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File: abiotic factor1.jpg (454 KB, 2276x1280)
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>EVERY SINGLE ENEMY FACTION is fully in the right, despite wanting to kill you and all the other factions
Abiotic Factor thread I guess

>religious psycho army come to purge literally everything
Absolutely 100% correct about it all
>curse-slinging magic schizo special ops
Completely right with regard to everything
>literally just berserking, rapid-evolving alien species being involuntarily spewed into the office complex
Even these guys are both sentient and under the understanding you should die, for the correct reasons
>"malfunctioning" containment robots killing everything in sight
Still right
>witch-burning cult in the 18th century accidentally created by a stray Order soldier, which probably just becomes the Order itself later in history
You guessed it

It's not even subtle either. What the fuck happened to my comfy day at the office?
>>
>>733526302
I remember having a lot of fun with this game, with my friends. The game is still really good and is still getting updates so I'm not sure why this thread is already dying.
Quantum Pick is best
>>
>>733527552
Hypercross Magbow does it for me. Higher damage than a sniper rifle, 2 shot capacity, less resisted damage type, can kill even Mystagogues if hit in the head from behind in stealth. It's like using the running bonk with the Carbon Pick on anything you can see in the distance.
>>
when I specced into Throwing weapons early on, I didn't imagine I could stunlock those big beefy bastards by endgame
>>
>>733530690
I hate how the 2nd tier of mass-throwable weapons (Throwing Crystal) is locked behind HONEY FARMING. No one does that. And then in endgame you have one that costs fucking frozen essences, so everyone is just throwing a pickaxe and their hardlight sabers instead.
>>
How would you rank each sector?
>>
>>733531205
Probably an unusual ranking, but:

Hydroplant
>best and most divergent exploration
Reactors
>good exploration, best combat, Gale is the game's peak
Office
>very good exploration with many approaches and problems to solve
Labs
>lore, good exploration
Manufacturing
>gets samey
Security
>repetitive
Residences (but Fragments is cool)
>dude where's my combat? why is every enemy a clone of an old enemy?
>>
>>733530984
I agree on this
I just used pen shanks until Tier 3, when it turned out all the spines from fishing turned into acid knives
>>
>>733530984
What's so bad about farming honey? It's basically passive.
>>
>>733533698
It's easy, but you have to get a bit lucky at certain beehive drop locations to get started, make a suit to harvest, get your barrel and antejuice filled from a remote location, and then it takes a while to generate the resource passively. It has almost no uses outside this throwing weapon.
>>
>>733533550
I tend to save all my pens and quills for acid crossbow bolts, which I start using like crazy when the Lodestone Crossbow unlocks.
>>
>>733534282
There's no luck involved.
>>
>>733535041
There is if your first location is trying to get the beehive drops from Anteverse 2-A before they fall off the side. You need 2 beehives worth of beeswax.



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