Name a flaw
>>733735841No titties.
It's not 2.
>>733735841Written by a millennial woman. Or at least has that vibe.
>>733735841Too easy
>>733735841Surely they could have done more. They made a sequel so of course they could have.
a bit too short, but then again they made portal 2 and that was a bit too long. oh well i'm just nitpicking here
>>733735841I love portal 1 and 2 so much
>>733735841Too short
>>733735841Law of economy of purpose, Portal is a great example. The more a game focuses on being the best extrapolation of a single idea, mechanic, or theme, the better it can be realized. It’s why Tetris is basically a perfect game and why, say, Dark Souls 1, despite being considered one of the greats, is still extremely flawed.
>>733735841It's too short.>But anon, you shouldn't judge games based on how long they are, just by their qualityUsually sure, but Portal is legitimately too short.
>>733736985>>733736934More fun to speedrun that way, people are still finding new ways to break the game wide open.
>>733737307>>733736985its a near ideal length for the mechanics it had.portal 2 had a lot more going on, and was therefore longer.I don't need a portal 3. But Reloaded was good
>>733735841Not much of a puzzle game due to a lack of mechanics lending to challenging puzzles.Portal 2 while being a step down in atmosphere has those mechanics which can be fully appreciated through community made test chambers.
>>733735841Its humor
>>733735841no challenge mode like portal 2 where every chamber has a global leaderboard for speed and portals
>>733735841It was really short.
>>733737331>people
The escape sequence goes on for too long and gets boring
>>733738880t. bad at speedrunning
>>733736018This
>>733735841I would have liked some actual combat sections that gave me a gun with bullets.Spawning headcrab zombies randomly with cheats and fighting them using portals showed me a potential that has yet to be tapped by any game almost 20 years later
>>733735841>short>Easy>shallow>linear on its solutionsThe concept is solid at least
>>733736985no, at least not in the context of the mechanics as they are in the game. they stretch it to the absolute limit.
Chell looks a little weird.