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An underrated part of old game visuals is how clear and readable they were

Feels like devs these days are allergic to visual clarity
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>>735147363
Right looks fine though
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>>735147363
"Artists" and "designers" working in games nowadays think just adding as much """detail""" as they possibly can to a scene makes it better infinitely. More detail more good, just add a bunch of fucking clutter everywhere.
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>>735147485
We can do much better than “fine” though
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>>735147568
Detail and clutter can look good if you're mindful about it, the issue is when you just pile on shit everywhere you can for the fuck of it, never considering how the final result looks, which is what nudevs keep doing
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>>735147363
Not anymore with handheld boost mode on Switch 2
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