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>The NVIDIA RTX Blackwell Custom SoC (codenamed conceptually as "Magnus-N" or a scaled variant of the GB20x family, drawing from the proven Tegra lineage like Switch 2's T239 but scaled for high-end console TDP) would serve as the ideal architecture for an Xbox console supporting the full DLSS 4/4.5 software stack—including all Transformer Model presets (Quality, Balanced, Performance, Ultra Performance Preset L), DLSS Frame Generation (2x baseline up to Dynamic Multi Frame Generation 6x), and RTX HDR.

>Tensor Core Density: Scaled to 400-600+ 5th-gen Tensor Cores total, enabling real-time execution of DLSS 4's multi-model pipeline (Super Resolution + Ray Reconstruction + Frame Generation models running in concert) with low latency. Blackwell's AI Management Processor (AMP) allows concurrent AI workloads (e.g., DLSS inference alongside potential Game Pass cloud features or voice processing) without starving graphics.

>Architecture: A derivative of the Blackwell GB203/GB205 architecture (TSMC 4N process, ~300-400 mm2 die), featuring 60-90 Streaming Multiprocessors (SMs) with 5th-generation Tensor Cores optimized for FP4/FP8 precision and the Second-Generation FP8 Transformer Engine. This delivers the massive matrix throughput needed for transformer-based neural rendering—ingesting 2x more parameters and 4x more compute than prior CNN models for superior temporal stability, reduced ghosting, motion detail, and anti-aliasing across DLSS Super Resolution, Ray Reconstruction, and DLAA.

>CPU: Arm-based (e.g., scaled Cortex-X/A78AE clusters from Orin lineage, 8-12 high-performance cores) for efficient multi-threading, backwards compatibility, and low-power idle states—keeping total system TDP ~250-350W docked for premium performance without exotic cooling.

>Memory Subsystem: 24-32 GB GDDR7 on a 384-512-bit bus (1.5-1.8 TB/s bandwidth)
>>
>memory
it's already over
>nvidia
double lol
>>
That's a lot of N's!!!
>>
Just imagine if Asha is crazy enough to commit to a partnership with NVIDIA again, bringing back and re-igniting their collaboration that began with the original Xbox. This time leveraging the NVIDIA software stack; the only console on the market to utilize DLSS CNN/Transformer models, DLSS Frame Generation, RTX HDR etc.

How well do you think this would translate to the gaming market /v/? Especially if it released at around $600-$700? How would it fare against the Steam Machine?
>>
>>733759404
>ARM
Kek based

>>733759557
>>nvidia
>double lol
DLSS and frame gen.
>>
>>733759404
>microsoft working with nvidia on a console
automatically fake
>>
File: 401-default-large[1].jpg (221 KB, 800x800)
221 KB
221 KB JPG
>>733760554
They did it for the original Xbox anon...
>>
>>733760631
yes, and it ended in a lawsuit. there's no fucking way to get that trust back unless nvidia is willing to give them an extremely good deal which is obviously never going to happen because demand is already filled to capacity
>>
>>733760692
But it would be SOOOOO coooooool.
>>
>>733760692
They'll do that classic ponzi scheme of >Microsoft invests $50b into Nvidia and Nvidia invests $50b into Microsoft thus creating $100b of wealth.
>>
>company is micro and soft
>make the magnum
:skullemoji:
>>
Cool larp thread bro.
>>
File: 1770617052770510.webm (1.8 MB, 460x258)
1.8 MB
1.8 MB WEBM
>>733760372
>6-700
PS6, Xbox Mag and Steam Machine will all be over a grand anon. Thank scam altman for this shit.
>>
NBOX
>>
>>733759404
>[Mr Altman didn't like that]



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