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What's up with new videogame music? Are devs allergic to nice melodies nowadays?

Good music
>Just cause 3
>Dark souls 3
>Minecraft
>Skyrim

Bad music
>Just cause 4
>Elden ring
>Sekiro
>Cyberpunk (wtf is the cyberpsycho ost?)


Most of the game music nowadays is some dark noise that doesn't sound good at all!t
>>
>>733631824
https://youtu.be/7s7zMsp4-O8?t=328
what exactly do you not like about this? this is cool af.
though i agree with your main point. a lot of composers will phone in boring ambient scores.
>>
>>733631824
Because every game is open world now. Old style games there was a clear point where you would change to the next BGM, so catchy tunes with strong melodies don't wear out their welcome, you only hear them for a few minutes before moving on. In an open world game it's less clear where/when you would want to change tunes. Someone might be in the same "BGM zone" for a long time and a strong, catchy melody might start to get grating after a while.
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>>733631942
>Brr brbrr krr krntrrr tr tr trrr tr tsbtrr ts trr ts trr br br prr pr prprrrprr brr br rr trtr ts trr ts trr ts trr
Oh nothing wrong mate, my bad. Whua a luvely cumpusition mu8
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>>733631824
>Are devs allergic to nice melodies nowadays?
Video games are corporate money squeezing nowadays.

To corporate, music is:
>expensive
>time consuming
>a waste of time
>bleeps and bloops that no-one really cares about
>isnt something that can be monetized in the game
>makes a game less streamable because of copyright strikes

Remember these same big companies are wetting themselves at the moment over being able to use AI to infinitely generate endless AI hits of all their favourite dead musicians, plus the living ones who are "lazy" cuz they dont make a new album every week.
>>
music is still good you doofus
market's just flooded with gigatons of stuff, so naturally there's a whole lot more trash than back then as well
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>>733632161
Free roaming is my favorite thing in games. I love going places and I hate games like Max Payne 3 where you can't open the door you came through because you've reached a checkpoint
>>
>>733632161
>Just cause 3
>Skyrim
>WITCHER 3
>fallout
Yeah, open world games can't have good music you're right
>>
>>733632316
Sing/hum me a single piece of Elder Scrolls (post-Morrowind) music besides the main theme(s). That's right, you can't. It's good music, but it's not at all catchy or melodic, it's very ethereal and ambient.
>>
>>733632467
I remember tons of skyrim and oblivion musics. Also what the fuck does that have to do with good melodies?
>>
>>733631824
I love DarkSouls and ER but most music is forgettable as FUCK with DaS1 having the most memorable, but barely ... only tracks I give a damn about
>Firelink
>Sif
>Moonlight Butterfly
>Gwyn
And maaaaaybe
>Seath

Don't remember shit from 2 except Majula and the final battle in 3... but that shit's a rehash from1, not a bad OST but really forgettable like most current western slop.
>>
>>733632882
What did you love about ER's music compared to DS3's? It sucked!
>>
>>733631824
Nobody cares about music or in-game sound in general. There are maybe a handful of games where music can be a selling point, so why bother?
>>
>>733633369
So it's all about money! Always has been!
>>
i get what people see in sakuraba motoi's souls stuff
he can be a good composer but that's some bottle of the barrel orchestraslop and chantslop cat walking on keyboard compositions
>>
>>733632710
Singability is a classic metric by which melodies are judged. You obviously don't know much about music, which is fine, but why make a thread about something you know nothing about?



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