>Has only 3 rules>Finally got its video game after >2k yearsAnd as with rpgs, the Japanese improved the game concept by making it pure. In the meantime, the Chinese were gambling on this purely skill-based game and played fixed openings.
>>733741138The problem with Go as a videogame isn't the game itself, it's making an AI that can actually play it.
>>733744219leela zero is like 10MB and based off of the alphago papersupposedly it does alright
>>733744667how about an ahegao player
>>733744219It's been solved several years ago. Now there even bots that can imitate a specific low level, though they are kinda shit.
>>733741138I don't like this game.
>>733741138Did this just come out? Thought it was out for years. Why should I switch to it instead of continuing to play on OGS?
>>733746947Afaik it can connect to OGS, but you should be playing on different server to get exposed to different playstyles.And fuck the captcha.
>>733741138Conquest of Go is another game on steam (stuck in EA for number of years). All of these games are probably based on KataGo engine which is completely free and still being trained actively.
>>733747134Looks interesting. Does it do dynamic dialogue or something like that? Lately I've been thinking of connecting katago and some chat AI to shittalk me during a game - I'm playing better when I'm angry.,
>>733746762Based on Human-SL from KataGo? It's not that great currently because if the engine does a bit more search/visits, then it becomes super-human again.
>>733747310sorry man, I haven't installed that game for years, so I don't know what features they have added. >>connecting katago and chat AIJust vibe code the app, I have been making some modification with KataGo and custom UI, and I was surprised Claude was able to one-shot a working editor in one session.
>>733747359The biggest problem is that the policy network (the one that can "vibe" where should be the next move) is too good for <1d so even if the bot makes a lot of mistakes, it always knows where to play next. It can do a series of dumb-looking moves that are actually great in the end, or a bunch of random moves that come together in the end game.