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Whatever happened to them?
Did people's imaginations disappear?
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we invented graphics
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get ye flask
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>>735006561
It's a mystery
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>>735006561
>Did people's imaginations disappear?
Yeah, basically. Well that, and I found some okay ones on Choice of Games that are like Choose Your Own Adventure books of old, but 99% of them are unreadable modern day wanna-be Joss Whedon crap. You know what I am talking about; every character is a non-binary demiqueer whatever the fuck and the writing is abysmal and overflowing with godawful quips and characters being 'clever'.
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>>735006561
Completely irrelevant due to the rise of AI based storytelling
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>>735006919
AI sucks cocks and can't remember plot points or characters worth shit
this is how I know you just goon to low effort smut as opposed to 'play games'
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>>735006561
They're still occasionally being made but your choices of genre are pretty much either erotica or absolutely obtuse arthouse crap.
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>>735006561
they're not games
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>>735006561
they're called "interactive fiction" nowadays
it's a niche community but a lot's been produced
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>>735006959
Skill issue. Make it happen.
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>>735006561
>Whatever happened to them?
They're still around, just incredibly niche. One of the positive sides is that you can implement a lot of content into them fairly easily, so it's a lot easier to find one with a ton of stuff to do. There's no need to implement graphics or tilesets or complex programming, so a lot can be implemented.

The text parsers are pretty much done. I don't think I've seen one that tried to use text parsers that was made in the last 20+ years. Most of them give you menu options, either keyboard shortcuts or a list with numbers. The ones I've enjoyed the most have either number-entry (for selecting a particular option) or allow clicking with a mouse, for easy of use. Needless to say, there's no just typing something in and getting a result.
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>>735008059
>The text parsers are pretty much done
it's a shame, they were better even in graphic adventure game



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