Undefeated.
HypervisorOffline account
>>735069217Piracy can only help a good game that is sold well, since more people will talk about it who were never in the target demographic, thus providing essentially free marketing. Any company coping about piracy has other problems and piracy is a convenient scapegoat. Even the most barebones, non-invasive DRM like Steamworks is already sufficient deterrent for 99.999% of your target audience, and even that's only necessary to cope with incompetence like selling a game for more than 20$, since GOG wouldn't exist otherwise.The goal of Denuvo is not to deter pirates and thus convert them into paying customers.The goal of Denuvo is to temporarily block out pirates during the launch window so that they don't talk about how shit the game is and undermine the official narrative.Adding Denuvo is an automatic loss, since everyone knows that Denuvo is only used by bad games and makes games worse.
>>735069217There's a number of games that came out this year and last that no one talks about yet because they're still uncracked. They had no chance of success since no one played it
>>735069217what about that zoom eternal game huh?
>>735069908>The goal of Denuvo is to temporarily block out pirates during the launch windowyes>so that they don't talk about how shit the game is and undermine the official narrativeno
>>735069314uh huh
>>735069217>multi-terabyte residential botnetsProbably for the best.
>>735069217>You have to compete with free.