I wish Video Game Creepypastas were real
ummmm???
>>733693837Things like the internet and datamining may take the sense of wonder and discovery out of things but that doesn't excuse devs for not adding atmospheric touches to the world that tempts the player to go snooping in things they have no business in.Paper Mario TTYD's pit of 100 trials for example always had me theorizing that there could be even more ancient horrors worse than Bonetail that you could face should you clear some unspecified condition and the remake played on that "what if" even if it amounted to a Reddit-tier joke.
>>733697942Getting stuck then talking with other kids at school about how to proceed was peak IMO. It was enough of a safety net while keeping the mystery of the games alive.Some of the creepypastas, or something like them, probably hard origins as playground rumors pre-internet. The contradiction is that they needed the internet to really spread, but the internet also removed a lot of the mystery from games which made them interesting in the first place.
>>733697942to extend on your first point i think knowing how video games work at ALL is a big tipping point, as in knowing what coding is, how devs have to make textures and apply them to models, and all the stuff in between.of course every adult that plays video games is gonna know how they work eventually, but i believe a big part of why video games were so magical and cool during childhood is because we were stupid kids and didnt know shit about how games were even made. back then, games were like something out of a fantasy that worked somehow but we had no clue, and thus it felt as though games could have anything inside them, inspiring imagination and making stuff like classic creepypasta stories easier to come up with and enjoy at face value.of course, now that we know that real people had to put in work hours to make these things, these fantasy stories become ridiculous because its just a dumb video game and we all know someone would have to put in work to insert that horror creature into a game where it clearly doesn't fit. everything has to have been 'designed' instead of coming into being through its own will, and the suspension of disbelief weakens itself.