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are fighting games just a bad genre?
>>
>>734183505
That looks like a game that's only played by tranny-adjacent low-T beta males.
>>
>>734183505
Yes
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>>734183505
Only browns and trannies play fighting games.
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>>734183505
This Fate fighting game was only on PS2/PSP or something and is one of the most jank and broken fighters that gives HnK a run for its money.
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>>734183505
nobody plays multiplayer games anymore thanks to valve and venture capitalists.
>>
>>734183505
GIWTWM
>>
>>734183505
Fighting games with obnoxiously long combos are shit yes
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>>734183505
Nice try but only someone who knows and enjoys fighting games would know to use F/UC
>>
>>734183778
You should see more fighting games made by Eighting like Naruto GNT and Kamen Rider climax heroes. They're like the king of broken ass kusoge fighting games back then.
>>
>>734183554
You are on 4chan, not facebook
>>
>>734183505
Yes that game is pretty good though
>>
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>>734183505
Why are they like this?
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>>734186810
I would enjoy fate more if it had more futa doujins
>>
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>>734186438
>back then
??????????????
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>>734186810
Rich girls secretly want to fuck with peasants. On top that, Luvia and Rin naturally hate love each other.
>>
>>734183505
this is a frame perfect combo by the way, this takes mad fucking skills to pull off, especially to loop it. Not to mention that the Fate fighting game is legitimately fucked up on PS2 hardware and you will drop combos because the game cannot handle running at a stable rate and will fuck you over.
>>
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fighter games are fun!!!!!!!
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fighting games are based
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>>734183505
I prefer kusoge to perfectly balanced 100000 patches street fighter
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>>734183505
>>
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https://www.youtube.com/watch?v=7w2AMXnx72Y
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>>734183505
Fighting games suck now because you get hit and have to put the controller down for 20 seconds either because of optimal combo length or cinematics
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>>734191093
>put the controller down for 20 seconds
you're not thinking about what you're doing? of course you're getting hit retard
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>>734191093
there was maybe a four or five year window at the start of the genre where this wasn't true. and i know you didn't fucking play then
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>>734191217
This is how I would have beaten up all my bullies in school if I was allowed to by my karate master sensei Mr Douglas.
>>
Download PCXS2 and try this combo right now and tell me how it goes for you.
>>
>>734192342
It felt fine in keyboard though the input lag from the emulator is an obstacle.
>>
>>734186728
Avatarfag
>>
>>734191217
Source lol
>>
post luvia's tits
>>
Fighting games are only good as a single player experience. Once it becomes vs another player they optimize the fun out of it. You have to play a very specific way or you lose.
Also if you play half the roster you lose.
>>
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>>734183912
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>>734183505
Name of game? I can tell that it's Fate, but no idea what game that is.
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>>734191143
Of course you think about the situation you end up in but that doesn’t change the fact you’re not playing the game
>>
>>734193976
Consider Googling other identifying features related to Fate and the webm.
>>
>>734193976
Fate/Unlimited Codes
>>
>>734183505
at the core, they are fast paced rock-paper-scissor with pretty wrapping
>>
>>734194102
I did, but I guess I was being bad at it; I couldn't find anything conclusive.
>>734194107
>Fate/Unlimited Codes
Lovely, thanks!
>>
>>734186810
Tohsaka Rin pleases rich ojousamas for money!
>>
I used to play this game solely to listen to riders pain sounds.
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>>734183505
Okay, hear me out, loli dancer fighting game character. She moves like Michael Jackson and attacks with pelvis thrusts and ass bumps on her opponents.
>>
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>Meanwhile, kusoge nobody plays:
>>
I don't play fghting games anymore, pretty much all modern fightan have shit for single player content and simply try to justify it with online matchmaking.
>>
>>734195308
That would be an Arcana Heart character if only the series is alive again. Also I'm pretty sure Momoko from KOF fits although she uses capoeira.
>>
>>734195816
Just looked her up and she is perfect.
>>
>>734195431
This is just classic Kamen rider
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>>734195431
Keep seeing Kabuto in every climax heroes tourney vids. Is he like the most top tier and most broken along with Black RX?
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>>734183505
That's fighting? My girlfriend told me this is just normal foreplay.
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>>734183606
This is true, but why is it true? Why are they like this how have these two completely different groups found common ground in an archaic video game genre
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>>734183505
They love each other. This is official art
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>>734198571
You're just trans. They all want Shirou's dick btw.
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>>734183505
Not my fault Luvia mogs Rin.
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>>734198484
It is very meticulous and tedious. These types operate off the labor theory of value and think that it justifies mashing buttons until you mash them in the right way everytime. Either that or they are stupid, sort of like how jeets are willing to do asinine shit like IT because it feels engaging to small brains. You can pretty much spot something that will be filled with trannies and browns by this, speedrunning is a good example too. These are the types who waste time reprogramming Minecraft for the nth time instead of actually making a game.
>>
>>734189929
It is like this though.
>>
YUNAT FIRE
YUNAT FIRE
YUNAT FIRE
YUNAT FLAAAYME
>>
>>734195431
Lol People are playing this wii game on tournaments?!! Masaka...
>>
>>734183554
i literally know a guy that fits your description and plays games like this
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>>734183554
newfags like you trying so hard to fit in are hilarious
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>>734200938
Are you talking about a guy in a mirror?
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>>734183505
I love fightan games
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>>734201227
no hes some sea dude that plays melty blood and has a maid costume
>>
>decide to try some old games I never heard of before
>yeah here’s this game that’s for the most part pretty grounded, most combos don’t do that much damage
>but there’s this character with a glitched super she can use any time at low HP that lets her teleport you right into her fist
>this also starts an infinite combo
>she somehow isn’t even the best character in the game
Some of these old games were on some shit.
>>
>>734183554
It's definitely not good, but as "the Fate/Stay Night fighting game," it has an audience.
>>
>>734201339
>strive
miss me with that shit
>>
>>734183505
ohohohoho
>>
>>734183505
Imagine if i pointed at concord and just decided all FPS are now a bad genre.
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>>734202025
You do realize that's not strive.
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>>734202025
But that's Xrd, you secondary faggot.
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>>734202025
you think Strive would let Axl, of all characters, do an air combo like that?
>>
>>734201631
Sabletooth has an insta infinite grab loop combo with infinite range, that bypasses grab, and it is literally a 10-0 against gambit because the latter is so bugged, so he can't literally not move for the first second in the match. In one of the x-men games
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>>734196141
He's the strongest Clock Up user who isn't completely dishonest.
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>>734192790
You too?
I felt it so heavily that I just downloaded the psp version and play it adhoc with a friend
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>>734183554
You would know
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>>734183505
>>734183778
old fighting games are full of exploits though
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>>734202839
>you think Strive would let Axl, of all characters, do an air combo like that?
6H doesn't cross over Faust anymore (even if he crawls), but otherwise yes
From a two-bomb setup it gets awkward since the second bomb gets thrown just about anywhere, and it only happens if Faust does item super > item toss

You're probably better off doing 6K loops, but if you want to style on your opponent, it's an option

I don't even really play Axl
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>>734183505
Do people play the psp version or the ps2 version of this game?
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>>734189929
Ken bros... they're laughing, she took the kids and they're laughing
>>
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>>734183505
They're just not for everyone. It took me hundreds of hours to drop them, but at least I tried playing them instead of spewing bullshit.
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>>734201631
My favourite might be the infinite super in the first Guilty Gear, whenever you're at half health.
The final boss in particular can take like 1/4th of your health with it even when you block.
>>
>>734204942
Yeah, and there is a reason why a lot of people prefer and stuck to Alpha 2 as the standard. Vism breaks the game. In all fairness to the devs, the Alpha series was the first line of fighting games many of them had ever worked on and the level of testing plus the lack of any real way to train in the arcades (short of having staff helping you out with dipswitch settings) resulted in looser scrutiny of mechanics and their exploits.
>>
>>734205032
Strive's lack of air play is what killed my interest in the series. Holy fuck does that game feel like you're playing some kinda Chinese bootleg GG with modified gravity.
>>
I wish Toy Fighter would get an HD port to PC. That game fucking rules.
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>>734208251
>lack of air play
I'm really not sure about this one
To me the big difference between Strive and +R/Xrd is rather that you can't yolo IAD at people anymore for a jumpscare option
If you look at Millia/I-No, their new air options give both of them an insane amount of jump-arcs, and with the way 6Ps have gotten nerfed to have a ton of recovery, you can't really flail it and expect to win the match
A few characters can air stall to try to punish 6Ps as well
Chipp and May are also still shitheads that spend their time jumping and being a nuisance

Also just the fact you always will punish people on anti-airs does a lot to dissuade people from being gremlins in the air
Tons of times I've played +R, I've gotten myself into some awkward anti-air I couldn't convert, they tech, instantly air dash and I'm back to square one
>>
>>734190004
I have zero sympathy for Makoto players.
>>
>>734207981
>resulted in looser scrutiny of mechanics and their exploits.
1: It took them 3 tries to get Street Fighter 2 into a state where it was somewhat balanced. 2: Alpha 2 was mostly fine, there really is no excusing Alpha 3.
>>
>>734183554
Are you playing it?
>>
Is Luvia actually stronger than Rin?
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>>734211446
No, trannies like OP do.
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>>734211675
>Rin
Tohsaka Rin pleases old men for money
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>>734183554
That's the usual TM fan in general.
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>>734183505
Most fighting game players don't like to hear that the autistic focus on giant combos and 20 thousand systems because that's what top 64 Evo players like makes for a bad game for people. SF6 only gets by because Modern makes retards think they're on that level despite being one of the worst fighting games ever made.
>>
>>734211279
Depending on who you played, yeah, converting into air combos, using aerials for knockdown/mix, or using air movement to avoid or punish were huge parts of older GG.
Chipp, Millia, and I-No all felt sluggish in Strive, though I haven't returned to the game in years so I couldn't say if they made them feel or play any better. What I do know is that they gutted and clipped the wings off of Dizzy, the predominant and undisputed fucking air character of the series, so that just tells me they likely haven't changed their stance on IADs or air options in general.
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>>734183505
Saved.
>>
>>734183505
no but they often make bad games
>>
>>
>>734213930
Dizzy has very good air mobility but has never really been "the air character"
She really needs knockdowns to run her setplay game and her biggest weakness and the balancing factor that makes her only really good instead of broken is that she is nearly incapable of getting knockdowns off air to air hits and most anti airs. Her airdash is insane especially in +r where she had j.2S but that's a mostly horizontal option done to interact with grounded characters. In neutral she spends a lot of time in the air but usually just running away trying to find space to set up, she didn't even have air fish summons until a later patch of Xrd and even those are almost always minimum height TKs to change the timings rather than used like "air options," given the choice she really would rather avoid interacting with people in the air at all because in a lot of cases the risk is significant and the reward is very minor. Sol landing a random whiffed airthrow j.H into BR can cost her the round if she guesses wrong on the oki and explodes, and unless she manages to land counterhit j.D[1]>P bubble j.P>land 236H or something all she gets is a couple air gatlings
Strive Dizzy still looks really fucking lame to me though, I haven't played her so maybe she has her own appeal but watching her just makes me sad and the pathetic airdashes is definitely part of it.
>>
>>734183912
kek beat me to it
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>>734183505
Frame linking should have been fixed in the sequels, not designed around and expanded and encouraged
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>>734204942
>Watermark
Not watching your gif
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>>734183505
Genre would be better if it was slower and was less mashing. Add real skill to the game
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>>734191041
Based
SHAOWW
>>
>>734183554
Fpbp
>>
>>734213930
>Chipp, Millia, and I-No all felt sluggish in Strive
Millia got several significant buffs
Air Backdash and Kapel can be acted out of faster
6Ps universally got nerfed to have more recovery, which makes her jumps far more threatening
I don't think Chipp and I-No get changes to her air options, but they take advantage of the 6P nerf too
I-No is not meant to be played like an airdash bot in Strive, her angled air dash lets you create really awkward angles and you can make it more annoying with Sultry Performance
>What I do know is that they gutted and clipped the wings off of Dizzy, the predominant and undisputed fucking air character of the series, so that just tells me they likely haven't changed their stance on IADs or air options in general.
Dizzy has insane grounded mobility and can airdash behind an air projectile
But they can't buff Air Dashes, it would break a shit ton of stuff, and besides the ground game is better/easier to play because you don't have to FD Break

>>734216060
>Strive Dizzy still looks really fucking lame to me though, I haven't played her so maybe she has her own appeal but watching her just makes me sad and the pathetic airdashes is definitely part of it.
Strive Dizzy has a lot of potential, she just needs a good player to represent her
She suffers from being a completely different kit, and needing optimizations to use that.
For example if you go for Wings of Light, you have to optimize for time spent in combos/blockstun instead, which is unintuitive but can lead to fucked up unscaled damage.
>>
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>>734183505
It's shit like this is why I could never get into fighting games. There are only 3 viable characters to choose from, 1 character is always banned for being OP and it's worse then chess because you have to remember frame animation times in case the opponent leaves an opening by missing their infinite combo by 0.3 seconds. Then you get into online play which is just a shit show if your inputs will be registered or not.
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>>734183505
>are fighting games just a bad genre?

it is when it panders to competitive niggers
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>>734183505
is this not peak?
>>
>>734190779
>Bird Stando
Was DIO high on crack?
>>
>>734216504
you're the one mashing. Fighting games are in a catch 22 situation. Their boomer fanbase likes the complexity and high skill ceiling, but this makes the genre very niche and unfriendly to newcomers. If they try to make the game more accessible like SF6 and it's modern controls then you split the playerbase. Never mind how easier to execute games like For Honour ad Dark Souls pvp dont even get the fighting game label despite mostly being played for the 1v1 fights
>>not 2D, it's a
>>
>>734217457
NTA but that is my issue. It's just one huge knowledge check so people can smug at each other when they win. It's only at the lower ends where skill actually matters because its just slap fights and reacting and thinking in a dynamic environment that is rarely the same. Like chess.
>>
>>734217109
To be fair to the genre, OP's video is a game that is complete shit that no one would play to begin with. A game like KoF 98/2002 rewards your time much better and you don't lose at character select.
>>
>>734217457
>Never mind how easier to execute games like For Honour ad Dark Souls pvp dont even get the fighting game label despite mostly being played for the 1v1 fights
And Dark Souls doesn't get called a real-time strategy despite being in real-time and requiring strategy!
Genre labels are specific. They help someone who liked one thing find something similar. It's easy to see what makes a "fighting game" and what just makes a game with fighting.
>>
>>734217661
pretty much everything competitive is a series of escalating knowledge checks and it's hilarious that you bring up chess of all things. I'm not even sure how you would make a game that never has knowledge checks. Sounds impossible
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>>734216929
No one wants to play her because she doesn't play like Dizzy. ArcSys if fucking retarded for changing characters entirely for the sake of bringing them back into a game they wouldn't work in otherwise. They should have just left her out.
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>>734218406
It's not that knowledge checks are bad, it's bad when the entire game is just a big knowledge check.
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>>734183505
If your fighting game has endless combos.
>>
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>>734218661
Learning "knowledge checks" is just part of playing the game. Like fuck, why do people want to play something that has no depth or one-size-fits-all solutions? Shit is lame and boring.
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>>734183505
Rin deserved it.
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>>734218912
good job at completely missing my point, but I understand that you are just defending your psyche to delude yourself that the thousands of hours you poured into a game means its good.
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>>734189929
I look like this and shoryuken like this
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>>734183920
This. Nearly every new fighting game, especially indie fighting game, loves to show off how cool and epic it is by showcasing a 45 hit combo that goes on for 2 full minutes. That shit is not fun to play at all. It exists solely to farm twitter engagement from people that do not play fighting games. If you want to sell your game to me show me a 30 second clip with various points of interaction. The combos don't have to stop at 3 hits they just need to be fast and fun.
>>
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>>734219012
nta, but you sound like a salty bitch. Nothing is stopping you from playing Mario games instead if that is more your liking.
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>>734217923
NTA but Chris fucking filtered me bro. The last guy I played with was as much of a shitter as I am. But it's okay, I don't want to play fighting games anymore.
>>
>>734218912
NTA but it's possible to make a game that makes things obvious over deliberate obfuscation for the sake of knowledge checks. Like when characters have overheads that look like lows based on the animation. That shit is obnoxious and exists solely as a knowledge check. It doesn't do anything to make the game better.
>>
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>>734219012
Sorry you couldn't get into some of the more diverse and intricate fighting games. Learning matchups (gimmicks and all) has, and continues to be, the meat of the genre past initial skill acquisition of controls and fundamentals.
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>>734219637
It's the meat of the genre, as long as I ignore all these other things that are the meat of the genre.
>>
>>734190004
>crush
>destroy
>crush
>crush
>crush
>destroy
>crush
>crush
>>
>>734193651
There exists only one fighting game that's good as a single player experience and that's SF6's World Tour mode. Any other answer is extreme cope.
>>
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>>734218576
Elphelt and Ramlethal play completely differently from Xrd and they're some of the more popular characters
Millia's somehow less popular than Dizzy yet she's fairly similar to her previous iterations

Dizzy's just not that intuitive, punishing, and even buggy at times
For example, hitting an opponent in Frozen State immediately with H Michael Sword turns your +62 HKD into +0 SKD, but it also lets you link 2P>cS or gatling 2P>6H for whatever reason
>>
>>734220075
rival schools sim > world tour
>>
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No wonder fighting games are being dumbed down into unga RPS slop. People cannot learn or simply refuse to learn, yet still screech and whine about their lack of skill.
>>
>>734219282
I don't know if I've become fucked up but I'm interested in long combos only if they're unnecessarily difficult. I'm just not impressed unless it's on the level of DIO or Raoh combos.
>>
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>>734220420
>The Rival Schools sim was JP only, It wasn't included in the US version and never translated to english so I never played it
You might be right but there's no way for me to know.
>>
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>>734191217
holy shit, slayer if he real
>>
>>734220231
Strive's current playerbase is largely not the same as Xrd or XX. I'm certainly not playing it because I hate the way Sol (and the game in general) played and that Dizzy was butchered, just like my buddy isn't playing it because he hated the way Ky played and for him Elphelt was "ruined." Perhaps some new players will pick Dizzy up and have fun or make use of her. Doesn't really matter to me at this point.
>>
>>734220517
Capcom capitalizing on these casuals, because that is what they are, casuals that can't keep up, is one of the funniest things to happen to fighting games.
>>
>>734183505
I like simple fighting games like Smash, easy enough to get in to and deep enough with learning move priorities, positioning, weight, etc. For other fighting games I don't feel like spending days to perfect input long combo chains.

Now if a fighting game dev could perfect the smash bros formula that doesn't hate its own community I could see myself playing that long term.
>>
>>734219885
Learning how to control your character and how you interact with other fighters at a system level is not the meat of the genre. That is the baseline threshold for simply starting.
>>
>>734220993
I dont know how to break it to you but smash isnt a fighting game, its a platform fighter
>>
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>>734221161
Smash isn't a fighting game or a platform fighter actually. It is a HUB for pedophiles.
>>
>>734221214
Smelly pedophiles
>>
>>734220420
Project Justice is fun except for faggots who pick Hideo or Roberto.
>>
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I'm glad the thread lived so I could make this.
>>
>>734220231
That popularity list is almost the same as release order, right?
I guess there was just that much fall off over time then.
>>
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>>734221161
>>734221214
>>734221489
it is a fighting game and no amount of cope and seethe will ever change that. sorry.
>>
>>734222293
>fighting game
You mean button basher
>>
>>734222059
sexual harassment
>>
>>734183505
OHOHOHOHOHOHOHO
>>
>>734222174
They're ordered by release date on the website yes, but the most popular are not the oldest characters
Last DLC was Dizzy>Venom>Unika>Lucy
The season before that had Johnny>Elphelt>ABA>Slayer, and they all rank fairly high
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>>734222059
this shit would get you into an actual fight at an arcade
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>>734222059
what ludo is this?
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>>734222551
Ah, I see. Though, why have a popularity chart and not organize them by their popularity?
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Fighting games peaked with Street Fighter 2

3D fighters were popular for a while in the 90s/early 2000s but that was more to do with them being benchmark games for graphics and not because they were actually good
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>>734222776
That's a third party website that scrapes the game's replays to give stats on games being played, it's probably not re-ordered so it always has the same legibility

Character popularity polls are just people voting for the character they think looks cool/character they want to fuck
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>>734206487
It's an inherently flawed genre. In a rewarding game you can look back and think "okay I clearly made a mistake here and this is how I can do better".

Meanwhile in something like Street Fighter some random Chun Li fighter can bust out a multiple combo in the span of a millisecond that absolutely destroys your shit and you had no chance against it.

Part of the meta is literally "play psychological mind games with your opponent and try to predict what their future moves will be. Yeah real cool advice when my opponent is a fucking CPU.
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>>734222625
Super Variable Geo, or Super V.G. She's not even the best character in the game either.
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>>734183554
yeah its called a fighting game
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>>734223164
>Chun Li randoming you out
If this is happening in any game besides 3rd Strike, you're just shit. That exact mentality of "I made a mistake here and this is how I can do better" is exactly how the pros eat that character for breakfast.
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>>734183920
So DOA 1-4 must be the best then since their mechanics are designed around preventing long combos
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>>734183920
so you play a lot of Samsho, right anon?
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>>734204270
>best and coolest riders are in low tier
bad game
my hard boiled bro shotaro would kick way more ass than this
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>>734217401
>Was DIO high on crack?
What do you think, dumbass? He was awakened in the 1980s and ran amuck for a while, boned several women using Jonathan's massive Joestar cock, and got hit with an arrow by some grandma. He definitely had to have snorted some cocaine before setting up shop in Cairo.
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>>734222293
Idiot you're the one coping. I'm just providing facts. You're the one triggered enough to defend the gayme like it actually matters. Just because it isn't a fighting game doesn't mean the game doesn't require skill.
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>>734183554
https://www.youtube.com/watch?v=snE2na-QFDQ
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>>734224009
I forgot how hot rider was.
Cool game also
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>>734223973
If a game is about two players fighting after they pick characters from a roster of fancy faggots, then it's a fighting game.
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To enjoy fighting games to the fullest the will to play must be greater than the will to win. Tier lists? Dont read them. Meta combos? Dont care. Frame data? Nerd shit. Having a main? Absolute bullshit. If I lose? Onto the next fight. If I win? Onto the next fight. If you press the buttons better than I do then thats great. I will continue to exist in the bronze/silver rankings because I simply do not care beyond the fight they put in front of me. I only wish to press buttons and hear the punch sound effects. I paid for the whole damn roster I will play with the whole damn roster, I will play the ? and if I get the Zoner I will rush in, if I get the shoto I will spam fireballs and trigger a super while doing so, if I get the grappler I will whiff every command grab until I land one. Simple as.
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>>734183505
play grub
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>>734223164
It's common knowledge that you can't play mindgames with someone who isn't thinking, which includes both CPUs and gamers. A major skill in fighting games is being able to quickly assess whether your opponent is actually thinking or not. If they are thinking, then you can try to condition them into reacting the way you want them to react. If they are not, then you need to play solid - more cautious, more emphasis on fundamentals and spacing.
In SF especially mindgames aren't really something you should be playing unless you're sure that your opponent has a brain. The only predictions you should be making about a general opponent during round 1 are:
>Will he jump at this spacing?
>If I knock him down and stand next to him, will he wake up with a super/reversal?
and the default, safe response that defeats both of those options is to play defensively. The downside to playing safely is that you let the pressure off of them.
Once you've learned how they react defensively you get to do whatever you want on offense. Once you've learned their offensive habits you get to interrupt them and take your turn back.
Looking back at replays where you lost is actually a great way to improve, since you can see where you fall into easily predictable patterns or make stupid mistakes. For example, a lot of people will always do the same couple of things after breaking a throw attempt and it's very common for people to try to reversal after getting hit by 2 combos in a row.
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Please let everything revealed on ASW finals for 2.0 and season 3. EVO is so long and well there is EVO japan next month though.
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If Sakura isn't in season 4 then I am a tokon man
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>>734225018
*blocks your path*
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>>734225018
>>734226515
It's not similar but suffice though.



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