>cutscene ends with an enemy lunging towards you>you have to almost instantly dodge when control is given back to you or you will be hityeah ok
>>735082479Name one game with this besides BayonettaIt was really cool the first time around but got a bit annoying when I was constantly skipping cutscenes on reruns, I imagine if I got really into replaying I would have learnt them though
Name 5 examples, no shit like monster hunter doesn't count there's plenty of time to dodge.
>enemy always hit you during the loading screen after the cinematicwelp
One mission in Red Faction 2 starts with a dialogue that results in an ambush from enemies. They shoot at player, who is in the locked room initially, with wall-penetrating railguns.
name 10 examples right fucking now
Bayonetta 1 did this.Bayonetta 2 didn't but if you pressed dodge at the end of the cutscene out of habit they'd start you off in the fight with witch time anyway.
>>735082596>>735082618KH2 Sephiroth, he starts his attack while the cutscene is still playing and you have to use action command immediatly
>>735082596DMC1?
>>735082479Anybody else want to punch Hasbulla in the face?
>>735082816Resident Evil 4 Remake KrauserResident Evil 4 KrauserResident Evil 6 Ustanak fightResident Evil 6 Carla Radames fightResident Evil 5 Maniji fight 1Resident Evil 5 Maniji fight 3Resident Evil Village Moreau fightResident Evil Village VarcolacResident Evil Village UriasResident Evil Requiem chainsaw zombie
>>735083284He'd fuckin' ruin you, mate.
>>735082596DMC3 Agni and Rudra fight if you let them transform
>>735082596>>735082618>>735082816I can only think of Elden Ring and Bayonetta
>>735082968KH2FM also adds a couple new bosses using similar tricks. Lingering Will and Larxene most notably.