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inb4 meant to be played with dlss 5
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>>735124923
it being in development so long and with so many bespoke elements and moving parts I'd be shocked if it had that shit in it
now I'm going to be pissed if they take the gap year between the console and PC release to patch it in for the Steam version
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>>735124923
Meant to be played on ps5 pro using pssr (fsr 3.0) in crisp 4k (upscaled 900p) at cinematic 30 frames per second (will drop below 20)
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>>735124923
It's going to be console exclusive at launch, so no.
>>
It was delayed for the release of DLSS5



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