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It is really funny that /v/ cries incessantly about modern games and calls everything shit but yet will suck off some shitty braindead, poorly paced, bloated, cinematic piece of trash like FF7 with the only redeeming qualities being its characters and OST, just because it's considered some old untouchable boomer classic despite aging like milk left out in the sun and its appeal relying almost entirely on the technological spectacle at its time of release.

DOS2 is like 500x the game FF7 is and is so much better in every imaginable way and just runs laps around FF7. Combat, encounter design, enemy design, boss design, challenge, replayability, build variety, RPG mechanics, pacing, depth, environments, quest design, exploration, sense of adventure, world design, artstyle, player choice and agency, interactivity, reactivity, writing, characters, etc. are just all better many times over in DOS2. Probably the only aspect of FF7 that is better is OST.
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what is bro yapping about
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>cloud butt~
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It's overrated as fuck.

I beat it for the first time last year on OG hardware (30 year old zoomer), and while it wasn't bad, it was very underwhelming; so dry and boring that it took me almost two months to finish even when I didn't do much side content. Just a drag.

>everything is so damn slow-paced from animations to transitions to loading to constant cutscenes and monologues
>combat is braindead autopilot button mashing. Regular enemies are just braindead cannon fodder for grinding that pose zero threat whatsoever. Even bosses are a complete joke, and you will only ever fail to poorly telegraphed gotcha trollshit
>enemy designs are complete nonsense, like they're pulled straight from the digimon reject pile and don't fit the environment at all
>camera angles in combat are obnoxious and constantly obscure the fight
>targeting enemies and allies in fights is very finicky. Having to actually point at 3D models instead of the list of names is baffling
>magic spells are samey and don't really fill a niche or usecase, with few meaningful tradeoffs
>no descriptions for any spells or items while in combat
>no symbols for status elements and no way to view them
>translation is extremely shoddy, full of grammar/spelling errors and nonsensical engrish
>dialogue boxes look amateurish, appearing all over and blocking parts of the screen and character names only appearing their first line; when new, unnamed characters speak, no name is shown, and the dialogue box appears the same as if the previous character is speaking
>d-pad digital movement feels awful to navigate isometric maps; you will frequently bang into walls and go back the way you came on screen transition
>prerendered backgrounds are unclear and unintuitive regarding what areas you can traverse or interact with
>constantly have to go into towns and talk to every Tom, Dick, and Harry to advance the plot
>99% of the objects in the world can't be interacted with, while a few arbitrarily can and give zero indication
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>>733764682
>>733764757
wtf are these retarded ass bot replies? Fuck off
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>>733764804
In my defense, I did the latter because the bot did the former and I wanted to continue the bit



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