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Why do companies keep putting out gay ass concord likes instead of doing something based and putting out Halo 2 big team battle. 32 vs 32 would make these concord likes more playable
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>>735127192
As a Planetside diehard, I'm waiting for something that'll scratch that itch. Games need to go back to consistent servers, first and foremost. BF6 could have used this.

The rush you feel being just one tank in a 30+ tank armor column rolling deep on a point, or the inverse: breaking a zerg siege on your base.

I'll never forget, we were absolutely losing the point and I told my friends to meet at the tank spawner and ride out with me as one final effort. The invaders switched fully away from AT so we were able to just focus fire and root out their sunderer's spawning their troops in. Felt like Theoden's charge at Helm's Deep. No hero shooter has ever given me core memories like that.
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>>735127192
gaylo lol
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>>735127192
64 player servers cost a lot of money when your only source of income is the consumer's purchase of your game.
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>>735127192
saar my UE5 graybox stutters in 3v3
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>>735127192
I would have actually tried highguard if it was a 32v32 game
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>>735127785
I had the pleasure of being in a lancer squad once
Highest high I've had in planetside 2
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>>735127785
This
Need a game that's like planetsife 2. Or foxhole but even more ambitious
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>>735128227
If you're in the right server, I'd recommend the R18 Outfit.

Some aussie fellas call the shots for a full 48 member platoon. Our group of guys were the real difference makers whenever we ran.

Turns out that in a wargame, the strongest tactic is literally just having 47 other dudes to drop with you on objective. That little bit of coordination turns stalemates into steamrolls. We'd shred a battle, then pick up and leave once it looks like our win is guaranteed and immediately drop on the next hottest fight.

Squad leaders would grab a couple sundies to split the load of our spawns. Just the small hint of communication like telling us to all spawn at once instead of trickling would immediately set us up for success.

The platoon leader would mix it up too depending on the scenario. Sometimes they just got the guys with the most kitted out Sunderers to get two guys on their turrets and we'd run a convoy. Sundies have crazy HP and survivability, and when you multiply them, its stupid. Sometimes we'd all get in our Liberators and do 48-man gun runs. And of course, we'd tank it up too.

Just insanely fun, I could yap all day about those good times. More fulfilling than any OW play of the game that I've gotten.



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