>Leveling massively segregates players and obsoletes 90% of materials and zones.Leveling isn't good. You can't delevel and group up or make low level professions relevant. People want to live in a world.
that's why ffxiv mogs
this is why xiv mogs
that’s why xiv mogs
>>733751678>People want to live in a world.Worlds are unequal. Leveling represents that.
That's why OSRS mogs
>>733752145People extremely dislike leveling. WoW lost subs for a decade. In WotLK, 70% of trial players quit by level 10. Recently, 50% of level 10 characters quit by level 25. If both of those are still true, 15% of players/characters make it to level 25. That's not "good" or "successful".You can't just make people feel irrelevant behind dozens or hundreds of hours of questing and mob grinding. That's not a living world.
>>733753063>i want everything and i want it now!learn to appreciate the journey
>>733753146>Implying that wanting everyone to be relevant and competitive is bad.>Implying that your headcanon of what constitutes a journey is good.You obviously can't argue the stats or problems.
Longevity comes from usable worlds, not longer grind timers.