>survival horror>drowning in ammo and health
>dude i followed a guide to find every single item and savescummed thousands of times what an easy game lol
What did you do to gain all this.
>>733655303just walk around and spam X bro. it's not hard.
>>733655335played the gameyou're not starving for ammo in any of the resident evil games even if you go out of your way to kill every zombie
>>733655303>not to mention I played while I second screened a speed runner playing so I wouldn't get lost.
Yeah it's not called dying horror, idiot
>survival horror>I’m perfectly healthy and calm
Ammo scarcity in the RE games were always made up memes. You were showered with healing items and ammunition in those games.>>733655303Guide wasn't even necessary. Just search every background element like a retard and explore a little. Your reward was always ammo or healing. The game actively encouraged and rewarded you to explore.
>>733655303I've never followed a guide for an RE game, or savescummed, and in all the classics I always end the game with like 10+ full reloads for each gun. Doesn't happen as much in the modern games because of the director controlling most of the spawns (unlike the fixed spawns where you get most of your bullets in old RE).Usually I'd say this accounts for your bad aim, but in these old RE games it's pretty much auto-aim as it is, so I'm not sure what it is accounts for your issue.
This game disappointed me, it was so much easier and shorter than RE1, I barely died, and finished it in one day.
You can't really dodge in this game, if you don't have enough ammo then you just get softlocked.
You're literally only starving for ammo for like the first hour of the game, then you have more than enough to kill literally everything.
Give the player too little resources, and you risk a large majority of players quitting your game partway.Give the player too much, and the game is a cakewalk but at least players can enjoy and finish the game.And if you know anything about the intelligence of play testers, then you'll realize why most developers opt for the latter.
>>733655950Literally?
>>733655406Res evil 1 seemed a little ammo starved but I was just a kid then. Res evil 2 and beyond never seemed ammo starved. In fact if I found myself without ammo I knew I had fucked up and soft locked myself and I would need to go back to an earlier save. The game had plenty of ammo. I had just done something dumb.>>733655495Damn.
>>733656053Metaphorically
>>733655695>Ammo scarcity in the RE games were always made up memesthis. the only way i could see actually running out of ammo is if you were retarded and continuously exited and re-entered rooms before finishing zombies off, causing their health to regenerate.
>>733654937Try Dino Crisis 1. I find it a much better survival horror game than any Biohazard.
>>733654937Ok smart guy what game does survival horror well then?
From what I remember, REmake on Real Survival is the only instance where the game is actually singy with resources and even then it's not that bad.
>>733655950>run past almost everything in the early game like RC and RPD and Sewer saving all the ammo>go ham on everything in the late game Lab sections because you got enough ammo to start WW3anyone else?
>>733655695I remember being ammo starved a lot in Code Veronica.
If you play this type of game the first time (without a guide) it defenitely is not easy.
>>733656143Sonic Heroes. Try doing a homing attack on a group of enemies on a narrow platform over a bottomless pit and watch it bug out. You'll never experience horror like that in any video game.
>>733654937My memory isn't the best these days, but I only really recall Code Veronica being the only title while I had some trouble having enough ammo for everything. At least in the first half of the game with the Bandersnatches running around and being ready for the Tyrant fight. The Chris sections felt like like ammo was everywhere though.
>>733656180nah i'm pretty liberal with pistol ammo in the police department since it's useless late game anyways
>>733656217>>733656283i think it's very easy to miss the magnum in that one
>>733656301Leon's upgraded pistol is pretty good in OG RE2. Better than claires shitty crossbow even.
>>733656283Only time I remember playing actual survival horror was playing Carlos's section in RE3. They really skimped out on ammo and heals on his section. Also, FUCK hunters btw
>>733656378i fucking hate the crossbow in RE2 and CV more than any RE weapon so that's not saying much. but between the magnum and the upgraded shotgun, i just don't find myself using the pistol very much past the police station with leon.
>>733656526Yeah, fuck Hunters. They are the only enemies I can think of in the early Resident Evil games that I focus on genociding any time I encounter one. Way to dangerous to let them exist. (Kudos to William Birkins for making them though. A shame the guy's ego was broken over a ten-year old girl stealing his thunder)
>>733656639they're the only enemy that is faster than you and can cut off your escape by jumping on front of you. lickers aren't nearly as big of a threat. i like RE2 more than 1 but my biggest complaint is they didn't have a single regular enemy as threatening as hunters
>>733656217Yeah CV rapes you pretty badly on ammo, absolutely seething every time I see a fucking Bandersnatch
>>733655714RE1 was very stingy with ammo. Also, not everyone knew about shotgun headshot trick. Without it, you often needed 3-4 shots per zombie. And finally Chris didn't get a free grenade launcher or free Plant 42 kill. It was super easy to run out of ammo after returning to the mansion.
>>733656898I always did wonder if the knife being so heinously powerful by slashing down at the legs was a bug or intended. Virtually any non-Hunter enemies in the game could be slaughtered with the knife.
>>733656958the game starts you out completely surrounded by zombies (that come out of graves for some reason...) and, unlike RE2, you can't easily run past them, so i always felt like they intended you to use the knife way more than other games
>>733654937There are actually people who think classic resident evil is more challenging than modern ones.
>>733656812Hunters on RE1 are jank on purpose. Their pounce have no hurtbox alongside ton of other animations.REmake obviously fix this shit and make encounters far more tolerable.
I love how the latest cope is>BUT WE WERE ALL REALLY BAD AT THESE GAMES WHEN THEY FIRST CAME OUTto justify shitty throwback games having resource scarcity.
not true at all. whenever I replay resident evil titles I use infinite ammo and health cheats.cba running past every enemy because of no ammo
>>733654937the real horror are the controls
>>733656912>RE1 was very stingy with ammoIt was not. On my first run through the game I had a crate full of ammo and herbs by the time I reached Plant, I probably could have cleared the mansion twice. And that was after clearing the mansion. The real horror was finding a new stache and having no inventory space for it to drag it back to the crate. When I did my second run as Jill, the game was incredibly easier thanks to no longer needing to lug around keys, realizing I would never use the knife and Jill having extra slots. You couldn't even use up all the ammo on enemies even if you wanted to.
>Wikipedia>The term "survival horror" was first used for the original Japanese release of Resident Evil in 1996>No source reference
>>733654937The only RE game where i was starving for ammo were 1 and 2 remakes.
>>733657421
Are there any actual Survival horror games outside of RE where you're genuenly starving for ammo?
>>733655303RE2 is just not a hard game, you definitely don't need a guide to be rich in ammo later on.
>>733657747dino crisis 1
>>733657421Yeah, I saw that video too
Has anyone ever done a horror game where you open a healing potion or something and the contents start flooding out infinitely to fill the room so you have to find a way to escape before you literally end up drowning in health?
>>733657990wat
>>733657867Not him but what video? I want ragebait to watch.
>>733658189https://youtu.be/Hzbhq7pX4I0?si=LylojVmqZotLqBAF
>>733658348Under the Mayo on /v/ in the big 2026 huh?
>>733658498This is the first time I mentioned him. Also the first time I heard of him. Popped up on my feed inbetween all the AI videos. I needed a breath of fresh airm
>>733658686He used to be posted here when Doom Eternal was still relevant.
>>733654937it takes around 10 bullets to kill a single zombie, that's not a lot of ammo unless you already played the game before
>>733659124missing the 60 shotgun ammo. It takes 1 shell to take out one zombie. Double or triple that if your horde them together.
>>733657510>I had a crate full of ammo and herbs by the time I reached PlantThe original had only 8 handgun clips and 6 shotgun ammo boxes in the first mansion portion for Chris. That's against 25-28 zombies (varies), some dogs, and the snake boss. This is not enough to kill everything unlike RE2 and RE3 where you get strictly more ammo than the enemies on the map.You either didn't fight the snake (not everyone knew the fight was optional) or you heavily used shotgun headshots (the game never tells you about this trick).
>>733654937You can run and gun in 1, 2, 4, 5 and 8 as long as you explore every nook and cranny as well as not missing your shotsIn 3 the game does give you tons of ammo but you're supposed to waste all of them on Nemesis fights and other sub boss fightsIn 6 you are always bleeding for ammo because they want you to meleeIn 7 it's a fucking disaster even outside the manorIn the remakes you can't run and gun in 1 because they've added more enemies (Crimson Heads and the grenade zombie) and removed the ammo spawns that were prevalent in the first gameIn 0 you can't run and gun because the game takes backtracking far too much and there's no universal stash In RE2R they added a gay game director that makes zombies tankier and less ammo shows up if you're winning too muchIn RE3R you need to conserve ammo for the Nemesis fights like the original even in its cut down stateIn RE4R you can run and gun From what I've seen on hours of leaker streams on RE9, Grace is a fucking disaster like in 7 (probably 8 when real people get to play it) while Leon can just blast everyone as usual in true RE style
>>733659513are we assuming op never played the game before and killed every enemy on the way like a true newcomer?>It takes 1 shell to take out one zombieif you aim for the head, something i didn't knew as a kid until i saw the demo that shows that
>>733656912>RE1 was very stingy with ammono it isn't, already debunked by re jewtubers
>>733659601>The original had only 8 handgun clips and 6 shotgun ammo boxes in the first mansion portion for Chris. That's against 25-28 zombies (varies), some dogs, and the snake boss. This is not enough to kill everything unlike RE2 and RE3 where you get strictly more ammo than the enemies on the map.False.First of all, the knife in RE1 is dramatically easier to use than the one in RE2/3, and deals far more damage. Secondly, 8 handgun clips + 6 shotgun shell boxes is a fucking LOT for the mansion. For Chris, that breaks down to >15+120 handgun bullets>7+42 shotgun shellsFor the first mansion, you only encounter>25 zombies>3 dogs (more if you're dumb enough to stand out by the boiler baiting them)>1 yawn If you really wanted to kill EVERY enemy, it would be dead simple, even without the knife. An RE1 zombie averages 5-7 bullets (never higher, but occasionally less), and a dog tends to be 5-6.Let's do high end only. Those three dogs are now 18 bullets off your 135. With your remaining 117 bullets, you can kill 16.7 zombies, assuming they all take 7 bullets. You still have 49 shotgun shells for the remaining 9 zombies (nobody is encountering the hidden fireplace room zombies unless they go out of their way to do so) and shotguns are a one shot kill for zombies.That leaves you with 40 for yawn, and Yawn only takes a bit over one case to clear with a shotgun, if you choose to fight him.
>>733656217same with re0 I got fucked pretty badly in the underground labs because I wasn't managing more carefully
>>733656141>respawning enemies the biggest sin
>>733654937Re1make ammo always makes me laugh, you get loaded with like 12 mag rounds, 48 explosive ammo shots in different flavors for the renade launcher and like 200 pistol bullets with easeIt's really stingy about Shotgun shells though, that's where we draw the line
>>733659601>(the game never tells you about this trick)You needed to be told?
>>733660047RE4 is a bit tricky due dynamic difficulty, same goes for 5. Do too well and game bump HP.Still being trigger happy is stupid, mercs teach you that everything go down in a single finisher.
>>733657282Theirs no dev on the planet that makes things janky on purpose It was janky because it was a rushed b team sweet home ripoff they didn't expect to make millions
>>733657990No but Onimusha has a sliding block puzzle that kills you if you fail.
>>733654937resident evil 2 isnt the game with ammo scarcity unlike demake with the vegans zombies and the retarded reticle spread tied to your criticals and dps
>>733654937Yes, if you are a good player you will drown in ammo. You'd pick up 7 shotgun shells, always group 2 or more zombies and clean a room with 2-3 shots. But easy or normal modes were not designed for players that run along every walls and every object spamming the interact button. The devs were expecting players to maybe find half to most ammo pickups but not everything. And most importantly they were expecting players to be bad, missing shots, taking unnecessary hits, dying a lot, wasting healing items. Now go play REmake on hard or real survival if you want to know what Capcom learned from RE1-3s ammo abundance.
>>733660714>Theirs no dev on the planet that makes things janky on purpose I saw some interview with some FF7 graphics programmer and he said they spent a huge amount of time trying to minimize texture warping and it still came out looking like shit because that's just the best they could do. He said he can't believe zoomers now find such shitty looking graphics so appealing that they've started actually trying to intentionally replicate it in "retro modern" games when he would have done anything to avoid making it look like that.
>>733660918>easy or normal modesRetard.
Why does nobody talk about this game?
0 Hard Mode is the only time I've had supply woes in a classic RE. Actually had to start over my first run because I ran out of juice against Queenie at the end.
>>733659601>>733660334BY COMPARISON, in RE2, let's start with the streets. You don't need to kill any zombies, but presuming you want Kendo's shotgun (we're doing LeonA here), that adds 4 zombies to the count. Again, we'll high end at 6 bullets a zombie (RE2 ones go down easier since there's more of them). You also have the basketball court zombies, we'll say at least two are being taken out there, and the bus zombie, that's one more. From the city streets, you get>18+75 handgun bullets>5 shotgun shellsYou lose 36 fighting those six zombies (and there's like 20 in the opening, we're really low-ending this). Next up, is the RPD itself we'll only do the unicorn medallion circuit, where your ammo becomes>57+105>5+7+5 (extra shotgun)And you encounter>22 zombies>1 lickerYou can kill all the RE2 zombies, presuming AGAIN 6 bullets = 1 zombie (and we'll do 4 shells = 1 licker) but that depletes your resources to>30 bullets>13 shellsAnd that's presuming the player can get every hidden ammo depot as well. If we subtract hidden ammo in the RPD from our prior totals, we'd have>117 bullets>17 shellsIf we recalculate using that, we have>19/22 zombies killed by handgun bullets, resource completely depleted >3/22 zombies killed with shotgun shells (-3), 1 licked killed with shotgun shells (-4)Leaving you with>0 bullets>10 shellsIf we continue to the post-spade key areas, it'd go like this>Longue-5 shells (5)+15 handgun bullets (15)>LibraryNothing>2F-4 shells (1) or -12 handgun bullets (3) and -2 shells (3)>Safe roomNothing>Heli corridor-2 shells (1)>Helipad/outdoors+15 bullets-1 shell (0) -6 bullets (12)With that, RE2 is the more difficult game.
>>733655303Are you not intended to savescum in classic RE? I thought the whole point of limited saves was so you would save, explore a bunch, then once you feel that you've made enough progress you reset the game and redo everything up to that point with the knowledge of what rooms you can avoid, what enemies to expect around each corner, etc. so that way you're making worthwhile saves and not just burning ink ribbons for nothing.
>>733661209because it's trash, and the villain is more of a tranny than alfred
>>733660714>Theirs no dev on the planet that makes things janky on purposeNot him but early versions of RE were famously intentionally made a bit janky to discourage rentals. Lack of auto aim alone made the hunters horrendous.
>>733661209That the on rail title? I just think all on rails are kinda lame outside of an arcade setting but idk even then I get tired of them quickly and rather play dance dance
>>733661338>Lack of auto aim alone made the hunters horrendous.For me, it's Plant-42 and how the bazooka just soars right through it because half the boss is just a jpg
>>733661380No it's the one on the ship
>>733661512Oh I didn't know you could move around in it, thought it was a full on rail game like umbrella Chronicles Weird maybes thats the issue It's presentation makes it seem like one
>>733661338Yeah lot of localized games are far harder to fuck over rentals.
>>733661209very good if you have lightgun
>>733655406Original RE1 and 2, and REmake in normal difficulty literally don't have enough ammo in the game to kill every enemy.
>>733661338damn USA Jews deserved a second holocaust KEK
>>733661209total sephiroth trannies mass suicide if its talked
>>733654937you don't understand OP. boomers are really fucking bad at vidya. this is literally starvation for them>>733656141>make tranqs>never have to engage in a fightlollmao
>>733662718in 2 it was just the intro to rpd for obvious reasons, you can clean the rpd in og2
>>733662718What motivates you to lie?
I'm on a survival horror kick but want something I never played before.So dino crisis or parasite eve?
>REmake Guardhouse>Spiders and bees are piss easy to just run right past; you almost have to actively be trying to get hit.>There's a grand total of ONE zombie you have to deal with (the one at the Aqua Ring entrance), and you can lure it into the adjacent bathroom, where as far as I can tell it will never try to escape back out of.>You can go through the entire place without ever firing a single shot no problem (unless you're Chris since he can't skip Plant 42)oddly comfy area
>>733662992Both
>>733663156The both look good but I have limited time and it's going to be awhile to get around to all of themWhich one first I only played re and sh
>>733663382>Which one firstDino Crisis 1
>>733662992Parasite eve if you actually want a game that attempts to be horror, dino crisis if you're a waifufag
>>733661250I dunno about intended but you don't need to savescum
When I played RE2 for the first time I went full ammo hoarding cause I got conditioned by the memes. By the final act I was drowning in so much stuff that I killed every zombie/licker and still had plenty to spare. Now in replays I just blast shit I see fit.
>>733662718Mostly false.Assuming high-end for everything>RE1 (Chris)120 zombies * 7 bullets each (or one shell)14 dogs * 6 bullets each4 web spinners * 2 shells each28 Hunters * 2 magnum rounds each (or four shells)8 chimera * 3 shotgun shells (or 1 magnum round)2 yawn * 7~ shells each1 Plant-42 * 10 shells1 black tiger * 2 magnum rounds1 tyrant * 6 magnum roundsFor RE1, you have>360 bullets>133 shells>42 magnum roundsIf we remove all non-zombie and non-hunter enemies first, those go down to>14 dogs = 84 bullets>4 webspinners = 8 shells>8 chimera = 24 shells>bosses = 24 shells, 8 magnum roundsWhich leaves you with >276 bullets>85 shells>34 roundsTo break that up among the remainder>40/120 zombies are downed by handgun ammo, depleting it>80/120 zombies are downed by shotgun shells, leaving you with 5>17/28 hunters are downed by magnum rounds, depleting it>1/28 hunters are killed via shotgun ammo before you run outSo, objectively, you have enough resources to kill every enemy sans 10 hunters, if you choose to go out of your way to kill these enemies- and you do have to go out of your way.This also assumes you never use your knife. At all. Despite it destroyed basic zombies.
>>733663382If you want something totally different, Parasite. If you want something still within the same realm, Dino. They're both waifu fag material.
>>733656141Nah Dino Crisis 1 kinda sucks and the puzzles are god awful. Never in my life have I played a survival horror game where I got bored backtracking. Which is something I tolerated but the way DC1 is structured is terrible.Beautiful graphics and I love the crafting system, along with the dinos feeling more invincible than normal, but good lord it's a hallway simulator in the way other ones weren't.
>>733663695Parasite it is. I know literally nothing about it, all I know about dino crisis is that it's pretty much just resident evil but dinos
>>733663693I never did the math but in my child autism I tried to kill a lot of enemies instead of running from them and in most RE games of old there was enough ammo to kill things in areas/corridors you walked through more than once and enough to kill enemies in very tight corridors.I never tried to literally kill anything but the impression I had is you have enough ammo to kill everything you need to. Maybe you can get softlocked against the Tyrant in CV's plane, I guess.
>>733661209more like Resident Evil dead name
>>733664221That's pretty much it, the enemy placement makes it obvious that you are intended to clear certain areas while others you have a much easier route to navigate around enemies.
>>733664221Kill things in hallways you will go though 9 timesDon't bother with zombies in some fuck off room you see once with tons of space to just walk around them These games have a ranking system that's all about speed and honestly just fiddling around pulling out ammo is enough incentive to avoid expending it than actual scarcity
>>733655303RE2 isn't hard, RE1 is
>>733665253Yeah, it's more worth it to risk a bite in the RE2 morgue for example than wasting all your ammo on like 6-7 zombies when you only have to grab one keycard and never have to enter the morgue ever again. It's more of a problem in the remake since they can actually leave the rooms.
>>733661209That the one with the zesty tyrant?
>>733665536she became a woman through the HRT-Virus chuddy.
>>733662718>Original RE1 and 2Only had one difficulty.
>>733661413The knife kills it faster than anything else in the game. It has some kind of hidden damage multiplier for the plant.
>>733660962An art style cannot be "jank", that is a misapplication of the term. "Jank" is not a interchangeable synonym with "bad", like a lot of people seem to use it for nowadays (even though many things that are janky, are also bad; we call that correlation btw).
>>733654937>resources management>resources managed well?????capitalism > communism
>Knife was actually a pretty respectable weapon in vanilla RE1, if you knew what you were doing with it.>Proceed to nerf them into absolute garbage until RE4 (i am convinced CV's was a happy accident that capcom missed in testing)What the fuck was their problem?
Would've been a cool mechanic that if you didn't kill enough zombies in the A scenario more of them would be around in the B scenario.
>>733666221i just dont like the retarded take with 2 remake durability that its total softlock, only 9 good shit that brought was the monster hunter edging stone
>>733665757RE1 has a lot of little quirks like that. Most people don't even know you don't have to aim up to decapitate zombies with the shotgun. If they're close enough your character automatically aims at their head.
>>733666460Why do they call it an oven when you of in the cold food of out the hot food?
>>733666615A misspelling that has permeated through the years. It was originally spelt ohveyen and referred to a torture method used exclusively for financial crimes.
>>733655303Sad a lot of people play like this.My memory is fuzzy but even my retarded ass as a child had zero issues playing through original RE2 back in the day so there's definitely no ammo issues there.I do remember running out in resident evil 1 but I was literally like 6 years old and had no idea what I was doing on top of being scared the entire time while playing it.
>>733654937Was playing RE2 OG recently and wondered why only the Lab zombies have cool dismemberment tech on them where if you shoot a arm or leg it will be randomly blasted off even with a pistol?
>>733668059They're more decomposed.
>>733668170Yeah but it's not just the naked ones but the scientist zombies too.
>>733657496tank controls are kino and a filter to btfo low IQ retards
>>733656217You must have played it wrong or be misremembering, Code Veronica gives you the most ammo out of any classic style game.In the first area you get dual pistols with 100 bullets, and by the time they’re empty, you’ve got more regular pistol bullets and crossbow bolts than you know what to do with, and the game gives you 2 more pre-loaded automatic weapons on top of that.I ran through recently and I ended the game with over 800 pistol bullets, 70 shotgun shells, and around the same amount of grenade rounds, and I wasn’t being conservative at all
>>733654937Meanwhile Silent Hill has unlimited saves, unlimited inventory, and an unlockable ammo multiplier.
>>733655303This is cope. I love RE2, but it was literally made to be more of an action game. The game shits out ammo. >>733656180There's more than enough to get throw the Police Station. I always went full retard shooting and I think only once did I lock myself for being an idiot.
>>733668387>forward = forward>backward = backward>left = left>right = right>retards: WTFFFFFF THIS IS CRAZYYY HOW UNC BE PLAYN DIS YOOO HOW YOU EVEN MOVE BROOO *sobbing* *skull*verification = not required
>>733668387It's weird that grown fucking adults today get filtered by them but us as kids mastered them in mere minutes.Really shows how mentally retarded normie and zoomer gamers are.
If you played these games as a child and it was one of the first survival horror games you'd played, actually yeah you'd run out of ammo. I remember fighting the final boss of one of them with a handgun.
>>733654937Ada would drain my ecchi gun bullets in 3 minutes flat
How short is the original RE3? 9 comes out in 3 days and I'm running out of time.
>>733668751>>733668784I don't think I've ever seen anyone say they couldn't handle tank controls but I've seen plenty of people act like they do, normally while posting that screenshot of some random post acting like it's a fact
>>733668929You can beat it in a day if you aren't trash. 3 days is plenty.
>>733668929Also keep in mind I already beat RE4 before.
>>7336689294 hours give or take, I beat it for the first time in 4:21 last year
>>733668984No way I can beat 5-8 in three days though.
>>733654937I fucking hate how modern RE does it.>play smart and conserve ammo>contextual ammo drops decide you don't need anymore and you rarely see it drop so you can't build up a surplus>play like a retard and spray everything>contextual ammo makes sure you never really run out
>>733668929It's pretty long for a classic RE game but easily doable in 3 days if you play 2-3 hours a day.
>>733668929yeah it has to be short it's been like 20 years but I remember playing through it as a kid pretty fast like literally beat it over the weekend.Same with whatever the first person resident evil game was called I remember renting it and beating it basically the night I rented it as a kid.Also you don't have to fucking play 9 on day 1 lol it's not going anywhere little lad, take your time and enjoy yourself don't be a retard.
>>733669087doesnt modern RE have a dynamic difficulty or some shit or was that just RE2 remake?
>>733655303i hear this sentiment alot from zoomers, im starting to think they just don't explore anything. they grew up post-dumbing down of the industry so it never crosses their mind to do anything except what they are told to
>>733657747Nobody actually cares about the gameplay but I thought Signalis was crazy stingy with ammo on hard mode
>>733668937Newfag tourist, there is always at least 1 retard per RE thread who complains about tank controls >I've seen plenty of people act like they doSure you have
>>733669195RE has had adaptive difficulty since RE4.
>>733669195They all do starting with the OG RE4
Would tank controls be a problem if you were actually controlling a tank?If not, then the issue is merely that the player model is not a tank, not that the controls are bad.
>>733668929long as a movie
>>733669087i hate this shit, you don't even get rewarded for playing smart
>>733669325*OG RE2. The Japanese version has a mechanic where enemies do 1/3 less damage or something like that if your health is under 50%.
>>733655303RE2 was easy so that EX Battle could be really challenging.
>>733669087It's as shit as SBMM in multiplayer games.
>>733669253First of all complaining about them isn't the same as not being able to handle them and secondly yes I obviously have seen them because I just replied to 2 of them and this image is constantly reposted in these threads
>>733669348Nothing wrong with tank controls in my eyes. However, I absolutely hate it when the character can see an enemy but the player can't because of the fixed camera angles. Call it a skill issue if you want, I don't care.
>>733669582I agree with that.
>>733669580>I just replied to 2 of themOK larper, I've understood and enjoyed tank controls since I was fucking 5 years old, keep seething and outing yourself as being dumber than children.
>>733669708Umm actually, larp stands for live action roleplaying. Since this is online, and not in real life, that poster is not actually larping, and is merely rping.
>>733669796what if the poster was larping irl while typing their post at the same time?didnt think about that did you
I always thought it was strange how a retard like me can comprehend tank controls while people with "above average intelligence" can't even begin to try to understand tank controls. Movement is relative to the character, not the camera. It's just that simple, man.
Pickups are in specific, missable locations across sprawling, maze-like maps. You don't get a constant stream; early game is a drought (RE1's first 30-60 minutes give 15-30 handgun rounds amid 10+ zombies). The total haul sounds generous in spreadsheets but demand 100% exploration. Also most of us here are veterans of the series so of course it comes much easier.
>>733670202You underestimate how intelligent you actually are.
>>733670342I remember when playing RE1 with my cousin and even we figured out to knife the early zombies and only use the handgun for the hallway dogs.
>>733670509Knife the zombies will have you take damage usually though.
>>733670393I don't think so.
>>733670597Isn't there a pattern? you like slash 2-3 times then shoot once?it's been awhile...
>>733670597>>733670693>run behind zombie>knife 1-2 times>run behind it again before it can hit youIs generally the formula, but it doesn't really work if there's more than 1.
What is the best classic version of games?I know that GCN re3 allow skip doors and such but what about the rest?
>>733671016How are the original versions on GOG btw? do they run well on windows 10?Might buy them but if they're unstable I might as well emulate the originals.
>>733671359If we're excluding the ports with mods1 - DS version2 - Dreamcast 3 - Cube
>>733671590I literally just torrented the GOG versions of the old games a few days ago and they run very nicely. You'll have to do weird shit with the control scheme because some keys are locked out, and you have to play in low aspect ratio, but it otherwise works fine.
>>733672017>low aspect ratioI think you mean the CORRECT aspect ratio.
>>733672017sounds kino they're 50% off right now and down to 4.99 so i'll just pick them up.
>>733672017Conveniently enough, yesterday I watched some videos about the differences between all of the RE1 and RE2 versions. Bottom line, the original japanese PC versions modded were the best choice, but if you don't want to fiddle with mods and settings, the GOG versions are perfectly serviceable.
>>733672059I apologize CRTchad....
>>733672261do the mods not work on the GOG versions?
I beat re1 and I remember a giant snake called a yawn, I will always remember this perhaps.
>>733672261The differences are probably all minor stuff easily ignored. If anything I prefer the gamecube version of RE2 for the costumes and extra modes.
>>733672017>>733671590i'm playing GOG re1 now with the seamless HD mod and it's really nice
>>733663693>so objectively you do not have enough ammo to kill every enemy in the gameokay, thanks for proving his point i guess
people forget than even back when RE2 and RE3 were coming out there were already elitists calling them too casual and actiony
>>733672523>>so objectively you do not have enough ammo to kill every enemy in the game>okay, thanks for proving his point i guessI was doing a hypothetical where you purposefully sought out every enemy, including many enemies that maybe 0.001% of players will ever actually see, and discounted an entire weapon in your inventory, so I'd say only ten still living is a pretty good fucking run.All you need to do is use your knife early game. Which I do everytime, I kill every enemy I see in RE1.
>>733672339Might as well link you the video:https://www.youtube.com/watch?v=RYxUhClK1gEAs the other anon said, the differences are pretty much minimal so don't stress yourself about it. Just get the GOG version, mod it for HD textures and you'll be perfectly fine.
>>733672509that looks so good>>733672793thanks i'll give that a watch.
>>733672568RE2 and RE3 are in fact more casual and actiony than RE1 but nowhere near as much as later titles. Quit playing pretend.
>Learn after all these years that some rooms in the Training Facility will actually get repopulated with Hunters on the off chance you dare return to it to scrounge up supplies in the endgame.holy fuck why is 0 so rude
>>733661338I was playing through Metal Gear Solid and it has been decades since I last played it. It has the same thing: Japanese version only has one difficulty level which is "Easy", and to be honest this is much more suitable than the Western "Normal" or "Hard" because the game is pretty clunky and vision is limited and so on.I was raging until I switched to Easy difficulty...
>>733654937Every RE game is pretty easy on resource management. Boomers have awful memories as always.
>>733672793>Seamless HD textures modI think I'll stick to native res. Those look awful.
>>733673548RE0 is kino specifically designed to filter fake fans from ever finding out the truth about Umbrella.
>>733673796Come back after 20 years and tell us how well YOU remember some inane videogame. Cretin.
>>733674064The truth that Marcus was a cartoon villain and gullible dipshit? Or the truth that elevators in the Arklay mountain region has non-euclidean geometry? Or maybe the truth that Wesker and Birkin have absolutely nothing to do but stare at cameras all day long?
What are the chances of 64 RE2 being dropped on switch online?Capcom don't seems to care about old releases and prefer REmakes.
>>733654937It's because it's an action game as well, which there's nothing wrong about btw. The issue is when retards say the shift to action happened with 3, when they're basically on the same level with 3 elevating it just a little bit. You still get machine guns in both, tons of ammo, kill tons of shit, etc. Its only RE1 that's more tuned for item depletion... but even then you'll still have a fuckton at the end of that as well. If argue the entire series has always been action + survival horror.
>>733674064t. hunk
>>733673796Is there a classic survival horror with punishing resource management? Silent Hill is similar, I have like 100 bullets by the time I get to the school. RE1, the original non-DC version, was harsh but not impossible.
>>733674269I just want a Capcom Surviv'em Ups Bundle (Vol 1.)
>>733674507???RE0 exposes how inept Umbrella Security Service is with the simple fact that the entirety of both investigation teams and delta squad are wiped out by fucking leeches which are killed by the protagonists by simply stepping on them.
>>733674269I think there's a decent chance. I'm still astounded that Capcom hasn't done a cheap ""remaster trilogy"" by throwing 1-3 on digital storefronts with trophies/achievements added. I'd expect the bare minimum like them just being the PS1 versions.Even better would be if they built them from the best PC versions but also included version exclusive aspects like control type c from N64's 2 to all three, Sourcenext and DC's exclusive arrange hard modes, and maybe extreme battle for 1 from the Saturn version. Hell,.maybe optional models and AI upscaled backgrounds (all shit you should be able to toggle on and off btw)... but I can't expect that, and they'd probably botch it.It's such a weird niche that they're not willing to fill. The idea that they're embarrassed about them is also insane. They can absolutely co-exist with the remakes. These games were cultural phenomenons for a reason.
>>733674802>I'm still astounded that Capcom hasn't done a cheap ""remaster trilogy"" by throwing 1-3 on digital storefronts with trophies/achievements addedCapcom wants people to forget that those games exist because they have a new canon since RE2R. The only reason why RE1R has been left relatively alone is because the game is short and its plot is simple enough to not require any meaningful changes. I have already given up on getting a Chronicles duology remaster because the Leon and Krauser backstory got completely retconned in 4R.
>>733674802They're definitely leaving money on the table by not making a collection. They were willing to do it for randim beat'em ups, old fighting games no one plays, and the entirety of Arcade Stadium Vol 1 and 2, but can't be bothered with RE? It's not like they don't have a working solution for PS1 games either. Legacy 2 and both X Legacy Collections have PS1 games.
>>733675146I hate Crapcom
>>733675250They made some packs, RE0-1 have origins pack for then current gen well as RE4-6.No classics tho, but still amusing that Wii can play everything up to RE4 including a fair amount of spin offs.
>>733675648All slopcom titles should be torrented. I might have disagreed 20 years ago but in the meantime they've proven themselves as not deserving any money. Everyone talented who worked for Capcom on any good RE game is long gone and it's just stupid fuckers left who want to capitalize on fanbux.
Play Cronos. You'll really feel the squeeze of too many enemies and not enough ammo.
>>733654937RE2 is just an easy game no matter what. REmake 2 on hardest difficulty was a little more challenging if I remember. I just remember not having enough ammo to kill everything and Tyrant spotting you as you navigate halls with lickers in them, so you have to RUN from tyrant but also WALK so the lickers don't rape your asshole
>>733655495This. You're surviving a horror with weapons. That's always been my definition of survival horror. Otherwise it's just horror.
>>733666221What is this from?
>>733675146What's crazy also is that in RE1, RE2 and RE3 they could use AI and instantly modify the prerendered 4:3 background to make them 16:9. Sounds cheap and retarded, but they could. They could also add DLC to the original games and milk the fuck out of them. Imagine them adding optional branching areas to RE2 and RE3.
>>733678561https://www.youtube.com/watch?v=JgJftB0NqVoProject X Zone
>>733678651That's actually what I figured it was. I bought the game but I could barely get past the beginning the gameplay bored me to death.
>>733656180
>>733678606All they'd need to do is have an industry level AI upscale those backgrounds like you said, then just have a team of digital artists comb through each background in Photoshop to fix any mistakes or AI hallucinations.It's that easy. Then just have some (optional) character model replacements like the FFVIII Remaster that generally fit the artstyle and bobbing head dialogue and acting. Maybe a subtle lighting engine as well?>>733675146As someone who generally likes the remakes for their gameplay, all the writing changes for REmake 4 pissed me off - but that one the most. OG Krauser seemed like he could be a major player with his own larger motivations and I liked how he was an equal to Leon. Then whole "rookie" thing and being "le crazy" pissed me off so much.
>>733678606Honestly, I have no faith in Capcom when it comes to their older RE games, they really enjoyed the super serious Kool-Aid they drank when developing 7 and the series never recovered from there, and as much as I really like 2R, 3R was pretty much Jill's character assassination and they just won't stop retconning things with each new release. They can't even bother porting Outbreak 1 and 2 when 9's new MC is the daughter of one of Outbreak's playable characters, but hey, that sure gives them more than enough time to release yet another asset flip no one asked about, such as the more recent RE gacha that reeks of chinese slop.
What did releasing the anti B.O.W gas do besides making the entire lab section looks green as fuck?
>>733678956What crazy to me is that despite this new emphasis on cinematics and making the nu-RE's feel like movies (and I do like them). Their storylines and dialogue are at the absolute they've ever been, with maybe the exception of 6 and the English translation for 1. RE7 and 8's writing is absolutely atrocious, but they're doing it so unbashingly. I'm convinced that the Bakers being endearing was a complete fluke.
>re2r>six pistol shots to kill a zombie>ammunition always 6/12what explains this
>>733678926>OG Krauser>formally introduced in a really cool for the era cinematic quick-time event knife duel>immediately makes people wonder what's Leon's relationship with him for him to be so shocked that he appeared in front of him>really cool boss fight, from chasing him around all the way to his mutated form>eventually get Darkside Chronicles where not only we learned that they fought together against the Veronica Virus, but we got to see Krauser's POV and his eventual obsession with power>Remake Krauser>Rookie>Rookie>Rookie>teehee pero he actually was a good misguided guy all along and redeems himself by praising Leon for defeating himOG4 had such amazing characterization, it's impressive how literally every single character in the remake is inferior in every single way.
>>733678956>They can't even bother porting Outbreak 1 and 2You should be glad they didn't. They would fuck it up and make it gay somehow, nucapcom always finds a way.
>>733679130Holy shit fake CRT filters look like absolute trash. Did you seriously play the entire game like this?
I'm surprised some extremely dedicated autist hasn't just remade the backgrounds from scratch. I've seen some very nice examples of individual rooms on artstation and deviantart in the past. Seems like RE1 wouldn't be too hard to do. The game isn't that big and the backgrounds are pretty barebones compared to 2 or 3.
>>733679205>Absolute worst they've ever beenThat's what I meant. And lmao - like, Outbreak WOULD do well in the modern day if they were merged together and released on HD platforms. Co-op horror is a thing now, and they're perfect for it. My best friends and I all got the online shit for PCSX2 working recently, with none of us having played Outbreak before (minus myself for a small bit of time back in the PS2 days) and they said it was the most fun they've had with a videogame in such a long time. It could work !
>>733679205>are at the absolute they've ever been
>>733679507Way too much effort, besides companies lost most assets from that era.SE in particular is worst with this.
>>733679130Was it not to subdue/kill the plants or giant plant that was coming out of a vent blocking access to a key/card? Been a hot minute since my last playthrough.
>>733656159The early parts of RE3 are rough if you wanna fight Nemisis. Especially without cheesing him, ammo situation is fine if he can’t move, but in a real fight you are gonna want to use shotgun (+magnum/Grenade in RPD) ammo to speed it up, and doing that means you pretty much have to use solely pistol/knife for everything else early game.But if your ego can handle not winning all 7 optional Nemisis fights, then ammo is never a concern.
>>733654937>>733655303>>733655495>survivalEvery game is a survival game. In Tetris you try not fill the screen with the blocks or else it's game over. In Mario you get mushrooms to be able to tank an extra hit and survive the level. In Final Fantasy you have healing spells and healing items to try and survive the journey. >horrorResident Evil was never horror. Silent Hill is the actual true horror RE fans pretend their series to be. In RE you play as officers with guns shooting giant animals and hollywood style zombies. Silent Hill is actually eerie.
>>733679503yes, only with 16x res downsampled to native ps1 res.
>>733654937>survival exclusively means low resources.Cry harder faggot
In normal/standard you get all the ammo you need save for the remakes and games that have dynamic difficulty (aka supertank zombies)In the hardest difficulty/professional they do gimp you with ammo, this is seen with the original and 3 where you can't shoot at everyone anymore
>>733679507If you want HD backgrounds then just play the remake. The old games are not about graphical fidelity.
>>733679415The cutscene choreography is also much worse. Every camera angle is so lifeless and static in the Remake, while in them OG there's so much flow and dynamism to them. You can tell Mikami's team was trying really hard to make the game feel slick.
>>733679583That's why a cheap AI upscale with a team of artists to touch up each render shouldn't be a problem imo.
>>733654937at least post a RE game that isn't the weakest in the trilogy
>>733679831Demake sloppers will never understand why the originals were better, and if you try to explain it their brains will just shortcircuit. Don't waste your time
>>733655303This was my first ever play through of RE2, I played it in preperation for the remake. I'm better at video games than you were when you were my age, unc.
>>733679830The remake looks like compressed shit too. RE0 is the only one that doesn't because they had the original files and re-rendered everything from scratch at higher resolutions. Too bad the game itself is garbage.
>>733679982It'll bite you in the ass if someone finds a video where you just screenshot that and not your gameplay>ShitterThis is literally blind playthrough and my first RE game I completed, you fucks overrate the RPD extremely hard
>>733680004>Too bad the game itself is garbage.I'm thinking you were filtered. And I know a lot of /v/ says this about old games when people criticize them, but 0 really is actually not that bad, it got a wave of youtubers repeating each other about how "bad" it is because they had to go back for the hookshot and retards in general just listened to them and let it form their opinions for them.
>>733680156>Boring enemies>Boring environments past the train>No cool guns>No interesting puzzles>Never does anything interesting with the 2 character gimmickShit game, simple as
>>733679831>>733679969>>733679415This one scene always comes to mind for me.https://www.youtube.com/watch?app=desktop&v=Moi0U27OTcc
>>733679830The remake has a completely different visual aesthetic. The two cannot be compared.
>>733679415And people want RE5 remake.
>>733679982>>733680141i bought the gog version last christmas and i put down the original because i was losttank controls are shit but understandable due to its age and fixed camera at the time
>>733656143Silent Hill 4 when your apartment turns against you
>>733679740You can twist it as hard as you want to please your autism, but the fact is that Resident Evil was the game that coined and defined the term "survival horror"; the setting is a horror game, with zombies, monsters, claustrophobic environments and gore, and it's survival because you're given just enough tools to fight back and survive, but not enough to gun your way through the game without suffering from ammo scarcity later on.Absolutely and literally no one has ever called Tetris a survival game, you're just arguing for the sake of being a contrarian.
>>733679829what?RE1’s difficulties barely change anything. It’s not even called “hard mode” it’s “advanced” or “arrange” depending on which version of directors cut you have. And I don’t think it changes ammo pickups are enemy hp at all, just rearranges key items.And RE3 “hard mode” is just normal. And you absolutely can kill everything enemy, it’s tight early on, but after the RPD ammo will never be short again. Pic related is me at end of RE3 after killing like 99% of all enemies including every Nemisis fight on hard mode. This ks hundred of pistol or shotgun ammo, or like 50 magnum rounds. At very end of game where there’s nothing left to kill.
>>733680537Tank controls are based, and are extremely reliable. This is coming from someone who only played these games for the first time in 2019. You were IQ filtered.
>>733680537>i was lostUnderstandable RPD is somewhat of a mess that I needed YT for a few sections since Capcom felt "ambitious" but it ended up being inferior to RE1's backtracking>Tank controls badFiltered, I started playing RE for the first time in 2023 and about to play og re4 soon.>t. early zoom
>>733680623>>733680878i'm a millennial uncplayed 4 on the gamecube5 and 6 on steambought 7 and 8 on sale togetheralso bought all the remakes but i haven't played them yethaven't fired up 2 or 3 but i bought the entire gog classic collectioni needed to watch speedruns and read a guide on how to traverse the mansionthere's tons of ammo and im not missing any shotsi quit and haven't fought any boss battles yet
>>733681036I'm a millennial as well, and like I said - I only played these for the first time in 2019. Why'd you give up so easily? RE2 has the easiest layout in the series lol. Tank controls are easy. Forward is always forward. use a d-pad or your keyboard.
>>733681036>read a guide on how to traverse the mansionAnon come on, the mansion is literally the best backtracking in the og trilogy next to Nemesis. I didn't even need a guide for RE1 when I needed it for a handful for RE2 RPD and a little bit for RE3 Nem
>>733680617Advanced Mode actually does change a few things.>Handgun is now the Beretta M92FS Custom, which has a significantly higher chance of critting >Colt Python is now found early on in the room with the broken shotgun>(as Jill) the Bazooka can now only be grabbed after awakening a zombified ForrestAnd for general value changes>Handgun AmmoJill goes from 300~ to 255Chris goes from 345~ to 300>Shotgun ShellsJill still has 84Chris goes down from 126 to 112 >Magnum RoundsJill goes up from 24 to 42Chris goes up from 36 to 54>Explosive Rounds (Jill only)Down, from 30 to 24>Acid Rounds (Jill only)Stays the same, 12-18 (one drop is from the missable Barry main hall scene)>Flame Rounds (Jill only)Stays the same, 18.>ZombiesJill goes from 61-69 to 75-83 Chris goes from 66-75 to 75-84>CerberusJill goes from 11 to 21Chris goes from 14 to 21>HuntersJill goes from 20-22 to 32-33Chris goes from 25-28 to 34-36>Web SpinnerBoth go from 4 to 6 (though the two added ones simply replace the bees Wesker is seen shooting after you defeat Plant-42)>ChimeraJill goes from 8 to 10Chris goes from 8 to 9
>>733681179>RE2 has the easiest layout in the seriesThat's just the biggest lie I ever heard it's the most annoying and backtracking if you fuck up on your first playthrough
>>733681330It's probably this idea of doing it sub optimally or missing shit. Modern gamers try to do everything in one playthrough instead of playing around with multiple attempts
>>733681381Nah. The locked doors are all marked by color on your map, and funnel you exactly where you need to go.
>>733681381Bro is mad he forgot the crank
>>733681406And yet RE1 gave me an easier time even if I did it sub optimally from both playthroughs. At least when I backtrack in that game, it doesn't feel like I'm doing errands
>>733681465That means literally nothing, the RPD is overrated, and I'll leave it at that. 8/10
I played the n64 version of re2 recently and i was out of ammo all the time. How the fuck are you cunts finding ammo everywhere? Just that first street section alone had so many zombies.
>>733668929On Normal mode you can complete it in around 8-10 hours if you're not using a guide.On hardmode it'll take you longer because even using a guide you will die a lot and you'll never have enough ammunition to kill everything or fight Nemesis so around 12 hours with a guide for Hardmode if you're playing it for your first time.
>>733680617>>733681374And just to clear it up, since that sounds like a lot of ammo still, here's the rate of easy to find vs hidden ammo depots for each value (doing it just for Chris on Advanced Mode):>Handgun Ammo45 bullets are hidden in bodies75 are hidden in the environmentIn total:120/300 are hidden, or nearly half.>Shotgun Shells28 are hidden behind small key drawers7 are hidden in the environmentIn total:35/112 are hidden.>Magnum RoundsThis is interesting because you don't actually get any before the return trip despite how early you get them, and there's only six depots, so I'll list them out.6 are on the desk in the dark room, as per the normal game.Another 6 are in the trophy room, not hidden.18 are behind the red jewel- making that item completely optional, but it's a huge boost.6 more are behind a boulder in the caves, and the last 12 are on shelves in the labs.
>>733681775It does when you're complaining about where to go. Again, looking at your map and color coordinating the keys with locked doors makes it primary school tier. The color of your keys and where you're able to go on the map make it extremely obvious. RE1's map was horrible by comparison.You are looking at your map, right?
>>733681828you can run past those with ease. you are never coming back there anyway. if you take a bite it doesnt matter and worth it over wasting ammo there.
N64 RE2 have options for analog control scheme, really annoying to play due constant camera changes.
>>733670202It's a completely none starter argument. My mother who is fucking retarded used to play RE1, RE2, RE3, Parasite Eve 2 and complete them then go back and replay them all over again and didn't give a shit they were played with tank controls.
>>733679507Play the gamecube Remake, it looks great. No need for an upscaler because the Remake exists.
>>733682060There's plenty of reasons to play OG instead of REmake. The OG does deserve a cleaner looking way to play.
>>733681920>RE1's map was horrible by comparison.Not even close, besides the QoL lacking in the game it flows infinitely better that it's crazy how much fun I had exploring compared to RPD, that one actually makes you engage and test your memory>>733681920>Looking at the mapI can look at the map and have no clue where to go because I've been through everywhere to find the key to progress to the next or have to do the most boring section of backtracking from rpd to the car park.
>>733681992It's annoying in Outbreak and REmake Remastered too. I don't think people begging for non-tank controls actually play the games, even the ones where they do have it available.Although Outbreak is funny because you have both Tank and Analog instantly available to you at same time since they're segregated to D-Pad and Analog.
>>733682115As someone who played both too many times, I would say play RE1 og to see where it all started for a single playthrough but Remake is the superior game. Not just in graphics but atmosphere in puzzles, in layout. It's a scarier game compared with the OG, the OG now is badly dated.
>>733682060>Play the demakeNo thanks
>>733682149Load up the save and screenshot your key items and again, map. It will show where you've been, vs what doors you haven't opened, and what keys you need. That's absolutely an improvement over OG.
>>733682272Stop being a contrarian for the sake of trying to be some posing hipster.I've played these games since the very first release all the way back in the '90s. Telling people to only play the original and not the Remake for one, the objectively superior remake that was released on the gamecube is just you trying to be the most contrarian wanker you can be. No one who loves these games would recommend that to a someone unless you were trying some weird 'actually I'm the superior connoisseur of the series because I only play the original!'. I said here all that needed to be said. >>733682197
>>733682197>Remake is the superior game. Not just in graphics but atmosphereHard disagree. RE1 had the atmosphere of a perfectly normal mansion, but something was deeply unsettling. It was very clearly recently lived in and maintained based on the notes you found.REmake just dialed up the "spook" meter to cartoon levels. Spooky mansion, with spooky candle lighting, spooky worn down wall paper, spooky worn down look. It looked like it was abandoned despite being used.
>>733678956>they really enjoyed the super serious Kool-Aid they drank when developing 7 and the series never recovered from theredesu that goes all the way back to the original RE1 remake. They completely missed the tone just as bad as the other remakes did.
>>733682175n64 RE2 is really weird since it have lot of goodies that other versions lack like lore dump files and official randomizer.Guess it went really well for capcom given that no nintendo console since then went without some RE games, even if is just ports. Funny enough angel studios had plans for none other than FF7 to port, SE refused because muh carts are icky.
>>733682607Then you're an idiot, there's nothing more to be said.
>>733682316The fact the solution is to screenshot my inventory and load up my save already screams shit, I'll concede that RE1 is mogged out for its bosses, music, QoL features, added weapons, extra content for Hunk alone (playing the game 4 times is not a plus), it's still the weakest in the og trilogy
>>733682607I hit post too soon. There was no mystery about what was wrong with the place in REmake. You just instantly knew this was a scary place.
>get the special costumes>i have no bullets>4 niggers outside the safe roomFuck, maybe i should've done this on a second playthrough
>>733682197>Barry abandons Jill by going up the elevator in the caves without her>She later meets him in the crypt under the mansion>"Oh hey Barry">He immediately sticks a gun in her face>100 pound girlboss Jill disarms 250 pound muscleman Barry>"I-I can explain if you give it back!">Jill gives him his gun back>They kill a really dumb monster together>Barry doesn't actually explain anything after the fight and Jill doesn't even bother to ask>20 minutes later she walks into the Tyrant lab with Barry like none of the previous betrayals ever occurred>He points his gun at her again>wtf Barry not cool >:(yeah nice "remake"
>>733679507Download RE on GOG or emulate and use the seamlessHD mod.
>>733682652Are you incapable of having a discussion or are you just an asshole and immediately jump to insults the moment someone disagrees with you? I didn't even personally assault you, but now I will, you fucking faggot. Kill yourself and stream it in HD.
>>733682846That looks horrendous. "People", and I use the term loosely, who actually use AI upscale mods are the most tasteless niggers on earth.
>>733682863You're disagreeing with me over and over that the Remake is not the superior version of RE1.I laid out why I think so, you've laid out why you think so. I called you an idiot because you didn't listen to a single thing I said, you talked past me and just wanted me to read what you said. That's not a discussion, that's you wanting me to validate you.
>>733682438tl;drstill not playing your demake
>>733682690You sound like a big baby, and you don't really know what you're talking about. RE2 is well regarded as a more casual and entry-level game in the series lol. Perhaps you beat RE1 by banging your head on your controller and getting help from a guide, but 2's RPD really isn't that bad. You played once, got frustrated then proceeded to give up. Rather than being a snippet bitch about it, maybe accept some of the help we're willing to offer? Children beat RE2 back on PS1 and N64. It really isn't that bad Lmfao. How can you have a worthwhile opinion on anything RE related when you give up so easilly on your first fucking playthrough.
>>733683091nta what would you consider a good remake
>>733682607Yeah i agree, RE1 had a whacky flanderized mansion and the original was a regular creepy house with zombies. The original falls apart once you reach the lab though, not like the remake is any better since the shark segment is super short. Also the original mansion has a better layout, i enjoyed the original more than the remake by a lot, not even close.>>733683049>jeetspacing>probably a jeet>lacks self awarenessevery single time.
>>733682981It looks great.
>>733683049Looking at the actual conversation, he just directly responded to your points, which you didn't even frame as opinions. You said>[Remake] is the superior game>[the OG] now is badly dated.These aren't opinions, they're statements.
I'm playing RE4 remake right now and I sold the crossbow thing because I have so much ammo and resources sitting in my inventory. All I did was remember someone mentioning that you can shoot people's knees and kick people and it's been great
>>733683049I'm not the other guy you fucking moron. I only commented on the atmosphere part.
I can perfectly understand having a preference for original RE1 and having such a deep-rooted affinity towards it that it even makes playing the remake an arduous or unpleasant experience by comparison, but I still couldn't fathom considering the remake a bad game. It always just reeks of nitpicking and contrarianism towards the game's glowing reputation that its had ever since release--even though some pushback is justified for the popular census that it "replaces the original" (it doesn't).
>>733683273>demake
Remake has a WAY better sequence with the shark. Adds Lisa. Crimson heads are the scariest enemy in RE history. The only thing og re2 does better is the choice segments with jill/Barry and Chris/Rebecca. Anything I'm missing?
>>733683365OG RE1*
>>733683340I'm not in the camp that REmake is bad. It's a great game, but I don't think it's a flawless masterpiece that its always presented to be. I prefered the pacing and the mansion of the original game for example. I don't think the Lisa segments added much to the experience either. It's a great game but I always hate that people will say don't ever touch the original more than once (or at all) because REmake exist. There's nothing fundamentally wrong with RE1 that makes it a chore to play. If you can handle 2, 3 and REmake, then RE1 is just as valid way of playing it.
>>733683365I prefer the remake but think neptunes were actually handled better in the OG for how they shared an open space with you, making them feel like a more persistent threat. The puzzle in the lab is a lot better in the original too.
>>733683128I'm taking Knuckles's advice, you're such a illiterate mongoloid, when did I ever said I gave up on the game. I beaten it twice thank you>Perhaps you beat RE1 by banging your head on your controller and getting help from a guideNo actually, 99% of my gameplay of my blind playthrough I never needed a guide. I even got barry killed because I couldn't help myself explore. The only time I needed a guide was forgetting I had the red book for the entire time and the books to enter to the lab because I was already used to the standard check from its sequels>maybe accept some of the help we're willing to offer? You're being condescending that it screams flaws with the game even more that I didn't pick up until you brought it up>Elaborateno thanks bro
>>733682981NTA but AI can do a better job reconstructing than just upscaling in my opinion.This look pretty good imhohttps://www.youtube.com/watch?v=kt3KouRDySQ
>>733683687You're totally not mad
>>733683687>Your skin is brownI'm not a mirror bro
>>733683730Looks like shit. Stop using ai.
>>733683731Can you even drink the tap water in the brown land you call home. Do you flush your toilet paper or put it in a bin?
>>733683649That's understandable. It's actually pretty crazy how much mansion 1 in the remake makes you leapfrog from eastwing upstairs, to west wing downstairs, and back again. What everyone remembers as the first save room barely even constitutes visiting in the remake if you know what you're doing--in fact, I nearly missed an old key last time I played Chris because of that.
>>733683678If you're calling me illiterate, why did you join a reply chain that was clearly in regards to another poster? I was in a reply chain with this guy, >>733680537 retard. You hijack the conversation, then pretend it's about you? Kys
>>733654937Soft lock due to low pick ups and people will freak out
This thread seems like an open axe wound, it needs Clairensing.
i blame canadians, unironically destroying the world and the web. Enjoy your demon statueshttps://www.youtube.com/watch?v=lMf1-vZQtDI
>>733655406Might get tight in the beginning, but latest after the sewers, you are good.
>>733655714Just do a shotgun run
>>733656141shit sux>respawning dinos>no journal >like 3 dinosdino crisis 2 may have lost the "survival horror" aspect but damn is it much more F U N
>>733683962That's why they added dynamic difficulty in RE4 and beyond so you can never run out if you're retarded but you also won't be rewarded for playing conservatively but punished.
>>733656141It's massively undervalued
>>733654937>survival horror>game isnt horrifying nor are there any survival aspects other than dont die
>>733683840You bounce around like crazy in the guardhouse too. I think you have to cross the entrance hall a minimum of 5 or 6 times. Which really wouldn't be a big deal if you just blocked off the hole with the angy vine and scooted past like the original does. But some retard decided it would be cool if you had to clamber up and down a pile of crates on every single trip.
>>733659601>in the first mansion portionThis seems incredibly disingenuous, because even without verifying that information exactly, I do remember for a fact that the first manor portion was the ONLY part of the game that seemed to want to be somewhat restrictive on ammo (although even then I remember killing a lot of zombies). After that, when you get to the Guardhouse, you can kill basically everything inside and still end up with over a hundred handgun bullets and a shitton of shotgun shells by the time you leave, and then returning to the manor basically tops you off whenever you'd spend any shells on the Hunters>shotgun headshots (the game never tells you about this trick)pfffftBWAAAAAAAAAAAAA HA HA HA HAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAthis nigger seriously didn't try shooting zombies in the head in a zombie game and is treating it like esoteric knowledgego fuck yourself, you've no qualification for anything
>>733683895>>733683895>If you're calling me illiterate, why did you join a reply chain that was clearly in regards to another poster?
>>7336612350 looks really good
>>733684147I actually just did that part on my Gamecube tonight, and it's not that bad. I probably crossed three times and one of them was just to refresh my memory on which numbers were on the billiard balls to brute force the door to V-Jolt. You only really need to go back to stow your now-useless bottles (should've been disposable) and retrieve the red book you probably left there.
>playing conscript>saves handcannon ammo for the final boss>theres no final boss
>>733661245Damn, you know the game by heart? Record re2 run?
>>733684116For RE4-6 if you ever played mercs you know that the most efficient way to dispatch any common zombie is via melee finishers, fancy ones you throw nades and few couple of big gun shots.
>>733684372>RE4-6Garbage>The mercsMore Garbage.
>>733683730>TFW no RE Movie or anthology TVseries set during the Raccoon City outbreakDoesn't even have to follow Leon, Jill or Claire. Just random stories would be good enough like the Outbreak games. It's just a cool premise and its just wasted away.
>>733684281Why kind of faggot reply is this? That poster stated he dropped RE2 because he got lost. My replies regarding the map, color coordinated keys, etc. were in relation to that. Hijacking the conversation, and entering with an argument at a completely random point will cause confusion. Are you dumb? And guess what, RE2 DOES have a streamlined layout compared to RE1. Your two faggot D rank playthroughs are a testament to your inability to play. The West and East sides of the RPD are brain-dead simple, and the game does funnel you into places you haven't explored through those color coordinated keys. Eat a dick, shitter. If children were able to beat and love RE2 and get decent rankings, why can't you?
why are people always getting mad in every thread? can't we just get along and have a normal RE discussion?
>>733684497It still blows my mind we almost got a straight adaptation of the first RE1 from fuckin George A. Romero himself and Capcom said "nah this sucks"
>>733684723>Eat a dick, shitter. If children were able to beat and love RE2 and get decent rankings, why can't you?
>>733684863Capcom loving the shit out of the Alice movies boggles my mind
>>733684852Who's the girl in the back flashing claire?
>>733684934Why are you having so much trouble with a videogame meant for kids?
>>733684852I like RE2, it’s one of my favorite games ever. This thread did just make me impulse buy DC1/2 on Steam tho and gonna give them an honest shot for the first time.
>>733654937RE games aren't Survival Horror, they're Action-Horror games. All of them are.
>>733684214>and then returning to the manor basically tops you off whenever you'd spend any shells on the Huntersyou haven't played the game
>>733685162you might prefer the second game over the first then. the first really wants you to run around with no ammo using your environment to keep you safe.
>>733685108>Why are you having so much trouble with a videogame meant for kids?
>>733684863>straight adaptationYou wouldn't be saying that if you'd ever read the script. It has about as much in common with the game as Anderson's movies. It even has the laser trap scene, but it uses jets of acid instead.
>>733685401You're right, I never read it. I just remember the quotes from Romero about him having an intern play the game in front of him and taking notes on it. Still think an RE movie with his name on it would've done more for posterity if nothing else compared to what we got, basically just cash-ins with little relevance outside of when they released.
*clink clink*
>>733685401The one thing I remember is that Chris is an Indian who does a bunch of hokey heya hoya heya hoya shit like Chakotay on Voyager.
>>733656217..how, i literally just used the bow and got to the 255 cap on handgun rounds, and finished with all 50 explosive arrows.
>>733654937I always wanted multiple different ammunition calibers appearing but not every gun that spawns uses one of those calibers at random so the player has to figure out which one to keep using and which to trade or discard. I always kind of liked that about tarkov. Fuck it, I really just want tarkov with zambies/ Resident Evil shenanigans. God laughs.
>>733686115Sounds like DayZ
>>733685057It looks like that one girl from Nikke
>>733675648>"why whiteu piggu want to pray old gamu???"
>>733686306I guess, but dayz was always too empty and hobo-pilled.
>>733657421honestly in 2 we're running around a damn police station for 90% of the game so it makes sense not to run out of ammo.
>>733686565could have just called it eastern european
>>733679982You're so full of shit lmao, did you ask you uncle from Nintendo for tricks? Fucking grow up dude, it's not 3rd grade anymore
>>733674703The PVE mode from SF6 made me realize how good a third person open world beat em up RPG final fight would be.
Anyone here played Dead Aim? I'm enamored with the concept of it, I aways wanted a light gun game where you control your character too.
>>733686851>zoomers with no strategy guide be like
>>733686961They squandered it in SF6. There shouldn't have been a Battle Hub. Everything should have just taken place in World Tour.
I finished OG RE 1 to 3 recently why does every game have a traitor archetype? In RE1 its Wesker in RE2 its ada in RE3 its nikolai. I guess some would debate ada but she literally seduces and fucks guys to achieve her goal like John and Leon. Leon just wanted to get out alive but she just used him and steered him to get the G virus sample for her when he could give less of a fuck about that but a man does anything for quality pussy i guess.
>>733687028See >>733664752
>>733687649RE games are mystery thrillers and a traitor livens those up.Games past that point relax that aspect a bit, but they still have mysteries (though most of them are ones people know by this point).Examples>SurvivorWho is the main character? What did he do?>Code VeronicaIs Alexia real/alive?>ZeroWho is James Marcus -> How did he come back to life?And then this kind of gets dropped for a bit thanks to 4. Comes back for 6 with the great big Ada mystery game (fun fact: Leon still has zero context for the Ada birth video and doesn't know about Carla, so he probably thinks that is actually how Ada was born lmao), and the Revelations games are basically just mystery games. REv1 even has a character with a design based on Columbo of all people, and REv2 has a really great mystery that got spoiled the day the first episode came out because they left a bunch of shit in the files to datamine. >>733687028Dead Aim is pretty fun. It's really only about 90-120 minutes long, basically a chill movie at the end of the day.Fairly light on content I suppose, but it makes up for it with a killer soundtrack (people post the save room song, but the ending song is the fucking tits).
>>7336880864 has Krauser i guess but he wasnt portayed as an ally at first just leons old partner. Unless theres a tie in game i missed.
>>733685296Fair, that’s about where I stand on RE1 and RE2.
>>733688495Its a bit more extreme in DC1's case. Not so much ammo and the tranq gun only incapacitates them momentarily. Just prepare to run a lot and use the electricity barrier a lot to block them off until you need to go back in again. Have fun.
>>733688947lol you didnt even mention the fun part that they can all chase you and open doors
>>733688947>>733689326I’m a bit familiar with the general mechanics via some emulation and cultural osmosis, mixed a few L++ darts and looking for where to use the DDK H after talking to dude in the control room plugging away.
>>733655406OG resident evil was the only one that could be considered survival horror. 2 was more generous with resources. By 4 they went full Rambo
>play project zomboid>murritard city>not a single gun everywhere>finally raid a police station>alert the fucking horde breaking the weapon locker>a single pistol>with 20 something ammo>die in secondsGood thing I pirated that shit, never again.
>>733654937I still remember neo/v/ complaining about RE2 remake having limited ammoi accept zombies were more spongie and a headshot rarely kill them with the handgun
>>733690413Zomboid was really good when the game was still only B41 and it had a ton of up to date mods.The devs have completely ruined their own game with B42.
>>733654937This genre is for annoying hipsters.
>>733690879>All the game needed was some more variations in zombies, NPCs, and some objectives other than turning the game into Farmville at the end>Instead, they decide to make engaging with zombies even more annoying and double down on the Farming and useless crafting aspects>Crafting medieval weapons and armor for some fucking reason
>>733679130It initially weakens the Ivy enemies and then makes them more dangerous if you released it during the A scenario.
>>733691503big "euphoric teenage virgin" energy from this post
>>733690747>neo/v/holy fuck I haven't heard that term since 2014
>>733654937>zombies go down in like 5-6 bullets>RE2 Demake zombies go down in like 20 bullets minimum and that's being generousTruly a timeless game.
>>733683987Cool it with the transphobic remarks Claire!
>>733692439>Be the only person on the planet to play Resident Evil 2 on the dreamcast apparently.>Play on extreme difficulty. >Each zombie takes nearly 20 bullets to kill.>Everything is scarce.>Everything can kill you in one to two hits.>Its the best fucking time ever playing RE2.
>>733691902Not to mention>modder actually creates a decent NPC mod>everyone loves it>immediately hire him and force him to work on a fishing mini game insteadlmaooo
>>733692547You could always do a no hit run...? Or heal after one hit.
>>733687148agreed
>>733684116>also won't be rewardedIt's literally the opposite of a good game. A good game punishes wrongdoing and rewards good thinking. In re4 you get rewarded for idiocy and punished for brilliance.
>>733692547It bothers me that an officially implemented randomizer is locked to N64 and the hardest official difficulty is locked to Dreamcast. I guess there are fan mods for both on PC but I wish there was a single definitive way to experience all the content from the retail versions.
>>733692058>t.seething hipster
there should be one of those bell curve memes for Resident Evil where it's like>80-100 IQ "I kill everything">100-120 IQ "I avoid encounters to conserve resources">120+ IQ "I kill everything"
I remember being ammo starved in Re2 growing up.
>>733692547Is this how it feels to love a game so much that you need absurd rules and twisted difficulty curves to continue loving it on your 50000th play through?
>>733655303>RE games>Hardwhat are you, 12?
When I played RE1 (Remake), only after I returned to the mansion did I learn I was supposed to burn the bodies. I dropped the game at the time because there were too many beefy zombies around. Eventually went back and got through it, but I wasn’t very satisfied.
>>733694097RE0 is quite brutal.
>>733694137wtf is that a new mechanic?
>>733694376You can prevent crimson heads with headshots or popping their legs, Still have a mandatory encounter tho. But yeah any common zombie corpse turns into that as extra layer of fuck you.
>>733694716ah the only remake I've played so far was 2 and only for like 1 hour.
>>733682846>you should download RE1 but you should also completely ruin it by replacing the entire game with warped ai generated slopZoomers...............
>>733673548For me the worst thing was the training facility getting Eliminators in rooms after the path to the church is unlocked. First playthrough I had to backtrack to get the Grappling Hook (Which I assumed no longer had an use), and these fucking monkeys were there to ruin my path. RE0 is the only RE that is much better on repeat playthroughs because you'll know the most obnoxious things and how to avoid them.
>>733674159extremely well? minecrafts 15 years old and i remember it like the back of my hand
>>733663693That's an absurd amount of shotgun shells it almost feels fake but I'm guessing it's correct
>>733654937why did leon carry a lighter anyways? he doesnt smoke
>>733674159i can speed run lego island like u wouldnt believe
>>733684290it looks great, but plays and is written like shit.>>733687028>Anyone here played Dead Aim?I fucking LOVE that game.
>>733694137>When I played RE1 (Remake)Stop calling the REmake "RE1". It's a totally different game, and is indeed meant to be played AFTER the original trilogy. Not a joke.And you fags really don't read manuals or in-game notes, now do you?>>733694763It's honestly fucking terrifying that the modern-day "RE fans" don't know jack shit about the OG games. And the DEmakes of 2-4 all suck ass.>>733699243EVERYONE smoked back in the 1990s.
>>733703607Oh, yeye, I know. It's maybe the worst non? Canon mainline re. Still baffled how good a 20? Year old game looks. Unfortunately slop nowadays looks like shit.Kiwami 3 2026 looks objectively worse than yakuza 3 remaster 2009.
>>733703884>Still baffled how good a 20? Year old game looksIt's not a joke when I say that gaming and game visuals arguably peaked 20 years ago. Although RE0 is already 23, REmake 24.REmake 1 looks just as good as Zero, but the shitty HD port does not do it justice. Crapcom had ditched all the development files of REm1 after they were done with it (a common habit of Japanese devs at the time), meaning instead of rendering all the backgrounds and stuff in HD, they just applied some Photoshop filters on top of them to look less 480p. This was years before even the most basic AI upscalers were a thing.For the RE0 HD, they actually did recover the original 3D models for the environments and FMVs, and managed to re-render them at much higher quality. And the difference is striking.That game looked so unbelievably photorealistic when I first saw pictures of it on a gaming magazine, 25 years ago. Coming from PS1 and N64, you might have just claimed that those were real actors on real stages, and I would have believed.>Kiwami 3 2026 looks objectively worse than yakuza 3 remaster 2009Oh yeah, don't even get me started with the Yakuza situation.Nerdy correction : the original Yakuza 3 came out in 2009. The REMASTER is a late-2010s thing, and this Kiwa-meh de-make is a current release.
>survival horror>I end up surviving horrorsOk.