You indie developers have been paraded as this community of heckin™ wholesome individuals who just LOVE games, doing what piggy CEO edible rich corporation capitalists won't! Yeah, turns out you hypocrites only care about money too. I mean, it was clear from the nostalgia bait shovelware, endless hoardes of deckbuilders and rogueshites, and crowdfunding scams you've been flooding the market with, so can we at least stop pretending?Pic related. Your fassad is leaking. I sincerely hope Unity implements its cancerous monetization system and Godot's codebase gets compromised by AI sloppa so all the gateways to churning out games for cheap get shut down for good, so that only those with REAL passion for game development may be the only indie developers once again.
thought his dick was out from the thumbnail lmao
>>735060431Least faggy schizo OP
>>735060527What does this do what every other exploration platformer has not done before?
>>735060431I'm not reading all that
>>735060573seconding desune
>>735060647>tl;drIndies are just as bad as AAA, if not worse.
I'm not buying your pre-order premium battlepass nicki minaj edition, OP.
OP is a good goy
>>735060573it's not an exploration platformer it's more like katana zero
why are you telling this to /v/
>>735060992Because indie devs are on /v/ and they need to know their place.
>>735061085oh I see, well I hope those indie devs know I bought and enjoyed their games
>>735060573Finally you people are asking this question.It took 15 goddamn years of you all playing recycled slop but at last you're demanding innovation.
>>735060431industry shills are getting desperate
>>735060431truthnuke.
>>735060431>Your fassadThe fuck.
>You indie developers have been paraded as this community of heckin™ wholesome individuals who just LOVE games, doing what piggy CEO edible rich corporation capitalists won't!And that is still something indies do. While I agree that the growth of indie scene led to a lot of trend-chasing low effort crap, the main strength of indies is STILL that they can skip all the corporate crap, don't have to care about shareholders and can just do whatever they want. Indies can pursue ideas that would get laughed out of the room at a company like EA or Ubisoft:>What if roguelike dungeon crawler but it's also a rhytm game and you move to the beat>what if soccer game but cars with rocket boost are playing soccer with a big ball>what if a game about robots playing a mix of american football and basketball where they beat the crap out of each other and score by doing slam dunks>what if unreal tournament style game but it's about robots on wheels playing dodgeball in disco-themed arenas>what if there was a RTS game but with a really big scale, actual tactics and strategic depth as well as an AI capable of smart and often surprising moves>how about a mario 64/sunshine style collectathon platformer but you play as a car that is also a taxi and drives people around the levels>what about a FPS where time moves only when you moveJust a few examples. Indies can also tackle niches that got abandoned or neglected for years. While corpos only care about the line going up and making a game that will totally be the next Overwatch/Fortnite this time for sure.
>>735060431And what's REAL passion for you? Working for 10 years for free? Trying to reinvent the bycicle for Nth time?
>>735060431>fassad how do you know the word facade and not how its spelledatleast you've proven that this isn't an ai post but that actually be more sad
We must be... better indie devs...
I miss when games tried to be fun AND innovative. Not regurgitated Earthbound, Pokemon, Wario Land, Sonic, Slay the Spire etc. Even more, I miss when game devs focused on making the game good, not spending 90% of their time on social media huffing their farts on how gay/trans/brown their characters are, having hundreds of pronouns, or screaming about republicans.
>>735060431Not a problem in project Nortubel
>>735060431>fassadGood morning sir.
>>735064542Hello indie dev, please shill your game on le reddite or the butterfly webshite.
>>735064772wa la
>>735065090All those games are over a decade old. The indie scene nowadays is a shitshow of regurgitated inspidity.
>>735064772its the name of the character in the op picat least in the fan translation>game?mother 3
The indie game scene nowadays is basically indistinguishable from the phone game industry, but since the current crop of gamers grew up with shitty smartphone games they can't tell the difference
>>735067997At least they seem to be discovering proper games in their own ways.
>>735067741That is the epitammy of hyperbully
>>735065090>Indies can pursue ideas that would get laughed out of the room at a company like EA or UbisoftI wonder if the heads of those companies are kicking themselves for not grabbing the likes of Undertale, Pizza Tower, Balatro etc. and instead investing in concord likes. >While corpos only care about the line going up and making a game that will totally be the next Overwatch/Fortnite this time for sure.That's what bothers me. If their only concern is making the line go up, why do they keep doing things that cause their company to plummet? This isn't even a "oh well they took a gamble and it turned out bad" thing, this is doing something that is universally despised and when it doesn't work out they just double down instead of changing course. If they truly cared about the bottom line they would make games that people who plays games enjoy or revive a dormant, beloved series instead of churning out formulaic slop or pandering to retarded faggots that were never intending to play what you made for them. On that note, I saw a post that said something like "since corporations are so gung ho about using AI to replace workers to save money, why aren't they using AI to replace CEOs?". Then it was followed by them explaining that considering the state of gaming, a robot would probably make better business decisions than an out of touch old fart. They're not wrong. Ubisoft is constantly cannibalizing itself and selling off IPs to China to settle their massive debts from their bad decisions. Blizzard used to be seen as an awesome company that many devs aspired to work for and now its reputation is forever tainted as it continuously burns bridges from it's constant scandals and poor working conditions. Microsoft has more or less dipped out of videogames as their president thinks they should focus on AI instead of games. CEOs nothing but a poison to companies.
>>735072543>why do they keep doing things that cause their company to plummet?the reality is that modern investors are highly delusional individualsthey can excuse poor reception, poor legacy and even straight up commercial failure, which is the only thing that should actually matter to them, because the company always tries to spin it in a positive lightif the game sold acceptably then who cares about all those other things? they made moneyif the game sold like shit then who cares anyways? tax write-out, free bailouts, we can lay off staff and we had good egs score so we can take more loans to make shit no one wants to buyand the out of touch management that enable these failures are so deeply entrenched within the company that nothing ever happens to them while the common worker gets rotated and takes the blame for it every time so nothing is learnt
>>735072543Our economics teacher once told us a story that I don't fully remember but try to recite the best I can: at some point after a major crisis, end of WW2 I think, the government gave off big subsidies to charity organizations helping to repair the damages done. There was one org that, when reporting all their expenses in the end, had all accounting in perfect order, people hired and paid, real estate rented etc. with just one small detail, there wasn't a single mention of actual charity done. The joke is that at the time the job market was in a poor state, and people resorted to loopholes of just doing "something" and getting paid for it, regardless of whether this something was actually useful for anyone.Modern gaming industry seems to be in a similar state, people get investor money for their "promising projects", pretend to work hard, get paid for it, and in the end just shrug as it all falls apart, as they already got what they wanted out of it, the project actually succeeding would be a nice bonus at that point.
>>735060527Those enemies sure are threatening with their 2 second windup before attacking
>>735074113>the modern AAA gaming industry is one giant Ponzi scheme, like how modern “art” is just elaborate tax write-offsGrim
>>735060431
>>735067742Robodunk (the game about bots playing basketball) only came out in 2023Hell a bigger example is Mewgenics, I really doubt this kind of game is something one would expect AAA studios to approve
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