>Quality of life and accessibility are our top priorities, sand down every element of this game that you can so players don't have to exert themselves or ragequit. I'm talking about serious playtesting, the slightest friction needs to be addressed>sir what about this test your might button mashing minigame>oh that? make it as strict as possible and mandatory, someone with even slightly below average thumb speed should be absolutely blocked from progression. they should be forced to use an ad hoc real world tool to give them the necessary leverage to complete this pointless gimmick segment. completely ignore focus testers who aren't able to complete it.