If melody is the essence of music, and storytelling the essence of literature, what is the essence of video games?
>>733724264movement
>>733724264everything, literally
>>733724264Interactivity
>>733724264melodic storytelling.
>>733724264combat
>>733724264rhythm is the essence of music
>>733724264video games are the summation of human artvisual, audio and narrative
>>733724440It’s not tho.
>>733724264Consequences or involvement, something like that
>>733724264the Graphics
>>733724513Why are video games shit at all three?
>>733724440No, melody is. Rhythm can't be music by itself, but melodies can have random intervals between notes and still be music.
>>733724264>what is the essence of video games?total frogposter death
>>733724264Fun is the essence of video games.
>>733724264fun, a videogame needs to be fun, but fun is subjective
>>733724264Gameplay, duh. How your game plays. The quality and interactivity of it. The pace of it. Gameplay should underpin everything else.
>>733724570melody is 80% rhythm
>>733724513>>733724264Harmony between all arts and sensesIt's the final medium
>>733724568They aren't. 90% of all mediums is dogshit.>bro but there is no game as good as the best book broIf you mean as a whole, this is such a general and arbitrary statement that it is effectively meaningless.>no game is as well written as the best booksNo shit. No movie soundtrack compares to the best composed songs intended to be experienced purely as music, because in these contexts the group of elements exists to serve the whole final art pierce.
>>733724570Monkey music(rap, phonk, tribal drumming) doesn't have melodies
>>733724351this. videogames are basically digital toys.
Melody is not the essence of music. Harmony, or the lackthereof, is.
>>733724440>>733724570>>733724906It's harmony, you stupid monkeys.
>>733724727time/pitch/timbre all required for musicvisual/input/output required for game can be as shitty or awesome as one can make it
>>733724884>>no game is as well written as the best booksI mean, why should a visual medium like a videogame use a very detailed prose for everything like books? The writing can be excellent during dialogues
>>733724264Gameplay
>>733724264I'd say it's two things, actually. Challenge or progress.The former is in its purest form in games like Tetris. The latter covers things like walking simulators.