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>go to area marked on map
>the area is actually on top of a mountain
>the way to climb the mountain is on the other side of the map
>>
>>733757824
Only thing that comes to mind is meeting with the Greybeards in Skyrim
>>
>>733757869
Not a problem if you have a horse
>>
Name X games that do this and solve for X
>>
Every location in the elden ring DLC felt like this and half the areas in the base game
>>
>go to area marked on map
>the area is actually deep underground in a cave
>>
>>733757869
`
TCL
height means nothing to me
>>
>>733757949
>Areas marked on the map in elden ring
I can think of like 2 examples in the whole game where that even happens
>>
>>733757824
This is how travel in Atelier Yumia felt like. The fighting is the easy part solving the puzzle of "how the fuck do I get there" is the hard part.



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