Curious about this game because its on sale and some people I trust have affirmed that its level and world design is interesting enough to be worth a play.There are too many soulslikes that are only really Dark Souls 3 and Elden Ring Likes. Soulslikes that treat Dark Souls like an aesthetical genre, copy pasting features and characteristics for the sake of it without any nuance or understanding of its origin's intention. Sort of like how Grimdark is treated in fiction.Dark Souls 1 is special for its level design and world design. But even those who affirm this, manage to make that fact something that its not (almost anybody who can't describe what makes DS1 good without using the word "interconnection") But thats another argument and one that can be met out if one disagrees.For those though who do understand Dark Souls 1, and understand what makes it special without the thought of "interconnected" ever coming to mind. Have you played Lords of the Fallen? Is its level design truly good? The interaction between level design and encounter design is very core to DS1. I have heard that they nerfed encounters heavily. What I vaguely heard is that when the game initially released, it was designed in mind with every build having a ranged option to deal with its unique encounter design, and that was removed.Does it lose its difficulty? The friction? Does the nerf go too far? Or is it fine?If anybody just wants to use this thread to talk about LOTF in general I wouldn't mind. All the info I can get will help in deciding whether to buy the game
>>735505697At least get GPT to review your ESL text before you shart it out here
>>735505697I best the final boss yesterday. I love this game. I love how it looks, i love its variety of environments, i love how it's never too unfair with its difficulty, i love the weird umbral realm thing, i love that it has a model viewer. Its the first souls like i ever finished. I liked elden ring but got walled by the fire giant and was just tired of it all by then. I was filtered by bloodborne with its bullshit long run backs. Lords of the fallen is my type of souls game.
>>735506027>that helmetooh got a bit of blasphemous goin on
>>735506139100% theres a lot of very cool religions iconography
>>735506290i didnt get as into lotf from the beginning stuff, and i dropped it but i saw they did some huge patch or something recently maybe ill check it out again
lords of the fallen is bad. I played for about 8 hours and quit. no I will not elaborate
>>735506498reddit?
>>735506383I played it after all that stuff happened so i cant say if its better. But i think they reduced the amount of mobs a nerfed a few things. But Theres a modfielder you can turn on that makes it the old way again if you want. I also started new game +0 (ng+ but enemies arent any harder) so i can blast through the game a annihilate the bosses and kill the one chance only bosses i was too weak to fight the first time. Theres a cool modifier that you can turn on that makes all loot in ng+ runs pre leveled. Its pretty fucking fun so far.
>>735505808No esl here
>>735505697>whether to buy the gamePoorfag invests 20 hours time to decide if a game is worth 16 bucks, deluxe edition at that. Op once again proved to be gay.
>>735506027>I was filtered by bloodborne with its bullshit long run backs. what...? runbacks are one of the very things that make dark souls 1 work the fact they get rid of it in future souls games is part of why theyre so shit.i mean I guess ds2 exists and has long runbacks and wasnt that good, so thats the exceptionso lotf has no long runbacks???
>>735507018
>>735507018No. Theres almost always a place where you can put a respawn in front of a boss encounter.I guess you can just not place respawn points if you wanted. Theres major respawns, like traditional bonfires, that exist tall the time, and minor ones, that you can only have one active at a time, that are consumables that can be placed on certain spots in the map.
>>735507876Oh that sounds dumb, unless theres a resource management thing to it
>>735509836Its not. Its a middle ground between having not enough checkpoints like in souls games or way too many like in others. And like i said its a consumable so you can run out if you place too many. And you dont know where bosses will be somtimes or where a hard encounter will be so you can not use them then be killed suddenly then have a huge walk back.
>>735505697just wait for another remake, it's only a matter of time
>>735505697It's mediocre but has a cool visual style to it. I wouldn't recommend buying it given how flooded the genre is with better options but I did enjoy some parts and I'm optimistic that the sequel will be better.
>>735509836It is, there's way too many of the the areas to do it as mid-level checkpoints and pre-boss ones but if you do both frequently you'll run out because the bosses are the only things that drop them.I could be wrong about that though since it's been a couple years.
>>735510030Hm that sounds more interesting then. Why is this game shit on then? It actually seems like its trying to do something new to the genre (fake genre, but what other word can I use) while actually respecting the purpose of bonfires being so far apart in dark souls (1)I've heard varying complaints from "Le enemy variety" meme that is so easy to deconstruct if you have a brain. Nobody every talks about enemy variety in DCM3, or RE4 for some reason. Then theres something like OoT which has like triple the enemies of those two games, and nobody could be stupid enough to glorify its combat because of that fact, because enemy variety doesnt actually matter that much, what matters is smart encounter design, and enemy depth that have multille ways to engage with you so that constantly pressures you to deal with new problems, or problems contexualized by the enviroment. RE4 is pretty good at using the enviroment to make enemies more impactful, to be fair it does it very simply and almost always the same way (Just make the room smaller, or make the path to retreat or move forward narrow, while allowing the enemies to pour in from multiple directions)I've heard the "weapon variety!!" criticism, but have any of these people played demon souls or dark souls? I thought darksouls was infamous for how much redundant weapons it has?Maybe Lords of the Fallen simply doesnt have enough weapon classes to hide that. DS1 even though most weapon sets are the same, there are atleast like 10+ class of weapons or so? If my memory serves me right.
>>735510483>Why is this game shit on then?Not that guy but - abysmal performance on release, weapon movesets were universally dogshit ice skating (somewhat improved), boss movesets aren't great and got reused, spell distribution and balance was beyond awful, and level design was not very interesting. There's definitely more I'm forgetting but it was mostly that first point if I remember the release right, I think they swapped to UE5 mid-development of something similarly insane.
My bro got it and you can play with a bro who hasn't got the game in co op. Got pretty far but it is just a shitty dark souls game, nothing interesting about it I wouldn't play it again even if it went f2p
>>735511289>and level design was not very interesting.lol what? isnt that the one part everyone knows is good?
It's worth your time, buy it so Marek can bring the sequel to steam
>>735514201Better than hellpoint or no?
>>735512502I meant the enemy placement as it relates to the level design but forgot a few words.
>>735515486Easyily, it's a fully furnished souls game, challenge/encounter complexity reminds me the most of Demon's Souls, full marks for the art + map interconnectivity.
>>735515870No fucking way its better than Hellpoint. Seriously? My research on Hellpoint made me think it has the potential to surpass Dark Souls 1 for me. Is this a joke or what? I don't understand the hate for Lords of the Fallen, unless this is another reason for me to be depressed about the potential of videogames, because of the consumers that make art into products.I get being mad about performance. I get it. But nobody criticizes the art because of how its performed. If you truly loved art you wouldnt do that. You only do that to things you USE. Things to be USED AND DISPOSED not appreciated.I'm debating getting it now. I might play Hellpoint first because it'll be easier to run on my steam deck.
Hellpoint more like she'llpoint, and laugh. At you. For playing Hellpoint.
>>735505697>For those though who do understand Dark Souls 1, and understand what makes it special without the thought of "interconnected" ever coming to mind. Have you played Lords of the Fallen? Is its level design truly good? The interaction between level design and encounter design is very core to DS1. I have heard that they nerfed encounters heavily. What I vaguely heard is that when the game initially released, it was designed in mind with every build having a ranged option to deal with its unique encounter design, and that was removed.>Does it lose its difficulty? The friction? Does the nerf go too far? Or is it fine?The game on launch was like this. i enjoyed it a lot, but casuals cried and shitted themselves and the devs did nerf everything besides bosses. I did play a bit on one of the more recent patches, but while the experience was easier (for example the wyvern dude doesn't attack you anymore in the tutorial) it wasn't wildly different. Apparently you should be able to restore the OG enemy density, but I couldn't find the option anywhere, at least for NGThe game's core mechanic is the dual world system. If you don't like it or find it tedious then you will hate the game - personally I loved it
>>735505697Tldr and I'm not playing that. If you want a good dark souls level design game play AI Limit.
>>735517021>If you want a good dark souls level design game play AI Limit.Is this real or a meme? Can't tell?If you can describe to me why Dark Souls 1 level design is good briefly without using "interconnected" I'll believe.
>>735516302Got em. Actually I think Hellpoint was pretty cool though, if severely undercooked.
>>735517021Wrong, play Wuchang if you want that.
>>735505697Only the gameplay could be considered bad, it's just mid. I like the game
>>735517463>if severely undercooked.why?>>735517486This was one I was actually very excited for based on all the complaints about the level design being too confusing and having too many traps you had to pay close attention to, like classic DS1...until the big chinese mandated patch that ruined things apparently also the game probably wont run on my deck
Has anyone here actually played hellpoint?
>>735518983>>735518983i have. played it in split screen co-op. it is fun enough but kind of janky. many ideas are not really fleshed out properly. final boss is stupid. i have yet to play the DLC, so i cannot comment on whether it improves the base game or not.hellpoint will never live up to essayfag's retarded standards, though. so if you are OP (aka essayfag), you should avoid hellpoint altogether because it is not what you are looking for and will just disappoint you.
>>735519289I just don't fucking understand why he keeps making this thread without playing the game. It drives me up the goddamn wall. With the amount of effort he's put into all of these threads he could have beat the game several times over by now. It boggles my mind.
>>735505697>some people I trust have affirmed that its level and world design is interesting enough to be worth a playStop trusting them
>>735519413>I just don't fucking understand why he keeps making this thread without playing the game.stalking failing losers i havent made any effort threads in ages because the entirr videogame community sucks and is garbage and wouldn't understand what im saying anyway, this is like the one time ive made a thread on this game, and i dont remember making one on hellpoint.>With the amount of effort he's put into all of these threads he could have beat the game several times over by now. It boggles my mind.I havent played it, partly because i had given up on videogames and partly because my mind tells me the game will be so great that if i play it, ill never play a game as good again. Like DS1
>>735519512Can you elaborate and explain why? People are always vague about articulating why they actually find something well done or not. Can you?
>>735519704just play noita, the best game to ever be developed.
>>735519847dont like rougelites and cant anyway on my deck, everyone ive talked to about it says mouse controls is better
>>735519989fine, then. finish death stranding and then come back to talk about that ludo-kino.
Play it with someone,solo a snooze feast
>>735520737fine maybe>>735521175i dont play games with people, too inconvenientwhy cant you guys just tell me about it? i might just say fuck it and buy it or look for a good video essay on it
>>735505697It's world design is not really that great where I would go comparing it to DS1. The saving grace is the lamp system, which adds a extra layer to its level design. I would say, it's levels have, depth thanks to the lamp system, but it's world isn't really all that interconnected in any meaningful way. Most short cuts become invalidated rather quickly, similar to how Dark Souls 3 handled shortcuts.The closest Soulslike I found to DS1 world design was Bleak Faith. But that game is pretty trash at everything else.
>>735519768he was most likely filtered by crowd control and the umbral system, ignore him
>>735522347>Most short cuts become invalidated rather quickly, similar to how Dark Souls 3 handled shortcuts.Wow. Somebody that understands part of the problem with Dark Souls 3 level design. Rare. Astonishing even. There are mildly intelligent people on this board still, capable of understanding things? I almost want to start talking indepth about DS1. Because there have been questions and thoughts about how to express the difference between DS1's interconnection vs other games. Because I believe the game to be wholly linear, and only strong when Linear. But people mistake the fact that you can go to blighttown first as evidence of its linearity being its strength, what they dont understand, is how that is inherently predicated on prior knowledge linearity has granted, and how that "non linearity" would invalidate certain shortcuts that first must be met from a certain side, for them to be unlocked, let alone purposeful>It's world design is not really that great where I would go comparing it to DS1. The saving grace is the lamp system, which adds a extra layer to its level design. I would say, it's levels have, depth thanks to the lamp system, but it's world isn't really all that interconnected in any meaningful way.This doesnt sound bad atleast, Bloodbornes world design isn't that interesting, but its level design is still strong, and in that sense its the only souls game produced by fromsoft after DS1, to feel the most like DS1.Do you think the level design and the depth the lamp adds alone is a worthwhile enough experience add?
>>735522070The fighting is decent, I like the two lives system mechanic akin to something like Sekiro shadows die twice. A big part of the game is the lamp, it sees into a parallel universe that just more demonic version of ours. You use the lamp for puzzles and to get pass obstacles blocking your way, When you die you go into this world and must escape at this cleanser aura thing on the ground. locations are varied but nothing to write home about , alot of bodies and demonic looking stuff and some villages if I remember well. There is a safe zone with friendly NPCs. Weapons you have seen a million times before with the lamp being able to stun enemies I guess is new. The bosses are same old same old generic Knight, Dude on horse, Evil sorcerer, poison guy etc. Smaller amount of stats to choose compared to Souls.I guess okay it's better then the 2014 game that was completely generic zzz fest. 7/10 I would
>>735523621I appreciate the effort post. I'm not too worried about the bosses. Everybody says DS1 has the worst bosses but theyre also my favourite ones for how the Arena theyre in almost always affects how theyre fought and interacted with. Aslong as its got something interesting to them Ill be fine with no dual wielding ghostly apparitions jumping at me.
>>735523170>Do you think the level design and the depth the lamp adds alone is a worthwhile enough experience add?Sure, if you're desperate for more Soulslike and you like its art style and aesthetic. That was half the reason I played it.Soulclones will never really reach Fromsoft's level though.
>>735523803>Soulclones will never really reach Fromsoft's level though.Have you played Hellpoint. My somewhat delusional hope is that it surpasses Dark Souls 1 for me. I think it could based on what I've heard of it.
>>735522070Get it when it's cheap though
also i dont play games for aesthetic ever. not that i cant appreciate it :D
>>735505697Test.
>>735523870I played that bro omg I thought I was the only one . Alien dark souls in space station what a bizarre concept.
>>735505697Dude its on sale for 10 bucks. It's no masterpiece but thats a steal
>>735524064>what a bizarre concept.not really. it's just "what if dark souls but doom/event horizon?" hardly a wild conceptual leap at all. i am not bashing it or saying it is bad, just that it isn't anything super bizarre. i think your threshold for the bizarre is just very low (probably because you are a very bland and boring person).
>>735524318>It's no masterpiece but thats a stealWill "I'm poor" suffice as an explanation? I can't explain the real reason here due to stalker freaks.Now get to explaining your thoughts on LOTF
>>735524394Random ad hominems being regurgitated out your mouth. No shit I have seen demonic shit in games and 100% played more games then you. I was using descriptions to describe the world you see, it is a bizarre world compared to ours. No?> You just see this world ah n shit
>>735525041why don't you get a job, essayfag? like, even just at a starbucks or something. go barback at joey's or even apply to work the cash at a gamestop. like, do something to occupy your time other than stressing about what game to play next.
>>735506498Lucky you, I forced myself to play 30 hours and by the time the credits rolled I wish I had just listened to reviews and not bothered. Maybe they'll FINALLY make a good game with the next one, but I have my doubts.
>>735525135>b-b-but i play more games than you!yeah, you are a boring and bland person who makes their worth as a person about how many games they've played.>it is a bizarre world compared to ours. No?most games that exist have worlds that are "bizarre compared to ours". you shouldn't be comparing them to our world, you should be comparing them to each other. hellpoint does not have that bizarre or outlandish of a premise when put in the context of loads of other games, movies, and other works of fiction that already exist.
>>735525352This guy is exaggerating to get me not to play right?
>>735505697It was more of a strategic type of souls game that focused on the levels before, and the boss fights were pretty weak. The devs have listened to the boss rush fags and buffed the bosses to be more interesting but unfortunately they also listened to their whining and nerfed the levels.I know you can set options to reset the levels difficulty back to closer to what it was on release, i cant remember if you need to beat the game first to do that though (which would be stupid as fuck imo).I havent played it since release because performance was poor and i kinda forgot about it. New PC part comes in a week and then im going to start it up again myself. Looking forward to it.
>>735525472No, that's 30 hours I could have spent playing good video games instead.
For how many more days are you going to keep making this thread? How can you be so fucking autistic yet you're shitting up this place instead of posting tranny porn on /gif/?
>>735525362Huff my Good Vibes with this fact, you boring me with your text.Do you correct or argue like this real life XDZzzz this guy
>>735525518This is actually the most important part to me and whats keeping me from buying, if the levels are nerfed to as bad a degree as my intuition tells me based on retarded capitulating devs to retarded consumersThen its simply not worth it, and Hellpoint is the only Soulslike I can hope to embody the essence of DS1
I did like invading (left-hand style pic related) thanks to the more smooth and universal parry system than FromSouls.All I've EVER wanted from From's games ever since Demon's Souls is to parry with just my halberd.But that was before they made invasions opt in. There are a few more players now, but I fear it might be dead or at least dead-er.
>>735525863>underageb& ESLbegone.
>>735525949just the fact that the devs are cool enough to let you tweak the settings is pretty cool though. i wish elden ring had a setting to let me restore enemy AI back to what it was on release.
>>735526750Is that legit? Maybe its worth a play anyway if thats the case. Like an extreme difficulty mode.Does the game really have that much more merit with the more interesting earlier encounter and level design? Would you vouch atleast an 8/10?
>>735505697oh hey essayfag where have you beenv has been boring without you
>>735527938i ain't yo ese bro
Only Wuchang understands Souls level design
>>735505697There's a literal tranny on the dev team and it showsAlso no spell caster class was a huge mistake. Still blown away toy can't play a true sorcerer. Also all weapons are the same lol. What fag on the dev team thought that was a good idea. Oh ya and you still ice skateAbsolute trash game. I heard 2 is supposed to be even faster too instead of slower. This dev has no idea what makes soulsborne fun.
>>735528346Wuchang clan ain't nothing to fuck with.
>>735510483>>I've heard the "weapon variety!!" criticism, but have any of these people played demon souls or dark soulsThis is a valid claim. Souls weapons are unique which is one of the reasons why they are played over and over. 2handed swords in dark souls will have all kinds of moves. In this shit game ALL 2 handers are identical. It's hilariously fucken retarded ands boring
>>735528592da fuq dat mean nigguh?
>>735528713>2handed swords in dark souls will have all kinds of moves.Im pretty sure theres a video showing every dark souls weapon, go watch it and tell me the movesets are different beyond like 1 or 2 extra or removed moves.I remember looking for rapiers and katanas, because I got bored of the broadsword almost immediately, and theyre basically the same except some katanas have an overhead heavy, and others have a horizontal heavyif thats enough difference for you to call variety then you dont care about variety, or my memory is wrong.
>>735505697I dropped it after a few hours, but I think that's because I was burnt out on soulslikes.
>>735528838Yeah moveset variety is pretty bad in these games outside of Dark Souls 2.
>>735525472nopeFriend and I cooped it... And its just stale. No build variety that matters. Boring weapons. A story designed in away that a tenant thinks is good soulsborne, but is fucken stupid and completely misses the point. They don't even bother trying to advance the style.It's just not worth your time. I would never solo this lol. No fucken way
I will not hear slander upon my beloved
>>735529879Please, pour your heart out for your beloved in a short essay...
>>735529982I may have already done that and i may just be bumping this thread because i may just want to see more people talk about this game i love.
>>735510241You can buy them now. So you wont ever really run out if you stay on top of it
>>735510241you can buy them and more things drop themyou'll be hard pressed to run out now
>>735505697for $10, it's absolutely worth itI played it a couple months ago, and I enjoyed it enough to immediately do a second runthe setting is neat, it takes a lot of inspiration from 80s fantasy mixed with satanic paniccombat is a little clunky, but you get used to itthe lantern mechanic is a decent idea, but the way they implement the mechanic doesn't allow it to get super creativethe main bosses are solid, but there aren't that many of them and in between the main bosses, they use first encounters of harder enemies as mini bosses which I'm not wild aboutall in all, I had a good deal of fun with the game, and I'm cautiously optimistic for the sequel, but they have things they need to work on
>>735530419>>735530551Oh my fuuuuucking god. Its unbelievably retarded patch changes like this that just destroy my trust in a developer and gameHow could you do this to your game? How little respect you have for it?I'll think about only forgiving it, because Humanities and 10 Estus is the closests equivalent in DS1, and that equally stupidly destroys the entire point of lengthy bonfire distances.
>>735531165>but they have things they need to work onwhat would you say they should work on for example? trying to get a grasp on where the real lack is, that doesnt feel generalizable to the fact that every great game lacks something, every one.
>>735531860Its better this way. I didn't know they were so hard to find and i used them all up right away then i was fucked. Then once i saw i could buy more i was fine.
>>735532271Uhhh so you were stupid and the game bailed you out?Maybe if its like Resident Evil where the resource is permanently gone when used and theres a set amount I could understand the ire but...even then, even though the tension is superficial and you can easily get through RE games never running out of save ink, thats part of the tension that makes treks meaningful.I just HOPE you can turn off the option to buy, else I refuse to buy the game and Hellpoint is the only one for me.
>>735532385there's no hope for you being mentally illwuchang update only changes chink lore bs, not the gameplay
>>735532385Youre probably better off not playing games you miserable cunt
>>7355318971. more creative use of the lantern mechanic. right now, it's primary function is platforming and adding tension while going through the world, and aesthetically, they use it for environmental storytellingwhen in the regular world, you're running on Sekiro logic where if you die, you automatically go into the lantern world and can die againgoing into the lantern world yourself removes the first death until you go back to the real world, which you can't just do yourselfthere are only a couple unique enemies in the lantern world and it's mostly just simple platforming so I'd like to see more mechanics that makes the second world more interesting to play in2. more boss variety. like I said, they pad the roster with "mini bosses" that are just first encounters of regular enemiesthe unique bosses are all decent to good, so I'd like for them to add more of those3. improve the healing/mana system. the game has the equivalent of DS2 lifegems for health and mana which ruins the management side of healing/rechargingthey have an estus equivalent for health, so improving that, adding mana recharges to it, and removing the stone system would be an improvement imo
>>735532498I already explained Wuchang probably wont run on my deck, but also I swore somebody said the Wuchang update makes it so that some enemies dont attack you in certain levels and so levels are less intense>>735532652The retards are back to harass me
>>735532697Sounds like good suggestions. I'm glad you actuallu put in the modicum of effort to express this. When you put it like this, it seems I might aswell just wait for the sequel to come out. And if they fuck up the level design bonfire management, and nerf shit again by then, then the series was never that worth it to play. Which is unfortunate and sad.But the Hellpoint scoffers in this thread have convinced me to direct my hope and faith there and prove them wrong with my deep analysis that will be a product of playing it.
>>735532697I agree with the first two points. The second one is maybe. Not having a ton if enemy types means you can really understand enemy patterns and get really good and handling them. If there were more itd be harder to predict whats going to happen and how to handle them.They really could expand on the umbral realm, theres good potential there
>>735532843Nah just play it. Its only 30 hours long, which i think is not long for one of these? and theres even a free trial up to the first boss. At least on ps5.
>>735532843>But the Hellpoint scoffers in this thread have convinced me to direct my hope and faith there and prove them wrong with my deep analysis that will be a product of playing it.and then you'll play it 5 minutes, watch 10 video essays and come back making threads whining about how hellpoint is shit and how depressed it made you
>>735532843>But the Hellpoint scoffers in this thread have convinced me to direct my hope and faith there and prove them wrong with my deep analysis that will be a product of playing it.i await your thread shitting all over hellpoint or crying about "retards giving me false hope that a game is good because i didn't believe them when they said i won't like it".
hey, essayfag. you should play platonic. it's a puzzle game that feels very inspired by the witness. it is pretty good and very cheap on sale right now. it's less than 3 dollars canadian, you can afford it and not feel bad if it isn't up your alley. puzzles are fun to solve, lots of non-euclidean spaces to warp your mind around. fun stuff, i think it is more worth it than trying to get a bunch of people to convince you to play a mediocre souls like.
>>735533464>hey, essayfag. you should play platonic. it's a puzzle game that feels very inspired by the witness. it is pretty good and very cheap on sale right now. it's less than 3 dollars canadian, you can afford it and not feel bad if it isn't up your alleyill check it out if its not a troll game
>>735533770it is not a troll game. i think you would enjoy it far more than lords of the fallen. i haven't played lords of the fallen, but i think platonic is more up your alley and the asking price is a lot less.
>>735534590yes it looks good, and is sitting in my steam cart, i will make the decision before the end of the sale
>>735534590he will get filtered and complain the puzzles are too hard
wuchang's level design is so good bros
>>735535314fuark is it better than lords of the fallen? does the chinese patch really not ruin the level and encounter design?
Here's some recommendations from my "complete" category on steam. This doesn't include games on other platforms or anything and is not an exhaustive list, but here are games I think you should play, OP.>kingdom hearts series>NEO the world ends with you>armored core VI>bayonetta>big catch: tacklebox>blood west>chants of senaar>death's door>dishonored>FEAR>gorogoa>rusted moss>supraland>the swapper>stuffo the puzzlebot>worlds
>>735517021not into tranime weebshit. try again.
>>735536247>>kingdom hearts seriesalready played>>big catch: tackleboxalready played>>dishonoredgave up after how boring and braindead the tutorial stealth was>>rusted mossId have played by now if it was controller friendly>>supralandhave made a short essay thread onill briefly research the rest
>>735536881>>>kingdom hearts series>already playedwhat did you think?
>>735537062shit game, too lazy to write an essay about, maybe tomorrow or if one of my stalkers can find one of my rants about it in a past thread.love the music and aesthetic despite it all
its aight
>>735537104>shit gameYou are tasteless.
I finished the demo and didn’t like the lantern thing so I didn’t buy it. Game looked nice though.
>>735537104https://arch.b4k.dev/v/thread/691438907/is this your thread?
steam release of lords of the fallen 2 when
its on sale for like 11 euro right now. is it worth it for a guy who really likes DS1 much more than any of the other souls games? i hear its compared to it sometimes with its interconnected map. is it maybe worth a torrent?
>>735505697Bought it a few months back and got thoroughly invested and completed the whole game.Definitely recommend. As you said its more like DS1. Great world design and lay out. Combat is still pretty good but not quite as spastic as DS3/ER. Alternate playstyles are nicely fleshed out, lots of useful side features like being able to replay bosses or do boss runs which give cosmetic rewards (recolour armour, or ingame resource to buy armour skins).Developer is a good guy. Trannies hate him because he removed body type 1/2 and replaced it with male and female. This is the biggest reason for the hate.Second biggest was a poor release, but the game has been updated 70+ times at this point and is now pretty much perfect.
>>735536572shut the fuck up you subhuman tranny freakanime website