Is there any hope for the MMORPG genre? What's there to look forward to in the future, Star Citizen? Another korean P2W slopfest you can't differentiate from the last? This genre is as dead as the RTS genre. Everyone is just playing their old comfort games.Literally nothing has changed in the MMO design philosophy for the last 20 years, if anything we've lost features that were in MMOs before World of Warcraft came out.
How did the French manage to make the best MMORPG of 2026?
>>733806163Is this game actually worth trying?
an MMO depends on their players and all you will encounter now are zoomers
New MMOs never succeed these days. The window for launching brand-new ones has closed. You’re better off hoping an existing MMO finds a resurgence in popularity.
>>733807924MMOs are uncslop.Nobody under 30 is playing this shit.
>>733805662yeah there's no real hopethe sad reality is that every group within the mmo audience has better options elsewhere these days>storyfags have an endless supply of movie games to slop up>buildfags are playing PoE or Warframe>RPers are all playing DnD>uber-casual Timmys are all "playing" gacha>pvpfags are all playing hero/extraction shooters>even raidfags are all playing Monster Hunter, Nightreign, Nioh, etcall that's left is ERP and half-baked esports, no wonder FFXIV and WoW are slapfighting for 3rd place
>>733807661yes
>>733807661Honestly, just to try it - yes. I've played a combined of 4 months and it's fun to an extent, but you need to be on the spectrum or have a lot of friends playing to have fun in the long term.
>>733806163What’s the difference between Dofus and Wakfu?
>>733805662There's no hope. There's nothing to look forward to. The genre is effectively dead. >>733807661No. That anon is a mentally ill retard who has kept spamming it in /v/ for months if not years.
>>733808289The only audience that isn't catered to is the virtual online world adventurer. There's no games like that anymore. That could be the missing secret sauce. If any new MMORPG is going to succeed they need to cater to that experience.
>>733805662>Is there any hope for the MMORPG genre?Yes.>What's there to look forward to in the future, Star Citizen?I guess, but somebody will make a good sandbox fantasy MMO.Also, I wouldn't get too attached to Star Citizen, because spaceship combat is really hard to get right (e.g., I don't think it's Newtonian), and as far as I know, it's not doing economy too well.>>733807925>The window for launching brand-new ones has closed.They're approximately all themeparks; we've had maybe 1 A+ sandbox MMO in 20 years (Albion). People just need consistent, rewarding things to do, not dailies and raid-logging. Stop it with leveling and linear ilvl pushing.>>733808289MMOs have amount of characters and a persistent world. An MMO will be the most played game.
>>733808802>MMO focuses on the boring characters everyone is begging to benchI don't want to hear any more about the Windrunners or the Scions
what is wrong with this nigger
>>733808945nobody has answered him yet
>>733808945I remember season one of this french anime being FIRE and then I had no interest to follow the rest of the seasons. Am I weird?
>>733805662I enjoy star citizen but it definitely isn't for everyone, I also think the devs are now chasing what's popular too much instead of focusing on what made sc unique to begin with.
The only modern MMO I liked was New World and it's dead.
>>733808989>him
>>733808289Yes that's one of the problems. WoW has basically fragmented itself to appeal to different demographics. Arenas for pvpfags, Raids for raidfags, housing for ubercasuals etc. Yet there are other games that do all of those better. The only reason people still play WoW is because of rose tinted glasses and stockholm syndrome. If retail WoW came out today it would be forgotten in two weeks
>>733808802>I guess, but somebody will make a good sandbox fantasy MMO.Will they? An MMORPG is a very big investment, so why would a studio pour potentially hundreds of millions into a project in a genre that has seen over 90% of projects fail in the last 20 years?
>>733809253They should release the original version. I think New World has some of the most potential in the genre. Skill expression, professions -- it's all pretty good. There just isn't enough economy, because of linear ilvl grinding. It should have been / should be a sandbox.I miss chopping trees and playing the economy.
>>733809341>The only reason people still play WoW is because of rose tinted glasses and stockholm syndrome.What other MMO are people supposed to play? Character density keeps players on edge in a good way, so people play MMOs to get that social identity that they can give.
Every new MMO is a single player RPG that can be simulated with bots and people would be none the wiserJust later erenshor
>>733805662I think MMOs are done.I tried out that Chinese game Where Winds Meet, which literally has a multiplayer world full of random mini games and interaction spots and systems meant for complete strangers to fuck around with, with no risk involved. The world became a ghost town after like two weeks.It's still a fun game on single player but I'm just pointing out how dead the multiplayer is when by all accounts it should be very crowded.
>>733809813I think players who want to chat while playing games just go on Discord or Reddit nowadays. Social media outside of MSN messenger and I think MySpace didn't exist when WoW was big.
>>733808289MMORPGs don't even have the "character creation in a shared world/chatroom" that the ERP faggots want, unless you consider VRChat and IMVU and Second Life to be MMORPGsIt was always an immature genre like RTS and by now all the specific elements people played it to get have been extracted and refined into their own genres. If Netstorm came out today it would probably be considered Tower Defense, not "RTS".
>>733809813>What other MMO are people supposed to play?I don't know. There's nothing new to play, that's kind of the point of the thread
>>733809604You don't have to put anything into the budget of an MMO. UE5 is free until you make money, and a few devs could make a few mobs and a zone per day and have an MMO of content in a month or two.As for popularity, you just design and advertise objective quality. Motivation (fun) was solved in 1985. See SDT / extrinsic vs. intrinsic motivation.
>>733809986Well the problem seems to be that no one is doing that. And I think its going to take more than couple of guys to code the systems in the game. Actually putting NPCs in the the world is probably the least time consuming part of making an MMO. I don't think all these concord type GaaS games failing are doing the MMO genre any favors either as MMORPGs are also GaaS
>>733805662Foe me it's Classic Plus, the Riot thingy, Chrono Odyssey and Archeage Chronicles.
>>733809932>I think players who want to chat while playing games just go on Discord or Reddit nowadays.They're nowhere near as thrilling as an MMO. WoW PvE and PvP are some of the best in the industry, and a videogame provides much more interactivity than social media. People who are popular on X don't even post that much, and what's the point? MMOs have a world in which to live.>>733809952So, they play FFXIV and WoW.It's true that these games don't provide that perfection for which people are looking. That's why other genres are so popular. In WotLK, 70% of trial players quit by lvl 10. Recently, 50% of characters made it from 10 to 25. If both are still true, that's 15% of people/characters making it to lvl 25. People obviously don't like leveling, though I would think churn rates for max level are also pretty high (professions aren't that relevant; the world isn't alive).
>>733810623People don't care about living in a while, they just want the end game gear and one optimal there's no reason to play
>>733810580>Classic+not even announced yet>Riot MMOnot even announced yet>Chrono Odysseylooks like korean P2W slop, but at least it's an MMO and probably coming out>Archeage Chroniclesnot an MMO, it's like Where Winds Meet
>>733805662No. It's an inherently doomed genre
>>733810802It's not that hard to get good PvP gear, and PvP games are the most popular and played. Not being able to play multiple characters because of leveling filters a lot of people, but WoW could have esports if Blizzard would be smart about it. Not many games can say that.
How would you replace the vertical progression or endgame with?
woo woo woo
still waiting for maplestory classic
>>733805662What changed is that the mmos that survived removed most of the things that made them mmos for seasonal instanced slop, paid convenience, and collectionism. Real mmo audience is very low and not worth catering too financially, so there will never be a good mmo ever again.
>>733810917>not even announced yetThey hinted at it during the last state of Blizzard thingy>not even announced yetThey announced that they're still working on it a few weeks ago>not an MMO, it's like Where Winds MeetWWM is sort of an MMO. The Archeage devs just stopped calling it that because MMOs don't sell anymore.
>>733811728You'd have to lean much harder into the RPG aspects of the genre but many games have already tried that and all of them failed. The best you can really do is try to make as many classes/specs/whatever as viable and individually unique as possible for your gameplay variety, which is why WoW has managed to have a resurgence after Sneedolands while XIV is floundering atm.
>>733805662>Literally nothing has changed in the MMO design philosophy for the last 20 yearsI can list off many different mmos that have changed the design philosophy but i'll just say the obvious. You've only played WoW, didn't you, anon?
>>733812007I would KILL for a class build autism game. I want DnD 3.5 in playable form. I want to scrawl through hundreds of pages of feats and skills and spells looking for the good options. Every class (in FFXIV, I can't talk on retail WoW) playing exactly the same is so boring.
>>733812179Anon you know 20 years ago was 2006, right? What innovative MMORPGs have come out since then?
>>733811637It's people like you that fuck everything up for everyone else with your 45 IQ. Fuck your esports slop. Go back to playing your Concord or CS2 or whatever character switching niggshit game you play.
>>733812423Guild Wars 1
>>733812429>What innovative MMORPGs have come out since thenim too lazy to type them all and list off what they innovated on, so instead here's a list of mmos/mmo lites
>>733811728Ideally you would lean on the role playing aspect. Letting players set up quests and rewards. Having players control areas of the world and wage war/create alliances together. Also having enemy monsters invade the continent/world and take over/destroy cities if not checked. If you want a non-pipedream answer then probably raids not having a cd or only dropping materials that have to be crafted into equipment by artisans. Not everything that drops has to be made into weapons and armor either
>>733812423Yeah GW1 is the closest any game has come to that. XIV only having 5 classes (tank, melee dps, ranged dps, magic dps, and healer) is ultimately why I quit because I couldn’t put up with that gameplay and Wuk at the same time. Retail WoW class design has severe balance problems but each class is wholly unique to each other. The individual specializations vary in how unique/fun they are within each class but I’d generally say WoW has solid class design and always has. I just wish the rest of retail wasn’t so fucking gay and lame otherwise I’d play it. Classic WoW just feels very old. Classes are unique but their design is a lot of spamming the same attack over and over again.
>>733811728•No leveling.•Full gear trading.•Material repairs durability.I believe that's enough to either have or not have timegating, but I would eventually figure out which is better for the game world. With these designs, you're effectively removing items from the economy (or actually, because of limited bank space requiring disenchanting, or sale to an NPC), so doing content could provide extremely powerful playstyles (because items are only kept via skillfulness) rivaling comics.
>>733808289>storyfags have an endless supply of movie games to slop upthose are awful though and i'm a storyfag
>>733812856>Throne and Liberty under 100kHoly fuck
>>733806163they put tits in it
>>733812856over half that list isn't even mmos
>>733812491>Players clear all the dungeons and raids.>Need something to do.PvP has massively increased skill expression. Again, PvP games are the most popular and hours played.
>>733812856Source? I doubt most of those games provide daily-unique player counts.
>>7338124233.5 would be abysmal with random players and no DM balancing on the fly3.5 has absolutely dogshit balance
>>733813785>not even mmosthen here's a list of mmo pop consistency (30‑day stability of engagement)>>733813925>Source?its from here: https://mmo-population.com/its the most accurate mmo pop list out there from what I see
Play Albion online, it's got full loot PvP
>>733814182>another retarded anon linking this fucking scam website that uses subreddit activity to magically calculate (read: pull numbers from ass) the number of people actually playing the gameembarrassing display. never post again while you still have some crumbs of dignity left.
>>733808289What about Excel spreadsheet warriors?
>>733814182>most accurate>estimates xiv has 75x the players of WoWNo you fucking retard
>>733814182>its the most accurate mmo pop list out there from what I seeAnyone with a brain can tell you that both retail WoW and TBC Anniversary have more players than XIV does right now.
>>733814929>blizzdrones>people with a brainlol