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File: 1768579840410189.jpg (2.24 MB, 5261x4500)
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post cool concept art that got scrapped for some reason
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>>735059964
forgot filename
art deco big daddy in bioshock
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>>735059964
Looks smt-coded (before it became homosexual)
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>>735059964
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>>735059964
Bioshock's alpha stage as a whole is a lot of wasted potential.
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>>735059964
im quite fond of the beta morgana design and think it would have fit the game better, although i have tdm fatigue so im a little biased against the mascot design they went with
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>>735059995
>Before

Who wants to tell him?
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>>735062048
this looks EXTREMLEY porn coded
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>>735062048
beat me to it
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>>735059964
the left guy did make it into minerva's den though
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>>735062397
We need more Beta Morgana.
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>>735059964
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>>735063776
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>>735063812
ballsack soldier
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>>735064057
Dick cannon
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>>735059964
Jecht's outfit is basically lifted wholesale from early Tidus concepts. I like it more.
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>>735062397
>porn coded
We've really got to reevaluate the modern english lexicon
I get that it's a concise way to express the idea, but it feels like we're becoming more and more simple
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>>735064657
double plus ungood idea
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>>735063809
>>735063776
i really hate how subnautica creatures look like generic ideas of how a a deep sea monster should look like, this is already better but still sucks.
if you look at real deep sea creatures, they all look both deformed and fleshy, somewhat even eerily humanlike. i think a game that played on these two characteristics for the designs, alongise unironically having great graphics to render them well, would be absolutely more effective than whatever the fuck subnautica got
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Point Lookout was the best dlc
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>>735059964
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>>735064657
If you knew anything about language you would know what a retarded take that is. This is simply how language works anon and no one man controls it. It is legitimately a force of nature.



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