>the switch 2 version looks better than the ps5 prohow did capcom do it?
what the fuck is wrong with tendies
>>735017328>>735017439Hi samefag.
>wasn't even subtle about itlmao
>>735017328>Dimnly lit horror game in an engine that struggles to produce hard shadowsI hate RE Engine so fucking much, it's the only engine I hate more then UE5.
>>735017328this is why they showed her from the back and not the front
Why does a game with static lighting and no variable time of day need ray tracing for shadows and reflections instead of simple pre baked shadows and old reflection tricks that don't tax hardware nearly as much?
>>735017870No you don't understand! Looking at shitty low sample rate raytracing with a blurry denoise filter is BETTER than crystal clear high sample rate non-blurry baked raytracing because... BECAUSE IT JUST IS, OK???
>>735017870Probably takes less time to make areas with multiple light sources look realistic, like shining a flashlight on a desk in a dark room while the light in the next room flickers while another light source like a lamp is somewhere else in the room.
>>735017328PC >>> PS5 Pro > PS5 >>>>>>>>>>> Switch 2
>>735017870Why don't you play the game before asking stupid questions?
some people just say factually wrong things just to get (you) ?