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>Eat at a local council club tonight. Get the scrib jelly. Have a mazte at 4 o’clock in a mostly empty cornerclub. Go to your local temple. Listen to the crazy sixth house cultist stalking the streets. Order the scuttle rare. Eat a kwama egg. Have a glass of Dagoth brandy. Have two. Be open to a world where slavery is legal. Almsivi in every hour. Get attacked in your sleep by an assasin. Get attacked in your sleep by an ash creature. Check in on Caius. Check in on yourself. Enjoy the silt strider ride.
>>
Miss. Miss twice!
>>
>>
Crassius Curio did not kill himself
>>
>we are now half a decade away from having black marsh in project cyrodiil instead of a whole decade
>>
>>733654568
>nooo I need combat to be 1 click = -1 hp every single time because anything else is too complex for my console pleb brain
>>
>>733654568
>fighting with low fatigue
>never charging up the attacks
>using weapons with highest damage instead of highest skill
name a more iconic combo
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>>733655452
ah shit forgot pic
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Morrowind is the best fantasy tourism simulator now that I think about it. You can just visit the main attractions and enjoy the vibes if that's all you want, or you can go further and get deep into the rich history and culture.
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>>733656198
What does that have to do with The Elder Scrolls III: Morrowind
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>>733616456
I didn't get to thank you before the thread died but I love it. Your style reminds me a lot of Kirkbride.
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>>733656037
Yeah
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>>733655962
>>733655452
One step closer to Sotha Sil
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>>733657914
was he right about necromancy
>>
Will they put some of the cool stuff from Oblivion in PT like Pelinal and Alessia?
I like their take on the dragon cult
>>
>>733656989
Those are apparently supposed to be for northwestern Black Marsh rather than the Arnesian Jungle, so mostly not really unless they get a bit lazy
>>
>>733658601
Can't wait until Subo-Lathla gets added and we can see the God of Worms cultists he hates tell their side of the story
>>
>>733659790
There are ruins of the first Empire, Alessia Shrine, and a mention of Pelinal.
>>
>>733659790
They already have pulled all the Pelinal and Ayleid stuff from Oblivion almost unchanhed (probably because Kirkbride wrote that stuff with old Cyrodiil in mind while basically ignoring what Oblivion is actually like so it fits like a glove). The only major difference i can think of beyond the stuff they added being the fact that the Ayleids are still around instead of entirely extinct.
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>>733654008
is this an American Psycho or a Douglas Coupland reference
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>>733660295
It's based off a quote erroneously attributed to chef/critic/author/travel-show-host Anthony Bourdain.
>>
>>733660169
>>733660249
Did they add Kirkbride's retarded lightsaber-hand "insane collective swarmfoam war-fractal from the future" (aka a robot) "lore" or the "lore" that Shor "mantled" Pelinal and not the other way around?
Between his obsession with shitty sci-fi full of nonsensical gibberish, his obsession with poorly understood Eastern religious concepts, and his obsession with making Vivec out to be one of the strongest beings in existence, I really don't understand why people care about Kirkbride's ramblings.
>>
>"Mmmm...pudding."
>>
>>733661080
I don't think so. The only mention of Pelinal at the moment is a painting that you steal during one of the quests. But there are references to sci-fi stuff. An airship where you can find a spacesuit helmet, or a mage who asks you to find a drug from one of the lunar colonies.
>>
>>733661080
Even if they did it's unlikely to be relevant in any meaningful way since PTR stories focus more on things like regional conflicts and political intrigue
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>this is considered good
If it didn't have Todd's name attached we'd all rightfully slaughter it
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>
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>>733661080
I don't think they do, unlike most kirkbridian fags out there the PT/TR guys tend to be more interested in the mundane and generally limit the sci-fi to more magitech type stuff
>>
>>733661493
>spamming left click
Haha, such a classic
>>
>>733661493
>Todd worshipping redditor
>filtered by Morrowind
You need to be rightfully slaughtered
>>
>>733661080
>his obsession with making Vivec out to be one of the strongest beings in existence

>On the "most powerful" being
>Talos.
>The HoonDing.
>Trinimac.
>Vivec.
>Leki.
>Reman.
>Auri-El.
>Wulfharth.
>Morihaus.
>Pelinal.
>That's my list, and pretty much in that order. Though Vivec did kill Tiber Septim once...but I mentioned Talos, not the Emperor.
He literally says that ackchually Vivec killed Tiber Septim when they met and he's ackchually the fourth most powerful being in the setting.
Kirkbride's idea of what Vivec is is so fucking disconnected from what Vivec is in the game that it's ridiculous.
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I love Morrowind!
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>>733661080
>the "lore" that Shor "mantled" Pelinal and not the other way around?
Actual quote:
>I can confirm that he was a robot sent by Kyne. That he comes from the future may or may not been her intention. I'm not going to talk about Pelinal and Shor and if one may have mantled the other. Yeah, you read that right.
He implies it was both, which is fine. Before Pelinal, Shor was a crafty trickster; after Pelinal, Shor was a bloodthirsty warlord.
Shor begat Pelinal, then Pelinal became so popular that Man's view of Shor changed to become more like Pelinal. Shor is a dead god and unconsciously influenced by the perception of mortals, so he "mantles" Pelinal.
>Mojo: Did Tosh Raka mantle Akatosh?
>MK: Yes, but not in the sense that Tamriel has (“has“).
>>
>Make a game that's unplayable without obtaining a certain pair of boots
Why did they do this?
>>
>>733654568
learn to hit next time
>>
>>733662073
My autism refuses to have a permanent debuff in the lower right corner, so I cannot use The Atronach, even if I rarely ever us non-item magic.
>>
>>733662269
Now this is good bait, because there are people who genuinely seem to think this.
>>
>>733662452
Because it's true. If you genuinely enjoy playing with sub 250 speed you're mentally ill.
>>
>>733661080
>I don't understand why people care about one of the most unique lore writers in vidya
hurr durr durr
>>
>>733662616
But most of his "lore" is ass.
Ted Peterson is the one who wrote most of the Third Edition Pocket Guide.
>>
>>733662386
But that would stop you from playing the best race (Altmer).
>>
>>733662505
Hmm... I grade this maybe 7/10. Getting there. You need to go for the jugular a little more.
>>
>>733662828
And the third pocket guy was mid as fuck and Peterson is a bit of a retard who didn't bother researching things properly half the time and regularly did nonsensical shit like writing the Dunmer Great Houses as if they were generic medieval feudal Europeans obsessed with political marriages and an Altmer king named Reman
>>
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>>733661483
>>733661858
This. Nobody living in Cyrodiil 3E 427 is gonna care if someone who lived thousands of years ago was a gay robot from the future. They're too busy with their own lives and struggles
>>
>>733662828
Ted Peterson is the worst TES writer and pretty much everything he does is just trying to insert bits and pieces of his old, discarded view of the setting when his coworkers aren't looking.
>>
>>733662828
You talk as if the PGE3 was some renowned lore document and not just a bland rundown on what things were like in Oblivion's bland setting
>>
>>733663078
>>733663308
>>733663326
>Peterson slander
Suck my draconated dreamsleeve thot-box.
>>
>>733663604
I mean, I love A Dance in Fire and Argonian Account myself but I'm not gonna pretend that the Pocket Guide "oh yeah House Dres willingly gave up on slavery in exchange for a political marriage lol" 3rd Edition is any good
>>
>>733663757
...They did WHAT.
>>
>>733663757
>PGE3 is BAD!
>except for when it mentions mananauts or any of the other loreshit everyone loves from it
>>
>>733664141
well yeah
>>
>>733664141
Mananauts are cool as fuck. Since when has any other fantasy series dealt with space? I can think of Discworld having a book or two that briefly has magical astronauts, but that's it.
>>
>>733664141
I mean, the fact you're not even trying to defend that particular development says it all
>>
>>733664141
The one guy that shills TR is the only who even knows about them.
If you get him going he will bring up the cumvaults.
Then post an infographic about his boogeyman when you tell him that it is retarded.
>>
Can he bring up cumvaults now? What's that all about?
>>
>>733664425
i don't think this self-report was necessary, rolstonfag
>>
>>733664529
If you want to tell everyone about the cumvaults nothing is stopping you.
By everyone I mean both of us.
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>>733664425
Hi, Rolstonfag, I hope you are doing well.
>>
>>733664605
It is meaningless without the infographic.

An aside.
When do l get my own? I am tired of sharing a recycled one.
>>
>>733664673
You already said hello.
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>>733663830
As the UESP puts it;
>In 3E 433, rumors circulating in the province of Cyrodiil suggested that House Dres had finally accepted Imperial rule and renounced the slave trade. The House sought new allies in King Hlaalu Helseth and Great House Hlaalu, who were now the dominant power in the land, through Helseth's marriage to Lady Dres Vendama of Bodrum.[52][UOL 5] Further rumors suggested the alliance between House Dres and House Hlaalu went on to pick apart "the carcass of ruined Indoril" together.[55]
Lmao at "Dres Vendama of Bodrum" (Boldrum isn't even close to House Dres territory)

The sources they list being the PGE3, Oblivion's radiant conversations one of Peterson's roleplay sessions.

The PGE3 says the following:
>The reaction to this was bloody, as could be predicted, though the alliances formed were far from expected.
>The Great Houses themselves, long stagnant, are adjusting to the new powers in the land. Some, like Dres and Hlaalu, appear to be on the rise, embracing the new traditions while welcoming the return of the old. Others, like Indoril and Redoran, seem to be waning, unable to change with the times.

Oblivion's radiant dialogue further elaborates upon it by establishing that the "unexpected alliance" was one between Hlaalu and Dres, with the latter being implied to have also consented to abolition.
>They say that slavery has been abolished in Morrowind. House Dres and Hlaalu have renounced the slave trade, and freed the beastfolk from servitude.
>They say that King Helseth has made an alliance with House Dres. Together they pick apart the carcass of ruined Indoril.

It's all fucking nonsense and if Peterson was directly responsible for it then he's lucky he wrote the Decumus Scotti books otherwise I'd be in full agreement with >>733663308
>>
>>733664827
My post was less than a minute after the other guy. Try again, and it's hilarious how your samefagging ass accuses others of what you're doing, Rolstonfag.
>>
>>733664378
What's there to defend? All the Pocket Guide says is that Helseth outlawed it and Dres and Hlaalu embraced his rule keep power.
And it's not like House Dres have any fucking lore at all besides being saltrice farmers who use slaves on their plantations.
>>
>>733664914
They really try to sand off the edgy parts of the lore with the newer games huh.
>>
Next person that responds to rolstonfag is a stinky n'wah!
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>>733664923
> If I accuse him of samefagging first they will never suspect me.

So I entered a three hour old thread and the "two" of you just happened to be reading my post and responded within 68 seconds of each other?
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>>733665103
Then stop responding. It is only you here.
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>>733664957
They're THE slavery House. The PGE3 itself recognizes they actively raided Black Marsh to catch slaves. They're saltrice farmers whose entire culture and economy revolves around raiding Black Marsh to catch a massive number of slaves so they can grow crops and sell the excess to the other Houses. They also had a full-scale war with the lizards just 3 decades before Oblivion's events.
The Dres "embracing" new ways as Peterson wrote it is as realistic as the Telvanni giving up on magic. Hell, the Telvanni willingly giving up on slavery makes more sense than the Dres doing it.
>>
>>733664914
>peterson himself puts bodrum in northwestern morrowind on his RP maps which means he didn't even bother researching where each great house's territory is supposed to be at
lol
>>
>>733665348
>places known for and reliant on slavery have never given up their slavery under threat of force from their rulers
>>
>>733665348
Not only willingly giving up slavery, but being described as on the ascent. Not like their whole economy depends on slavery. Helseth is also a puppet king, the real power rests with the Houses themselves, hows he gonna enforce the ban when he has no army? And how does the ban interact the armistice, the king is an imperial position after all not a native dunmer institution? Just not thought out at all.
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>>733665752
Usually not willingly. Even Muslim slavers in the 19th century needed to be forced to stop doing what they did with actual military force. The most famous example of that happening had a whole massive civil war happen over it.

Anyhow, that's irrelevant, because Peterson did NOT have the Dres get threatened into giving up on slavery, he had them willingly do it in exchange for a dynastic marriage with a king no Dunmer likes or respects, then had them fight on the side of the abolitionists in the ensuing Civil war he made up in one of his roleplay scenarios. It's nonsense, unless you go out of your way to pull a retcon and say
>erm akshually house dres didn't ever like slavery THAT much, okay?
And that doesn't account for the fact they all should logically despise Argonians due to the literal fucking war they fought against them 30 years ago (basically nothing by Mer standards).
>>
Glad we dispelled the " mananauts are popular" nonsense.
>>
>>733666724
Glad we dispelled the "you're not an autistic lolcow" nonsense
>>
>>733666758
They should call me Soth Sil. I can wind you up like clockwork.
>>
>>733666724
qrd?
>>
>>733666758
Giving up on claiming mananauts are a popular piece of lore.
Smart move.
>>
>>733666986
Anon claimed they were popular.
I said "Nuh uh"
Anon then melted down because they knew they couldn't find a shred of evidence to support their claim.
>>
>>733654008
Regarding the whole Dres debate. Rumors are only rumors and are never treated as facts in TES games.
>>
>>733665761
He probably just assumed that Helseth was supposed to be the head and leader of House Hlaalu, because that's how feudalism usually works. The whole thing was probably done under the assumption that Dunmer politics are the same thing as medieval european politics, which is probably also why he also wrote the civil war thing for his roleplaying game despite the fact the Morag Tong's whole purpose is allowing the Great Houses to fight each other without ever descending into actual war.
>>
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the canon in TES is what i liked about morrowind and everything else is cringe slop, especially penislenial o algo
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>>733667521
Yeah pelinal is gay shit
>muh elves
>>
>>733667521
Pelinal is one of the later TES things that morrowfags all tend to like and the guy itt who said it's shit is evidently an oblivionfag who worships the oblivion lore book
>>
>>733667521
NOOO HOMOBOT IS PEAK LORE
>>
>>733667639
I'm a morrowind enjoyer and I think his character is dogshit. A magical time travelling genocidal cyborg in a high fantasy setting? May as well have some ketchup with your ice cream
>>
>>733665117
You're a well known schizo, it isn't exactly a secret.
>>
>>733667892
this poster is actually poopdick schizo
>>
Is this nigger replying to himself or is everyone actually stupid enough to reply to him to let him derail the thread even more?
>>
>>733667892
I am not your boogeyman.
I deserve my own infographic.
>>
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>>733663757
>>733663830
>>733664914
>>733666443
>>733667392
In all fairness to Ted, the abolition of slavery was Bethesda's concept (i.e. Rolston and maybe Kuhlmann); it being the result of a political marriage seems to have been Ted's. It is still retarded and I'm going to assume whatever his bosses had in mind was different from what he came up with but they couldn't be fucked to edit it, just like how he fucks up Summerset, Hammerfell, Skyrim, and Elsweyr in PGE3. (He claims that "Helseth marrying" was also from Bethesda but doesn't specify it was connected to the abolition.)
>>
>>733667987
It's the latter sadly. People in these threads can't help but reply to obvious bait.
>>
>>733667521
unc moment
>>
>>733668054
You already have an infographic, Rolstonfag. Don't get greedy and ask for one for each of your personalities.
>>
>>733667358
I highly doubt Mr. Peterson had that in mind when he wrote that, especially when he madd sure to also put it in the out of game articles made to be a lore guide.
>>
>>733667987
The guy that sees boogeymen everywhere will reply to himself to make it appear he has broad support.
>>
Why do we care about things Bethesda has long since forgotten about and will just ignore and change?
>>
>>733655302
>>733656198
That's Anthony Bourdain
>>
>>733668187
Because the topic of this specific conversation is the quality of one writer's writing you retard not what the plot of TES VI is gonna be
>>
>>733668263
But it doesn’t matter and is wholly irrelevant.
>>
>>733668080
Disappointing.
>>
>>733668137
You are getting lazy in your old age.
You created the Romainian and Rolstonfag with complete backstorys.

I know you have been doing this for a minute unc but you should still put in the effort. You can't just coast on decades of effort.
>>
>>733668062
Yeah, i was about to say it that the abolition of slavery was probably something todd & co. requested and Peterson just followed through
Doesn't excuse all the little details tho
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>>733668148
The pocket guide is vague as hell. It can literally mean anything as it stands.
>>
>>733668318
You're in a thread dedicated to a game from 25 years ago and its mods that go out of their way to ignore most of what Bethesda does
>>
Damn, people weren't lying that the TR dudes have a noticeable Mages Guild bias lol (just finishing the Narsis questline rn)
Now I'll just fucking wait until the lich guy dies in his hole i guess
>>
>>733668659
There is only Morrowind in their mind.
Sad that was their first TES game and the one they bonded with. Must be maddening to see it surpassed with each new iteration.
>>
>>733668925
>surpassed
bait used to be believable
>>
>>733668849
Are their quests that good? Maybe I'll finally play a mage again (even though I don't like Telvanni quests, guess I'll skip 'em.)
>>
>>733667851
>A magical time travelling genocidal cyborg
When was Pelinal ever described as that? Show me the exact line.
>>
>>733654008
Is TR worth playing if I only like House Telvanni? How will I justify doing Hlaalu quests as a Telvanni in Narsis?
>>
>>733655452
how the fuck will they have giant moving three cities?
>>
>>733668963
How has it not been surpassed?
Critical acclaim.
Sales.
Online discussions.
There is no metric Morrowind has not been surpassed by latter games.

I know it hurts your feelings but it is the truth.
>>
>>733669248
Those are in Valenwood not Black Marsh
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>>733669007
It is probably from reddit. It isn't from the games.
>>
>>733657914
>>733658601
>>733659957
speaking of that, why the fuck does meridia's quest send you to kill him when he's explicitly NOT a necromancer? is it a placeholder for a different sload that will be added later or is meridia just racist?
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I love this lil nigga
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>>733669436
Meridia hates fat bald incel chuds
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>>733669318
oh damn my bad
>>
Damn. I'm gonna have reinstall morrowind again guys
>>
>>733669450
Ideal Master OUTSIDE of the Soul Cairn. Nah fuck that. Insanely lore breaking
>>
>>733669270
More popular does not mean better.
>>
>>733669450
I hate it when devs put in concepts from games they haven’t played.
>>
>>733669436
I guess it's because, even if he's not a necromancer, the drug the Ja-Natta Syndicate makes and gets wealthy from is made out of a fungus grown on dead bodies, so still desecrating the dead and making abominations out of them.
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>>733669605
Of course they would be outside the Soul Cairn, how would they get new servants? The only lore-breaking thing about that image is the fact it's based on Skyrim's lore rape version instead of the original design where they were just a floating Sims crystal.
>>
>>733669681
please do not reply to the thread schizo unless you want half of the thread to be an exceedingly autistic back and forth
>>
>>733669863
This is exactly what I’m talking about, people who have not played the original source material and then just insert shit on a whim. Please read the Book of Life and Service and the Ideal Master dialogue.
>>
>>733669681
So explain why it has been surpassed in the other ways?
Morrowind is clearly being left behind , by both the fans and devs, by the latter titles.

There is nothing you can point to where Morrowind is relevant. If not for you shilling TR here it would be forgotten here as well.

Its time has come and gone.
>>
>>733669681
nigga you're replying to a russian scaly that has dedicated his life to ruining morrowind threads on 4chan
>>
>>733669896
That is an internal battle you will have to solve.
If talking it out helps you them by all means.
>>
Trannywind
>>
>>733670148
He's not an ideal master though
>>
>>733670194
Then why are you here instead of the Starfield or Oblivion demaster threads? Oh wait those don't exist.
>>
>>733670348
Contradicts the former statement on his form
>>
>>733668849
You say that but the best guild questline they did was the Bal Foyen Fighter's Guild.
>>
>>733670267
I knew the guy with all the boogeymen was supposedly Slavic. His poor understanding of English is apparent.
When did he say he was Russian. What part of Russia is he from?
>>
Why do only trannies like Telvanni?
>>
>>733670148
I have played Battlespire. The things you're citing don't prove what you think they prove. The only lore saying the Ideal Masters can't exist outside of the Soul Cairn is in some Battlespire strategy guide written by some literal who, and in Shitrim which turned the Ideal Masters into something completely different.
>>
>>733670389
So this thread is your proof Morrowind is still relevant?
I refuse to believe that.
>>
>>733670572
You would think having an incel like Fyr assosciated with the Telvani would put them off.
>>
Why do you idiots keep replying to the Rolstonfag schizo? Just let him make his pathetic drive-by remark and leave it at that. He's a pathetic autist and this is his only joy in life, you don't need encourage him.
>>
>>733670647
If we're so irrelevant then surely your time is better spent in /tesg/ right? Go where your like minded Skyrim enjoyers are, you're just making yourself unhappy by being in this irrelevant and dying thread that will soon be archived.
>>
>>733670601
>it doesn’t count!
Ok, bro. You’re no better than a Bethesda employee. Exact same thought process when it comes to retcons and depictions, even when material states the comtrary.
Feel free to post a pic of your end game Battlespire save, as well.
>>
>>733670825
Shake the dragon and what not. That's always a laugh, that.
>>
>>733670825
because most people aren't TES thread regulars and are not familiar with him
>>
>>733670846
Why would anyone enter that hive of degenerates?

I am fine here.
>>
>>733670885
Sorry but I actually played the game, mistakenly citing in-game stuff for something that's supplementary out-of-game knowledge is more telling about (You) and whether you played the game or not. Sorry I play games, I don't read wikis like a secondary who accrues "epic lore" and then gets his wires crossed. Unlike you, I know what's in the game and what isn't.
>>
>>733670951
Him also not being me probably threw them off.
You really do miss him don't you?
>>
>be me
>love elder scrolls games, morrowind is first and favorite
>can't live without boots of blinding speed
>blitz through quests skimming for buzzwords of where to go and what to do
>dopamine hit on quest completion
>bigger dopamine hit from finishing quest lines
>read some lore
>realize I don't know anything beyond the absolute most surface level in your face information and even that is spotty
>feelsgood.bsa
>>
>>733671750
based zoomnigger
>>
>>733671750
You didn't play the game. You think you have, but you have been cheated. You will never in a b-trillion years experience the game.
>>
>>733655452
Due to a self-imposed rule of theirs, they'll have no full-blown new projects until both the High Rock and Hammerfell guys have released something.
>>
>>733671089
You're backtracking again, and refusing to post proof your supposed completion despite the pilpul. Not a good look for you. With all the kvetching you're doing it's almost like (you) are the one who wrote the quest involving it.
Sad to see.
>>
>>733670772
Fyr's not an incel. He practically has a harem of his own DN- Nevermind.
>>
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>>733654568
I thought it was funny, anon.
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>>733669436
Miscommunication between the developers, and internal project politics. The original idea was that the Sload was a necromancer and made drugs using necromancy. This was changed in the dev cycle because it was felt it'd be too unbelievable for a crime faction that mainly hires Dunmer to use necromancy, but the developer who was "in charge of" the Meridia quest either didn't get the memo or didn't really care; the Sload's name had been hotly contested among devs, "K'Vatra" won by a narrow majority, and the dev wanted to get that name enshrined in Meridia's voice acting to make it hard to change later on.
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>>733672417
But he still sort of makes drugs using necromancy.
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>>733669863
>how would they get new servants
From the Soul Cairn. They're not interested in mortals at all and only seek to prolong their perpetuity in silence. The dead do their bidding automatically.
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>>733672062
The baiters in this thread certainly haven't been missing, I'll tell you what
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>>733671941
>post proof your supposed completion
Sure thing, faggot. Unfortunately for you, I still have the game installed. This is my latest save file. You may cope and seethe below, or better yet, kill yourself.
>>
>>733672417
His drugs are indeed still made out of dead bodies so it still checks out i guess
>>
>>733672461
>>733672524
That was the cope hotfixed in after the release was published and people noted the inconsistency. Even now he doesn't make it using necromancy; he just makes drugs from corpses, which shouldn't actually bother Meridia at all (she's anti-necromancy because she is obsessed with the "energy of living things").
>>
>>733654568
>spell with over 80% chance of success
>fail three times in a row
>>
>>733672641
The one thing I truly believe to be rigged in Morrowind is spell chance, 98% chance might as well be 50%
>>
what's a good player home not related to Telvanni? I've always lived in modded Tel Uvirith and that wouldn't really work for muh honorable Nord.
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>>733672507
And why is this unfortunate for me? Better that you provide proof of actual completion than nothing at all. And here is mine, nigger.
Anyway you are wrong. Ideal Masters have never appeared outside the Soul Cairn and never will. It's the entire purpose of their existence as necromantic beings who were once flesh long ago.
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is there a mod that switches Morrowind's music specifically when entering dungeon/building/cave to something else?
one of the things I dearly from Daggerfall were the great soundtracks for dungeons
>>
>>733672641
>>733672803
That's because Bethesda messed up the calculation with stamina. 100% stamina is erroneously calculated as 50% when doing the calculations for spell casting.
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>>733672806
Get one of the smaller homes.
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>me when i've only read the ingame books and some niggas start a death feud over "ideal masters" and i have no idea what they're talking about
>>
>>733672954
kek
>>
>>733672954
Ideal masters are some Battlespire/Skyrim thing and the whole fight is over a TR NPC who I'm pretty sure is not even actually meant to be one of them
>>
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>>733672895
and why did no one on my 871 mod modpack for openmw fixed it? Ondusi open my fucking door.
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>>733673110
So both of them are wrong.
>>
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>>733672905
I was using the Daggle Fel shack on my last save for dumping random shit and loot to sell, but this time I'd like something with floors. Any recommendations? I'd prefer something with plenty of shelves to display my shit.
>>
>>733673118
what the goat doin
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>>733672845
Now post a photo of a physical copy of the Battlespire strategy guide you were citing earlier. Otherwise you're a wiki reader poopie eater.
>>
>>733672893
There's MUSE, or S3maphore for us OpenMW folk
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>>733654568
Kek
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>>733656198
That's Bourdain you retard.
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I'm good senpai
>>
Explain to me how a race of super mages with mecha murder machines and troops armed with machine gun crossbows lost to a spear trowing tribals.
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>>733673237
You might as well ask me to produce a physical copy of Battlespire, and I have neither, only the txt file with pic related. But this is all in-game Battlespire material regardless, in which the Ideal Masters say they explicitly are the necromantic makers of the Soul Cairn and the undead there serve them, in which they have absolutely no interest in the fleshly.
>>
>>733673890
Who exactly do you mean?
>>
>>733673890
The spear throwing tribals were excellent mages on their own right who could shoot big bad fireballs and summon big demons to fight the robots and apparently stole and used the robots themselves at least occasionally
>>
>>733656198

Because n'wahs think having your own harem of clones on your island and doing sick stuff in your underground tunnels is somehow wrong.
>>
>>733673818
>dating advice
>>
>>733654008
If you don't know who Bourdain is....then we can probably guess your income, education and family background....we can guess which class you present yourself as
>>
>>733668259
Nah that's the famed Breton traveler, Antoine Bourdain
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>>733674052
It's easy, son
look 'er in the eyes and give the pusy a firm grip
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How can I enjoy TR when I exclusivley play Telvanni and Telvanni content is the shittiest and oldest in TR!!!!!!!!
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>>733674785
Just accept that Telvanni are trash and the most boring house by far.
>>
>>733674785
Play a Mages Guild character in Narsis/Othmura until you get to the one unnecessarily lengthy quest where you need to retrieve a legendary ring then get expelled for refusing to hand over the ring then do the Telvanni Vvardenfell stuff and maybe the ancient TR stuff as well just for the experience
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>>733674859
How are magic assholes that live in mushroom towers and wear sick robes boring and trash. They're awesome.
>>733674921
This is a solid RP suggestion, thanks
>>
>>733674785
It's a shame, that one proposal for a Port Telvannis remake sounds cool as fuck but it's still like 7 years away
>>
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>>733674785
You accept mages guild and Altmer magical supremacy
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>>733674987
They're not involved enough with the politics and goings on of Morrowind itself. Superficial stuff like living in mushrooms is not enough to make up for it.
>>
>>733675050
Wdym? They have a whole a brewing powder keg enmity with the Empire in general and the Mages' Guild in particular and with the Temple/House Indoril.
>>
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>>733675030
I may not accept the Mages Guild, but I readily accept Altmer magical supremacy. Altmer in House Telvanni is kino
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>>733655962
Cool foliage very Jurassic looking
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>>733675024
What did the ideas look like? I know the TR team will eventually go back over the old content and refurbish it, but who knows, nothing lasts forever. The speed and the quality they're producing at now hasn't been seen since forever, and it will not last. It's just a matter of moments before it slows to a crawl again.
>>
>>733675158
Compared to the other houses it's not much, the most interesting thing is their feud with the Mages Guilds and that's pretty much it. Most of their lore is just that they don't care either way and they just want to do magic stuff.
>>
>>733667851
Haha, yeah, scifi in your fantasy, imagine that....
>>
>>733675030
>>733675158
>>733675464
Mages Guild shouldn't have been joinable as House Telvanni and vice versa unless you were recruited to spy on them.
>>
>>733673909
Fair enough dude, sure I'll accept the strategy guide as canon, but you can't be expecting me to know this shit from just playing the game. I kind of respect the screenshot exchange earlier since Battlespire is such an annoying piece of shit game to sit through.
>>
>>733675459
https://wiki.project-tamriel.com/wiki/House_Telvanni
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>>733675585
I'm not sure the Telvanni would send out people to spy on them, maybe the Mages Guild would though. I do agree with the rest but I guess the developers figured that mage players would want to join both.
>>
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I remember first playing Telvanni in Morrowind and I was really excited to get my faction housing, only to be greeted by this shit when I trekked all the way to the housing site in that abominable wasteland. Couldn't even enter it.
Why are all the faction houses in such awful locations anyway? Only the Hlaalu one is kinda comfy because it looks out over the swamp.
>>
>>733675637
Fair, and same bro, same.
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>>733675801
That's because Hlaalu is actually the best house!
>>
>watching Trannies ruining Morrowind as they did with Quake 1 since 2020 since these fags are part of slipseer circlejerk
And nothing of value was lost.
>>
>>733675262
>Altmer in House Telvanni is kino
True, I meant it more like mages guild is an Altmer creation while House Telvanni is a Dunmer one and Dunmer hate Altmer
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>>733675262
>altmer passport bro
Pathetic.
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>>733675801
Because you're a New Money asshole I suppose, and all the "good" real estate (Vvardenfell is kind of a blasted, dangerous shithole) are already owned by old families. You might be the hottest shit since the founding of the House but you're still a filthy n'wah.
>>
*sniff*
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>>733654008
>Stealth and crime are fundamentally broken
Shame
>>
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>>733675585
Being part of a rival faction does hurt your disposition with faction members, but it's such a slight penalty that you barely notice it.
I think the disposition penalty should have been much higher, like being part of the Mages Guild should have tanked your disposition with Telvannis so much that they would barely want to speak with you.

Fighters Guild/Thieves Guild already have a scripted exclusivity to them, but I don't see why other factions shouldn't have had a systems-based exclusivity, like the disposition thing I just mentioned.
Joining both factions should have been, at the very least, difficult to pull off.
>>
>>733675801
>>733676402
>Telvanni generally have a nautical theme and hang around the coasts
>They give you, their new recruit, a house in the volcanic wasteland far from the coast
Damn.......
>>
>>733676620
Eh disposition was always going to be a non-issue when you have spells in the game that can raise it on demand anyway.
>>
>>733676269
>mages guild is an Altmer creation
I wish it felt more like it.
>>
>>733676664
I mean, the Ashlands and Molag Amur are their main area of expansion since it's unclaimed, all those wizards in those ancient velothi towers are "rogue" telvanni sent to secure the region
>>
Which school of magic is the most powerful lorewise?
>>
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Seeing as this is a Morrowind thread, I am currently trying to select some choice mods for Morrowind, and have settled on these for now. Are there any crucial mods you guys think are missing? Or perhaps something from the list that should be totally removed?
>>
>>733677473
Mysticism
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>>733677431
sent to secure the region? Is that due to the island opening 15 years ago as a temple reserve, changing to a general colony? I never liked that piece of lore.
>>
>>733677640
Imo when it comes to content mods, it's better to install them one at a time.
>>
>>733677473
Mysticism, since it's basically meta magic, magic about manipulating magic
>>
>>733677814
I have these in a separate folder, so if I need to I can enable them one by one. I have a contigency plan.
>>
>>733677869
That's not the point. It's just that often when you install a bunch of mods, you don't touch most of them. It's better to install something and go try it out.
>>
>>733672806
>>733673161
Try Property in Town. There is a variety of different houses
>>
>>733676341
>getting fuck tons of redguardussy
winning
>>
>>733677942
Aah, well. True enough.
>>
>>733676898
Sure, but that's at least a small hassle that might discourage you from doing it. Isn't that why the disposition penalty exists in the first place? The issue is that it's not nearly as high as it should be.
And the disposition penalty applies both ways, meaning that once you join a rival faction, your original faction should also become a bit of a hassle to interact with.
Advancing in multiple factions already gives you a systems-based limitation via your character's skill levels, even though you can basically brute-force that with training as well.
>>
>>733677976
"Welcome Home" is better, imo.
>>
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This place fucking mogs.
Gotta be one of their most recent updates, right?
>>
>>733677764
Yes
>The wizard-lords of House Telvanni have traditionally isolated themselves, pursuing wisdom and mastery in solitude. But certain ambitious wizards-lords, their retainers, and clients have entered whole-heartedly into the competition to control and exploit Vvardenfell's land and resources, building towers and bases all along the eastern coast.
https://en.uesp.net/wiki/Morrowind:Great_Houses_of_Morrowind
>House Telvanni, normally conservative and isolationist, has been surprisingly aggressive in expanding beyond their traditional tower villages. Disregarding the protests of the other Houses, the Temple, the Duke, and the District council, Telvanni pioneers have been encroaching on the wild lands reserved to the Temple. The Telvanni council officially disavows responsibility for these rogue Telvanni settlements, but it is an open secret that they are encouraged and supported by ambitious Telvanni mage-lords.
https://en.uesp.net/wiki/Morrowind:A_Short_History_of_Morrowind
>In response to repeated protests from Duke Dren and representative of the other Great Houses, Telvanni Council reminded them that, according to ancient law and custom, Telvanni Council places no constraint on the ambitions and enterprise of its individual members. If the Empire or other House Councils wish to dispute Telvanni exploration and colonization of the wastes and wildernesses of Vvardenfell, they are welcome to do so, with the Councilors' best wishes, but Telvanni Council will not contribute its resources or authority to such endeavors.
https://en.uesp.net/wiki/Lore:Brown_Book_of_3E_426
>>
>>733678273
Wow that looks beautiul
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>>733678306
Nice, thank you for the resources and quotations.
>>
>>733678306
God the Telvanni are so fucking based.
>>
>>733678273
If you consider four years ago to be recent, which by TR standards it pretty much is
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>>733678273
Almost 4 years ago. I suppose in the sense that the project has been going for 22 years then yes it's more recent.
>>
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>>733654568
Nice.
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>>733654008
>>
Fuck Morrowind, when is the Battlespire remake coming out
>>
>>733678501
>>733678550
If you also look at Telvanni members and sort by location you'll see a lot of velothi towers, plus those quests for Hlaalu and Redoran to attack the encroaching Telvanni in them. This is the sort of enviromental story telling that makes Morrowind great.
https://en.uesp.net/wiki/Morrowind:House_Telvanni#House_Telvanni_Members
>>
>>733678168
I just don't really so even if the disposition hits were huge, with the spells you can always raise disposition basically for free no matter how much they hate you. Sure, if you had to bribe everyone or actually raise your personality stat through leveling it would be a huge hassle, but not so much now. Maybe they could have blocked certain quests to force you to do some of the harder or more tedious or less rewarding quests in order to advance in the faction or something along those lines but disposition is a bit of a joke to get around especially for mages.
>>
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>>733678273
Yep
2022
>>733678551
It's new. TR can be divided into two periods, before and after 2018. They themselves describe the release of Old Ebonheart as a breath of fresh air for the mod and a second life for it, because before that, the mod had stagnated and its relevance was rapidly declining.
>>
>>733677979
That's just a cope, they can't compare to superior Altmer maidens and the superior Altmer offspring they produce.
>>
>>733678932
>the highest ranking non-dunmer foreigners are two redguards and a bosmer
Woah. That's kinda odd. What's their story...
>>
>>
>>733678951
I'm so glad for this beautiful revival period. It brings joy to my heart and excitement towards the future.
>>
>>733678951
Genuinely glad it worked out because they're the only reason I still care about TES.
>>
>>733679270
For me it's this with a side piece of cat.
>>
>>733669450
>>733669605
>>733669730
>ideal master
Like hell he is. His corpse is underneath his goontomb, you can even backstab the fucker.
As for Ideal Masters being actual floating crystals - yeah, how else are they going to become "ideal". A perfect machine has no moving parts, hence >>733669863 "sims crystal" and field effectors.
>>
>>733654008
"You want to understand Vvardenfell? Forget Vivec. Forget the floating cantons and the snooty Tribunal priests handing out sanitized blessings to the tourists. The real, bleeding heart of this island is here, in Balmora. It’s gray, it’s perpetually damp, and the air constantly smells of wet river mud and Silt Strider musk. But you cross over the Odai, duck into the South Wall Cornerclub—a dive so dark you can't see the skooma stains on the floor and you order a bowl of Kwama egg stew. Is it pretty? No. It looks like something you’d pull out of a blocked drain. But you eat it. You wash it down with a lukewarm mug of local Sujamma that burns like battery acid and bad decisions, and suddenly, the whole damn province makes sense. You aren't just eating; you're surviving. And it is a beautiful, miserable thing."
>>
>>733679490
>goontomb
lmao
>>
>>733679306
>>733679397
It's not limited to TR or even Morrowind. You've probably noticed that interest in older games has increased significantly over recent years. We have finally reached the point where the average player doesn't give a damn about graphics and is ready to play games that look like this. Back in the early 2010s, no one could have imagined that people would grow tired of cutting-edge graphics. Often, good graphics were enough to make a game successful. Just remember the first Crysis. Most people didn't even get past the first couple of levels and didn't know that the game had aliens in it, but it was a huge success.
>>
>>733679554
It's like I'm really there with him.....
>>
>>733679554
"You haven't really lived until you've washed down a bowl of aggressively spiced scuttle with a mug of fermented marshmerrow, while a Telvanni wizard explains in excruciating detail why your entire species is a mistake."
>>
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>>733679408
Khajiit belong to Nord men. It only makes sense.
Fuck dunmer whores at the brothel.
>>
>>733662616
>Morrowind
>unique lore
Bro, your Runequest/Glorantha?
>>
>>733679838
"Sadrith Mora: Where the buildings are mushrooms, the hospitality is hostile, and the only way to get to the good restaurants is to literally defy gravity."
>>
>>733679648
I grew up poor so I was forced to play games with bad graphics when I was younger because my PC couldn't handle anything else, so I can't really say why this shift occurred. I tried recommending New Vegas to a friend once because he liked Fallout 4 but he said the bad graphics made it unplayable. Weird times.
>>
>>733679554
"Why did the Dunmer settle Vvardenfell?"
"So that they would have something to complain about."
>>
>>733679838
>>733679910
Literally taking a shit rn and this made me laugh so hard I pooped way to high up from leaning over laughing good job anon
>>
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Theoretically speaking, what prevents me from unelashing a horde of snails at a Telvanni mushroom tower. Snails will eat the fungus matter, and before the sorcerer knows it, his tower will be an unstable crumbling mess ready for assault.
Right? Makes sense?
>>
>>733654008
Can someone give me a good way to get good at persuasion? I want to try a speechcraft specialized redguard thief but I can only get anybody to like me with gold.
>>
>>733680105
You don't know about the wood elf snail conspiracy? Not surprising, not many do.
>>
>>733680190
Taunt unimportant people until they fight you and you can kill them without reprecussion.
>>
>>733679115
quantity has a quality of its own
>>
>>733680249
Unless it gives you venereal diseases...
>>
"Vivec City is a monument to ego. Let's not sugarcoat it. It’s a series of massive, floating concrete ziggurats built for a living god who literally has an asteroid suspended over the city just to remind everyone who's boss. The tourist brochures want you up top, in the Plazas. They want you buying overpriced, sanitized temple trinkets while Ordinators in golden masks stare at you like you’re a walking, breathing health code violation.
But that’s a facade. It’s a sterile, bureaucratic nightmare. To find the actual pulse of Vivec, you have to go down. Past the Waistworks, past the Canalworks, straight down into the Underworks. It’s pitch black. It smells like stagnant water, raw sewage, and desperation. You're sharing breathing room with smugglers, skooma addicts, and mutant rats the size of golden retrievers. But down there, in a flooded corridor, I found an Argonian exile operating a single rusted iron pot over a makeshift fire. No menu. No sign. He handed me a bowl of dreugh-meat gumbo. It was spicy enough to strip the paint off a guar, rich, muddy, and completely unregulated by the Temple. I ate it sitting on a damp crate while the religious police marched blindly overhead. Best meal in the whole damn province."
>>
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>>733679847
very true, i've seen the evidence
>>
>>733679254
>Telvanni are supposed to hate politics, foreigners, and just about everything else, but the Vvardenfell Telvanni are apparently more ambitious and adventurous than most. I don't know much about them, but they do hire Western mercenaries, and some even rise to higher ranks. Talk to Telvanni councilors if you want to be become a Telvanni retainer.
-Caius Cosader
>The truth is that House Telvanni wizard-lords depend on loyal, well-paid, skilled retainers for most services. Though House Telvanni does recruit from their own lower classes, they must go outside their house to hire the craftsmen and specialists they need. And since for political reasons House Telvanni has chosen to reduce its reliance on Redoran mercenaries for protection and security, it has been forced to turn to Western mercenaries for guards and agents.
https://en.uesp.net/wiki/Morrowind:The_Affairs_of_Wizards
>As mercenaries, House Hlaalu prefers Imperials and Redguards, Redoran prefers Nords and Altmer, and Telvanni prefer Bosmer and Bretons.
There are a lot wood elves in House Telvanni, like Neloth's captain of guard. Which makes sense since archers would be the most useful in defending a tower and if you look at their class most are not mages but archers and sharpshooters. The redguard ones are interesting though.
>>
>>733654008
I was pleasantly surprised by TR's quests
>>
>>733680389
This looks like pure heaven......
>>
>>733680393
>imperials and redguards
Because its easy to scheme business with imperials, and easy to manipulate redguards.
>nords and altmer
muh honour, muh gravity, muh perfection
>bosmer and bretons
because scouts/rangers are invaluable and bretons are competent with magic and studies
>>
>>733679254
>Redoran prefers Nords and Altmer
What, Altmer? Why? Redoran are melee specialists no? Wouldn't Altmer feel more at home in Telvanni. It's kinda strange there are only three Altmer in House Telvanni. But then again, there is also an Argonian and a Khajiit (not slaves), so even if Telvanni relies on mercenaries its clear they value merit and ambition. Interesting....aside from their classes, as you say, plenty of them are archers and so on, instead of explicit wizards, but doesn't the PC also start out as a retainer essentially? Gradually rising through House Telvanni. Spellwright is a pretty high order in House Telvanni, after all.
>>
>>733680190
Get somebody to train you or find someone with low speechraft and spam admire on them (this is easy with OpenMW by just spamming spacebar) if you lose too many times and their disposition drops too low it becomes basically impossible and you need to find a new smuck whose eardrums you can assault with ceaseless flattery. Some NPC classes have speechcraft as a major, like pauper and commoner, so don't assume everyone you meet is bad at it it might take some work to find a suitable target with single digit speechcraft.
>>
>>733680820
As the guy above said, it's more so in line what values the houses hold in high regard. Altmer and nord are VERY rigid in their beliefs and social hierarchies and that goes 1 to 1 with redoran.
>>
Why don't the spawn from Kahjit and Nords become cat girls.
>>
>>733681347
Racial phylogeny
>>
>>733680713
>>733680994
It's funny this is said, because in game Redoran has zero Altmer npcs attached to it. There is one Nord npc who is rank 2. Hlaalu only has one Altmer npc who is rank 3, whereas Telvanni has three Altmer who are varied in rank. So it's kinda counter-intuitive when it isn't reflected in game.
>>
>>733681403
How do we fix it.
>>
>>73368039
Redguards are probably juswnat because they commonly work as mercs
>>
my favorite telvanni hireling gotta be the one argonian in tel vos whose name is "smokeskin-killer"
>>
>>733667521
I a morrowboomer love Pelinal because he avoided morrowind lol.
>>
>>733681430
That is just on Vvardenfell, not on mainland.
>>
>>733681347
The childs race is determined by the mothers race in TES.
>>
>>733681960
this is a very short path to daughterwives
>>
>>733681960
They still pick up traits of the father and generations of interbreeding can produce a hybrid, that's why Bretons are somewhat elfish
Therefore we must initiate a breeding program with khajiit women to make catgirls
>>
>>733682517
Azura won't allow it.
>>
>>733682517
They already exist though. Ohmes-Raht.
>>
>>733682571
What's she gonna do, make a prophesy that takes 2 eras to come true?
>>
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>>733682623
this
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>>733682706
She controls the khajit forms.
>>
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What's the consensus on Douglas Goodall's, one of Morrowind's writers and quest designers, Morrowind mods?
>>
>>733682706
Azura controls the moons and the lunar cycle
What kind of cat you are is based on the cycle

Thus she controls them
>>
>>733682873
He wants to make the Morrowind begginer expirience smoother.
>>
>>733682941
She CONTROLS the CORPSE of Lorkhan???!?!!
>>
>>733683053
Azura knows secets and has powers no other daedra possesses.
>>
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>>733682873
I think it’s neat he acknowledges PTR as canon
>>
>>733683053
Azura is the one that was besides Lorkhan when he died. He told her the secrets of his plan and purpose of mundus. She also "burried" his corpse.
>>
>>733683431
Is that ESO lore.
>>
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>>733682873
>Morrowind developer works with Morrowind modders
>>
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>>733683431
So instead of being some petty daedra playing fateweaver she might be following Lorkhans plan all along
>>
Why is Meridia reviving her champion accepted as normal bu Azura bringing back Nerevar a huge conspiracy? Is fooling dwemer enchantments that easy?
>>
When are we getting an Imperial lunar colony mod?
>>
>>733683671
When did Meridia do that?
>>
>>733683823
Knights of the Nine. Also the player dies in it and is revived by the aedra.
>>
>>733683943
Man, I don't remember that at all....I'll have to replay it.
>>
>>733683654
It's kino of the highest order
>>
>>733682873
I played Red Wisdom and it's pretty good, although basic. Quite a sweet quest.
>>
>>733682873
The Mananaut's Message is great. Combine it with Beyond the Firmament.
>>
if its not actually in game, I don't care the lore is my character is doing this whatever happened in some book is fake and gay thats the only lore that counts
>>
>>733684848
Nothing in TES is canon
>>
>>733684848
Now try again, but use english instead.
>>
>>733679847
>>733680389
TES VI better give us more of this
>>
>>733656709
Where's that? I assume PT Cyrodill?
>>
>>733673118
>and why did no one on my 871 mod modpack for openmw fixed it?
because real n'wahs don't cast spells, we just use enchantments which can't fail.
>>
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>>733685614
Yeah
Anvil
>>
>>733685709
The arena quests are KINO. Todd would never.
>>
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>>733654568
fippy bippy, Morrowcucks on life support
>>
>>733668259
Everyone knows and is well aware that Epstein was a character Bourdain played, or rather his true identity is unknown and Epstein/Bourdain were both characters he played.
>>
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>>733685709
I wish there was a ton of vulgar graffiti on the walls just like real life Roman cities had.
>>
>>733675637
Qrd on battlespire
all I know about it is there being a daedra loli
>>
>>733686224
An Imperial Space Station that's intended for training cool ass battle wizards gets overrun by Daedra and (you) have to go around with a bunch of autistic Daedra to learn Mehrunes Dagon's real name to tell him to fuck off.
>>
>>733686224
It’s the game that made Daedra what they truly are, created the Daedric languages and so on. Best iteration of the Daedra in an elder scrolls game. Anyway it’s a spin off game that takes place on the Battlespire, which is a research station that exists between the planes, pretty much. It gets invaded by Mehrunes Dagon and you’re in charge of finding a missing person on this former imperial research station overrun by Daedra. (You can actually talk to all of them).
Music is also good. If you can stomach extreme jank and want to see everything TES has to offer, including its development history I would recommend it.
https://youtu.be/baxFZnrPTf0?si=oyMDkyUh6fBQpd2o
>>
>>733677473
Stealth Archerism
>>
>>733686224
>>733686301
>>733686414
It also has full nudity with bush!!
>>
>>733662038
Tiber's death was part of the Terms of surrender.
I can only presume it was Vivec trying to engineer an Enantiomorphic ritual to steal his position, which hard failed, since he wasn't truly three-headed, yet.
>>
>>733686908
Ok Kirkbride
>>
"They don't want you here. Let’s get that out of the way first. Sadrith Mora is a company town, but the company is run by thousand-year-old magical sociopaths who live inside hollowed-out giant fungi. You get off the boat, and they immediately quarantine you in the Gateway Inn like you're carrying a plague of mediocrity. But if you can bribe your way past the prefects and actually walk among the spore-choked streets, you find a culture that is entirely, unapologetically itself. I sat down with a low-ranking retainer who fed me a plate of blackened ash yams and something called Hound Meat Carpaccio. He spent the entire meal levitating three feet off the ground just to look down his nose at me. The arrogance is breathtaking, the architecture is literally rotting, and the Telvanni bug musk makes your eyes water. But there is absolutely zero compromise here. It's beautiful."
>>
>>733686224
Garbage kusoge that barely fucking works
Sure it started a few Daedra lore things but 80% of it has been retconned and turned irrelevant pretty much immediately
Also it has uncensored boobs and the protagonist is absolutely psychotic in a funny way, there's a dialogue exchange where you fuck a dark seducer
>>
>Having a good time going through mainland Morrowind
>Decide to do some stuff in Vvardenfell again
>immediately assaulted by 6 cliff racers
Why did Todd love spamming this mob so much? I rarely run into this issue with Alits Kagoutis or Rats in Vvardenfell but everytime I go there I'm reminded of the cliff racer legion that holds claim to 90% of the island at least. The 6th house has nothing on these guys.
>>
>>733667851
>In the setting with Time travel, Robots, and Genocide, he is angry about the Robot who travels time and commits genocide
>>
>>733667851
>entire series is literally a post-apocalyptic mecha anime with space travel
>wtf the robot is too far
retard
>>
>>733687383
yea it is, try having some cohesion.
>>
>>733669605
>Lore-Breaking
I don't understand why you niggas scream its lore breaking when absolutely fuck-all is said in lore about their ability to exist out of oblivion in literally any game.
You just scream and shit your pants when your vague headcanon is broken.
Besides, Bel ain't an Ideal Master. He's just a cool crystal.
>>
>>733686975
Fantastic. I want to see these made into proper memes.
>>
>>733687209
Whenever I read the Battlespire protagonists dialogue I can only envision Virgil from Arcanum speaking. He’s perfect for it.
https://youtu.be/LctfyGlyoZw?si=jUv755cnBI9d-RIm
>>
>>733679648
>crysis has aliens
woah
>>
You were meant to post the image and bait all the replies into doing the "Have a Sujamma. Have two." thing instead of posting it yourself.
>>
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>>733686975
>He spent the entire meal levitating three feet off the ground just to look down his nose at me. The arrogance is breathtaking, the architecture is literally rotting, and the Telvanni bug musk makes your eyes water. But there is absolutely zero compromise here. It's beautiful."
>>
>>733672417
>This was changed in the dev cycle because it was felt it'd be too unbelievable for a crime faction that mainly hires Dunmer to use necromancy
Isn't K'vatra also set up in the heart of indecent, tradition-hating Hlaalu?
I'm fairly certain a Criminal organization lead by a sload that's deliberately set up against a proper Tong would have members that could care less about Tradition.
>>
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>>733654008
Cap the night by smoking a bowl of some fresh hackle-lo leaf.
>>
>>733682873
These mods really show that Goodall was easily at least half the reason Morrowind was strange.
He's based.
>>
Despite TR moving at majestic speeds with quality content it sure seems like a lot of politicking is going on in the background.
>>
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>>733654008
>>733654568
FPBP
>>
>>733688309
The fact that he only returns now is proof that his NDA and lawsuit threats are over after he smack talked stuff around 2005.
>>
>>733688464
This is what got him in hot water behind the scenes
https://en.m.uesp.net/wiki/General:Douglas_Goodall_Interview
Glad he’s finally back
>>
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>>733687827
"Narsis. This is where Morrowind puts on a tailored Imperial suit, flashes a gold toothed smile, and tries to sell you a timeshare in a swamp. It’s the glittering, cosmopolitan capital of House Hlaalu, sprawled out across the Thirr River like a fat tick gorging itself on cross provincial trade. The Councilors up in their high walled manors want you to see the wealth. They want you eating in these soulless, high end Imperial fusion dining rooms where they charge you fifty drakes for a thimble of Cyrodiilic brandy and a sanitized plate of imported venison. It’s all a hustle. The whole city is one giant, meticulously orchestrated bribe.
But you get away from the Grand Plaza. You walk down to the riverfront, where the barges come in and the air is thick with the smell of wet timber and raw commerce. Down there, you find the real engine of the city. I sat on a crate with a couple of exhausted dockhands who were ignoring the curfew. One of them had rigged up a rusted iron drum and was smoking freshly caught Thirr River flatfish low and slow over burning bittergreen vines. Next to it, he took a cheap, triangular cut of Kagouti a tough, working-muscle roast the nobles up the hill wouldn't even feed to their hounds. He rubbed it in crushed ash salts, seared it hard over the open flame, and served it sliced razor thin, dripping with fat and iron. We ate it with our hands, washing it down with smuggled, untaxed Mazte. It was bloody, it was honest, and it tasted better than anything served on a silver platter in the Council Quarter."
>>
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>>733688680
I can’t tell you how much I love these, man
>>
>>733688021
I always thought this was aloe vera but you’re telling me its tobacco?
>>
>>733688525
>Douglas loves betrayal and strangeness, but hates conflicting accounts
>Ken hates betrayal and loves Real-World Metaphor, but loves conflicting accounts
Goodall is like 80% perfect, and that last 20% is held by Ken.
>>
>>733680354
>spicy enough to strip the paint off a guar
lmao
>>
>>733689053
The best teams always have appropriate tard wranglers
>>
>>733688525
>>733689053
Considering Goodall loves the weirdness and stuff, how come Kirkbride was lamenting the loss of Kuhlmann? Especially if all the TES weirdos left in the 2000s. What did he do.
>>
>>733689287
Kuhlmann most notoriously co-wrote the first Pocket Guide with Kirkbride and was more or less the last true lorefag remaining at Bethesda.
>>
>>733689287
If I were to guess, I'd say that it's possible that Kirkbride liked the more serious writers more because he liked having a monopoly on strangeness and the freedom of inserting shit without as much oversight.
Either that, or he was just doing his best to riff on TES and having someone who bought into the strangeness wierded him out.
>>
>>733688872
"The Great Houses in their floating cantons, dead crab palaces, and mushroom towers look out at the Ashlanders and see savages. They see dirt, poverty, and heresy. But you sit inside a guar skin yurt while a Red Mountain ash storm howls outside, and you realize something very quickly: these people are the only ones actually living in Morrowind. Everyone else is just hiding from it.

There are no ovens out here. No imported spices from the Nibenay Basin. There is just a fire fueled by dried guar dung, and a spit-roasted Nix-hound that was probably trying to kill us three hours ago. You carve off a charred, heavily muscled leg, wrap it in a rough flatbread pounded out of ash-yam flour, and slather the whole thing in fermented scuttle. It is incredibly gamey, it’s covered in grit, and it demands your absolute respect.

The Ashkhans do not care about your gold, and they certainly don't care about your Imperial titles. They care if you can sit by the fire and chew through a strip of sun-dried Alit jerky without complaining about your teeth. That’s the only currency that matters out in the wastes."
>>
>>733689287
Kirkbride and Kuhlmann are actually friends, of course he'd lament his loss.
>>
>Spend 4 hours modding the game
>Make a character
>Enter cave
>Kill some Dunmer for calling me a s'wit
>Find some slaves
>Release them..... from life.
>Encounter a Dunmer Mage
>Swing swing swing swing swing swing... Nothing
>He casts a flames spell once and I die
Just like I remember
>>
>>733689628
I could go for some alit jerky honestly
>>
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>>733654008
I'm new to OpenMW. I installed I-heart-vanilla, but I want to install some additional mods. Do I need to do anything special? I don't want to mess up the load order that it made
>>
>>733689776
reload and tgm that shit. beat that magic nigga like rodney king
>>
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>>733690684
For me, an OpenMW mod I think is really underrated is: https://www.nexusmods.com/morrowind/mods/47115

I HIGHLY recommend it if you're playing an Argonian, the changes they make to them are a fucking God send. Waterbreathing is a simple toggle and they get a resistance to weapons to make up for not having boots.
>>
>>733690684
>Morrowind Enhanced Textures
Please so not install that one. It fucks up the character models, and the texture work isn’t great. Friendly Faces is all you need, which is already part of the park. Otherwise it all looks good.
>>
>>733690684
Unzip mod then add the folder to OpenMW from the launcher (data directories -> append).
>>
>>733689905
Probably just get some alligator jerky or some other large reptile.

Maybe some large eagle may work.
>>
>>733692528
If I lived in North America or Australia I would.
>>
>>733654568
lel
>>
>>733654008
>Order the Kwama sauce
>>
>>733679648
I think people are so saturated with high-fidelity games that paradoxically, graphics don't matter. When even phone games have HD graphics it's not special anymore. The only time I hear anyone gush about graphics anymore is when my uncle in his 40s buys a new PS5 game (he mainly plays emulated arcade games)
>>
>>733655452
The way the projects are going it's going to be really funny how you basically have two games, one a big chunk of developing human lands in the west, and the other Morrowind, Black Marsh, and the Padomaic Isles all being weird in the far east on their own. I wonder if it'll be Skyrim or Cyrodiil that actually hooks up with Morrowind first.
>>
>>733694020
Most likely Skyrim. Province Cyrodiil has the whole imperial city in the way, while Winterhold is pretty empty at least
>>
>>733691412
>immediately scrolled down to see how they neutered the lady birthsign
>actually they buffed the other signs to be more powerful instead and the changes look good
this has my attention
>>
>>733694173
True, but it's a bit of a matter of project priorities. Like iirc PC wants to do Sancre Tor after Sutch and Kvatch, so they can hook up with SHOTN once they finish Falkreath (which is their next after Markarth Side.) So then you gotta ask, is PC going to move on to Bruma from there and follow the north and eastern border, or will they focus in on finishing Colovia via Skingrad and Chorol? Similarly, is SHOTN going to hook up to do Haafingar after Falkreath or do they plan on working east to Hrothgar? Though I guess Skyrim (while one of the biggest provinces) is definitely smaller than Cyrodiil (the biggest) but they're also slower than PC as a project. Plans for everyone beyond the next 2-3 expansions are probably very preliminary though so I'm sure nobody is sure.
>>
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>>733654568
Kek
>>
>>733661493
reversed causality, morrowind put todd's name on the map
>>
I think the single strongest point I can make about Morrowind as a piece of setting writing is that it manages to make you very fond of the Dunmer despite them being terrible bastards.
>>
>>733661493
Todd is the Rowling of vidya--thanks for the cool world, now we'll take it from here
>>
>>733694517
What sort of person would voluntarily live in Morrowind considering there’s a fair number of outlander there.
>>
>>733661080
I feel like people with a seething hatred of scifi in their fantasy wouldn't be able to survive pre-2004 WRPG settings in general, while not as metaphysical as what Kirkbride wrote, having random scifi was really fucking common in old western fantasy. From franchises like Ultima, to D&D itself, told old pop fantasy novels that inspired all this.
>>
>>733694742
Another thing JRPGs took from older WRPGs and held onto while the west tossed it away
>>
>>733694742
i'm reminded of the whole might and magic thing where they wanted to bring in some of the established (weird) sci-fi lore from the mainline games into a heroes of might and magic faction and got literal death threats from people who had no idea it was there and thought they were out of their fuckin minds and ruining everything
and that's how we ended up with the parts bin conflux town in homm3
>>
>>733689287
Kirkbride was young when he first entered Bethesda and just got along with Kuhlmann, so it seems like mostly personal bias toward his friend. As Kirkbride recounts, the two of them had originally thought up a sci-fi setting on some gas giant together that they wanted to turn into a game, and Todd convinced them to adapt their ideas to Redguard instead, which is what resulted in the sort of rebirth of TES lore that happened between Daggerfall and Morrowind.
>>
>>733694794
Yeah it's funny how that works, modern WRPGs only resemble the original WRPGs in the respect that they're generally based on the same franchises, just with all of the flavor bled out (just like those franchises in general.)
>>733694870
It's really sad when that happens. I'll never understand why people think there needs to be some kind of hard dividing line between fantasy and scifi.
>>
>>733694742
>From franchises like Ultima, to D&D itself, told old pop fantasy novels that inspired all this.
I think most zoomers wouldn't believe that, before the LotR films, Fantasy was considered a sub-genre of sci-fi. It was like this since pretty much the birth of the genre.
>>
>>733694882
That’s awesome. Was not aware the shift in tone was due to that.
>>
>>733685960
The Enantiomorph...
>>
>>733677431
It's kind of a shame that your base won't amount to anything though, like think about its future. Molag Amur is a blasted shithole with nothing of value, not even farmland.
>>
>>733695658
My Nerevarine would stop the Red Year from happening so it's fine.
>>
>>733676620
Mage players probably aren't going to be happy getting fucked out of half of the mage quests and rewards every playthrough, frankly. In the base game the Telvanni do not provide enough of a reward to justify actual hard exclusivity with the mage's guild.
>>
>>733695725
I wasn't referring to that, I was referring to how Molag Amur is already naturally just a worthless bunch of volcanic rock even before then.
>>
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>>733695658
Vvardenfell will become Morrowinds Pompeii and Herculaneum rolled into one. The reclamation period could make a great game in of itself with a mix of new cities atop old ruins, the arrival of treasure seekers, digs, and so on.
>>
>>733679847
>>733680389
So sad that Elsweyr is so far away.
>>
>>733685373
>racemixing propaganda is le heckin BASED I hope the next big RPG brainwashes even more people into breeding their own culture out of existence!!!
>>
>>733696228
Khajiits aren’t real, bro
>>
>>733696262
the narrative is metareal
you are what you eat when it comes to media consumption and if you don't realize that soon it will be too late
>>
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>>733696146
Keep your chin up, they might get close to adding it someday...
>>
>>733683658
Azura, Boethiah, and Mephala are all Lorkhan fangirls and are doing that in their own ways. You can honestly think of them as the dark mirror to Kynareth, Mara, and Dibella, who assist with Lorkhan's mission in the Aedric side of things. He was apparently really, really good at picking up et'ada chicks.
>>
>>733696318
Same retarded stance as "everything is political"
>>
>>733696318
Shut up Meg
>>
>i want to fuck a cat
>that's because of jewish white replacement metanarrative brainwashing bro
i cannot even
>>
just ask yourself why it's the NATIONALISTIC NORD MEN who are always portrayed this way
they are trying to tell you something
>>
>>733683771
One is being concepted, not sure on its current status though.
>>
>>733696545
I'm sorry, would your jewish self enjoy black men more? Khajiit belong to redguard men.
Prepared especially for you.
>>
>>733696568
never at this rate.
>>
>>733655962
reminds me of Daggerfall nature. Looks cool.
>>
>>733674987
Maaan, the Telvanni shown in the concept art were so crazy. Like they're so magically powerful they just stop using their legs and just float everywhere while wearing a tons of persian rugs and huge bug exoskeletons
>>
>>733664141
> mananauts or any of the other loreshit everyone loves from it
I don't
>>
>>733696328
I know SHOTN wants to do Roscrea as part of their project, I wonder if they have anything interesting planned for it. From the map it doesn't seem to have much marked out other than Orcs (boring.)
>>
>>733697315
Why?
>>
>>733697419
Roscrea doesn't have orcs, it has giants
>>
>>733697419
Every project that expands beyond Tamriel is shit.
>>
>>733697120
The concept art Telvanni really sell those ancient wizards as not even really 'human' anymore.
>>
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>>733654008
>blast skooma like an absolute boss
>travel at light speed
>achieve chim
>>
>>733697469
Roscrea is part of the Empire of Tamriel, anon.
>>
>>733697450
Well you get what I mean, what kind of fun Atmoran stuff are we gonna see on this big ass island in-between Tamriel and Atmora?
>>
>>733678273
hate these narrow bridges
>>
>>733697530
It is? Why do we never hear of it. What goes on up there?
>>
>>733697424
The same reason I don't like machines, space travel and cyborgs in Might and Magic: don't belong here.
>>
>>733697849
There's almost no lore for it other then it was conquered by Uriel V and Solitude wants to send people on expeditions to it in the late 3rd era
>>
>>733697895
Wait... Are you the same autist who sperged out about the Forge in all the Heroes of Might and Magic threads? lmao
>>
>>733697849
Because we barely hear anything about the rest of the Empire when we're not in it. How much did we hear about Summerset before the whole Thalmor thing? Not much, just the description in the PGE.
>>
>>733697849
Uriel the 5th conquered a ton of small islands on his campaign to try and conquer Akaviir. Roscrea is probably a minor one compared to the other stuff that's both more important to the Empire and has more lore, specifically Cathnoquey.

Cathnoquey is probably the most relevant region to Morrowind's history alongside Cyrodiil, Black Marsh, and Skyrim. Probably more relevant than Black Marsh.
>>
>>733697895
Play Ultima III some time.
>>
>>733688525
>Played VTM
Based. Too bad there's really nowhere to fit that kinda stuff in TES.
>>
>>733696328
Why is the Rihad update so big
>>
>>733699269
Autism, but also because most of Hammerfell is a big ass desolate desert and you kinda need big stretches of harsh terrain without much actually in it to sell that.
>>
>>733696146
one of the few cool things that came from oblivion was this mod: https://www.nexusmods.com/oblivion/mods/25023
albeit the author had a lot of beef with Nexus and for a while that mod was difficult to find
>>
>>733699528
I remember this one, I never actually got a chance to play it though. I heard it was pretty glitchy.
>>
>>733674036
Why does he wear fucking daedric battle armor while at home doing nothing
>>
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>>733699569
not really just incomplete for the most part and pic related filtered a lot of people back in the day for some reason
>>
>>733699695
He likes to feel the thrum of seething and suffering daedric spirits against his balls.
>>
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>>733654008
>>733654568
Didn't even read the first post before my eyes gravitated to the superior second post
>>
Why does everyone know who this Bourdain guy is? I’m 33 and German, yet he’s never been on my radar.
>>
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>>733700017
>Bourdain
who?
anyway Morrowind Ogrim was modelled after Drachenlord and I refuse to believe otherwise
>>
>>733700017
before he went on tv, americans did not know anywhere outside of their home existed; this is not an exaggeration
>>
>>733700846
What does this guy even do outside of making excellent mods
>>
>>733699695
Wouldn’t you?
>>
>>733654008
>Eat at a local council club tonight
I tried this but the publican called me the n-word (n'wah) and a Camonna Tong stabbed me in the spleen
>>
>>733703181
You should go back in there and remind them that D*nmer kneel to the Empire
>>
>>733654008
You had chatgpt prompt a simple rick about morrowind
>>
>>733703284
You know, that's exactly what my buddy Larrius at Moonmoth said. I think I'm gonna take your advice
>>
>>733656037
This is actually a really good way to describe it. A fantasy tourism simulator. In a good way!
>>
>>733691412
The Bosmer toggleable ability is so cool in this one.
>>
I just remembered I was supposed to use "delta plugin" on OpenMW after modding it but I never did it and just played without.
After more than a hundred hours, I had 0 issue without it but I still see people saying it's mandatory and others saying you should absolutely not use it.
I don't get it.
>>
>>733703315
Actually I used the NumidiumGPT but all it gave me was an empty speech bubble
>>
>>733704270
Never even heard of it.
>>
>>733661493
morrowind fans love to dodge any discussion of the atrocious gameplay. its the same sloppa as skyrim, and elder scrolls 6 will be the same too.
>>
A game that has better gameplay than Morrowind......... Is yet to be invented.
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>>733704602
Not for long. AI will be capable of it soon.
>>
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>>733654008
Why is Jeff epstein in morrowind?
>>
>>733704518
It has spell collision which makes it fucking awesome
>>
>>733704602
What race are the Indians of Mundas?
>>
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What's better, Project Tamriel, or Tamriel Rebuilt? And should I get Open Morrowind?
>>
>>733705303
Don’t even know the difference. I just play them all
>>
>>733705303
You can play them all together, it's actually recommended.
OpenMW is great, easy to use and fast. Better for first times and most players really, but you lose some specific mods that don't run on it. Not that much an issue.
>>733704475
I suppose it's not too bad then
>>
>>733705303
There's little difference between OpenMW and MWSE, no matter what shitposters and anons with an agenda like to say, so use whatever is easier for you. Keep in mind some mods don't work for one or the other.
Tamriel Rebuilt is the more complete option of the other two.
>>
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I'll have two kwama eggs small, a kwama egg large, a saltrice with extra fire salt, a scrib jelly, two guar hides, one with sload soap, and a large sujamma.
>>
>>733706167
True no matter if I use OpenMW or MWSE I always get jealous over the mods that the other option has available.
>>
>>733654008
how far along are the other TR mods?
>>
was a bit surprised how you need to use scriptshell to install mod lists for OpenMW
>>
>>733706332
TR is only mainland Morrowind.
Project Tamriel is a project that deals with other provinces, and they are like sister projects that are not the same but share some developers and assets and generally work together.
Cyrodil is the most developed, with Anvil and the surrounding areas fully playable. Skyrim is currently rather underwhelming, but an update should be released soon that will improve it and bring it up to par. High Rock is in active development, and its first release is not too far off. Hammerfell is also in development, but it is still a long way off. There is also a project about some islands, but there is not much information about it yet. Everything else is in its infancy.
>>
>>733706167
>There's little difference between OpenMW and MWSE
OpenMW's biggest advantage is performance on modern systems and being far more stable, while MWSE has more mods. it's really disingenuous to present them as near-identical.
>>
>>733706512
>High Rock is in active development, and its first release is not too far off
Wait, really? If that's true how'd they manage to pull that off?
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>>733706615
It's relatively small and essentially just more of Reach with a slightly more Breton aesthetic.
https://youtu.be/4yT-pncWqvE?si=0R6aIEubrqR4RFTP
>>
>>733705303
I've had good luck with openmw.
>>
is there a fix for windblows denying me playing TR on a second monitor? sorry for the techlet question. even borderless windowed makes it blackout every now and then, despite using different settings (main screen etc). i fucking hate windows
>>
>>733706361
What’s that
>>
cool cool cool
but where is project akavir
>>
"Balmora is a town where it's perpetually raining, everything smells faintly of wet bug carapace, and the absolute best meal in the city is served out of a questionable bucket in a basement run by the Thieves Guild."
"House Hlaalu wants you to look at the shiny manors up the hill, but the real, beating heart of this city is chewing on a tough skewer of charred rat meat while a shirtless skooma addict tries to sell you your own boots."
"You haven't really experienced the Odai River valley until you've washed down a bowl of aggressively spiced kwama egg stew with a mug of local Sujamma that tastes like river mud and bad decisions."

Antonius Bourdain
>>
>>733707195
Hopefully never
>>
Is PotI 2.1 any good?
>>
>>733682873
He's good, it's a shame him and Mark Nelson (Shivering Isle lead) never really worked on anything afterwards.
>>
>>733701985
jams shit up his ass. there was a dankula video about him
>>
>>733664141
Mananauts are fucking dogshit. I hate spacetravel in fantasy, especially when it starts involving space ships.Unless it's the whole point of the fantasy, like spelljammer.
>>
>>
"Caius Cosades my fixer is the ultimate company man, but you’d never know it. I find him in his Labor Town hovel on the eastern shore of the Odai. He’s an aging Imperial with a terrifyingly shredded physique and the twitchy, paranoid gaze of a man who has gone entirely, irrevocably native. He immediately offers me a hit from his skooma pipe. I decline old ghosts, old habits before he launches into a cynical, nicotine-stained dissection of provincial politics that makes the local Hlaalu bosses look like choirboys.

We ditch the apartment and walk down the block to the South Wall Cornerclub. It’s a Thieves Guild front masquerading as a dive bar, and the decor is strictly 'hostile.' The owner, Bacola Closcius, is a Colovian expat who immediately starts pouring heavy-handed glasses of imported Cyrodiilic brandy to remind himself of a home he's never going back to.

Somewhere around the fourth glass, the edges of the room start to blur. It’s not just the brandy. There’s a sweet, chemical hum in the air maybe a heavy dusting of moon sugar in the glass, or just the ambient residue of a city that runs on narcotics. But then the food arrives. It’s not delicate; it’s survival cuisine elevated by sheer grit. We get a thick, heavily seared cut of guar-tip—pure working muscle—served rare alongside steaming ash yams. There are griddled slaughterfish, aggressive and briny, and bowls of scrib cabbage sweating garlic and fat.

We wash it all down with Sujamma, a local engine-degreaser that burns like battery acid but suddenly makes perfect sense. Caius is holding court, shirtless in the corner, entirely at home among the smugglers and cutthroats. I’m sweating out a contact high, eating dangerous food in a dangerous room, and thinking: this province might just kill me, but what a hell of a way to go."
>>
>>733686975
> He spent the entire meal levitating three feet off the ground just to look down his nose at me. The arrogance is breathtaking, the architecture is literally rotting, and the Telvanni bug musk makes your eyes water. But there is absolutely zero compromise here. It's beautiful."

fucking top kek
>>
>>733654568
Kek
>>
>>733694020
You forgot the guys in the south doing Summerset. That one's surprisingly the closest to becoming a full-blown project together with Black Marsh
>>
>>733706740
All trees start out as seeds and spores.
>>
>>733712712
And you'll probably be dead by the time they're fully grown.
>>
>>733712754
Blessed is the n'wah who plants mushrooms in whose shade he shall never sit.
>>
>>733695927
From what I know, Balmora survived the Oblivion Crisis and Red Year, but has fallen in hard times due to the devastation the eruption caused.
>>
>>733712878
Amen.
>>
>>733704270
>>733704475
it's like a bashed patch for Skyrim. It merges your levelled lists. You probably won't need it unless you have mods editing levelled lists like Wares Ultimate
>>
>>733654008
>>733654568
idgi
spoonfeed? :)
>>
let's be real here: TES is not a series known by their combat, they mostly suck ass
my favorite is still daggerfall though
>>
>>733715239
>i love infinite proceduraly generated dungeons
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>>733715369
well, yea
>>
>>733715369
they nailed the music and atmosphere
hence why people still replay it
>>
Best TES for RPing a questing Breton Knight?
>>
>>733715409
By people you mean ~1000 ultra autismos who are capable of inventing a game in their imagination where there is none.
>>
>>733706573
I see no real evidence of either. Its disingenuous of you to pretend OpenMW is more stable just because of your own personal experiences. Mine say otherwise, which means these opinions cancel each other out. It's really a personal choice thing and your desperation to silence people who say this is odd.
>>
>>733715935
love Kenshi too dawg
>>
>>733715898
Oblivion I guess but I hate that game so play Morrowind anyway. Probably with the Cyrodiil mod.
>>
>>733705303
The average quality of Project Tamriel is higher because all of it is built to post-2015 TR standards, while half of TR is still at pre-2015 standards
>>
The ending of the words is ALMSIVI
>>
>>733715984
Kenshi has the base building and a more interesting character building system to back up the sandbox aspect though, and a lot more secrets to discover. Daggerfall outside of doing the main quest once is incredibly repetitive and boring. Kenshi is at least good for a few long playthroughs. I have been playing Morrowind on and off since 2010 when I found it at a thrift store as a lad with a new bargain bin windows vista laptop for Christmas and I still run into vanilla things I've never seen before.
>>
>>733715954
I'd say it's indisputable OpenMW has better performance, though whether that actually matters or not depends on your hardware and mods. If you only need 60fps and you already get it, there's little difference.

As for stability, maybe it's just me but I've almost never experienced a crash in Morrowind. Only time that happened for me was a mod being configured wrong. Of course that's with bug fix mods like MCP but still, nobody's playing without that.

I think the "stability" thing is just people repeating what other people said. At the end of the day the game's just not a crashfest like Skyrim, because a morrowind modlist over 100 mods is bloated, while a Skyrim modlist at 400 mods is entry level.
>>
>>733716340
OpenMW has worse unmodded performances on older hardware, but for 90% of cases it has better perfs.
>>
>>733716072
Magic people!
Dunmer people!
[resdaynbeat starts playing]
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>>733716616
based and prodigypilled
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>>733716616
>pendulum remix with blindfolded argonians and khajiit running
should be a quest
>>
"... so i stabbed the fetcher and took his skooma pipe."
>>
The Telvanni!
What you wizards do with magick!
>>
>>733708904
Play Ultima III.
>>
>>733707218
>river
slough ;^]



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