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IT DID NOT FLOP!
>>
>>735076991
Lmao pathetic. RE9 had alts done 5 million by this time at $70.
>>
>>735076991
Wow, they've made barely more than 1% of what Sony paid for this.
>>
Marathon :

Day 1: 88,337
Day 2: 78,498 (-9,839) (-11.14%)
Day 3: 75,133 (-3,365) (-4.29%)
Day 4: 77,371 (+2,238) (+2.98%)
Day 5: 66,593 (-10,778) (-13.93%)
Day 6: 62,495 (-4,098) (-6.15%)
Day 7: 60,649 (-1,846) (-2.95%)
Day 8: 57,246 (-3,403) (-5.61%)
Day 9: 59,357 (+2,111) (+3.69%)
Day 10: 58,729 (-628) (-1.06%)
Day 11: 62,830 (+4,101) (+6.98%)

Trend vs Day 1: -25,507 (-28.88%)


ARC Raiders :

Day 1: 264,673
Day 2: 253,486 (-11,187) (-4.23%)
Day 3: 328,434 (+74,948) (+29.57%)
Day 4: 354,836 (+26,402) (+8.04%)
Day 5: 322,135 (-32,701) (-9.21%)
Day 6: 309,233 (-12,902) (-4.01%)
Day 7: 307,327 (-1,906) (-0.62%)
Day 8: 315,238 (+7,911) (+2.57%)
Day 9: 354,879 (+39,641) (+12.58%)
Day 10: 416,517 (+61,638) (+17.37%)
Day 11: 462,488 (+45,971) (+11.04%)

Trend vs Day 1: +197,815 (+74.74%)
>>
>>735076991
OMG i love my slop shooter! KEK
>>
>>735076991
Slay the spire 2 has like a dozen people working on it and sold 3mil
>>
>>735076991
>$35m gross revenue
Nigger that's 1/10th of what they need just to break even
>>
>>735077278
Silksong had 3 people and sold 7mil lol
>>
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>>735077164
it's the chinese century now gweilo
>>
>>735077275
As much as i enjoy marathon, i must admit ARC raiders is the superior game
>>
>>735076991
>burgers are the biggest cumsoomer
That's how you know the game is shit
>>
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>>735076991
>gross revenue
>$46.7m
>game budget in the hundreds of millions
>studio purchased for billions

They are completely fucked. Sony is going to cuck shed them.
>>
>>735077535
Good. They deserve it.
>>
>>735077535
FLOP FLOP FLOP

GET BANKRUPT

FLOP FLOP FLOP
>>
>>735077535
I'm still baffled sony paid that much.
>>
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>>735076991
>>
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>>735076991
>chinks and burgers
>>
>>735077535
Don't forget Destiny 2 has been bleeding players for a while. Bungie is very fucked.
>>
>>735077618
The theoretical value of destiny 3 was well up there before bungie started directly raping player's wallets and all goodwill was lost
>>
>>735076991
whatever you say, PCGamer
>>
>>735076991
I'm going to laugh so hard when they announce the studio closure
>>
>>735077693
I would say most goodwill was lost once they deleted most of the game or was that after sony bought them I forget.
>>
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>>735077618
This is the studio that thought pozzing up Spider-Man 2 would be the way to get the market. They probably saw all Bungie's gay stuff and thought they had their finger on the pulse of gaming and could deliver lots of gay shit that gamers definitely wanted.
>>
>>735077618
boomers still think that you can sell a gorillion copies of something just based on normoids going "I recognize that thng!" but that hasn't been the case for like a decade, word of mouth and broader market sentiment decides sales now
>>
>>735077573
Heh, I smiled
>>
>>735076991
Even by being generous, 50 millions is an atrocious sales number for a company as big as Bungie. It's pocket change for that project.
>>
>>735077762
Why are you so mean to all those developers who make bad games and hate you?
>>
>>735077618
sony was high on the live service drug.
>>
>>735076991
warzone has more players in the current year
>>
More players than any other extraction shooter lmao
>>
>>735077973
Oh yeah right, I forgot that Marathon has the same budget as GTA7
>>
>>735077973
Probably doesn't even cover the marketing.
>>
>>735078021
they saw how much money genshin makes on playstation and thought "hmmm this seems to make a lot of money, but instead of making a high quality anime live service game with cute girls, how about we spend a billion dollars on making games about fat niggers and trannies"
>>
>>735078091
Bungie has 850 employees
An entry-level software dev position has a salary of at least $100k
So it's 85M a year just for salaries as a most conservative estimate
>>
>>735076991
Who gives a fuck?
>>
>>735077782
The initial reaction to the transition to F2P and content vaulting was no where near as bad as dungeons being locked behind the ultra super tier seasonal pass (50 fucking dollars for a quarter year of content)
>>
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>>735078025
wukong will probably start beating it this week too
>>
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>>735077535
>>game budget in the hundreds of millions
Source?
>>735076991
Completely worthless meme site. It underestinates Elden Ring sales by half
>>
>>735078068
Salaries in Bungie area are high (Bellevue, Seattle), and Bungie has around 900 workers.
Add that an estimate of 5 years developing time and you get around 200-250 millions only to cover workers wage (around 55k$ yearly wage per worker on average if they're slave-tier, so I'll expect the average being higher but lets be generous here too).

On top of that you need to add marketing costs, which by being extremely generous let's say it's "only" another 30 millions, disregarding completely that this should be another bit title from Bungie itself.

So they'll need, at minimum, 250 - 280 millions just to break even.

50 millions (reminder I'm being generous with numbers) is at best 1/5 of the total cost, 1/8 at worst.
>>
Are steamcharts a bannable offense now?
>>
>>735078514
>Source?
>>735078180
>>
>>735078514
>Elden Ring has sold over 30 million copies worldwide across all platforms
20 of that being on steam seems odd, if anything it overestimates sales
>>
>>735078550
Yeah right, 900 developers worked full time exclusively at Marathon for 5 years
Retard
>>
>>735078365
27k... lmaooo
>>
>>735076991
Why are chinks playing this game?
>>
>>735076991
game feels pretentious
>>
>>735078639
How dare you doubt /v/'s finest MBAs
>>
>>735076991
The game cost over 200 million dollars to make. Those numbers don't really cover that lol.
>>
>>735076991
that website basically just guesses, and most of the time it heavily overestimates. It claimed 5m copies sold for StS2, when the devs had just announced 3m copies sold.
>>
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day 12 of the game not flopping......
chuddies.....did we lose?
>>
>>735078886
yeah it estimates 20 million copies sold for elden ring too while official numbers said 15 million (on steam), maratroon probably didn't even sell 600k
>>
>>735078550
Bungie was working on Marathon, Destiny 3 and another game before the Sony acquisitions.

Marathon has also been consistently in the Global Top 10/5 Sellers of Steam for 2 weeks, contending with Requiem
>>
>>735078886
The website goes exclusively on highest ccu
Marathon has been getting positive wom sales so it likely heavily underestimates
>>
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>>735078986
how quickly will you move on to damage control the next tranny flopslop after this one gets shut down?
>>
>>735079072
>website overestimates sales for every game by 20-40%
>but not for maratroon, it definitely underestimates that one because uhhh ....
KEEEEEEK
>>
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>>735079072
>The website goes exclusively on highest ccu
not true
>Marathon has been getting positive wom sales so it likely heavily underestimates
now this is cope
If anything, Marathon's unusual number of steam reviews probably makes the estimation even more inaccurate than usual
>>
>>735076991
There is no way this will flop
>>
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>>735076991
Concord 3 lmao
>>
>>735077535
Shutting down Blue Point Studio was the warning.
>>
what is the opposite of marathon?
>>
>>735078639
>only the workers that worked at Marathon get its revenue
>disregard the fact that Bungie is a company and that any revenue goes through it before being redistributed to its employees

retard.
>>
>>735078639
yeah, and they outsource shit to other studios too, and the offices have to pay bills, so the actual costs are way higher, retard tranny
>>
>>735079575
adornalittle
>>
>>735078639
around 300 worked on Marathon, apparently
Which is shocking, because the game has zero fucking content
>>
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>all the copers here
if maratroon is such a success then surely snoy will make an announcement about how many copies it sold any day now
>>
>>735078589
Nowadays PC often, if not almost always, sales more than consoles.
>>
>>735079790
Guessing a quarter of that number includes adult daycare positions, and the rest were getting bogged down by the office games they play and execs arbitrarily changing the whole project to copy this or that trend.
>>
>>735079241
Completely worthless. Top seller rank in the week Requiem released is meaningless.
Any game releasing alone would be immediately overestimated but Marathon could have sold any number and still be lower than literal free to play games and Requiem and automatically appear off worse when it could be possible thw two games sell the same, just more people buy when two big games release instead of 1.
Marathon has better player retention in two weeks than any other successful live service, so it clearly is not frontloaded in a way ccu reflects sales
>>
>>735079801
Gotta love the goalpost moving:

https://bsky.app/profile/airbagged.bsky.social/post/3mh6p5ty5qs26

>IT HAS A JAPANESE FAN EDIT (with trailers from before it released)
>IT'S TOTALLY NOT A FLOP AND DYING, GUYS!
lmao.
>>
>>735079902
>Marathon has better player retention in two weeks than any other successful live service
does it?
It lost like 30% of its playerbase over those two weeks
that's not highguard bad, but it does look bad
granted, that number will probably settle and stabilize eventually, but will those numbers even be sustainable?
>>
>>735078514
>Source?
A game budget is the operational cost of the studio location with all employee salaries, servers, marketing and distribution, paying people to say they're having a blast on /v/, etc. The AVERAGE AAA game budget is $200-300million now.
>>
>>735080076
>but will those numbers even be sustainable?
fuck no lol
im surprised they aren't jumping off of buildings nipponstyle right now
>>
>>735076991
I guess the way for your Concordlike to not completely flop out the gates is to have an army of Bungiecucks to abuse since they'll follow you no matter what you do (it's been their only identity for the past 20 years).
>>
I"M HAVING A BLAST
>>
>>735076991
Does this game have a fandom?
>>
>>735080429
BLASTBROS WE DID IT
>>
>>735080940
BLAST HAVERS HELP ME, A VILE CHUD SHOWED ME A SCREENSHOT OF STEAMCHARTS, I AM PANICKING.
>>
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>>735079937
(YOU)
>>
>>735077535
I doubt it. There is no game that Bungie could even theoretically make that would give Sony a quick and full return on their investment this quickly. Unless Sony is unfathomably stupid, they would have expected this.
>>
>>735081295
Well, we're talking about the same sony that bought bungie for almost 4 billions and the sony that thought concord would be the next big thing soooo, not looking great.
>>
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>>735081406
>crashing my company with no survivors.
>so i can own ze choodes in der kooltoor krieg.

It's looking bleak for the west.
>>
>>735076991
X to doubt
>>
>>735081295
Sony bought Bungie for their GAAS “experience” thinking they would help them churn out crap that will turn CoD mtx numbers.
>>
>>735079464
Totally believable
>>
>>735081767
80million would be the revenue, the budget from what we can garner was somewhere between 150 to 250 mil. plus what sony paid for the studio.

even with those numbers it's a disaster.
>>
>>735081869
I mean the 800k steam, 700k sony, and 500k xbox.
>>
>>735082089
oh yeah it's completely fabricated. they'd have a player base in the 100k orso on steam at the very least.
>>
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>>735077275
>marathon didn't even beat veilguard
>>
>>735079902
>top seller rank!
Another anon who doesn't understand how that chart actually works.
>Marathon has better player retention
It objectively does not.
>it clearly is not frontloaded
It absolutely is, because everyone who was going to buy the game did when it went on sale. This is why the game is shrinking instead of growing, retard-kun.
>>
I'm considering buying it, the betas were pretty bland and dogshit but I hear if you play it as a straight up PVP game rather than anything else it's actually fun
>>
>>735076991
https://youtu.be/MwzgtCwAnf8?t=172
>>
FLOPATHON
>>
>>735081869
There's no way in hell it's under 200m on dev salaries alone, what we should be asking is how much liquidity Bungie has to absorb a loss like this, and if you're a company like Bungie you DO keep a substantial amount in liquidity. It'd have to be a lot, and they'd definitely have to be thinking about putting another game in development or aggressively monetising Marathon to make up the shortfall.
>>
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>>735082352
They have Destiny still performing nearly as good as Marathon. They'll be fine.
>>
>>735082352
well i didn't even add in logistics getting boxes printed and shipped to stores, then there's the cut that steam takes on game sales for hosting them which last i heard was 40%? then i even didn't bother to talk about paying all the streamers to play it, i went with magical best case scenario and even then it doesn't work out.
>>
>>735082505
That's not in doubt, but Marathon would be a straight loss on the balance sheets. Personally I'm guessing even more aggressive monetisation on Marathon, possibly in selling players DLC like they did for Destiny, that would be the go-to for Bungie.
>>
>>735079464
>500k on xbox
LOL
more like 50 sales if they're lucky
>>
>>735082580
>steam takes on game sales for hosting them which last i heard was 40%?
30%, and they drop it to 25% and 20% once it hits certain sales numbers.
>>
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>https://www.dadsofmarathon.com/
Weeeee grind our coffee 'fore we grind our dailies!
We drive the kids to practice in our S.U.V.s!
We let our wives fuck whoever they please!
We Dads of Marathon!

The tikes are in bed and our are headsets on!
It's only six-thirty, yet we're startin' to yawn!
We can have one game a year, and we chose wrong!
We Dads of Marathon!

It's lightning in a bottle, and we're havin' a blast!
We've lost our first game, and it's also our last!
Our eyes have been destroyed by the color contrast!
We Dads of Marathon!

In half a year it'll be a ghost-town!
Sony'll cut her loses, and it'll all be shut-down!
We've been celibate, yet she's startin' to crown!
WEEE DAAADDDSS OFFFF MAAARRRAAAATTHHHOOOOOONNNN!
>>
>>735082352
>how much liquidity Bungie has
Sony owns Bungie. And Sony has already said Bungie is underperforming from that statement in one of their investor calls. Even if you don't count the $3.6 billion, I don't think Bungie has ever made any profit for Sony.
>>
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>>735077203
$3.6 fucking Billion dollars
>>
>>735082715
Underperforming doesn't necessarily mean they're in the red (yet), but it could easily mean their profit margin was trending downwards even before Marathon released, and that would make sense going by Destiny 2's falling performance. We'll have to see how the May report pans out to get a clearer picture.
>>
>>735076991
Yah but it's not a success either. It lost about 30% of its players over the first week, extremely grim for a live service game.
At this rate it will probably be dead within a month or two, then be shut down before the end of the year.
>>
>>735082830
>underperforming doesn't mean they're in the red
It absolutely does, what are you talking about? Bungie costs Sony a few million dollars in salaries each month, and there's no way Destiny 2 (dead) or Marathon (flop) have generated enough money to overcome that.

I don't doubt Destiny 2 made back its development costs by now, but Bungie is in the red on staff salary and operational costs at this point with it. And Marathon is never, ever making back its dev costs. The money pit can only expand.
>>
>>735082973
Why did you cut out "necessarily" in the quote?
>>
>>735083018
Didn't think it was necessary. And my point remains the same either way.
>>
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>sony weren't banking on bungie making a profit for sony on their first game, it's just the first step chuds
>check what else bungie is working on
>pic related
Oh, so they are 300% fucked
>>
>>735082664
Hell Divers 2 sold about a million in its opening week on Xbox. This is significantly lower in the rankings. No fucking way it sold half a mill.
>>
>>735083239
Bungie has another game in development? I thought they were going to whore destiny 2 out for collabs like they did with Star Wars.
>>
>>735082945
>At this rate it will probably be dead within a month or two, then be shut down before the end of the year.
And then the fans will be blamed for being toxic and boycotting LGBTQ+ developers.
>>
>>735083174
You have a very loose definition of what "in the red" means. Underperforming does not necessarily mean "in the red", as in they have no money left. Like I said earlier, they would have liquidity to absorb losses, the fact they're making losses is not in doubt, but if they didn't have the liquidity to absorb them, paycheques wouldn't be going out and that would be extremely obvious. They would be cannibalising themselves immediately if they were actually in the red.
>>
>>735083328
During Bungie's last batch of layoffs, they killed off every single side project in development, with the exception of that one, codenamed Gummy Bears. It was deemed promising enough to survive, so they spun off the dev team into their own company underneath PS Studios. So it's not technically Bungie's anymore
>>
>>735083464
>codenamed Gummy Bears
based, love candy
>>
>>735083464
https://blog.playstation.com/2025/05/07/welcome-teamlfg-to-the-playstation-studios-family/
>>
>>735077431
I really have to disagree.
I've put 250 hours into Arc and cant convince myself to keep playing

The game feels really directionless, not to mention
>Awful weapon balance, why are greys competitive with purples, and why are gold weapons all niche shit with limited use
>Said niche shit with limited use is all pve focused, but you get it as a reward for beating the biggest arcs in game.... so what are they for?
>Glitches/exploits going unfixed for long periods of time, too many people in the walls in stella montis
>Free kits are way too strong and make loot completely pointless, you're going in to loot shit to build a loadout just for some retard who can play with zero self preservation to bum rush you with a stitcher and get you killed, the gear isnt strong enough to justify looting it

What you're left with is a sub part deathmatch game with respawns disabled and powerful ai enemies skuling around. But no ranking system or competitive ladder. There's nothing to do but run around shooting other raiders which feels antithetical to the purpose of the game
>>
>>735082305
The game honestly feels more like a PVP battle royale with a looting mechanic than a straight extraction shooter.

Lots of people saying it feels like Apex except you can pre-cook a loadout on drop if you want to and keep the stuff you earn if you survive. Which feels fairly apt and honestly makes me wonder why more games haven't pivoted in that direction already
>>
>>735083464
I'd play the Gummy Bears theme song and ask them what their plans for the Gummy Bears IP is

https://www.youtube.com/watch?v=77wNujaN0x8
>>
ESCAPE WILL MAKE ME G-AAAAACK
>>
>>735084025
Not an extraction shooter
>>
>>735083384
Anon, 'in the red' means their outgoing expenses are greater than their incoming revenue. (The absence of profit.) 'No money left' is insolvency or bankruptcy.
>Bungie has liquidity
They clearly don't, because if they didn't make that first deal with Activision they would've gone out of business, and then the same thing happened later when Sony came knocking.

Since Sony bought them, Sony is absorbing those losses. This is why Sony said they incurred 'an unavoidable loss' (or whatever the legal speak was) in their financial report last year. They're just eating losses and carrying Bungie. The question now is how long are they going to want to do it.

>>735084025
It didn't even get to 65k this weekend? Seriously? It's already lost 15k since last weekend??
>>
>>735084049
>>735084025
Why'd they go for a subgenre rather than one that can make the Big Bux that Bungie is known for?
>>
>>735084152
For the fans
>>
>>735083239
>this flying jogger featured prominently will sell our game
>>
wheres my daily dose of steam charts?
>>
>>735084436
It reached a new low of 17k~. Nothing else to report ma'am
>>
>>735084152
dude, come on.
It's pure laziness. marathon is a clear-cut example of a game that they dont have to actually do a lot of work on unlike Destiny which required constant updates, new gear, new maps, new pve modes.
>>
>>735076991
Even if the 977k copies sold were to be true, it would still qualify as a flop.
>>
it cost $250 million without marketing so yes that is a flop. with the rate it's going they will not even break even
>>
>>735084845
Will it be enough to get them to their next flop?
>>
>>735084845
They're making their money back in the cash shop
>>
>>735082089
Lmao it says 500k-1m total and instead of taking a percentage of that they make up numbers
>>
>>735076991
How bored are you?
>>
>>735085328
People are weird if they spend $40 on a game and spend money in a cash shop
>>
>>735085360
Not at all, I'm having a blast
>>
>>735076991
THERE ARE FOUR LIGHTS
>>
>>735085328
The game doesn't pander to gooners. There are no paypigs.
>>
Neither did Dune Awakening
>>
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>>735085402
>>
>>735085402
Based
>>
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>>735076991
>Only a million
Pathetic
>>
>>735085328
unless the trannies are paying hundreds of dollars monthly i seriously doubt the cash shop will save them.
>>
>>735084845
>it cost $250 million without marketing
source ?
>>
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>>735076991
>didn't even manage to beat The Veilguard
>this resulted in the entire Team being laid off
>THE VEILGUARD WAS NOT A LIVE SERVICE GAME
>EA DIDN'T PAY 3.5 BILLION DOLLARS FOR BIOWARE
Bungie is BEYOND fucked
>>
>>735082259
It didnt even beat highguard
>>
>>735085328
The last round of Bungie layoffs happened because the Destiny 2 cash shop did not make enough money during the period of Lightfall/The Final Shape. You think this game with less people playing and worse items for purchase are going to plug the hole in the boat?
>>
Dune awakening didn't flop either
>>
>>735085898
literally who?
>>
>>735078639
>One of the reasons that Halo co-creator Marcus Lehto left Bungie was because of the extended periods of crunch that negatively impacted his life and wellbeing. Speaking during a roundtable interview for his new game, Disintegration--which launches into a technical beta tomorrow, January 28--Lehto said his new studio, V1 Interactive, is taking a stance against crunch. By doing so, they hope to do right by its employees for their health and happiness.
>Bungie is known for its periods of crunch. Engineering boss Luke Timmins recalled to GI.biz in 2017 how the 18 months leading up to the release of Halo 2 in 2004 were "brutal" and nearly destroyed Bungie. The developer was crunching for nearly the entire 18 months, he said, and during that time, developers were spending at least 50 hours per week.
>"The Halo 2 crunch almost killed Bungie as a company," he said. "It is the most I've ever seen humans work in a year and a half. It was brutal."
>Bungie is said to have adopted policies and practices after that to lessen the instances of crunch, but it still happened. For the first Destiny, there was a "department-wide crunch" for the engineering team, Timmins said, though the team never had to crunch on any of the game's numerous expansions. Destiny 2 also had no "full, enforced crunch," he said.

tl;dr Bungie is working a chinese sweatshop of slaves
>>
>>735076991
Aight. Ain't buyin tho.
>>
>>735086015
>waaahhhh waaaaaahhhhh muh crunch
Okay let's see how his new studio did that spent 80% of their money on mental health initiatives for dangerhairs

>It was released in June 2020 for Microsoft Windows, PlayStation 4 and Xbox One. It was also the only game released by V1 Interactive before their shutdown in March 2021
>>
>>735081620
Didn't Bungie just get most of Sony's GAASes canceled? I heard Helldivers 2 only released because Sony had little faith in the project and Bungie didn't even care to take a look at it.
>>
>>735081130
literally this
I was having a blast but then some disgusting big unemployed, maidenless, turbo chudcel posted the steam chart and now I just can't get it up anymore
>>
>>735083239
Looks alright for a picture. Can't really tell what sort of game it might be but the picture looks fun.
>>
>>735086368
>I'm having a blast with this image
>>
>>735086467
Just giving my opinion on it. Whatever it is looks more fun than Marathon. It's bright, happy and whimsical.
>>
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I've been enjoying it, so I just hope it doesn't have the plug pulled.
>>
>>735086530
>more fun than Marathon
#wow
>>
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>>735077275
>>
>>735076991
Now they need to make a lot of Spiderman movies.
>>
>game on track to lose 50 percent of its playerbase on steam in two weeks.
>not a flop
interesting.
>>
>>735076991
>gross is less than 50 million
>game cost 250 million
that is a flop, dumbass OP
>>
>>735086163
That is what the rumor says. That Bungie took a look at most of the games in development and said they wouldn’t turn a profit and thus they got cancelled. It’s what happened to the multiplayer tlou game.
>>
>>735076991
whatever helps you sleep at night.
>>
>>735086675
I'm sure Bungie's marketing department is working on that argument as we speak
>>
>>735076991
it underperformed but it’s not a flop
>>
>>735086546
Sony probably won’t pull the plug on it just because it would mark their second huge live service game launch in a row. It would be very bad optics. They’ll probably just let it fizzle out over a six months to a year and then close it.
>>
>>735083808
>this game sucks ass, I was only able to play it for as long as the average person spends at work over 6 weeks
>>
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>>735086608
>>
>>735086974
Avowed was a massive hit
>>
>>735087030
That's why they got layoffs, because it was such a massive hit.
>>
>>735087102
Obsidian had no layoffs
>>
>>735086851
>making 2% of your budget isnt a flop
Bruh
>>
>>735087030
LOL
>>
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We’re getting Japanese fan edits of Marathon

This game isn’t dying any time soon
>>
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>>735087184
Except they had, and even Outer Worlds 3 was cancelled.
>>
>>735084436
Are mods removing them? I never see them anymore and they're the best content on /v/
>>
>>735087245
It's okay, they'll break even in three years as long as the buyers pay $40 monthly on cosmetics or buy additional copies.
>>
>>735087562
>roadmap will fix it
>season 2 will fix it
Where have I heard that one before?
>>
>>735076991
>literally made up numbers surrounded by worthless numbers
interesting
>>
>>735087331
>Except they had
they didn't
>and even Outer Worlds 3 was cancelled.
what was never a thing can't be "cancelled", retard
Obsidian is working on TOW2 DLCs, Avowewd 2 and Pillars tactics right now
>>
>>735087030
Yes, so massive that MS said it underperformed.
>>
>>735087562
>he thinks people will stay once the realization hits of what happens in 3 months (everything they have gets deleted)
>>
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>>735087638
>they didn't
They did.
>what was never a thing
It was.
Microsoft is cleaning the turd trail of its ass. "Obsidian" is going into the toilet. Too bad it has none of the original talent that made it, just tumblr hires and jeet outsourcing lmao
>>
>>735087030
>Avowed was a massive hit
why the fuck you lying, why you always lying, ooh my god, STOP FUCKING LYING!
https://www.youtube.com/watch?v=xbz10IvihQw
>>
whats the jew slop of video games
>>
>>735087797
>They did.
No they didn't.
There were no layoffs
>It was.
Look, schizophrenic retard.
Just because you are a faggot living off the high of projection of failure, it doesn't mean you can make up your own reality and get your dick sucked
The Outer Worlds 3 was never planned, development, even conceptually, never started, because the bulk of the Outer Worlds 2 team is making Avowed 2, and both Avowed and the Outer Worlds 2 were profitable before ps4/5 release
>>
>>735086015
>Stop crunching from the development of D2 onward, released products immediately become worse
>Crunch again on Marathon, its actually pretty good
We just need to accept that developers need the whip to produce anything quality.
>>
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>>735086974
>off to my next job
>>
Sony werent expecting to get their investment back in one game you fools. You aren't thinking of the bigger picture here and future releases.
>>
>>735087776
Seasonal wipes are pretty standard for extraction shooters, Hunt is the only one I've played that never does wipes
>>
>>735088092
>No they didn't.
Yes they did.
>Look, schizophrenic retard.
You're a fan of a hasbeen brand with none of its original talent, who have become such a parody of the anti-corporate writing they used to do well, that nobody can take them seriously anymore. If I tell people Avowed and Outer Worlds 2 was designed by AI ticking corporate checkboxes, they readily believe it. That's your Hasbeensidian. Into the toilet it goes.
>>
>>735088092
NTA, but Avowed didn't meet whatever meager sales targets it had:
>https://www.ign.com/articles/obsidians-the-outer-worlds-2-underperformed-and-there-wont-be-a-third
>Avowed, the company's other blockbuster RPG released last year, also missed its targets

I don't know why you'd try to defend that soulless corposlop woke RPG, either.
>>
>>735088219
>Seasonal wipes are pretty standard for extraction shooters,
Not true at all. Tarkov does not even do wipes no more.
>>
>>735078550
>Salaries in Bungie area are high (Bellevue, Seattle)
Oh man I did not know Bungie was in Bellevue. It's going to be hiring all the fired people who made Concord, which was also in Bellevue. Those people aren't capable enough to move to Microsoft.

Would Sony know to stop Bungie from hiring people from Firewalk? You cannot discriminate based on past employment.
>>
Where the fuck are these numbers coming from, it's even worse than steamcharts
>>
>>735088617
I think a lot of those Firewalk people failed upward and got jobs at Blizzard, and some went to the studio that made Highguard.
>>
21.5% players from China? Not even close lol. If this slop had sold more than 1 million copies, Sony would've already announced it. They don't even announce "players", because this is probably a flop.
>>
>>735076991
Bit floppy dough
>>
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>>735087030
>Avowed was a massive hit
No, confirmed by their own publisher too
>>
>>735079937
>>735081242
Thirty seven year old man btw
>>
What's gonna be the game that'll force Valve to shut down or change how Steam Charts work.
>>
>>735088230
>Yes they did.
No they didn't, and in fact that didn't happen and you can't find any actual news of it, schizophrenic retard
>You're a fan of a hasbeen brand
Every single key lead dev except Tim Cain remained in Obsidian. They even acquired new old stars like Leonard Boyarsky, who directed The Outer Worlds 2 (you can tell because it's a fantastic game)
Brandon Adler was aldo a lead designer to New Vegas and many others
You don't know shit about Obsidian, its history or who they were, this is another cancer culture talking point you default to because you are an NPC not capable of any rational thought or idea that doesn't come from some Asmongoloid video. You retarded niggers have zero love for the medium
>>735088364
It underperformed to inflated sales target set by Microsoft after they gave it fuck all budget for marketing and put it to gamepass pc, which includes at least half the potential userbase. That doesn't make it a flop because both games were profitable, as the article also states.

The only Obsidian game with a flop launch was Deadfire and even then it became profitable with lifetime sales.
>>
>>735086725
I bet Sony is kicking themselves in the ass now that Marathon is out. They're never gonna make that 4 billion back at this rate.
>>
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>>735076991
>spent 3.6 billion on acquiring Bungie
>made 35 million on first Bungie game
sonysisters, I don't feel so good
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>>735089235
>all this wall of schizo corporate bootlicking text over a failed hasbeen brand that's getting shafted and producing AI slop
Ayyyyy, the jeet damage control force is out in full motion. Your shit was cringe and fail. Get layoffs.
>>
>>735089385
>>735081295
>>
>>735089262
They already made half of it with Destiny 2 and they are going to make double with 3
Marathon is also keeping a steady 60k playerbase and is still in top sellers, while Destiny and Hunt all grew overtime
Anyone who thinks Bungie was not a great deal are retards
>>
>>735087889
Raid Shadow Legends
>>
>>735079464
Let's round it up to 6 millions
>>
>>735088790
Blizzard isn't stupid enough to hire someone who made Concord. Their hiring staff obviously won't hire someone who does art like Firewalk. The reason why Bungie is at risk for importing more stupid shit is because Bungie already has proven their hiring staff and management have no talent as per Marathon and are liable to hire more stupid people like the sort of people from Firewalk.
>>
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>>735089581
>Projecting wanker caught in 4k lying and not knowing shit about Obsidian or videogames
>Resorts to more buzzword spouting bullshit taken directly off whatever seasonal fotm youtuber drama video
>Le JEET, SAAR I'M NOT LOSING THE ARGUMENT AND APPEARING LIKE AN IDIOT YOU.. YOU ARE LE JEET
Lol I accept your concession
>>
MOOOOOOOOOOODS
They're talking shit about Marathon again. Delete this thread and ban the OP
>>
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>>735089826
>layoffslop fan of a hasbeen brand still coping over AI generated flops that are seeing Microsoft flushing the turd down the toilet
You love to see it.
>>
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>>735081295
>>735089595
>Unless Sony is unfathomably stupid
you mean the guys who spent 400 million on Concord and then shut it down in less than 2 weeks?
idk how much they spent aquiring firewalk studios but it sure as shit was less than they spent on acquiring bungie
>>
>>735076991
1M
a huge flop
>>
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>Bungo paid for another wave of streamer promotion to try and staunch the bleeding
>coincidentally the amount of Marathon dickriding and other apologetics has gone back up again since said announcement
Hm, I'm nooticing.
>>
>>735090054
>>Bungo paid for another wave of streamer promotion to try and staunch the bleeding
they doing another paid streamer event this weekend? or are you talking about this past saturday?
>>
>>735090087
Talking about last Saturday though it wouldn't shock me if they were dumb enough to try another paid promotion soon.
They really are doing anything they can to damage control the game besides just making said game actually good.
>>
https://files.catbox.moe/qr5s4y.mp4

people are literally getting paid to bot hate for this game, yes even on this site
>>
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>>735076991
I completely forgot how this duck extraction shooter made by 2 chinks outsold a 4 billion dollar company
>>
>>735090218
I don't believe it. Who would pay for this? This is ridiculous premise.
>>
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>>735076991
>Dragon Age Veilguard had more players on steamdb
>>
>>735090218
Embark's most faithful employee
>>
>>735090218
>bungie paid for every single top FPS streamer to shill marathon for 3 weekends in a row
>bbbbubut some retard on twitter!
oh you shills are so stupid.
>>
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>>735090518
there's tons of them on twitter
>>735090393
>why would anyone pay to shit on the competition and try to push people away from it
gee dunno boss
>>
>>735090218
Okay that's fucki
>>
>>735090597
whatever you think the number of so called anti-shills multiply that by a hundred for those shilling for marathon
>>
>>735090650
>whataboutism
okay, doesnt take away from what I said
>>
>>735077535
does a company buying a studio ever bet on making back the entire cost of the studio with one game?
>>
>>735077618
jim ryan was desperate when microsoft bought activision
>>
>>735088219
Hunt has wipes you mongoloid. You get account boosters and skins for accepting a wipe.
>>
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>>735090218
We live in an unreal society, even the haters are paid off
>>
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>>735082664
5k anon
>>
>>735090725
>okay, doesnt take away from what I said
your conspiracy theory about some evil company hurting marathon via anti-shilling? despite there being no proof?

meanwhile we have had 3 weeks of #AD for marathon by every single streamer. your shit game failed because its shit not because of whatever crack conspiracy you dreamed of in your head.
>>
>>735090926
The fuck is ad
>>
>>735077367
>chinese people have far more disposable income than americans
Grim. All because demoncrats wanted to elect their 90 year old sack of shit.
>>
>>735090926
>your conspiracy theory about some evil company hurting marathon via anti-shilling? despite there being no proof?
There's no proof of shilling either but you can't go a single post without screeching it.
>>
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Oh no, the Chuds are gonna save money to better their health and life quality instead of wasting it on corporate slop, oh noooooo how horrible of them! We gotta do our part and become free corporate marketing to make fun of people for not being scammed into wasting money on shit. Must lick corporate boots!
>>
>>735090969
thats what the streamers put in their titles when they streamed marathon 3 weekends in a row after being paid by bungie.
>>
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>>735090926
>>735091074
>meanwhile we have had 3 weeks of #AD for marathon by every single streamer.
Anon you do realize if someone announces something is an ad/promo it is by definition not "shilling"...right? You do know what shilling actually means right?
>>
>>735091013
>chinese people have far more disposable income than americans
it's actually the contrary, most live in literal coffins and live vicariously via vidya escapism, that's why they spent thousands of dollars on digital (((goods)))
>>
>>735090597
if ever there are cringey shill posts for the game, I wouldn't put it past someone this mentally ill and obsessed to be making them as false flags.
>>
funny how even when you're generous about its revenue it isnt even close to what they need
>>
PLAYER COUNT IS SURGING
/V/ BTFO
CHUDS REKT
NINTENDO ON SUICIDE WATCH
>>
>>735091629
you dont know what they need
>>
>>735090218
>>735090597
You post this every single thread about marathon
you've spammed your supposed "gotcha" clips more than the original guy posted his meme image at this point you deranged maratroon
>>
>>735089235
>i-it didn't underperform! The sales target was inflated!
What kind of insane cope is this? It clearly underperformed on Steam (based on player metrics), and it was in development for four or five years, which means it was also a flop. Ergo, Microsoft was truthful and you're refusing to accept it for whatever reason.
>>
>>735089797
Brother, Blizzard hired the lead character designer from Concord, I shit you not. They are absolutely stupid enough to circle the wagons for the wokes to hire each other.
>>
Reminder that the cryo archive shit
>can't be launched solo
>can't be played as rook
>>
>>735092728
>S-STOP EXPOSING MEEEEE REEEEE
lol
>>
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>>735076991
>>
OMG A BOOSTED PLAYER COUNT JUST FLEW OVER MY HOUSE
>>
>>735076991
Presumably it can turn a profit so they'll keep it alive because all other stuff failed miserably and they need to grasp onto something
>>
>>735091057
>there's no proof Marathon was shilled
You're retarded, a tourist, or both. Marathon was shilled here by stealth marketers for two weeks leading up to and during the playtest and launch. They made so many threads the jannies had to start deleting them. A few even had melties after getting insulted and admitted to being paid to be here. Stop being retarded.
>>
>>735092774
>What kind of insane cope is this? It clearly underperformed on Steam (based on player metrics), and it was in development for four or five years, which means it was also a flop.
Nope, it was commercially successful and profitable.
The director himself said it just didn't reach a sales target based on assuming it would grow off Tow1 success
>>
>>735092905
>shizo talking to himself
lol
lmao
>>
>>735092774
>I made up random nonsense according to which the game flopped
That's not how it works
Avowed and the Outer Worlds 2 made more money than their budget, so they were profitable
>>
>>735093108
>>735093193
>it was commercially successful and profitable
>because I said so, disregarding all evidence to the contrary, including what the publisher said themselves
If people like you are the ones supporting the game, it's no wonder it was such a flop.
>>
>>735093102
>Marathon was shilled here by stealth marketers for two weeks leading up to and during the playtest and launch
Prove it
>>
>>735092948
>boosted
its like 20k less than this same time yesterday
>>
>>735093265
>including what the publisher said themselves
Like what? Post it
>>
>>735093376
SHUT THE FRONT DOOR CHUD IM HAVING A BLAST
>>
>>735093265
>>it was commercially successful and profitable
>>because
Because the director and the sales data confirmed they were
They were just hoping to make more than tow1
>>
>>735093317
If you were here when it was happening, you would've seen it yourself. But since you're a tourist (or just arguing in bad faith), here's how the shills worked:
>only active during US daylight hours
>ESLs that got caught out a few times for wrong or unnatural word choices (we assumed they were saars)
>same script, including only referring to the playtest as the 'Server Slam', always capitalizing 'Marathon', and making sure to use specific names when talking about the game ('runners,' 'shells,' and so on); very common for someone working from a marketing script
>intense hatred of Arc Raiders and they'd seethe about it whenever possible, and they used the same four images to try to insult it
>constant shilling of the official Discord with going out of their way to mention 'more than 300k members'

They would typically abandon threads after 50 posts because they'd lose control of the narrative (anons calling out their shit), which is why they made so many threads.

>>735093389
see >>735088364

>>735093479
The director isn't the authority on the game's performance, you idiot. The publisher (Microsoft) is.
>the sales data
Oh, you have explicit sales figures for the game that show it wasn't a flop? Go ahead and post them, then.
>>
>>735093317
>>735093389
I'll be posting your inevitable layoffs while having a blast
sadly you'll most likely have returned to the roots by then and won't get to witness that lighting in the bottle
>>
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>>735093729
>schizo connecting the dots theory
>then links to an article about an entirely different game
They are not sending their best
>>
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FLOPATHON
FLOPATHON
FLOPATHON
FLOPATHON
FLOPATHON
FLOPATHON
>>
>>735093903
LMAO
>>
>>735093838
Avowed is mentioned in the article, you idiot. Go read it.
>>
>>735076991
It would have been less painful that way. Gotta watch ol'yeller suffer with some-kind-of tumor that nobody wants to look at
>>
Well, if Gamalytic says so.
>>
>>735093903
Floplords I kneel!
>>
>>735076991
I'm really happy for those who bought and love the game. I, however, did not buy it.
>>
>>735090597
>>735090218
>Shills AND haters are both just bots and poojets
woah mom look I'm marathoning a dead internet.

In all seriousness, for what purpose? shills are obviously trying to improve the game's reception, but why would anyone even bother doing this shit if the game is supposedly so bad on its own? Like who benefits from doing this?

I simply don't think it's just grassroots rejection at this point,it's not fun, creative or even mildly amusing shitposting, it's literal mindless spamming of the same retarded shit.
>>
>>735094120
GaaS is a highly competitive field, makes total sense to reverse-shill the competition
>>
>>735094120
The 'there were paid haters' stuff is just a delusional cope from people who support the game. Marathon has only ever had the following:

>actual paid shills (stealth marketers) who come in waves based on marketing contracts
>actual supporters (both genuine fans and 'I can't let the chuds win but don't like the game' ones)
>actual detractors (most anons, and anyone who looked at the game and said 'I don't like how it looks, I don't like extraction games, I don't like Bungie stealing art for the game,' etc)
>fake detractors (ironic shitposters, people doing it to get engagement for their bullshit Youtube or Twitch channels or to just troll on /v/)

That's basically it. The people arduously defending the game are a mix of paid shills and actual fans, but the actual fans have invested part of their personality into the game so they can't tolerate it failing because it would mean they're wrong about it.

>>735094235
Anti-shilling is what you do when you're scared of your competitor. Nobody was scared of Marathon before, and they damn sure weren't after seeing its playtest numbers. Marathon has never been a threat to any of the existing extraction games.
>>
>>735094420
>Marathon has never been a threat to any of the existing extraction games.
It's literally the 2nd highest played paid extraction shooter going
>>
>>735077275
Friendly reminder that with Bungies track record, more players will leave in the coming months when they realize Bungie does the absolute bear minimum to support a service game ( shitty dripfeed content in D2), this game is fucked unless Bungie actually changes the way they roll out updates
>>
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>>735094420
>but the actual fans have invested part of their personality into the game so they can't tolerate it failing because it would mean they're wrong about it.
This is purely projection and is more accurate about the people attacking it
>>
>>735093903
holy fucking based shami
>>
>>735094480
>2nd highest
Probably 3rd behind Tarkov, since Tarkov has its own launcher.

But the metric doesn't mean much anyway since there's barely a handful of them. The gulf between Marathon and Arc, the top of the heap right now, is massive and insurmountable.

>>735094561
No, it's sadly true. Go look at the Marathon discord if you have any doubt. Most of the making fun of the game by people on the board are just anons having a laugh at an obvious flop they saw coming a mile away. As soon as the next flop arrives, probably Fairgame$, they'll forget about Marathon entirely. And the anons who said it was going to flop from the moment it was revealed were proven entirely correct.
>>
>>735094420
>>735094120
>>735094235
Paid haters, as part of other company's marketing spend really isn't unbelievable, but there's no sign that it's any worse on this game than any others. It's also unusual to directly target a game, because negative attention is still attention.

I'm not seeing anything other than the baseline level of activity here.

There certainly isn't anything from the usual marketplaces about this.
>>
>>735093903
stealing this for the next thread
>>
>>735081295
>There is no game that Bungie could even theoretically make that would give Sony a quick and full return on their investment this quickly.
How about a epic FPS campaign (with coop) with a full MP mode, online and split screen with 9 maps and 5 game modes and even a custom mode (a forge if you will)
Totally unthinkable Bungie could pull something like that off
>>
the fact this was being called concord 3 is so fucking ludicrous lmao its a decent game.

not goty, not tortanic, its just alright. jesus lol
>>
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>>735094561
>No u
and this is why the left is losing every single culture war battle
>>
>>735094753
I will not stop calling it concord 3
>>
>>735094420
There's unpaid fakes as well, people who quite obviously have never played the game, but are willing to give the game twitter level support. The 13xx lesbian game's support for example is mostly this crowd.

>>735094749
Modern bungie is bloated and inefficient.

>>735094753
Financially, it's a hole in the ground. But if you're enjoying yourself, don't let any of this shit stop you of course.
>>
>>735094703
>Most of the making fun of the game by people on the board are just anons having a laugh at an obvious flop they saw coming a mile away.
No it hasn't, there is a fine line between obsessively seething and laughing at something, hell go look at the destiny general on /vg/, the thread is dedicated to just constantly malding over marathon since it took away resources from destiny, a lot of it is mindless seethe not poking fun.
>>735090597
>>735090218
Not to mention this shit
>>
HIGHGUARDIANS SEND YOUR SUPPORT!
>>
>>735094753
The fact it isn't dead on arrival like concord is a big reason they're seething so hard
>>
>>735094703
you sure it has more players than hunt?

>>735094749
nu-bungie couldn't pull that off even if they wanted to
>>
>>735076991
yeah it did and there is not enough money or bots left to launder to save this game
marathon will not last 6 months
bungie you better start converting destiny 1 and 2 to be playable offline or God will come for the golden parachutes you all took thinking nobody would find out how you got it.
>>
>>735082305
You really must have a team for it to be viable.

>>735086675
if it's playerbase launch was 2 million, then a 50 percent drop would be survivable, but it did worse than highguard, and veilguard.

>>735086163
Specifically, Bungie was used to drive Sony's entire live service strategy. They had way too many fucking projects. Helldivers 2 was small and close to release in this cycle.
>>
>>735086974
Hold up. Is it layoffslop if the team doens't get laidoff? That's lite at best.
>>
Why do people keep bringing up highguard, a literal f2p game? Marathon selling even a single copy brings in more money than 100k highguard players
>>
>>735094707
I could see a game like Mindseye getting paid hate from Rockstar if it looked like it would've actually threatened GTAVI, but it would need to be a situation that crazy.

>>735094753
It's still Concord 3, sorry. The moment they said it was going to be a hardcore PVP extraction shooter, their fate was sealed.

>>735094974
Destiny fans aren't mad at Marathon so much as they are at Bungie, and Marathon is just what they are focusing their anger on. I haven't seen any actual schizo Marathon haters beyond the paid shills making strawmen to say 'see, the hate is totally insincere and manufactured.'

>those linked posts
Engagement farming and reverse-reverse shilling to try to garner sympathy. For whatever reason, the paid Marathon shills went to that desperation tactic ('The game isn't bad, it's just paid shills from Embark who are trying to make it look bad!') when the playtest numbers started cratering.

>>735095090
>more players than Hunt
Hunt didn't cost a quarter of a billion. If your only success metric is 'people playing,' you should change your definition.
>>
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>cost vs sales
this is for the retards that cant see it's a flop
>>
>>735095337
HIGHGUARDIANS SUPPORT OUR FELLOW SISTERS YOU BIGOT CHUD
>>
>>735076991
>source: just trust me bro
>>
>>735095374
What's super meat boy gotta do with this?
>>
flopathon won
>>
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did the schizo say who is paying for people to hate this game? i can only speak for myself when i say i hate bungie for free
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Why cant Bungie make a 'Halo' again? A console defining game that influenced a generation. Halo 3 was the biggest entertainment launch at the time. It was a cultural phenomenon.
>>
>>735095659
halo is sexist you fucking chud
>>
>>735095659
Because the people in charge are trend chasers trying to score a quick buck, but they're all too stupid to realize why the trending games are able to actually retain a playerbase.
>>
>>735095370
Rockstar to my knowledge has never bothered any of that kind of marketing. Their sleaziest shit was targeted more after politicians who were going after them.

>>735095573
He's got a long way to go up.

>>735095629
Nah. It's more a pretext to spam memers.

>>735095659
They don't have the people who can do that anymore.
>>
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>I don't have to provide proof for my claims of shilling but you absolutely have to provide proof of your claims of reverse-shilling
>>
>>735095573
super meatboy is an example of a successful game (low cost/high sales)
maratroon is an example of a flop (high cost/low sales)
hope that helps :)
>>
>>735095659
>Why cant Bungie make a 'Halo' again?
Because none of the people who made Halo are at the company anymore. Bungie is another Ship of Theseus developer like Bioware. They're Bungie in name only, behind the name is nothing but nepo and DEI hires that don't know how to make a game.
>>
>>735095629
The super shills say it's Embark (lol)

>>735095659
Those OG Halo devs are long gone, bro.

>>735095817
Rockstar has never had a major competitor for GTA besides that very brief period with Saints Row 1. But you're right, they're more interested in shady legal shit like union busting and unpaid overtime.

>>735095827
The proof for the shilling was being in the fucking threads or on the board for the two weeks around late feb/early march. If you were here, you would've seen it.
>>
>>735095659
Any talent Bungie had is long gone or they were the victim of Destiny 2 related layoffs.
>>
>>735076991
>"Any man who must say, 'I am the King', is no true king,"
If the game was truly a success it wouldn't need so many articles trying to convince people it was successful.
>>
>>735096080
This is especially true because you can point at RE9, Mewgenics, and StS2 who all released around the same time Marathon did and who all posted celebratory 'We sold 1m/2m/whatever million units' social media posts. But only silence from Bungie and Marathon.
>>
Why make flopathon at all?
>>
>>735095827
Don't be stupid. Both are shilling. Anon is trying to discredit a very specific kind of hater, using what looks like ordinary shitposting. Not even companywars class shit.

>>735096012
>organize crime game
>does jimmy hoffa teamster mob shit.

Seems obvious in retrospect.
>>
>>735096221
All big businesses do dirty shit. Honestly, everyone does dirty shit. Like Microsoft with their 'Embrace, Extend, Extinguish' crap, Amazon chewing through visajeets for cheap labor, Activision firing the CoD guys to deny them their bonuses, Bethesda (the publisher) using contract fuckery to deny bonus payments, and so on. No company that makes it big stays clean.
>>
You guys are so weird, why is everyone always against video games?
>/v/
Oh yeah
>>
>>735096212
Retards thought extraction shooters were going to be the new battle royale and thought they could be the next Fortnite if they could be the first AAA extraction shooter on the market. Then they were beat to market by ARC Raiders and found out that extraction shooters aren't the next big evolution either.
>>
>>735095827
idiot boy here thinks people hating a game on /v/ is a conspiracy. the market rejected your gay game buddy, get over it.
>>
>>735096551
/v/ loves vidya. Probably more than any other place in the world. But it also dislikes shitty vidya (Marathon), which is why it gets made fun of and insulted. You'd recognize this if you spent more time here than a single afternoon.
>>
What the fuck is an "extraction shooter"?
>>
>>735096743
it means flop in japanese
>>
>>735096686
Can't spend time here, too busy playing vidya.
>>
>>735096743
Load into map, dick around trying to find stuff, and then try to get to a point on the map to leave while other players try to kill you for your loot. Escape from Tarkov and ARC Raiders are the two big names. I guess Helldivers 2 could be lumped in there as well.
>>
>>735096686
What makes Marathon shitty?
>>
>>735077275
How come Arc Raiders was growing but Marathon is not?
>>
>>735095659
>Halo 3 was the biggest entertainment launch at the time.

Halo 3 was big because of band wagoners latching on from the hype of halo 2. Halo 3 was an incredibly boring game, campaign and multiplayer. I say that as someone that adored halo multiplayer and played over 7000 matches in halo 2. Halo 2's developer was retarded and its multiplayer was pretty much in the hands of 1 or 2 people that left before 3.
3 and Reach through poor map design and weapon balance fumbled the ball and allowed Call of Duty and Battlefield to become house hold names.
Halo's combat wasnt hard, but there was an oppressive skill ceiling. And because of their choice to push combat long range with BRs and DMRs, it became more oppressive for casual players. And with the inclusion of equipment and armor abilities, it made close quarters and vehicle combat annoying.

Halo 5 was the last good halo multiplayer but Halo Boomers got their shit pushed in by better players and went back to CoD. Halo Infinite is Halo 3 2, and suffers from being incredibly boring again.
>>
>>735096926
At its core, nobody wanted or asked for a PVP extraction shooter, so you have that problem. Then, you have the art style, which is completely polarizing I like it personally. Then you have extremely generic and stale gameplay that's just Destiny 2 PVP with literally nothing new about it. Then you have the middling level design and small number of maps. And on top of all of that, you have a $40 price tag and aggressive monetization.

Marathon is basically a Destiny 2 PVP mode with an ugly coat of paint they're asking you to spend $40 on and it's designed to fuck your ass unless you're playing in a premade with two people.
>>
>>735097173
Brother, you could just say you don't have 2 friends.
>>
>>735097173
>middling level design
I feel like this is not talked about enough. The three maps we have are so bland. It is a bunch of lego 2-story warehouses that are either stacked together or not stacked togehter.
>>
>>735077618
I'm still baffled Bungie went independent from Microsoft just to make the same shit, then get bought by Sony just to make the same shit.
>>
>>735095659
I don't know why, but I'm glad they didn't, because I don't care about Halo and I like Marathon. This particular game, not the series, I didn't even know that there were previous Marathon games before last year.
>>
>>735077275
>my slop sold more than your slop
yawn
>>
>>735097540
You're in a thread about sales, anon.
>>
>>735088885
What page is this from?
>>
>>735088364
Leftists have no other morals or ideals besides bootlicking megacorporations.
>>
>>735078514
Bungie had over 200 employees working on Marathon for more than 4 years. Even if each and every employee was paid minimum wage it would be more than 24 million dollars over those 4 years for just employee salaries. And it is very doubtful they were paying every single employee only $30K USD a year. Factor in corporate taxes and insurance for the privilege of paying those employees and you will more than double that number. Again, that is just the cost of employees at Bungie, and not the cost of any outsourcing they might have done, rent/property taxes, utilities, equipment purchases, furniture purchases, maintenance, and seasonal/contractors/short term hires that do not trigger certain regulatory taxes, etc.

We know that Sony offered generous retention bonuses for employees who stayed long term after Bungie was bought.

$200 million is probably a low estimate for how much Marathon cost.
>>
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>>735087030
>Avowed was a massive hit
In the balls
>>
this reminds me of the south park episode where everyone is in on sacrificing britney spears
>>
>>735097792
Did the game had any publicity, besides being know for stealing artwork?
>>
>>735097438
Who would play extraction shooters like this? No, I don't. One of the lead Highguard devs said making their game 3v3 was also one of the things that killed it.

>>735097975
Sony spent a ton of money marketing it. Streamer sponsorships, paid shills, all those fancy movie trailer things, and for probably a full month's worth at least. They went heavy on the spending for it.
>>
>>735098034
You should probably work on making some friends then, anon.
Try being positive, it attracts others to you.
>>
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>>735097540
>AI slop
no more
https://kotaku.com/arc-raiders-replaced-ai-generated-content-human-recorded-dialogue-voices-2000678774
https://www.eurogamer.net/arc-raiders-ceo-says-studio-has-re-recorded-ai-lines-a-real-professional-actor-is-better-than-ai-thats-just-how-it-is
>>
>>735077275
marathon sisters our response?
>>
>>735097791
is the sky blue in your world too?
>>
>>735098169
I love my friends. They too looked at Marathon and all said 'We're not playing that shit.' Having similar taste in games is one of the reasons we get along.
>>
>>735097975
Yes. They had to restart their ad campaingn with all new assets after the art theft thing. It's a full AAA ad campaign, with lots of above the line spending. They hired out all the streamers, even ones that shat on the game at least twice, plus the tournament this weekend, that got them no traction.
>>
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>>735077847
The white man marches on.
>>
>allies can loot a container already being looted by (you)
okay i get this game is being marketed as muh hardcore only real real gamers experience, but what fucktard decided that looting containers is a free for all, even for allies? why the fuck can some retarded team member steal my shit that i am currently looting? what the fuck is the point of that?
>>
>>735098436
I dunno man, sounds like you're trying to show off in front of strangers online.
>>
>>735098415
You can cope, you can seethe, but the reality is that leftists will ALWAYS fight tooth and nail as the perfect little footsoldiers for their megacorpo overlords as long as they slap a rainbow flag on their social media profile pictures and claim that not consuming their product makes you a "chud". You are too low IQ to realize that you're being played. It's also the exact same playbook they use to get leftists to support immigration. Just claim that you're a heckin nazi if you don't want open borders and these fucking retards will fight for their right to get replaced and their wages suppressed.
>>
>>735098687
You brought it up.
>>
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>>735098683
To prevent toxic behavior like this:
https://www.youtube.com/watch?v=KkbV3zO3B1Q
>>
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Keep coping shills your delusions are so strong it makes me have a chubby laughing at you
I'll have a blast when it inevitably gets shut down
>>
>>735077535
cant wait
>>
>>735098868
We can all pretend to have friends here, but just know no one believes you.
But you do you slim, I don't wanna ruin your day.
>>
>>735076991
>/v/ideogame did not flop and i will not play it
>my willy does flop and i play with it regularly
there is a lesson in this
>>
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>>735095846
WRONG!
WRONG!
WRONG!
>>
>Scroll through thread
>The exact same shill posting the exact same images for the 40th time
Did Bungie really only pay like 3 of these people?
>>
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>>735090558
>>
>>735099586
if marathon is the product that they ended up with then the framing on this is actually more embarrassing than the everyone is gone/ship of theseus argument. they had halo people on the game and the market still rejected it
>>
>>735099597
they didn't sell enough to afford more
>>
>>735098712
leftist hate corporations for their greed and virtue signaling (because they dont actually give a shit). the media you consume is lying to you. the only reason there are immigration problems is because US foreign policy is to destroy the economies of its neighbors so corporations can exploit their natural resources and cheap labor. Their citizen flee for a better life in the north where small business exploit them once more. I like the border between america and canada, where your neighbors do well enough to not want to cross it.
>>
>>735099936
>FUCK YOU CHUDS
i lold
>>
>>735099586
I call bullshit. Besides, you can literally look it up and see that the lead designers, directors, etc are gone. Nobody cares that you hired the fucking intern that got everybody coffee during halo 3.
>>
BLAST = HAD
LIGHTNING = CAPTURED IN A BOTTLE
NEW GROUND = BROKEN
FORM = RETURNED TO
>>
>>735077275
Look, I don't like the game as well, but holy shit you gotta stop obsessing over player counts. You fags are mentally ill.
>>
When is Concord 4 coming out?
>>
>>735102576
Unless Fairgame$ gets cancelled, Concord 4 will be that live service Horizon game. Don't know when it's coming out, though. Probably next year.
>>
>>735089695
>steady 60k
>when it oscilates between 17k and 59k and can only maintain the latter for an hour
>>
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>>735095846
>DEI/DEM

https://voca.ro/16Wy2QnG27Hb
>>
>>735102486
why do arbitrary numbers in random threads make you mad, anon? it sounds like you should take a break or avoid such threads and people in them.
>>
>>
>>735102441
>Blast?
Had
>Form?
Returned to
>Lightning?
Bottled
>Next big thing?
Written all over
>Vibes?
Shifted
>Comeback?
Studied
>>
Is it true they are not gonna have solo queue for Cryo Archive, or is Angry Joe being a retard and confusing Rook runs with solos?
>>
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>>735103848
if (you) believe /mg/
someone bugged out and managed to select the map
>>
>paid millions to a bunch of strimmers to play the game
>+4k players, the most day to day player it ever have
>-20k players the day after

eh oh lel
>>
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>>735078696
I was going to ask the same question. The game doesn't seem to be designed for chink at all...
>>
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Absolutely grim.
>>
>>735103708
Hehe, monkey.
>>
>>735104189
That was when they turned the servers off for a patch. The lowest the game has gone naturally is 18k last night
>>
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>>735103848
fucking captcha
>>
>>735078550
I don't know if I believe the $200-250 million estimate. Not every dev at the company is working on it and most of Marathon is just remodeled and reworked Destiny assets. It's "lazy and efficient".

I wouldn't be surprised if the game was less then $100 million. However they've maybe barely made $40 million back. Also keep in mind Valve takes 30% of sales on Steam. Even on extremely generous metrics it's still a giant flop.
>>
>>735099586
40 devs is a rounding error for a company with 850 employees.



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