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Lol, it sucks just like every other 3D Sonic game. All the YouTubers in the 2010s were right about this game. The fact that people still try to claim otherwise is fucking retarded. The game is only 1/3 of a good game with gameplay that doesn't even fit in with a Sonic game.
>>
>>735142010
As a game, it's definitely mediocre. No one is arguing against that.
Yet, the full package of the art direction, the cheesiness, the music, and all its other bits and pieces come together in a way that no one has ever successfully managed to replicate.
>>
>>735142205
>Terrible level design
>Terrible gameplay mechanics for the non sonic/shadow characters
>A dumb mirror characters gimmick so you don't have to play as Tails in action instead of just Tails in a mech suit
This game is awful.
>>
>>735142010
Why is it so hard to grind on rails in this game?
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>>735142010
There's a reason every Sonic game for the 25 years since this one has only focused on the Sonic gameplay. Every other gimmick character fucking sucked.
>>
>>735142205
This. The gameplay isn't the best but I still had a good time. It's my favourite "bad" game because the complete package is brilliant. Also the music kicks ass

>>735142559
Apparently rail grinding broke when the game was originally ported to the Gamecube and every other version of the game was based on the Gamecube version
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>>735142654
>Apparently rail grinding broke when the game was originally ported to the Gamecube and every other version of the game was based on the Gamecube version
Is there some mod to fix it?
>>
People are wrong.

SA2 is good. It has always been good.
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>>735143056
It's not good when only 1/3 of the game is good.
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PINGAS
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>>735142010
>YouTubers
People were shitting on the Adventure games in the early 2000s too.
>>
Final Rush is the only good SA2 stage
>>
this game was fun
>>
>People can stomach Mario 64 and Sunshine's jank, but SA1 and 2 are le super weird le hard to control clunky games! OOOOH the CllluNK!

LOL
>>
>>735144458
You are actually retarded.
>>
>>735145254
>errrrm u dumb

Wooah! You can't say that! Instead give me a ChatGPT feed summary as to why Emerald Hunting and Mech sections make you seethe.
>>
>>735142205
/thread
Both Adventure games need remakes but the problem is they would probably just shove the temple run boost2win slop gameplay into it.
>>
>>735142010
>adventure sub-series
SA2>SH>SA1>STH>S06
>boost sub-series
generations>colors>forces>unleashed
>failed sub-series
LW>boom>BK>SR
>>
>>735142010
while it does have flaws, its still better than every 3d sonic game that came out after it until generations. its not so much that "its good" its more that "everything else is just so much fucking worse".

additionally, one thing it IS good on is that its absolutely soulful. great music, and great cringekino kids story.
>>
Mech and Treasure stages are fun. No clue why these trigger everyone's autism
>>
>>735145557
>soulful
>cringekino

How to ruin any points you thought you had.
>>
>>735145664
>seething mariofag
Not my fault a blue hedgehog is cooler than a fat middle aged italian plumber
>>
>>735145858
I love Sonic, I hate this astroturfed, NPC speak you have to do to be 'hip' to the fellow anonymous buzzword spewing retards.
But 'go off'-'lil bro'.
>>
>>735145910
Lurk moar. This lingo originated here.
>>
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>>735146061
Yeah, in 2015 maybe LOL.
>NOOO LE HECKIN SOVL BASED KINO LITERALLY THIS IS NOT ZOOMER SPEAK
ROFL
>>
>>735145654
because while they arent inherently bad themselves (apart from the general jank of the game), they arent sonic. when people buy a sonic game, they want sonic gameplay, not slow mechs and wandering around with a radar.
>>
>>735146110
I feel sorry for you if you've used this website for 20 years. You realize 80% of the userbase now started using 4chan like last year?
>>
>>735145654
the treasure stages start out as good and get worse over time as they become less open. death chamber in particular is fucking annoying
>>
>>735146194
You can get gud and speed things up with full upgrades, I can get (Speed = Sonic) + (Not Sonic) = (Not an entirely Sonic experience). But the pace of these levels are so grossly exaggerated with that in mind, like yeah I get it's not the main want, but it's structurally similar (at least mech is) for going for Time/Score/A-to-B obstacle courses.
And honestly, Emerald stages can be mastered or cheesed with restarts, only thing I think we can really agree on is nerfed radar is stupid.

But each stage shouldn't take you more than 4 minutes, and I'll take three focused game types instead of 5 1/5 (Tails is basically Sonic 2.0) from Adventure.

>>735146349
>concede to being youngfag
>LOL UR HERE FOREVER
Oh boy!
>>
>>735143434
>It's not good when only 1/3 of the game is good.
Good thing that's wrong then, the mech and treasure hunting stages are a closer expression of the original Sonic gameplay in 3D than the actual Sonic stages
>>
>>735146505
>words words words aahhh i never felt the touch of a woman
Uh okay.
>>
>>735146621
>admitting to being a sex haver
And (You) tell me to lurk moar? Go back outside, failed normal fag.
>>
>>735146698
Is this bait? I refuse to believe there's people out there that can't seduce a woman.
>>
>>735146818
>giving up wizardhood

As I said-
OUT
SIDE
NORMAL FAG
>>
>>735146818
Excellent bait by asking about bait, unironically stellar baiting
>>
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Why does the Sonic franchise attract this particular kind of insane revisionist? You almost never see "Mario 64 is actually bad lmao".
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Pumpkin Hill alone puts it above most games so you’re gay.
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>>735146872
>
>>
>>735146954
Because Mario is safe to like, and the site is flooded with faggot hipsters even though we're all anonymous.
>>735146991
See?
>>
>>735146505
the stage taking the same amount of time to complete is not the same as doing a speed stage. the feel and flow is entirely different. also that fucking laser sound. its completely understandable that people simply dont want mech shit in their sonic game.
personally, im much more forgiving of the treasure hunt stages because you can still go fast and loose. its not difficult to traverse any of the stages once you understand the layout and where the transition points are (like the rockets in the space stages).
>only thing I think we can really agree on is nerfed radar is stupid.
no, i disagree entirely. there is nothing wrong with the radar in sa2. like i said, it is very easy to get around and work the hot/cold system. its complete baby crying to demand that it beeps for all at the same time or to claim that focusing on one at a time is a problem in any way. additionally, focusing on one at a time is how the score and hint system works.
>I'll take three focused game types instead of 5 1/5 (Tails is basically Sonic 2.0) from Adventure.
yes, i agree, sa2 is better than sa1 in every regard. it still has flaws and unfavorable design elements that players are justified in wishing it was different.
>>
>>735145858
But are his games more fun?
>>
>>735147023
>also that fucking laser sound.
I don't see how you typed this then later dismiss criticism of the hunting stages as "complete baby crying".
>>
>>735146954
Why do people still defend the Tails levels? I knew when I was 10 that they sucked. It's not rocket science figuring out that those shouldn't be in a Sonic game.
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>>735146954
mario64 is a tech demo. it was great at the time, but it doesnt hold up that well. like, its "fine" due to its simplicity, but the flaws stand out more and more. it lacks refinement and quality, both of which can be found in later games.
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>>735147169
You thought that when you were 10 because you ran into enemies constantly, mashed B instead of trying to get optimal combos, and had no idea how to keep your mech, which is slow to accelerate but has a decent top speed, moving smoothly. You still think that way because you never bothered to try to learn them.
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>>735147023
I'm just used to people preferring how fast Gamma was as the argument against mech. But honestly the control scheme and the repeated asking of having you holding down your lock on button may make or break it for you, ignoring the high pitched ringing.
As a whole I'm pro SA1/2 all together, given how rigid Boost has been. But-
>>735147169
I like shaving seconds and racking up score. I was 7-8, when I first played SA2 and I just liked the variety. In SA1 I tried to like it, but things like Amy/Big being slow and the fact you had to navigate a HUB made that suck more than their actual gimmicks.

My issue is, I wish Tails was allowed to keep his gimmick of just racing/replaying Sonic stages, in fact I do wish I could see an Adventure game where characters just had different ways to navigate the SAME level.
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>>735147161
>a monotonous and constant beeping sound is the same or better than being forced to find one thing at a time with the radar
change the batteries in your smoke alarm, jamal.
>>
>>735147237
And all Sonic games are bad
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>>735147334
>I'm just used to people preferring how fast Gamma was as the argument against mech.
People say they prefer the Tails, Knuckles, and Gamma stages in SA1 for the simple fact that almost all of them are over in 30 seconds to a minute. Those people don't want to engage with the actual gameplay, they just want it to be over with faster.
>>
>>735147139
>>735147475
No, they're not.
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>>735142010
Yeah but that 1/3 is really fucking good
>>
>>735147475
this was already addressed here>>735145557
>>
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I fucking love this game.
>B-BUT
I fucking love this game.
>BUT ONLY 1/3-
I fucking love this game.
>>
>>735147703
STOP
>>
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>ROLLING AROUND AT THE SPEED OF SOUND! GOT PLACES TO GO, GOTTA' FOLLOW MY RAINBOW!!
>>
>>735147331
You died in Bubsy 3D? It must be because you're stupid and not because the game sucks! I'm demonstrating a complete inability to tell if something is good or bad!
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>>735148071
>Has to use Bubsy as a means of comparison to get a point across

Just hang it up.
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>>735148071
What a strange outburst. I didn't say you were stupid, I said you didn't know how to play the game and you never tried to learn how because your mind was already made up.
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>>735148158
You're acting like SA2 is anything other than piss easy. Face it, the game's mechanics suck.
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>>735142010
>Good parts
Mech stages are great
Treasure hunting stages are great
Chao garden is great
Music is great
Game looks good
Story is cool
>Bad parts
Speed levels exist
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>>735148335
Easy to play, hard to master. Getting 180 emblems in SA2 is one of the best Sonic experiences possible.
>>
>>735148335
If it's piss easy, why make a 'dying in Bubsy' comparison?
>>
The story playthrough of SA2 sucks but once I got some unlocks and tried replaying stages to get A ranks I started to see the appeal. The speed levels are way more fun when you're doing combos, pulling off tricks, finding secrets, and improving your times, not just trying to make it to the end. Some of the mech/treasure hunt stages are also decent when playing for ranks, and the Chao Garden does a good job at encouraging replayability. None of this excuses how jank the gameplay is or how undercooked the other two game modes are, but there is a decent game under the surface.
>>
>>735145415
>Both Adventure games need remakes but the problem is they would probably just shove the temple run boost2win slop gameplay into it.
The problem with remaking these games for modern audiences is that nothing that came was done better than the originals. Closest in level design is 06 and that game is a glitchy mess.
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>>735145524
wow an actual not retarded person that has played sonic games
>>
>>735148158
>I said you didn't know how to play the game and you never tried to learn how because your mind was already made up.
And you don't know how to play Bubsy 3D and never tried to learn. Because it sucks. I don't care about your fantasy that you're talking to someone you made up to be silly instead of a real person. The question is whether or not the mech levels in SA2 are good. They aren't. Hopping on a spinning platform in the sand level makes it obvious they took a fast fun Sonic game and forced it to work as a slow mech game.
>>
>>735142010
I'd say its closer to 2/3s or even 5/6ths. only really bad levels are tails and king boom boo
>>
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>when you jump off the lip of a rail and acrobat jump off it
>chain it to the bar swings
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>>735145415
Sure, but I'd rather it have Temple Run sections than fishing levels.
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>>735148990
Issue is, I'd rather get Fishing with free form Adventure gameplay, than JUST Temple Run with 2D sections. Which Boost is.
>>
>>735146954
there are some retards who are saying mario 64 is actually bad now, but it feels really recent, so I dont know what thats about.
>>
>>735145415
Adventure games are just proto-Boostshit
>>
>>735148862
>The question is whether or not the mech levels in SA2 are good.
Yes, they are.
>Hopping on a spinning platform in the sand level
Hop back off of it and hover.
>>
>>735149136
*Rush
>>
>>735149184
Rush IS Boostshit
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>>735149267
Yeah, but at its simplest form pre-3D.
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>>735149038
people growing a brain, having standards, and not being blind zealots for the n64. they make far more sense than the absolute retards that think mario64 is still the best one in the franchise.
>>
>>735148603
Because the argument is about the mechanics being shitty, not skill.
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>>735146954
Even mainstream magazines had started to turn on the Adventure games by the time of the GameCube ports and Heroes. It happened quickly because a decent chunk of negativity was present from the outset.
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>>735150820
They're fine, the argument made against them is, they're bad because they aren't Sonic/Shadow gameplay. Actually hovering and platforming is a non-issue unless you rush in everywhere.
If it was faster, it'd be broken, if your argument is that it shouldn't be in there, then the story wouldn't make sense and people who do want to play as Sonic's friends wouldn't be accounted for. When that's been a thing since Sonic 2.

Case being, you're still doing A-to-B platforming, and planning as you go or at least mastering the level design given to you. It's not that bad, how bad it's been made is hyperbolic and gay,
>>
>>735149035
We both believe "free form Adventure gameplay" is impossible right now. It's a small miracle when they release something better than Forces.
The boost games literally have 3 lane paths where two lanes are bad and you're supposed to press the switch lane button to get into the good one. That's Temple Run. They also have drifting sections and running on water and platforming areas that are a lot more complicated than Temple Run. I don't want an Adventure level but with a 3 lane highway slapped in. Still, Shadow Generations was fun and that certainly was a boost game. Something like that would be a fair compromise, and better than Sega Bass Fishing.
>>
>>735148990
>Sure, but I'd rather it have Temple Run sections than fishing levels.
both are ass and not sonic
>>
>>735149136
>Adventure games are just proto-Boostshit
Boistshit is still worse.
It's brain dead gaming.
You can beat entire levels without touching the jump button
>>
The hunting and mech stages are dogshit. People only defend them because they are in a Sonic game.
If they were turned into their own non-Sonic games then no one would defend them there.
>>
>>735152098
>Shadow Generations was fun
it was just more boost slop.
>>
>>735152160
You can beat Adventure stages by just holding the left stick forward and pressing the A button sometimes
>>
>>735152358
How? We still get classic games unlike Adventure troons
>>
>>735149146
I can't think of worse advice about a necessary platform in a platform than hop back off it. I wasn't looking for advice, either, since I have already finished those levels and never want to touch them again. That sentence explained that the mechs are easily identifiable as code from a modified Sonic. They're not Armored Cores. A Sonic game where you have to walk slowly and hover to platforms is just wrong. They ended up with a bad compromise that sure isn't fun in a Sonic game and wouldn't be fun by itself, either. The movement sucks. The lock-on laser that can move in a complete circle in a fraction of a second sucks. Finishing a fun Sonic level and then being expected to finish a horrible mech level to get to the next fun part sucks. There's a reason we don't have ten mech only games replacing Sonic games. The mech stages were so hated, they became part of an overall request to just not have other forms of gameplay featuring other characters.
>>
>>735152228
It's less stilted/steery boost. I won't deny it's boost, but how it controls matters. Sonic is a cars at full throttle you have to play reaction minigames almost with to keep it going. Shadow's boost is like Colors, drains meter fast and meter is used for other things.
You really need to play a demo or pirate it to understand the difference. The difference is so apparent you can see it side by side in game with base game.
>>
>>735152102
Running fast while avoiding spikes, attacks from robots and bottomless pits is Sonic.
>>
>>735152569
>The mech stages were so hated, they became part of an overall request to just not have other forms of gameplay featuring other characters.
in classic sonic games with other characters, the other characters still played like sonic, they just had some other minor mechanic. knuckles could glide and climb, which was slow but allowed you to recover from mistakes, find secrets, or follow an alternate path. tails let you fly for the same effect. they both ran fast and did spin dash. they both played the same sort of levels with the same objectives. as shitty as sonic heroes is, it at least has some consistency how all 3 forms BASICALLY play the same.
treasure hunting was more forgivable because the characters still zoomed around and generally controlled the same. the mechs were completely different.
nobody wants fishing.
nobody wants shooting.
nobody wants a fucking werehog.
nobody wants wisp transformation shit.
nobody wants waggle shit combat.
we just want cool sonic shit. refined and not buggy/glitchy/janky. and we want a lot of it.
and if its a 3d game, it should be fully 3d. not 3d with forced 2d segments.
>>
SA1 is better
>>
>>735153596
Yes, the other characters in Sonic 3 were close enough to Sonic that they were fun in much the same way. Maybe flying was overpowered, but if you don't like it, you can pick another character. The problem was definitely the other forms of gameplay. If Big levels were basically the same as Sonic levels, people wouldn't complain as much. Still, "you can put in other player characters but make them pretty close to the main character but they can have some differences as long as overall progression works the same" is a complicated ask. "We hate Sonic's friends" at least works as a backlash to fishing levels, though it's going very far in the opposite direction.
>>
>>735153423
>Running fast while avoiding spikes, attacks from robots and bottomless pits is Sonic.
No, platforming is sonic
Temple run is not
>>
>>735152340
>You can beat Adventure stages by just holding the left stick forward and pressing the A button sometimes
i'm not advocating fir 1:1 adventure gameplay.
OP is right that it's outdated and pretty weak once the spectacle wears off.
But Boostshit is another level of asset.
>>
Sounds like zoom zooms got filtered
>>
>>735154735
SA1 was originally going to have everyone play more like Sonic until their ambitions got the better of them.
If you glitch Knuckles into Sonic's part of Lost World there are unique enemies for him to fight.
>>
>>735154735
I think Advance 1-3 and things like Mania+Superstars address(ed), but team and co used friends as an excuse to pad sections rather than to give replayability more often than not. Even if it was broken, Knuckles in Sonic like stages in SA1 and 2 wouldn't be too weird. That's somewhat the case for 1 when you play reworked sections of his levels anyhow.
>>
>>735154735
>Maybe flying was overpowered, but if you don't like it, you can pick another character.
or just... not fly to skip shit.
>>
Fat bat tits.
>>
>>735142010
It's uncslop
>>
>>735142010
>the year is 2310
>Lol, 'member Sonic Adventuire 2?? I'm telling ya, it suckezd:::
>>
>>735154919
Zoomer game thobiet
>>
>>735145858
>mario out of nowhere
mario will always live rent free in your head
>>
>>735142718
Yes, actually there is a specific mod for that specific question.
https://youtu.be/DHt5PP3abfE?si=Q03p89HIPusSEZnP&t=885
>>
>>735156201
>>
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>>735156829
>her ears and tits don't jiggle when she lands
>no fangs
>>
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>>735157331
>>
I have no doubt Sonic fans think it’s one of the best Sonic games, but us humans tend to not take kindly to fucked up cameras, hold up to win or fall through the floor, and anime melodramatics.
>>
>>735142010
Rebuttal:
LIVE AND LEAAARRN
HANGING ON THE EEDGE OF TOMORROOOW
LIVE AND LEAAARRN
FROM THE WORKS OF YESTERDAAA-HAAY
>>
literally SA2's only problem is the shit ass fucking camera that makes all the platforming way harder than it really needs to be, mechanically the game is god tier and the music is kino supremo. the plot is dumb but it's a sonic game of course it's dumb
>>
>>735157930
OP btfo
>>
>>735157916
>us humans
Humans have souls, NPC-kun
>>
>>735161343
Yeah. Autistic "people" can enjoy this shit. Most humans can't. It's hard to take a story involving cartoony animals in a world ending plot seriously especially when they're so one note and it lacks any kind of self awareness. Its retarded and always was.
>>
>>735162409
The dialogue is sooooo bad
>>
>>735162409
>>735162669
THIS:!!!!!!!
so much THIS!!!!!!!
>Sonic gaming......
>>
>>735162859
You are going insane, anon
>>
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Sonic's and especially Shadow's stages are actually the worst part of the game. Final Chase has to be one of the worst 3d platforming levels in a high profile game.
The game is designed to be fun when you go fast but if you do that, either the camera or the physics fuck you up in retarded ways.
I'd much rather play the mech levels
>>
>>735163417
>the speed stages are too fast
>i need the slow ones
go to bed, grandpa.
>>
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>>735162409
You're the autistic one for reading into the story lmao
You're supposed to focus on the levels not what dumb corny shit the characters say in cutscenes
>>
>>735165864
I like my platformer with extremly realistic plot.
>>
I don’t care what some weirdo that likes feet thinks about it’s a great game that I had a lot of fun with on the Dreamcast on a CRT when I was a child like you were supposed to. Sorry you missed out and didn’t play it until 30 years later on a janky rerelease I bet you were 2nd screening a streamer too lol
>>
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>>735143434
>>735142010
>1/3
You retards are forgetting the chao garden, to this day its still one of the best pet/animal raisers so 2/4ths of the game is good and imo i think the mech stages are good too
>>
>>735156529
>>the year is 2310
>>Lol, 'member Elden ring 92?? I'm telling ya, it suckezd:::



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