>>
>>733163180
it's like we came back to the old times, damn
>>
>>733162630
The fun part about these games is that it also came out during a time when a lot of the internet is still kinda mystified. You can probably believe that there is some kind of mysterious black box zone hidden deep inside the web.
Now you can be damn sure that the underside of the internet is just illegal markets, junk data, glowies and maybe a grooming ring.

The internet is just so goddamn mundane now.
>>
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He was in the right, btw.
>>
>>733163530
>The internet is just so goddamn mundane now.
No one tell him
>>
>>733163625
Technically right, and in every other way completely wrong
>>
>>733163647
Listen, unless you give me actual confirmation that there is an internet zone that traps the souls and consciousness of the damned inside it, nothing you say is gonna faze me.
>>
>>733163530
>The internet is just so goddamn mundane now.
It's been a complete shit not just mundane
>>
>>733141470
.hack returns! I’m sooo happy!!! I was worried by the jujutsu gayzen rumor. Jujutsu kaizen is shit. .hack/ is peak art.
>>
>>733143929
I don't know why but new Kite design's reminds of Digimon Beatbreak.
>>
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>>733163625
Just because he's right doesn't mean he's correct.
>>
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FLICK REAPERS?
>>
>>733163530
God I wish that "mystery" could come back. There was a bit of it in the early days of online VR for example, so it's not impossible.

Things need to be difficult to find and use, less centralized. Spending a lot of time understanding the internet and how it worked used to pay massive dividends, you could do things way outside what a normal user would. Then again, even being a "normal" user required a decent amount of knowledge and effort.
It needs to be less safe too, the danger was an important part of it. We seriously need a "Pluto's Kiss". Maybe that sounds insane.
>>
>>733143929
Right text:
>Famitsu Editorial Department’s Big Prediction
>In previous works, the events depicted mostly took place inside “The World,” and the real world was rarely shown directly. However, this man’s appearance clearly looks like that of someone from the real world. What could this mean?
>>
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>>733163763
How long have you been browsing 4chan anon?
>>
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Do we want Haseo or Sora?
https://www.youtube.com/watch?v=mRl7frxqZ_M
>>
Nice to know in the modern era of chinasloo gacha, there are still good Japanese 3D animators around. I guess they're all just stuck in the big corporate companies... doing something.
>>
>>733164214
I fucking wish 4chan trapped my goddamn consciousness anon. At least my vegetable self can skip work that way.
>>
>>733164235
Sora, edgy obnoxious socially inept troll child is far too accurate these days.
>>
Translated interview

>.hack//Z.E.R.O is a “Repayment of Gratitude” to the Bandai Namco Group.

>– The information on a completely new entry in the .hack series has finally been revealed, hasn’t it?

>Matsuyama: Yes. We’ve finally been able to announce a title that fans around the world have been eagerly awaiting. In fact, this is a project that we’ve been preparing behind the scenes over a period of about 10 years. Above all else, I want to express our overwhelming gratitude to Bandai Namco Entertainment. Regarding this matter, people in the industry might not fully grasp it yet, but something extraordinarily “unprecedented” has actually happened.

>– What do you mean by that?

>Matsuyama: This completely new title, .hack//Z.E.R.O., will be a self-funded project by CyberConnect2—a self-developed and self-published (IP) title. Bandai Namco Entertainment, which holds the IP rights, graciously permitted us. Their name will appear in the copyright, but we are the ones responsible for operations and accountability.

>This is an extremely rare relationship that would never happen in typical licensing business deals.

>This is a project where CyberConnect2 at 100% purity is pouring in all of our current technological capabilities, development prowess, and connections with external partners. We’re confident it will become a completely new title that fans around the world will love.

Kino incoming
>>
>>733162794
>STOP CALLING ME BUTT-RICE! It's OHM rice and you know it!
No matter how much you complain Butt-RICE, it will always look like a butt to me.
>>
>>733164332
>– It’s certainly unprecedented.

>Matsuyama: It’s something that wouldn’t normally be possible. Usually, it’s either buying the rights outright or developing it with the other party’s budget—one or the other. But ever since the old Bandai days 30 years ago, we’ve been nurtured by the Bandai Namco Group, and we feel a strong sense of gratitude for that. From investing in us when we were just 10 young people with no resources on Tail Concerto up to now, it’s the trust we’ve built over that time that made this form possible. In a way, this .hack//Z.E.R.O. is our “repayment of gratitude” to the Bandai Namco Group.

>– So, choosing .hack as the banner for this challenge of self-publishing carries special meaning, doesn’t it?

>Matsuyama: There were opinions within the company like, “If it’s a completely new title, why not just release it as an original RPG?” However, that would only result in something reminiscent of .hack, not .hack itself. We wanted to take on the challenge head-on under the banner of .hack, our flagship title. With that single-minded determination, we’ve held discussions over the past 10 years, and on this perfect occasion of the 30th anniversary, we’ve finally been able to release the latest entry in this form.

>For this new title, CyberConnect2 will take full responsibility from zero to 100. The .hack from 20 years ago was the best we could do at the time. We’ll show everyone what happens when we unleash all the know-how we’ve accumulated over these 30 years.
>>
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>>733141470
>Data drain noises
>>
I fucking hate Shitco with the passion of an infinite amount of suns but at least they did something right for once.
>>
>>733164408
>– By the way, what was the production structure like for the previous .hack series?

>Matsuyama: Up until now, there was a producer from Bandai Namco who would discuss the big picture with us and decide the overall direction. Of course, we’d make proposals like “We want to do this,” but since they were the ones footing the bill, the final decision on what kind of game it would be rested with the producer’s side.

>– I see.

>Matsuyama: Naturally, there are limits to the budget and schedule, so we couldn’t include everything. That meant we had to make tough choices about what to cut. For example, .hack features two worlds: the “real” (reality) and the “game,” but due to budget constraints, it was difficult to depict both equally. Basically, we advanced the story within the game, limiting real-world depictions to emails and web browsers.

>That was a rational decision to clearly define “what kind of game this is” and maximize production efficiency with limited resources. Even for media mix expansions—like Bandai Visual producing the anime via Bandai Namco’s connections, or manga via KADOKAWA’s—we were the ones moving things on the ground, but the publisher side made the major decisions. The producing leadership was completely in Bandai Namco’s hands.

>However, with this new title, that “restraint” is gone. I want to show what happens when CyberConnect2 creates something purely based on our own ideas, with no restrictions whatsoever.
>>
>>733163763
>computers are invented
>internet connects everyone together
You are here
>agi is developed
>technology advances rapidly
>simulation-based testing allows for biological integration
>brain-to-compute systems are invented
>governments and corporations outlaw legacy system connections
>some asshat creates malware that copies your brain state, generates missing parts and initializes it within a massive black box
I give it 30 years.
>>
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>>733164235
He's most likely in >>733151017 >>733151374. And if he’s in, then maybe the rest of the epitaphs are as well.
>>
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>>733164519
>– So, does that mean the real-world storyline will be even more in-depth?

>Matsuyama: It’s not the right time to reveal too much yet, but this time, we’re placing significant emphasis on the “human drama”—the so-called “real-world side” of the story. Previous series had elements like email systems and bulletin boards to evoke a sense of realism, but this time we’re diving much deeper into raw, human drama in a fundamental way.

>The main theme is composed by Taro Hakase, one of Japan's leading violinists.

>– What will the development structure be like?

>Matsuyama: We're moving forward with development using a new team that combines veterans who worked on the previous .hack series with young talent who grew up playing games. Fuga: Melodies of Steel and the "Revenge Trilogy" were, so to speak, the groundwork to prepare the development setup for .hack//Z.E.R.O.

>Separately, over the past few years, we've been focusing our efforts on recruiting and training 2D character designers and 2D illustrators. There are still many staff members who haven't been introduced yet, and we have a lineup of "top-notch artists."

>– It really feels like an all-out effort—my excitement just won't stop. I'm also curious about the music.

>Matsuyama: In addition to the sound unit "LieN" that's familiar from CyberConnect2's works, we've commissioned the main theme to Taro Hakase-san.

>– Eh!? Really!?

>Matsuyama: We had a good connection (laughs). He graciously accepted right away when we asked.
>>
>>733163530
>>733164091
It's really a shame that the internet has just like every other thing on modern day earth become so financialized. I think even a Pluto's Kiss would hardly fix it because companies would scramble to be the first to re-invent the modern day internet, and the charm of the old fashioned websites ran by the fascinated genuinely enthusiastic minority would be skipped past entirely.
>>
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>>733164691
>– How was the music production process?

>Matsuyama: With Hakase-san, we started consultations from the very basics—like "How do we even make this?" and "How should the loop playback structure be?"—sharing not just the game's image but its content and the overall theme of the work.

>After that, while listening to various tracks together and going back and forth with trial-and-error discussions like "How about this? No, more like that," we finally had him compose a single piece. From there, we repeatedly fine-tuned it to match the actual game progression... Through this back-and-forth, he created music from scratch exclusively for this project. You can hear the music composed by Hakase-san in the publicly released teaser PV.

>The Meaning Behind Z.E.R.O., Its Relation to Past Works, and the Game Genre

>– What kind of thoughts are incorporated into the title .hack//Z.E.R.O.?

>Matsuyama: First, to clear up any misunderstandings, this is completely unrelated to Michiko Yokote's novel .hack//ZERO, published by KADOKAWA 20 years ago. That's why this title has dots placed between each of the letters Z, E, R, and O. It's fine to pronounce it just as "Zero."

>On the surface, it conveys the message that "we are restarting .hack from zero." Additionally, there's an important mechanism tied to the core of the work hidden in the individual letters of the alphabet and the way the dots are placed. I'd love for everyone to experience that within the actual story itself.
>>
>>733164519
>Up until now, there was a producer from Bandai Namco who would discuss the big picture with us and decide the overall direction. Of course, we’d make proposals like “We want to do this,” but since they were the ones footing the bill, the final decision on what kind of game it would be rested with the producer’s side
lmao, this is the closest they can come to saying "yeah, bamco ruined basically every decision we tried to make"
>>
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>>733164816
>– Was the title .hack//Z.E.R.O. decided from the very beginning?

>Matsuyama: We came up with around 100 title ideas, but none of them quite clicked—they all felt like "that's not quite it." We also debated at length whether to use the old logo featuring the series' iconic "hexagon," but since this is a new project, we made the decision to drop the hexagon and deliberately unveiled it in monochrome. The main visual of the still-unnamed protagonist should also turn out to have a bold, challenging vibe that draws a clear line from the previous entries in the series.

>– Please tell us the reason for unifying the main visual in white and black.

>Matsuyama: Originally, the .hack series incorporates numerous messages, one of which is liminality. Humans always have two worlds. That could be “the outward face and inner true feelings” or “the duality of reality and the game.”

>In particular, when the theme is online—as symbolized by today's SNS society—the information right in front of your eyes and the actual flesh-and-blood person posting it are never the same. To express such ambiguous boundaries in the most visually straightforward way, we deliberately chose a monochrome visual in black and white this time.
>>
>>733146016
A couple mongoloids try to because they only ever interacted with the special edition.
>>
>>733152048
mr bones, the internet is for the living only.
>>
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>>733164956
>– The PV featured a pose reminiscent of “Data Drain,” but what will the game content be like?

>Matsuyama: The genre is an RPG, but it's constructed with a complex blend of elements, including action and adventure.

>– What is the atmosphere and image of the work like?

>Matsuyama: In the past, the era background was the "dawn of the online age," but now, including SNS, the existence of networks has become a complete part of everyday life. Along with that, our sense of distance to the net has changed dramatically from back then. I believe the online world today harbors even greater "malice" and "uncanniness" than before.

>The entry point of this work depicts a "digital suspense" with an unsettling atmosphere reminiscent of the original .hack. As the story progresses from there, the structure leads to an exit where you can feel CyberConnect2's signature "shonen manga grammar" and "overwhelming intensity" established in .hack//G.U.

>– Will the nature of the antagonistic forces the protagonists face this time be different from previous entries?

>Matsuyama: Yes. Of course, evil corporations will appear too. But what we're placing importance on is "what the net society of this era is really like right now." The public face of companies on the forefront and the schemes of people lurking in the shadows behind them. Both sides always exist in modern networks. We're portraying that multi-layered social structure as the enemy.
>>
Wait, .Hack is actually back? I must be dreaming.
>>
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>>733165105
>– Is the stage still the online game "The World"?

>Matsuyama: Yes.

>– What about the timeline?

>Matsuyama: You can think of it as a world about 10 years in the future—not too distant from the present we live in.

>– The teaser PV features characters resembling Kite or Balmung, right? What's their connection to past works?

>Matsuyama: I can't say much about the characters or world yet. What I can tell you is that it's not a direct continuation of the previous series. Incidentally, the released teaser PV is an image video produced by Kamikaze Douga-san—it's not real-time gameplay footage.

>– Not a sequel, you say. Does that mean it can be enjoyed even without playing the previous entries?

>Matsuyama: Of course. There's absolutely no need to brace yourselves with thoughts like, "I don't know the .hack series" or "It seems hard to get into because it's a series..."

>– By the way, what's the release date?

>Matsuyama: I can't answer that yet. Please stay tuned for further announcements.

>– Finally, a message to the fans, please.

>Matsuyama: Reaching this 30th anniversary is all thanks to the fans, everyone in the industry, and the hard work of our staff. Thanks to you all, we're no longer the kind of company that might go bankrupt tomorrow. Over the next 10 years, we intend to keep delivering jaw-dropping surprises that won't bore people around the world. Please enjoy the future crafted by CyberConnect2 together with us!
>>
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>>733143503
I’m so fucking hyped man, legitimately nothing “people” on /v/ will stop me from being hyped. I’m posting this as I listen to all the anime openings aswell
>>
>>733164546
>agi is developed
Good morning sir.
>>
>>733165105
>But what we're placing importance on is "what the net society of this era is really like right now."
So this is basically, modern internet = evil
>>
>>733165507
> modern internet = evil
Is he wrong though.
>>
>skeith chasing after aura this time because she's a mesugaki who simply must be punished
can't wait for the oouuuuu edits
>>
>>733165584
I never said he wasn't
>>
Man, this thread made me realize that being on this shithole for almost 20 years wasn't that bad. And that /v/ still has some hope left...
>>
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Pretty much this is a hard reboot, hyped honestly
>>
>>733165831
I'm really curious what kind of gameplay they'll have
Originals and GU didn't have particularly in depth combat
>>
>>733165742
Just have to hard ignore the shitposters and we can have decent threads
>>
Mimiru > Shit Rose
>>
>>733165364
Thank you for the full translation.
All in all, the interview has a lot of things that sound exciting. It does /sound/ like they really are trying to put their all into it, with a team that is dedicated to the series.
My primary worry is the mention of it taking place in the modern day future and the specific mention of the bulletin board being only a glimpse into the image of "human drama" they want to include, as the current world very much lacks the charm that the board provided. I suppose it's just my infinite need for the old rather than the new, but I hope they can somehow keep the charm of the old boards and not just put in a lacking social media feed or keeping it real-world interactions only.
>>
>>733165958
Im honestly fine with bitch basic hack and slash
>>
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>>733163625

He wasn't. RP is a perfectly valid way to play MMOs and players like Atoli contribute far more to their longevity than seething PVPfags like Haseo.
>>
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>>733161392
Looks more like Sora running pose
>>
>>733166026
I'd really like if they juxtaposed the sewer of modern social media to old style communities.
>>
>>733166026
The team is a mix of the old staff of the series with new ones, so It will be really balanced. I don't think they will remove anything, they probably will add stuff and improve what was already there.
>>
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>>733163625
based
>>
>>733142757

I remember this .hack/slash Anime on late night Cartoon Network, probably as part of Midnight Run Toonami or Adult Swim and this was in the 2000s, way before Sword Art Online?
>>
>>733166486
Yes it was the first isekai mmo anime, SAO pretty much copied a lot of shit from like trapped in a game and die on death in game type shit
>>
>>733163625
>>733166090
>>
>>733165443
>he isn't familiar with lecun's theories on energy-based models, taelin's work on proof-based languages and recent research results of real-time continual learning implementations
NGMI
>>
>>733166318
I do agree that the team of old staff and new staff, specifically those who are fans of the series, is a good pick.
My concern stems from the line in the interview:
>Matsuyama: You can think of it as a world about 10 years in the future—not too distant from the present we live in.
Which makes me truly believe there's no way they'll keep boards, that have issues being sustained even today, and just replace them with the totallynottwitter feeds. This is only really a personal issue rather than a gamebreaker. What would make me extremely happy is if they had a website you could open with a board that had an archive of posts from an older in-universe time and a social media feed both.
>>
>>733160375
>>733160484
>novels
>anime
>vidya
>manga
can i just play the games or do i have to check everything out?
>>
>>733167438
Everything is self contained to an extent, but the less you watch/read/play the less you'll know about the world and the less you'll enjoy everything else. It's all heavily interconnected, but never to the detriment of any respective plot on its own.
>>
>>733167248
The sobering reality is that the modern internet blows and is barely worth depicting in a creative work. maybe the IRL segments will make up some of it.
>>
>>733163625
Both should've read the room.
>>
>>733167248
>You can think of it as a world about 10 years in the future
Well, that's just tradition at this point. The original series released in 2002 but was set in 2010, and G.U. released in 2006 but was set in 2017. Beyond the World released in 2012 and was set in 2025. ZERO will probably be set around 203X. What I always find kinda fascinating, especially when I replayed those games, is how a lot of the fictional news in the game ended up becoming a reality in our real world, especially when it comes to laws that came to pass or technology. So I'm kinda looking forward to ZERO's bulletin board and news section. Although I don't know if Kazunori Itō returns as the main writer this time around. Oddly enough, the credits don't mention who the writer is >>733151869



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