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Sources within Bluepoint stated that the God of War Live Service game they were working on was pitched by Bluepoint to Playstation DURING their work on God of War Ragnarok as their next game. Everyone enjoyed the God of War universe, and with Playstation wanting to do live service games, Bluepoint pitched this game and it was approved. However, they missed several deadlines and it became apparent how large of an undertaking this project was for Bluepoint.

One of them said project sounded good, but we really should not have been doing a live service game. It was out of the norm for us, and our bandwidth.

Ultimately, the project was shuttered by PlayStation after being given multiple opportunities, and Bluepoint was tasked with pitching new projects in 2025. Both said there was additional pressure turned up on deadlines on the heels of Concord being canceled (they said the scrutiny on live service games was intense). Both said they thought having the live service game canceled was the right move so they could take on other projects more suitable for them.

Both said the studio WAS NOT currently working on any green lit project at the time of closing, and they HAD NOT secured any greenlit project

One said the atmosphere had soured in their view after god of war project was canceled. It then got worse after the projects they were pitching kept being turned down. They said several had left the studio prior to closing, and they thought headcount was in the 50s at time of closing, maybe 60s

Bluepoint themselves didn't want to make remakes, but nothing they could putch to Sony was convincing after they tried to do a God of War live service and failed
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>>733634437
>Everyone enjoyed the God of War universe
we did!?
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>>733634526
If you didn't you are not a better man
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>>733634437
So, what you're saying is that Sony was justified in closing this piece of shit studio down? Hope they fire Herman Hulst, close down and gut most of their western studios to support-only, return to glorious Japan, and license out IPs they can't make themselves.
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>>733634437
>Spent most of their repertoire on remakes of single-player games
>Sudden hard pivot to live service game
Were they stupid? I know it was right during Jim Ryan's live service clownhouse time, but come the fuck on. They could've at least gone for a more manageable project.
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>>733634570
Be a better man
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>>733634437
>Bluepoint themselves didn't want to make remakes
It was obvious, they turned Demon's souls into flexing their AAAslop muscles. They wanted more money and resources, but they're fucking nightdive on steroids
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>>733634437
These are kike journalists defending californian behaviors.
Japs would never do that kind of a thing.
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>>733636591
Bing bong buzzward buzzard
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>>733634437
You say that like they really had a choice with Sony's 12 live service games delusion.
In reality all they could do was pick which flavor of live service poison they wanted.
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>>733636543
If that creative botch job was their idea of their own volition, imagine how generic their original game would be like.
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>>733636678
You are fucking nuts if you dont think kike journos arent paid off by kikes because kikes #1 priority is to make you think AAA development is hard so its easier to push mobile p2w gachashit down your throat while selling it as a $60 entryprice product
Fucking retard kike cumguzzler
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>>733634437
>Bluepoint themselves didn't want to make remakes, but nothing they could putch to Sony was convincing after they tried to do a God of War live service and failed
The reason Bluepoint allowed themselves to be bought by Sony was on the understanding that Sony would ultimately fund them to evolve into original IP. The way Playstation studios works is that you have to pitch games to Sony rather than Sony allocating games (although Sony might allocate to a second party like Sumo Digital who made Little Big Planet 3). Sony should have just allocated something like Bloodborne remastered but Jim Ryan had pushed live service onto everybody.
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>>733634437
>CEO thinks players (shareholders) want live service slop
>Studio leads think CEO wants live service slop
>low level game devs think studio lead wants live service slop
>Spend 7 years making a game for nobody and go bankrupt
Everybody trying to make their boss happy, nobody actually thinking about who it is for.
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>>733634437
Of course it's their own greed, it was a shitty studio after all
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>>733634437
>Bluepoint themselves didn't want to make remakes, but nothing they could pitch to Sony was convincing
>remake studio thinks they are too talented to remake games
>cant into creativity and die
This is why remake studios shouldn't exist, they have permanent brain damage and can never grow into real studios.
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>this thread
Am I experiencing the famous Sony Defense Force at work?
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This story reminds me about how retro studio wasted 4 years on harmony, but somehow they didn't get closed
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>>733634437
Until there's a credible source, this could just be conjecture and false flags
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>>733634437
RIP in Power, Bluepoint, you will be missed (lmao)
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>>733637461
It's well known they worked on God of War live service, it's not new info. Sony only care about Naughty Dog, Insomniac, Santa Monica. It was mismanagement to allow what should be an in house remaster studio to work on a risky project. But Sony have fucked over everyone outside of the big 3. Britain still has Firesprite and Media Molecule and neither have released a game. Japan is allowed one studio to make Astrobot only.
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>>733634437
No shit? What, the faggots who diablofied Demon's Souls weren't into My Wife's Son of War and had Jim Rian personally hold a gun to their heads to do it? Please.
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>>733634437
>Both said the studio WAS NOT currently working on any green lit project at the time of closing, and they HAD NOT secured any greenlit project
So the same as nuplatinum who just sat around and had no drive to do anything else after releasing that cellshaded rhythm game.
How do these devs not have a thousand ideas for games to do floating around in their head?
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>>733637589
When Sony kills their western branch, how will they recover their Japanese Studio side?
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>>733637245
>>CEO thinks players (shareholders) want live service slop
They are correct in that assessment. PlayStation can see how much of their "revenue" comes completely from third party gambleboxes and mtx. Wanting to become selfsustainable instead of relying on those 3rd parties to never leave you or just get more traction elsewhere, something they also cover by forcing contracts on you that has the devs pay sony for more profit earned on other platforms, no joke.
They just went the most retarded way of doing it by burning over a billion dollars on trying to create modern AAA budget games that are also live services.
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>>733636591
>These are kike journalists defending californian behaviors.
This is the opposite, you fucking retard. It's incriminating.
The narrative until now was that Bluepoint were forced to work on some live service shit nobody wanted against their will, not that they did it to themselves.
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Demon's Souls Remake also flopped hard
According to the Insomniac leak it didnn't surpass 1.8M copies, so there's not much reason to remake Bloodborne
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Sorry, we can't do another live service game at the moment. We're still waiting for Marathon and Horizon Hunters Gathering to come out and flop.
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>>733634437
sauce?
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>>733636486
Supposedly they wanted to stop being a porting studio and wanted to make their own original game which is why they pivoted to the live service deal.
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>>733638901
Those things weren't made for profit, more to support the good image for the company, and close some release window. This time, Sony fucked up so hard that they made it a launch title
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>>733634526
Everyone who strives to become a Better Man, you söyless Chud who cares what a woman did before you married her. And adopted her son.
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>>733638196
The same thinking led to 5 billion wow clones, people don't need 500 versions of the same forever game they are already playing. Stick to what you already know how to do and what you already know works.
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>>733636543
Chris Benoit route let's go!
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>>733638172
Licensing. It's all they'd have left.
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>>733639571
Fuck, would they have the third party studios make the games like Astro Bot and Grand Turismo, games made specifically for PlayStation hardware, or would they just release them on PlayStation, Switch 2, and Steam?
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>>733634437
>and suddenly, all of a sudden, innocent Sony were forced to accept all of their studios suddenly wanted to make live service slop
>they were powerless to stop what was happening
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>>733634570
>>733636517
Betterman?
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>>733640908
Eat your activated almonds.
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>>733640407
Who knows? There's some very strange modes of thought at play in SIE.
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>>733637082
Should've pitched for a smaller game first to build yourself up. Remaking old games with their own existing framework is a different ballpark than making a new game from scratch, not to mention adding a fucking live service format out of it.
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>>733634437
>projects they were pitching kept being turned down

Im sure this is what happened.
Every project pitched that wasnt live service was shot down, but the live service ones were a failure, so they were in a lose-lose situation.



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