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Vgh, Azeroth... home...
>>
Crazy how they never noticed those islands before, huh
>>
>>735535541
Was about to say the same thing. There's 2 boats and a zepplin. It's not like they went the other way around
>>
>>735535578
With pandaria they at least pulled the "its shrouded by mists" excuse
Also those islands are not for scale. they're tiny compared to the rest of the world (except for zandalar)
>>
>>735535380
No for real though is there any lore reason for the apperance for the middle islands. As an old WC2 and WC3 player it fascinates me to some level that they're still able to milk the game to this day given the bog standard lore. I only know it involves some kind of time travel between Legion or some other expacs but that's it really.
>>
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>>735535380
>20 years later
>still don't know what's on the other side of the world
>>
>>735535541
>>735535660
Dragon Isles also followed the same logic
Kil Tiras and Zandalar always existed but are way too large.
Broken Isles sort of rose up from the sea but still have stupid spots
Khaz Algar doesn't make much sense unless it was MUCH smaller on the map
The real retardation is when they decide to make an entire new fucking continent in Arathor after retconning basically the whole eastern kingdoms lore.
>>
>>735535739
>Somehow... Another island surfaced
>>
>>735535380
Flying really ruined WoW.
>>
what the fuck is khaz algar
>>
>>735536935
its where bearded non binary stone dwarves with boobs live
>>
>>735535380
The top is home, the bottom is trannie rape
>>
>>735535857
>Kil Tiras and Zandalar always existed but are way too large.
They are way smaller in canon lore
>>
Warcraft is gay as fuck and literally only exists to fuel elf, draenei, and furry porn now
>>
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There is plenty of room for more islands/expansions. I wonder if one will be added for The Last Titan? Probably. You could easily add at least 3-5 new islands/chains, so I'm sure we'll be getting more expansions after The Last Titan, but it'll be interesting to see where they take the plot after The Last Titan because I guess we'll finally see Azeroth's like "titan form" or whatever?
>>
>>735537065
I will bet you money they become canonically as large as they look in the in-game map eventually. Some writer will come along, not see this map in a dubiously canon book already, and just shrug and say, "yep, Kul Tiras is as big as Lordaeron."
>>
>>735537081
Lower right will be Plunder Isle and lower left will be Kezan and/or Tel'abim
>>
>>735537078
It’s gay now sure, Warcraft 3 and early WoW didn’t used to be gay. Zoomers don’t realize those two games arguably are the most influential of all time
>>
>>735537081
Last Titan is just going to be a redone Northrend. The classic one will still be there in a portal off to the side like they did for Quel'thalas but yea.
>>
>>735537081
>>735537238
I kinda hope they're going to bring back faction exclusive hubs by updating two of the old ones but who am I kidding.

They are going to at least include Azjol-Nerub right?
It'd only make sense.
>>
>>735537146
>most influential of all time
For porn maybe, and even then it got eclipsed by Overwatch. I guess at best I could say Blizzard inspired some of the good 3d rendered furry/dickgirl porn I've seen but that's a middling bar in modern day, there's lots of better stuff now. It's not 2007 anymore, I'm 35 and Warcraft literally only exists for me now in Assumi wink form
>>
>>735537238
i too watched that one theory video about northerend being lifted into the sky like the floating continent in FF6
>>
>>735535380
everything up until wotlk worked in terms of geography

the rest is garbage
>>
>>735535380
>early world building and some dlc circles
>>
>>735537354
Retard. Tower defense, MOBAs, crafting, and quests all became popularized because of WC3 and WoW. Its influence is obvious by how many games use the same colors for item rarities to this day.
>>
>>735537446
The magic floating continent worked in terms of geography?
>>
>>735537420
What on earth are you talking about? They confirmed a couple months ago they were redoing Northrend for TLT.

>>735537318
Given the current design direction for writing, we're probably gonna have a hugbox capital, so the best we can hope for is faction exclusive sections. Kinda hoping they make Wintergrasp Fortress the hub city if we're stuck with unified capitals.
>>
>>735537595
floating continent?

outland was another dimension and northrend was out of the way
>>
>>735537628
well now i'm starting to believe it more then
>>
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I played this game on and off since 2007 all the way up to this year. Finally kicked the habit for good I think although I might now and again resub for some classic leveling journey. WoW was unmatched in terms of escapism for so many years and it's sad to see what's become of it but the game changed to accommodate what the players wanted.

The Elwyn Forest and Teldrassil themes are so nostalgic they hit me like a kick in the chest. Crazy to have that feeling for a digital world.

https://youtu.be/MW4fASDkQXA?si=-YIA3nB_M3avemDQ
>>
>>735535857
>new continent in arathor
Fuck is an arathor
>>
>>735537697
>dimension
You mean space?
>>
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>>735537559
>quests got popularized because of Warcraft
Is this a joke
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>>735535380
Draenor.. Home.. Zug zug.
>>
>>735537559
Pretty sure the item rarity colors are from diablo.
>>
>>735538463
is it a good time to get into it?
>>
>BUT WHAT'S ON THE OTHER SIDE???
>>
>>735540265
Blizzard could have made this argument, but they've put too many globes in the game where there's clearly another "side" to the planet.
>>
>>735535660
I hate that they're so out of scale. Looks awful and ruins immersion
>>
>>735540876
Entire game world's scale is fucked due to 20 years of development. Only going to get worse if they try and redo the zones. Look at the tumors they added to Quel'thalas for Midnight to make it all bigger.
>>
>>735540158
Draenor was fucking kino, my favourite expansion
https://www.youtube.com/watch?v=EpHlONJwLa8
>>
next 10 years of expansions will be set on the other side of the planet. as that side of the world is uncharted the map will be covered in fog like FFXIV, giving them a free excuse to make up whatever they need to over time
>>
>>735535541
Same thing happened on Earth
>>
>>735535380
>world design is just lazily slapping islands around in open spots
blizzard has always been grossly overrated
>>
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>>735535541
>people always knew of Kul Tiras (Jaina is literally from there)
>people always knew of Zandalar
>people always knew of the Broken Isle (you literally go there in Wc3)
>Pandaria was hidden by magical mists
>Dragon Isles was hidden by titan cloaking device
>Khaz Algar was way off course

>>735535749
because the other side of the world is unaccessable by massive, deadly storms (implied to by a artifical anti-detection mechanism)
>>
>>735540263
If you've legit never played an MMO you might enjoy it but I wouldn't recommend the game to anyone nowadays. Most people playing are sunk costers who either stay with their high level cliques or just collect.
>>
>>735540263
>>735541775
Classic is still kino if you stick with the 1-60 journey and avoid the autistic minmaxxing.
>>
>>735541775
>If you've legit never played an MMO you might enjoy it
yeah never
>>735541923
it's mostly, i read mangas and watch animes and a lot of them are about people being "in" an mmo. mmos seem fun, but i never really got into them
>>
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>>735538463
I fully quit after experiencing the absolute state of trannyfication of *everything* in dragonflight

miss my characters so damn much but the only way they could get me back now is if I could rewrite garrosh back into the timeline and join him in murdering literally all of these pussies

>>735540263
Just play classic 1-60 thats the only version of this game that hasn't been molested into oblivion and will genuinely ignite a feeling of escapism you didn't know existed
>>
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>>735535541
No idea why they didnt do an FFXI and just add the extra expansion islands to the outside
>>
>>735542316
Because that makes too much sense, also they wrote themselves into a corner with the amount of literal globes of azeroth made by spacefaring gods just casually in the game and northrend being as north as it gets
>>
>>735542271
>trannyism...molested
rent free
>>
>>735535380
man look at the complete and utter soul drain on the bottom one. the removal of the sea monster illustrations really removed a lot from the maps aesthetically. also the garish corner embellishments suck ass
>>
>>735542514
If you knew the love I once had for this game and had seen the things i've seen
>>
>>735535749
never noticed just how massively elevated winterspring and hyjal was, neat
i guess if you're running up from southern felwood it's a complete uphill journey. really cool
>>
>>735539282
This is a bit convoluted, but supposedly twisted nether =/= the great dark beyond
>>
>>735537697
>>735542865
Outland was a destroyed planet in the great dark beyond (space) that was on the verge of being pulled into the Twisting Nether (the demon dimension). Same thing with Argus.
>>
>16 years since Cata
>old world still ruined
>>
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>>735542316
They could have gone the route of going to other planets but yeah, putting them on the outside was the easiest thing to do.
>>
>>735542993
Can the fucking goblins pump all that water from 1k Needles already?
>>
>>735541407
There's continent sized islands between the Americas and Europe?
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>>735543284
Atlantis
>>
>>735543284
Mu
>>
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>>735542271
Garrosh is so based he saw how bad wow had become and deleted himself in a 30 sec cutscene. And the writing in that cutscene was more compelling than anything else in that shitheap of an expac.
>>
>>735540084
Legitimately not. Warcraft took a lot from everquest but despite the name everquest didn't really have many quests at the time. Warcraft is what made questing the main focus of gameplay.
>>
>>735540084
Like the other anon said, MMOs pre-WoW were about killing mobs to level up, the idea of quest grinding was a new and novel concept that no game had used as it's primary gameplay loop before. Your mind is REALLY going to blow when we tell you that Youtube didn't always exist too.
>>
>>735543540
Yeah, I played Dark Age of Camelot which had a decent amount of quests especially compared to EQ and stuff like Asheron's call... but nothing compared to WoW. That was my first shock about WoW when I played it. I remember thinking well fuck I don't need to grind mobs for hours to get levels?
>>
Imagine not enjoying the current state of the game but paying a sub for the experience of going back and playing the gimped version that was available 20 years ago because it was "better". I don't like bearded female stone dwarfes as much as the next normal person but whats done is done and getting to experience 20 years of expansions raids and collectables is something i wouldn't trade for seeing those goddamn steppes one more time when i am playing as horde. Retail>Classic in terms of content
>>
>>735535380
wait wasn't WC3 very clear with how there isn't shit in between the two continents other than a highly destructive Maelstrom and a Demo island?
>>
>>735543460
>implying he's not in super hell
They will bring him back to shit on him one last time. Just you wait. That one quest about desecrating his grave in a fucking alternate inaccessible Draenor was just a first step.
>>
>>735535380
>Vgh
what the fuck does this mean
>>
>>735543802
This would only be true if they hadn't gutted class identity by cata and then littered the game full of filler rotation abilities that all play the same

The pace of classic is simply better, its the endgame after all you have left is raidlogging and bg's thats bad

Also they fucking RUINED combat animations and damage numbers in like legion or bfa

Hitting a whirlwind crit on a pack of mobs with the old damage numbers was like blowing your load, while using the new numbers its limp and flaccid just like the rest of the modern game
>>
>>735544072
Silence, philistine.
>>
>>735543879
Yes. Yes it was.

You have some tiny island chains here and there but everything in the blast radius of the well of eternity should be nothing but ocean
>>
>>735535380
Why even bother playing WoW nowadays? The whole genre is completely obsolete, nearly every game has an online component, chat, and progression. WoW was good up until WotLK for a variety of reasons:
>I was young
>I had nothing else to do
>I could just wake up and play wow for 18 hours
>I had fun talking with friends over the internet
>It was novel at the time
>>
>>735542260
Most MMOs are not like the "into video games machine" MMOs. There is very little intrigue.
The mysticism of MMOs was ruined by our information age, people pressured and/or wanting to get better so they start taking apart the game. It's not terrible in of itself but it does remove a lot of the magic/romance and it has made the communities insufferable.
A lot of those MMO anime are made by people who don't actually play MMOs. They have very vague ideas of what makes an MMO, and if the ideas shown were actually in game it'd be kinda shit because the protagonists usually break the in-game rules in some capacity.
I'm still willing play them because I like wasting time but I'm very much a tourist. I generally hit level cap and peace out. A lot of it is just compulsory item hunting or leveling to level caps and then getting bored with endgame chores. Almost every game that isn't runescape is obsessed with pvm, and runescape is also obsessed with pvm (along with various trade-related skills that have their own activities).
I love guild wars 1 for example, I vanquished all areas, explored the map, and beat the campaigns on hard mode. I did everything except deliberately farm alcohol/sweets/gambling because those are my options for GWAMM (the big bragging title), and that's nothing but money farming. It's a level of vanity I don't care for.
Others are shit MMOs that I have nostalgia for the concepts like flyff letting you ride around on a flying mount immediately and I like some of the more unique class ideas like jester who use yo-yos and the psykeeper basically casting "stop hitting yourself stop hitting yourself" on himself to kill enemies by tanking. It's korean grindcore slop with a shit cash shop, no way in hell it's good. You kill many monsters and endure bad english, no epic quests. Just endless slaughter, no adventure. That's what many MMOs turn into, and that's not fun. The animes always skip the long tedium of grinding forever. Not good for your soul.
>>
>>735537065
>that nonexisting void to the right of zul'aman
>actually the people who were supposed to be extinct grew a whole landmass there :^)
>>
>>735544239
2 reasons

1. You haven't played it before and want to try classic to get a taste of when games were made by people that actually gave a shit

2. You're mazed and just can't let go even though its the same shit over and over but gay and retarded
>>
>>735543186
And lose the profits from selling boats and boat accessories?
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>>735542394
Couldn't they have retconned that with Cataclysm?
>>
>>735544678
They never thought that far ahead
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>>735542260
>a lot of them are about people being "in" an mmo. mmos seem fun, but i never really got into them
Wholly dependant on the community considering 9/10 people either give you 1 word answers if at all.

It's why Hardcore Classic official release was a flash in the pan, it was the first time players would actually group up, talk to and help eachother because your entire character is at stake versus the minmaxxing faggots who'd get -500 xp/hr on their TitanBar so don't group up.
>>
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I don't know why you fags keep complaining about hidden continents and landmasses.
If I was a Titan, I'd make sure to hide all my cool shit from the morties.
Can't risk the infestation getting out of hand and blowing up a second landmass.
>>
>>735535380
how are the zones in midnight?
are any of them as good as undermine?
>>
>>735535541
>>735535578
Look up old maps from 300AD to 1700 AD.
Phantom islands and continents, missing shore lines, made up peninsulas.
Not to mention magic plays a factor in the Warcraft Universe.
Dragon Isles for example were hidden by magic for thousands of years.
>>
>>735539247
A imaginary continent that is supposed to be right of eastern kingdoms
>>
>>735535380
Why can't they just add more to the mainland? is it a code thing or a flying thing? They could just add more landmass. It doesn't even look like the little islands could fit together. The originals could fit together i don't know if thats intentional though, azshara could fit in the bit above dun morogh / wetlands
>>
>>735539247
Super continent that was settled by ancient humans and Elves, resulting in the entire population ending with some % of Elven and Human DNA. Ran by a light worshipping Empire.
It's a very late addition to the lore, coming in the last expansion before the current one.
>>
>>735544826
Its sunk cost fallacy
>>
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>>735537081
Everyone's saying TLT will be on the moon since it's been growing larger each expansion.
>>
>>735544775
shhh zoomers dont even know there was a time before youtube and think "doing your own reasearch" means forming an opinion by watching a youtube video and reading youtube comments
>>
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WoW only exists still because uncs need a game that they already know well enough to be able to play absentmindedly while they watch slop media on their second monitor.

I should know, because I am that unc.
>>
>>735544826
They did in Midnight, to the Silvermoon area.
>>
>>735544826
Tech's there as the other anon says, they added Quel'thalas and Zul'aman to the main Eastern Kingdoms map, but didn't bring over Ghostlands.
The main problem is that vanilla already did most of the work and made zones of basically almost every stretch of land on Kalimdor and the EK.
To add more landmass would require them do another map over-haul and increase the size of both continents to change what used to be subzones like Alterac Mountains into full zones.
>>
>>735544253
>it's not like my animes
that sucks, i like those
>>
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>>735544678
Blizzard writes each expansion as its own thing barely connected to anything else. They also retcon and rewrite shit to the point where nobody gives a fuck about the lore any more because nothing is worth investing your time into when you know it can be changed on some tranny's whim. Being a lore nerd for WoW is extremely masochistic behavior and should be looked down on.
>>
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>>735535380
azeroth hasn't felt like home to any straight white male in well over 10 years
buy an ad indian blizzard shill
>>
People arent ready for blizzard to shit up northrend in the last titan
>>
>>735535380
home..
>>
>>735545752
Was Blackcock Spire always called Blackcock Spire or was it after Blackcock Orcs took over?
>>
>>735546305
I think they're called blaccock because they live in the blackcock spire
>>
>>735546368
Dey wuz already a Blackcock Orc Gang back in Draenor according to WoD so it can't be that.
>>
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reminder
>>
I feel like going back almost every god damn day...
>>
>>735546726
She's been flirting with Thrall, a married orc in every expansion since shadowlands
>>
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>>735546305
>wc1, 1994
Black Rock Spire is the final mission in the human campaign, it's where the orc main base is.
>wc2, 1995
Black Rock Clan is invented.
Their base is Black Rock Spire.
>Tides of Darkness novel, 2007
The name black rock spire predates the arrival of orcs.
>Warlords of Draenor, 2015
Black Rock Clan gets their name from the Black Rock ore on draenor

I think they went with the dumbest possible solution, they just happened to have a name that fits this other planet, and happened to be the clan that rose to prominence and settled in that place.
Black Rock Spire being named after the Black Rock clan, or vice versa would've made much more sense.
>>
>>735546726
Reminder that her womb is constantly besieged by orcish seed.
>>
>>735546305
>>735546368
>>735546571
The Blackrock Clan and Blackrock Mountain existed independently of each other but the orcs took it as a sign that they were destined to live there.
>>
>>735535541
Most people today haven't noticed the 6th continent in the Pacific "ocean"
>>
>>735535380
I always hated WoW maps
>>
>>735547049
>>735547151
that's kinda dumb. I hope they make another expansion that explains how a different black dragon exploited the powers of another bronze dragon to bring some other angry orc back to main timeline outland to establish the blackcock clan but accidentally bring back Gul'Dan for the 3rd time.
>>
>>735543879
Kind of, there were always a bunch of islands off of Eastern Kingdoms. Kul'tiras being the big one. Pandaria technically existed since Chen mentions it in the Founding of Durotar campaign. Echo Isles, the Tomb of Sargeras and its outlying islands are near the maelstrom, with the Reforged Tutorial making Echo a more expansive island chain. Northrend has various outlying islands throughout Wc3
>>
>>735546992
>>735547063
american hands wrote this
>>
>>735545165
This is so fucking gay holy shit
Both Blizzard and azeroth need a purge
>>
I actually kinda like Midnight. I know the bar is low, but I'd say it's more fun than anything we've had in the last several expansions. Dragonflight was trash. Shadowlands was trash. Battle for Azeroth was mega trash. War Within was trash. I guess Dragonflight was fun for people who cared about the Dragon Aspects and were into that. Shadowlands had the potential to be good because it had an interesting premise, like going to literally the afterlife and seeing popular characters that died, but they somehow fucked that up.

TLT probably won't release until 2028 or some shit anyway.
>>
>>735547324
>*hits space bar*
>*puff the magic dragon chipmunk version starts playing*
>>
The Warcraft lore ended with Arthas ascending the throne at the end of TFT.
>>
>>735544903
>on the moon
Azeroth has 2 moons.
>>
>>735548009
blame metzen who gave up narrative control to the trannies
now that he's back those same trannies are controlling him
>>
>>735548102
That's warcraft, now the game is peacecraft
>>
>>735548102
Warcraft lore ended with Archimonde's destruction in RoC. Everything after that is soap opera tier.
>>
>>735548025
I really dig the dragon aspects but I couldn't stomach what they did to them in dragonflight
The absolute character assassination of Malygos and Sindragosa, completely retconning Ysera dieing and being trapped in Ardenweald, black dragons are good boys who dindu nuffin, covering up alexstrasza like shes a nun and making her job to a lightning turkey, i quit before seeing how they would fuck up the bronze dragons story

let alone every other NPC proudly talking about how unironically gay they are, or needing to walk through a garden and picking flowers to 'heal'

just sink the entire continent below the waves it makes my blood boil just thinking about it
>>
>>735548386
>just sink the entire continent below the waves it makes my blood boil just thinking about it
Thankfully the Tuskarr can swim because they were the only good thing there
>>
>>735548447
God bless tusggar I could never hate those cool lil dudes
>>
>>735548025
>>735548386
I haven't played Dragonflight but the only thing that grabs my attention is how vertical the zones are, they look absolutely massive and are built around the flying mechanics.
Idk if that's enough to justify a sub.
>>
>>735548519
Skyriding is fun and it definitely makes things easier, like you can get around so much easier.
>>
>>735548519
So dragonflying is unironically tight and the only reason I played longer than a week because the zones in dragonflight were designed with 1400% movespeed in mind

But that was 2 expansions ago so you wouldn't really be doing anything there now
>>
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>>735535380
we didnt know how good we had it back then
>>
>>735548386
The bronze stuff was pretty cool from what little I played. Chromie fucks up and accidentally turns every race into Murlocs at one point in the ancient past, and you get to see the Gnoll war which was an unexpected deep cut for modern Blizzard.
>>
>>735548559
>>735548634
Ok but all that content is still there right? I don't care about the story because I'm sure it's trash but I like exploration.
I understand the newer expansions are back to the old formula for zone design.
>>
>>735548519
>justify a sub
Don't need to sub. U can play the first 2 (really gay) zones for free capped at level 20. If you previously had a level 80 character (like during free weekends) you'll can quest in all 4 zones, do world quests and even grind rep with the underground mole-people for the "Smelly" title.
>>
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>>735538463
>>
>>735548638
It was always trash, faggot.
>>
>>735540263
not really bro. if anything play some classic but dont get super into it.
>>
>>735548771
so was your mum, yet here you are, LMAO
>>
>>735548638
I did, playing wow after my parents went to bed and trying not to wake them up while doing dungeons were some of the best memories of my childhood

>>735548649
Can't take gnolls seriously after they ruined their aesthetics so not feeling like I missed much
Also I have never liked Chromie not even back in the day, dragons are one of the races that shouldn't treat themselves like a joke

>>735548690
It should be but not sure how level scaling works these days since I despair quit the game after realizing it was terminal
Typically the actual enjoyable part of being a casual is fucking around doing world quests and dungeons and achievements etc at max level, modern blizzard treats leveling like a chore instead of an adventure where you can actually die by playing badly
>>
>>735535380
Fun fact - the Dragon Isles are actually first mentioned in Warcraft I, in the manual to be exact. They're more canon than Kalimdor, Northrend, or Pandaria.
>>
>>735548920
>modern blizzard treats leveling like a chore instead of an adventure where you can actually die by playing badly
Huh, I think I know what you mean.
I remember WoW during BC and WotLK, basically before Cata; was actually a hard game to play. If you weren't ready or know how to effectively play your class you could die easily even doing your regular story quest at the recommended level.
Ff14 for example never, ever does this. The hard content is in the Ultimate raids and harder difficulty dungeons but story bosses and quests are basically like walking through Disney World.
I haven't played WoW since right before Cata.
>>
>>735548634
>But that was 2 expansions ago so you wouldn't really be doing anything there now
They've been trying to make DF the default 10~80 leveling zone by dropping players there after Exile's Reach. It's also the latest expac trial characters have access to so there's still a lot of activity there.
>>
>>735547324
They're so lazy and stupid.
You have limitations when you create an mmo so I get that out of bounds areas look weird, the map is all squished in vanilla wow, but then they started acting like that was the 100% real interpretation of the actual world instead of a compromise so they could make the game, so Kul Tiras ended up just migrating out as its own continent, when they should've just made the existing world bigger so they could fit it between Gilneas and Stormwind.
It's like a kid running out of space to write and then curving the sentence down to fit.
>>
>>735549171
It's a lot more noticeable in classic 1-60 because BC and wrath player characters are power crept to fuck, though BC still has moments during questing where you need to get the fuck out of dodge

In 1-60 if a bunch of mobs jump you and you're not prepared be ready to fight for your life, just 3 dudes could kill you if you weren't expecting it and sometimes theres random patrolling elites even in low level zones to keep things spicy

It's a fine line but it ends up being very fun and rewarding, wheras in retail you just walk into a room, pull all 20 mobs, pop cd's and murder them with any class, they don't run away in fear to get help, they don't throw nets or cc at you nothing
>>
>>735549361
So I can just login and have access to the dragon isles?
>>
>>735547486
Gul'Dan becomes Super Gul'Dan when he finds Gul'Dan's Skull.
Next expansion we learn he was heroic and brave and just corrupted.
>>
>>735549417
yes
>>
>>735549171
>I remember WoW during BC and WotLK, basically before Cata; was actually a hard game to play
Shut the fuck up retard
>If you weren't ready or know how to effectively play your class you could die easily even doing your regular story quest at the recommended level.
Blatantly not true. Even the best guilds in 2004 had people backpeddling and clicking in Naxx. If leveling actually taught or forced you to play well classic players wouldnt be dogshit at the game
>>
>>735549438
It's all so tiresome
>>
>>735548986
Nope
>>
>>735549417
I don't really know how that works? I guess it upgrades everyone to Dragonflight expansion level for free? You wouldn't get access to WW or Midnight though. I know if you make a new character and go to Stormwind you can start the Dragonflight expansion at a super low level, but I think they made it level scaling based, so now it doesn't really matter what level you are. You could do Dragonflight at level 10 or level 70. You can just do things whenever you want now.
>>
>>735549560
Why even have levels at this point if the world just scales and they don't mean anything
>>
>>735549503
Ah nice.
>>735549513
Don't know what to tell you, maybe I was just trash but I remember getting wrecked doing random quests before and getting to Wailing Caverns.
I stopped playing because my friends all wanted to break out Excel sheets and do min max bullshit to do quick raid runs.
I'm a pretty casual player, I play for immersion mostly.
>>
>>735549417
Yeah and >>735548729 You also get Skyriding at level 10 and all the naked dragon mounts instantly.
And if you really hate DF, you can use Chromie Time for all expansions before that.

Not to be a shill but there's a lot of content available for free @ level 20, even more if you exploit Lorewalker Cho. If you want to just grind rep, farm achievements and mounts you can do most of that without a sub. It's why I've been playing a lvl 20 for the past 2 months.
>>
>>735549702
>you can use Chromie Time for all expansions before that.
You need to do that to access all the older expansions?
>>
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>>735535749
What is that? I don't remember this.
>>
>>735549654
This is where the catch with the F2P lvl20 cap comes in. Most leveling zones are 10~80 under chromie time, BUT all the near-endgame zones have minimum scaling to cuck the F2P players. i.e.
>TBC Netherstorm and SMV, WotLK Sholazar, Storm Peaks, Icecrown are 25+
>Cata's new zones are 30+
>Suramar is 45+
>etc.
And War Within is still strictly 70~80
>>
>>735549747
Yes, you need to talk to Chromie near the Org/SW embassy to activate scaling for other expansions. DF has 10~80 scaling on by default.
>>
>>735549667
>maybe I was just trash
Obviously
>I stopped playing because my friends all wanted to break out Excel sheets and do min max bullshit to do quick raid runs.
So you didnt already know how to play your class effecticely after leveling, because leveling doesnt teach or require that
>>
>>735549928
Iirc you level so fast that you only see like the first few quests in a zone before you've moved to the next band and its pointless
>>
>>735549654
Well, you still have to be level 80 to start the latest expansion. You also get new skills/abilities as you level, so there is a sense of progression with leveling up. I wouldn't say it's completely meaningless.

Something interesting I noticed is almost every zone/region only scales to level 30 for some reason? You can only realistically level up through questing to level 30, and then if you want to level up you have to either run dungeons or do one of the latest expansions like Dragonflight or WW.

It's like they completely killed quest based leveling. You can still do every quest in the game if you want...but you're not really getting anything out of it? Unless you just want the achievements or maybe certain pieces of equipment? Or just the sense of saying you do the quests? It was a weird design choice, not sure what made them decide to handle it that way?

I guess Blizzard realized a lot of players weren't actually questing to level up or found it boring, so they went all in on dungeons and focusing on the newest expansion. There is also the Warband perks, like you can get a flat 25% XP bonus up to level 80, so you're leveling up even faster now. It also made Heirloom equipment worthless, though you can still wear it and get some perks, like rested XP lasts longer, but that's about it. They essentially took the XP bonus from Heirloom equipment and gave it to the Warband as a perk, so now everyone gets access to the XP bonus now. Heirloom equipment is still in the game, but only for aesthetics at this point.

>>735549747
You can pick what expansion you want to actually play/level up through. Dragonflight is the default one, but they give you the option to pick.
>>
>>735549847
strand of the ancients
you can see isle of conquest as well (off shore island to the west of sholazar basin)
>>
>>735550148
>You can pick what expansion you want to actually play/level up through. Dragonflight is the default one, but they give you the option to pick.
And you can play that entire expansion?
What do you recommend someone that hasn't played since Wrath?
>>
>>735550320
>Haven't played since Wrath

Oof....you got a lot of lore/ground to cover if you wanted to catch up. You'd be better off watching "story" videos on Youtube like with the cutscenes for each expansion; it'd be faster. I personally liked Pandaria and Legion. Legion was honestly really fun, so I'd suggest doing that. Everything after Legion has been awful but I've been enjoying Midnight, but that's the latest expansion so you'd have to buy that.

Everyone has their own tastes, so you might like one of the other expansions. You'd really have to just read up on each expansion and see which one sounds interesting to you, like story-wise.
>>
>>735550148
You can choose an "era" and it will match you to that level all the way to 80. If you go to an "era" you haven't selected, then it will only match to a specific level range.
>>
>>735550148
I think its because it was a linear progression but they'd done so many stat and level squishes over like 6 expansions that they just threw up their hands and gave up

Personally I think just for immersion sake they should have kept 1-60 intact and then after you're a lvl 60 gigachad you can go do any of the other expansions till lvl 70 or 80 and level cap there

Being forced to do your final levels in the current expansion felt so arbitrary it completely breaks your flow and rips you away from the area you were invested in
>>
>>735544775
If it was hidden by magic that's fine. But civilizations that are continuously sailing back and forth between two locations over and over and over do not just miss islands 1/4 the size of their home country. Any appeal to realism is nonsense, blizzard just stuck them there because they felt like it.
>>
>>735550141
That's why you activate Chromie Time, it scales all the content up to 68.
>>
>>735550523
>1/4 the size of their home country
I think this is just an error of the illustration of the map.
Kul Tiras and Zandalar have always been there since WC3 lore but they're clearly supposed to be smaller islands, they're not half a continent in size.
>>
>>735550320
Skip cata unless you don't mind entire zones where its one single quest chain pushing you along like a theme park ride

If you like Kung fu chinese shit then play mists, it's actually not that bad

Otherwise go straight to WoD do not pass go do not collect $200

Legion is good but WoD feels properly warcraft in the best way possible
>>
>>735550523
The map is not to scale
>>
>>735550681
If I play Pandaria I'd have to play as another character to do WoD, right?
As each expansion should level me up to 70?
>>
>>735550462
Oh shit, is that how it works? I was actually trying to level up through questing, but by default it locks all the zones up to level 30, and I thought that was weird. You level up so fast through dungeon running that it really isn't even worth questing. I go up two levels per run, and you'll quickly out level the zone you're questing in. You could be questing in a level 35 zone, but after a couple of dungeon runs now, you're level 40 and the quests in that zone don't award any XP.

You essentially can't do any dungeon running if you want to level up solely through questing, but it is slower and monotonous, even with the 25% XP bonus it would still be somewhat slower in my eyes. Dungeons also award you equipment, anyway, so there really isn't any reason not to run dungeons unless you just want to autistically level up to 80 solely through questing.
>>
>>735550754
From my understanding yes, though I suppose you could always just do them in order on the same character for fun even if you wouldn't really be getting anything out of it
>>
>>735540158
I know that WoD is considered to be the second worst expansion ever but I liked how they expanded more on orc and general Draenor lore.
Wish they didn't gut it like they did.
>>
>>735550754
I think you can do every expansion on one character, but you'll hit max level in one expansion, so if you want to do an expansion for each character, then yes, you'd need to make a new character for each expansion.

The neat thing about the Warband system is everything is shared between characters, so you get credit for doing something on one character even if the other character hasn't done yet, so you only need to do something one time. I do think that was a nice system they put into place.

I just autistically like making multiple characters for RP purposes or experimenting with a new class. I do have 1-2 characters I primarily play with though.
>>
>>735550915
It's only considered a bad expansion *because* it was gutted and had almost zero patches

If you go in and just play it you'll have a blast
If you have to sit in your garrison for a year and a half wondering when new content is coming out thats when the burnout sets in
>>
>>735550947
Ok, that's interesting. And how many characters can I have on one free account?
Which expansions has the most visually striking or interesting zones to explore in your opinion.
>>
>>735548638
Why did they make him a Frostwolf?
>>
>>735550757
That means your chromie time isn't activated.

>>735550320
It's easier to recommend what to avoid.

Everyone already bashed on how gay DF is above, though mechanically it is fine.

The other one you might want to avoid is Shadowlands. Not only is the campaign entirely linear (can't skip zones), its chromie time scaling is screwed and has been alternating between bugged and unbugged every patch for the past year. (Currently it's working) Worse still if you're a vet and use the campaign-skip, scaling breaks completely and everything is lvl55.
>>
>>735545165
I bet you think there's an allusion to trump with how Turalyon could blindly let the light make him wrathful
>>
>>735551163
You can have 70 characters on the same account, free or not doesn't matter, you just can't access level 21 and above characters if you aren't subbed.
>>
>>735551163
I'm struggling to think of an expansion that has visually bad zones

Maybe valley of the four winds in pandaria since thats all farming and pest control

Out of the most visually striking zones probably WoD, but MoP has some big winners with Kun Lai Summit and Jade Forest

Cata has cool zones but the quest flow is linear and a lot of the quest chains themselves are hit or miss
>>
>>735551218
Shadowlands campaign isn't bad the first time through, still can't believe they got rid of adventure mode though absolute slap in the face
>>
>>735551183
Simplifying the lore to make it understandable to a wider audience.
To no avail, mouthbreathers still couldnt follow the simple story of the warcraft movie.
>>
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>>735551681
Revendreth and Maldraxxus are ok, but Bastion and Ardeanweld can be summed by pic. jesus the shit u have to do just to drop a memo
>>
>>735551825
Bastion was "its ok I guess but fuck these guys", I really fucked with ardenwealds disguised fae monsters trying to trick travellers into their caves to eat them thing it had going, and the underlying dark tones it had with everything
Maldraxxus was fine I guess

Revendreth is probably one of the best zones in the entire game and actually had fun characters and writing
>>
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vgh, sovl
>>
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I got pretty badly injured recently and started playing on a private classic server while recovering and god damn it is like chicken soup for my jaded old gamer soul to be running around in these low level starter zones killing boars again.
>>
>>735544239
classic is relaxing to grind up until level ~30ish
then it becomes retarded
i'm not playing three hours for a single level up bro
>>
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>>735552245
Amen
>>
>>735551681
>still can't believe they got rid of adventure mode though absolute slap in the face
They added it back some years ago but it permanently bricks scaling for that character (all SL zones and dungeons stuck in 50~60 band regardless of Chromie Time)
>>
>>735552245
similar story here, i felt the urge to level a warrior, so i hopped on turtle wow
had a great time solo grinding up until level ~28ish, then it started to feel a bit too slow for my zoomer brain to appreciate
>>
>>735552301
Its not about the levels its about the journey

Unless its your 4th character then fuck the journey SM runs all day every day till you jump out a window or hit lvl 42 whichever comes first
>>
>>735547324
>Could have expanded the world for Cata
>Revamped it instead
>>
>>735552384
After you get sweeping strikes, whirlwind, berserker stance and mortal strike warrior becomes the funnest class in the game
>>
>>735552398
I remember hearing they were revamping it for cata, and naively thought they were gonna fix the fucked up geography and align more with how it's supposed to look, but instead they just addes some ravines and shit.
>>
>>735552384
You're at a hard plateu for warriors. Wait until you get fury duel wield it'll reinvigorate your play completely
>>
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WARCRAFT NEEDS TO REBOOT AS A GENSHIN CLONE RIGHT FUCKING NOW
>>
>>735552645
fuck off, retarded gorilla nigger.
>>
>>735552561
He's on Turtle, they get dual wield at level 10.
>>
>>735552645
No it needs to just release an RTS based on SC2s coop mode. Unique miniature factions with different skins for shared units (IE: Footman is shared between Human, Dwarf, and Draenei factions with different skins and stats)
>>
>>735552774
jokes aside, Genshin carries a lot of the DNA that made me enjoy WoW back in the day
>>
>>735553135
you are mentally ill.
gacha faggots deserve the rope.
>>
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>>735553235
oh sorry, I thought I was talking to a human being
>>
>>735553314
the only subhumans here are gachafaggots.
>>
>>735553423
we're in a blizzard thread
the game was rigged from the start
>>
>>735553556
mmos are low, but gachashit is the lowest scum on vidya.
>>
>>735541614
They have submarines in Warcraft, use those
Hell, we had a GOD stabbing the FUCKING PLANET, going to the other side of it should be trivial in comparison
>>
>>735553612
I'm sure we can go even more disgusting
there's that mobile version of FF14, I guess
>>
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>>735552901
Wow thats fucking retarded

Part of the charm of warrior is starting slow and then ramping like fucking crazy as you level and start getting good gear

If you start with dual wield then the pacing is completely thrown off so no wonder he got bored

>>735553135
The problem with genshin (and modern wow) is the artstyle is made for women and babies
Nothing else has really replicated WoWs original artstyle
>>
>>735552301
>make human
>do Elwynn, Westfall, Redridge, and Duskwood
>quit for a few months
>come back and make another new human
It's a simple life.
>>
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>>735553741
It's close enough for me. Hell, pic related could very well be Moonglade.
>>
>>735552493
And then you hit level 50 and mobs stop dying in 4 hits so you have to go back to single target fury.
>>
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>>735554117
Not even remotely in the same universe get your eyes checked only retail wow looks gay and flat like this
Classic is filled with as much detail as they could squeeze into the texture resolution not that CalArts shit
>>
>>735554408
The real reason that happens is because all the sick SM gear that combines with your lvl 40 powerspike starts falling off and there aren't good options till you can handle princess runs and ST
>>
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>>735554565
well that's the "new" artstyle they went with since Cata or so
vanilla wow had a lot more grit, which is definitely not to be found in genshin
but the overall cartoony look with visually distinct zones really appeals to my nostalgia
>>
>>735554565
I always thought it was a shame that Moonglade wasn't used for anything except getting a couple of druid abilities. Would have been nice to do some questing there, or maybe give it a hub for quests elsewhere.
>>
>>735554764
they eventually put some recurring festival there, didn't they?
>>
>>735553969
Defias plotline is unironically the best plotline in all of WoW.
>>
>>735555048
>Fifteen years later, the masons guild has still not been paid
>>
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>>735554757
See the main thing that ticks the boxes with genshin is they have competent colour palettes, but the lack of density in the textures and overly exagerated terrain immediately tells you everything here is fake so its impossible to buy in

When you're balls deep in Feralas with 4 yetis trying to gank your robo chicken you are at one with the game, fully immersed, the thought that you are playing a video game isn't even crossing your mind its life and death
That just doesn't happen in genshin, it will always keep reminding you everything in front of you is fake which is a hallmark of this flat cartoon style that league popularized
>>
>>735554669
Fury isn't limited to only using 2h axes and with it's entire toolkit at your disposal there's no reason to go back to arms unless you're grinding BGs.
>>
They way they hyped titans forever and then turned them into what they are is probably the most insulting thing to ever come out of this story.
>>
>>735555963
Also Old Gods being this mysterious world-ending threat that was implied to be more powerful than the Burning Legion being rewritten as minions of the Void Lords or whoever the fuck, and that there were Old Gods all over the place

What a waste
>>
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>>735535541
>He doesn’t know.
>>
>>735548289
Metzen is to blame, too. He said he didnt like Warcraft being called that and he changed Alexstraza's clothing cause his daughter told him. Fuck that gay jew
>>
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>>735556781
>>
>>735550915
>Orgrim found dead in a random quest.
>his body just left there
>the fucking DOOM HAMMER still in his hands
>no one cares
fucking shit
>>
>>735558059
for me it was Ursoc getting perma-killed in a shadowlands slideshow
>>
>>735558260
the fuck were you doing still playing at that point.
>>
>>735535380
question
why did Thrall end up in Kalimdor instead of any other landmass that is closer to the eastern kingdoms?
It's like sailing from Spain in a straight line and ending up in India instead of the Americas or Africa


>inb4 fuck off rts-only chud
no u
>>
>>735557836
who the unknown enemy?
some voidlord?
>>
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>>735535380
I know Northrend is canon pre WoW but are all these other fucking islands really part of Warcraft lore too or did they make a bunch of this shit up post WoW?
>>
>>735540809
any examples?
hilarious if true and it means WoW will continue for decades more
>>
>>735558462
Literally all of them are mentioned except Pandaria and Dragon Isles.
>>
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>>735541407
>>735543284
This is the 1569 Basel variant of Mercator's Navigantium Emendate Accommodata, a map I specifically picked out because it's very, very good for the period of time, well beyond Azeroth's fucking weird blob map that looks like it would get mogged on by a roman with a pair of calipers and a squint. I picked a time period where not only was the new world known of but had been properly explored for some time, and I picked a segment of the map that has some of the best detail because the actual Basel map is the size of ur mum.

Even by the projection standard Mercator was using he has fucked up like -all- the island. Just north off the map is the most cursed version of greenland I've seen in a while and an island called "Groclant" which er, I don't fucking know is hanging out west of it. Note how in comparison, the Mediterranian isles are fucking pristine look at that shit. The same can be said for the parts of the carribean. Why? Because we sailed there a lot, and had a lot of nice reference points nearby. That data let Mercator produce a very impressive and pretty accurate accounting here.

This highlights one of two points: Even very good maps without satellite tech kind of sucked at placing islands with vast gulfs of water between them. We also have some completely invented landmasses and coasts that emphasise the second: Mapmakers tend to err on "adding" islands of dubious verification rather than not.

The fact Azeroth has fucking mages who can portal around everyfucking where kind of means I would expect the maps to suck less, but I wouldn't put too much credit into "random boats sailing set navigational paths in a very narrow portion of sea" spotting very distant islands. I would however still expect to see some landmasses, real or poorly researched between the two major continents.
>>
>>735554921
>>735554764
dark moon yeah, also, if you go far enough down the rabbit hole, they were working on that area before being ripped into TBS expansion time line instead of constant current version updates
just dont go too far down the hole. the t gets silent real quick after that data.
>>
>>735558379
Turns out KulTiras has water magic shamans and Zandalar has dinosaur wind magic druids so chasing the orc refugees away wasn't an issue.
>>
>>735558379
Thrall ended up sailing around the ice wall
>>
>>735558379
Thrall is just Columbus but not shit at his job.
>>
>>735550915
I liked how primal and savage it felt with its eco system and then you also had the iron age orcs building trains and shit. I wish blizz adapted the old WoW stuff into games beyond MMO and hearthstone.
>>
>>735558753
well it isn't called Thrallimdor either, is it?
>>
>>735559045
>he doesn't know.
>>
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>>735558379
He probably landed on the broken isles in the demo campaign, that's where he met the darkspear trolls.

Kul Tiras was also between Lordaeron and Stormwind.

Green: Kul Tiras
Blue: Broken Isles
>>
>>735559045
It's named after his cousin who got fucked by Rexxar in Orcsassin Creed 2: Kalimgo Vespussy
>>
>>735542271
>Just play classic 1-60 thats the only version of this game that hasn't been molested
>tryhard wannabe vanilla OG raiders
>"bring every consumable or no invite"
>for bosses that fall over in less than a minute
>pay2win loot
>botted to high heaven
>NOT molested
Play private servers, TurtleWoW or something and save your money, Classic is utterly ruined by its playerbase
>>
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>>735559170
jesus christ my sides
>>
>>735559161
He landed in the Darkspear Islands actually
>>
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>>735535380
Part of me wishes they would just finally update the mainlands again since they fucked everything with Cata anyway. It would be cool because then instead of getting super stretched out lands that have no meaning to the player, we'd get lore accurate sized major cities and shit like Goldshire would be a proper town. But since they still can't figure out cross faction in the overworld, there's probably 20 years of spaghetti code and modeling incompetence preventing them from ever stretching out the old zones.
>>
>>735558462
>>735558559
Pandaria was mentioned in WC3, Dragon Isles almost made it in classic WoW, Khaz Algar was entirely made up.
>>
>>735558393
>who the unknown enemy?
A story for another time
>>
>>735557179
this is where Mu Online is set?
>>
>>735560090
Yes.
In fact, the first area is eastern island.
>>
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Private server modders ww@?
>>
>>735557179
What happened to it?
>>
>>735560235
:O
>>
>>735558379
Kul'Tiras would have been known about since they fought the horde at sea in WC2, Thrall studied the 1st and 2nd war under his owner. He lands on Echo Isles and becomes friends with the Trolls in the demo campaign (didn't ship with vanilla wc3 lmao).
Besides that, Medivh is over in Kalimdor and likely steered things to end up the way they did.
>>
>>735550915
This was the last expansion with cool ideas, which they couldn't execute properly. The devs suffered a final burnout and it was all over.
>>
>>735559569
probably part of broken isles
>>
>>735558567
>The fact Azeroth has fucking mages who can portal around everyfucking where kind of means I would expect the maps to suck less, but I wouldn't put too much credit into "random boats sailing set navigational paths in a very narrow portion of sea" spotting very distant islands. I would however still expect to see some landmasses, real or poorly researched between the two major continents.
To be fair the said magic does also make some of them more bullshit to find and chart too, broken isles were straight up underwater for a long time (which I guess wouldn't matter by WoW because it was uncovered in WC3 iirc?), Pandaria is not only a magical turtle that is constantly moving around but also shrouded with the Silent Hill fog before MoP
You don't have real excuses for Kul Tiras and the Northrend as they were places people've been to in the past and WoW had landmasses that were known but not explorable even in vanilla and Zandalar is in a similar spot that you would have a random ass blob somewhere relatively close to where it actually is
>>
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>>735561109
>broken isles were straight up underwater for a long time (which I guess wouldn't matter by WoW because it was uncovered in WC3 iirc?)
yeah, started getting raised in wc2
>An infiltrator under the direction of Doomhammer reports that Gul'dan has indeed raised volcanic islands from the ocean floor and thus has opened a hidden vault.
from the mission The Tomb of Sargeras
>>
>>735540215
Diablo used white blue yellow orange green, versus the proliferation of white green blue purple orange
>>
>>735558567
Don't forget that the Alliance has orbiting spacecraft so they could have satellite imaging tier accuracy maps, especially when you consider the world (of warcraft) we know only exist on one half of the planet.
>>
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>>735550915
Fucking lost me from the start having Kargath Bladefist or Kilrogg Deadeye here over ORGRIM fucking DOOMHAMMER, the legendary Warchief of the Horde. Protag of the Warcraft 2 Horde campaign. The guy Orgrimmar, literal HORDE CAPITAL, is named after. And then having him appear for 10 seconds in the story, with the pixelated Doomplate armor from vanilla. Then getting one shot by BLACKHAND the guy he SOLO'd in the Primary timeline. Blizzard has added a ton of fucking lore that pissed me off in the last 20 years but somehow I cant get over this ONE
>>
>>735561326
ah yes green, the rarest color
>>
>>735558059
>Orgrim found dead in a random quest.
To be fair he does get a lot of scenes in the Horde campaign
The problem is how bad those were
>He is a complete bitch and pushover to everyone
>Generic villain dialogue to the players and practically no dialogue between him and Thrall who sees him as his FUARKING HERO even though he's there
>He dies in like two seconds, losing to the guy who he killed in single combat to become the warchief in our timeline as if he's a lv1 mob
>HE STILL HAS THE FUCKING OLD PRE-WoD ASSETS ON HIM WHEN THE MASSIVE TEXTURE AND MODEL UPGRADES WAS ONE OF THE MAIN SELLING POINTS OF THE EXPANSION AND EVERYONE ELSE GOT IT
I'm still seething
>>
>>735561326
Hilariously one of the first games to reuse WoWs rarity colors was billed as FPS Diablo (Borderlands).
Most early ARPGs did copy Diablo rarity colors (Titanquest, GBA lotr Games, etc)
>>
So did Metzen retire again or what?
You never hear from him talking about his world soul saga
>>
>>735545165

CONVENIENTLY not pictured: in the troll zone you own the atheists who turned to heathen nuclear light power and restore your people's ancient religion and the monarch who rules with their divine favor.
>>
>>735547049
>I think they went with the dumbest possible solution, they just happened to have a name that fits this other planet,
I thought that was just Garrosh time travel shenanigans to rename them
New clans or old clans that get changed getting new names isn't new to WoW though, for example the Dragonmaw was called something about beasts until they came to Azeroth and started killing actual dragons
>>
>>735561321
>Gul'dan has indeed raised volcanic islands from the ocean floor and thus has opened a hidden vault
Sounds so cool until he jobs to a fucking random demon mob and dies lol
>>
>>735561759
Sadly they spent all of their brains on the Dragonmaw name evolution
>>
>>735561991
he had to deposit his skull, just as planned
>>
>>735561991
He had an entire clan of warlocks to help him raise the islands. Mainline Gul'dan is a nobody, AU Gul'dan is the powerhouse since Garrosh convinced Ner'zhul to not partake of demon jizz smoothies.
>>
TBC is more fun than midnight
>>
>>735561529
oh yeah, that pissed me off too.
>>
>>735562669
>He had an entire clan of warlocks to help him raise the islands. Mainline Gul'dan is a nobody
I like him as powerful mystic in terms of rituals, but not much of a fighter.
>>
>>735550320
Don't do it, the game is pure unfiltered LGBT trash filled with redditors at this point, why bother
>>
>>735562792
and then the movie turned him into hulk hogan lmao
>>
>>735562792
He's still an okay fighter, he can rip life right out of people, he's just an old man so if you get the first move you wreck him. HotS has a pretty accurate way of portraying him, he can deal crazy damage at range and left to his own devices is immortal, but slap his shit and he's left waddling away in vain.
>>
>>735562972
but I voted Democrat
>>
>>735562972
Alright, thanks. I would skip through all the dialogue anyways. I only care about exploration.
>>735563208
Who the fuck are you? Lol
>>
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>>735563002
Yeah.
It was a neat character design and had good moments, like being deferred to with baby thrall like the tribe's wiseman.
Just not my ideal Gul'Dan who was even weaker than regular death knights in wc2

Often becomes a problem with writing in video games.
Can't just have a character be good at manipulation, politics and whatever, they gotta be at the top of their combat field.
Like if modern wow somehow had to show King Terenas before his death, they'd start statting him like a powerful warrior, paladin or priest, instead of just a man who inherited the throne and governed.
>>
>>735562669
>AU Gul'dan is the powerhouse since Garrosh convinced Ner'zhul to not partake of demon jizz smoothies.
And they had the whole "there's literally only one Legion even across universes and timelines" bullshit that led to him being turbo juiced up by the said demons on that one.
Ner'zhul just being a fucking shitty dungeon boss where his entire schtick being relegated to one ugly monster type that had like 2 models at best whole expansion was really bad though
I guess there was the part about him actually confirming Shadowlands but I don't think that's a good thing
>>
>>735535541
>Kul Tiras

-First explicit mention: Warcraft II: Tides of Darkness (1995), in the manual. It describes Kul Tiras as a maritime human kingdom allied with the other human nations against the Horde during the Second War, ruled by Lord Admiral Daelin Proudmoore.

-It was fully introduced as a playable faction with ships and units in the game itself.

>Pandaria (and pandaren)

-First hint/mention: Warcraft III: The Frozen Throne (2003), in the bonus Orc campaign ("The Founding of Durotar").

-The pandaren brewmaster Chen Stormstout explicitly states he comes from Pandaria, describing it as his homeland (a distant, mysterious land). This is the first canonical reference to the continent and its people.

-The continent itself remained hidden by mists until fully revealed in World of Warcraft: Mists of Pandaria (2012), with deeper ancient history added via Chronicle and quests.

>Broken Isles

-First mention: Warcraft III: Reign of Chaos (2002), in the mission titled "The Broken Isles" (Night Elf campaign). Maiev Shadowsong pursues Illidan there, describing it as a chain of islands raised from the seafloor (implied by Gul'dan in lore, tied to the Tomb of Sargeras).

-It existed in lore as a mysterious southern island chain near the Maelstrom since at least the Second War era (with the Tomb of Sargeras events from Warcraft II manuals and RPG books), but the name and location were solidified in WC3.
It became a major continent in World of Warcraft: Legion (2016).
>>
>>735563965
>>735563965
>Zandalar (and Zandalari trolls)

-First mention: World of Warcraft: Cataclysm (2010), specifically in patch 4.1 "Rise of the Zandalari" (2011). The Zandalari trolls and their island empire of Zandalar are introduced as a major faction seeking to reclaim lost troll lands, with Zuldazar as their capital.

-Earlier troll empire lore (from Warcraft III and manuals) referenced ancient trolls dominating Kalimdor, but Zandalar as a specific island/empire wasn't named until Cataclysm era quests and events.

-Deeper ancient history (as the cradle of troll civilization) was expanded in Battle for Azeroth (2018) and Chronicle volumes.

>Dragon Isles

-First canonical mention: World of Warcraft: Battle for Azeroth (2018), in the island expedition quest "Unscarred Black Scale," where Wrathion searches for the Dragon Isles as the ancestral homeland of the dragonflights (also called the Broodlands in some quotes).

-Concept art and unlabeled islands appeared on early WoW world maps (north of Lordaeron, cut before beta), but they weren't canonically named or referenced in lore until BfA.

-The location was fully introduced and explored in World of Warcraft: Dragonflight (2022), with ties to pre-Sundering dragon history.
>>
>>735563657
Terenas could work if he was portrayed closer to Velen. His entire thing was being a diplomat and wise council. He's the main force behind the alliance existing at all, his friendship with the elves was so strong that despite Arthas tearing apart Quel'thalas, Kael'thas still rolled up to aid Lorderan's remnants with some of the few survivors of his race. Even choosing to spare the orcs was a good idea at the time as Thrall's horde would help save the world until MoP.
>>
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Speaking of: I love the Harbingers vid they put out for Gul'dan
https://youtu.be/I3QJ8Pgjj3c
>>
>>735563965
>-First hint/mention: Warcraft III: The Frozen Throne (2003), in the bonus Orc campaign ("The Founding of Durotar").
Weren't the panda warglaives base WC3
>>735564114
>Zandalari
I'm sure they were in WotLK
>>
>>735563152
why doesnt Hots portray Malfurion as a godlike chad and Illidan as a beta incel?
>>
>>735564290
The warglaives having pandas on them was just a Samwise easter egg. Just like the Pandarens in the nigh elf campaign that are just skin swapped Furbolgs. Chen is the first canon appearance of Pandarens in the series.
>>
>>735564481
Malfurion is based on his Hearthstone version like Garrosh. Illidan is based on his Raid Boss fight.
>>
>>735564481
Because Malfurion is a massive loser who let someone who publicly kept saying he would kill him rule a big part of his kingdom
>>
>>735564719
in the books Malfurion beat Archimonde 1v1
>>
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>>735544946
what a unit
>>
>>735565053
>in the books
Lol
>>
>>735565053
While you were sleeping, I studied the fel.
While you were jailing your brother, I mastered the finger of death.
While you were having sex with your father assed retard wife, I cultivated the scourge.
>>
>>735561462
as soon as the words time travel were uttered it was doomed
i can count on one hand the amount of tt narratives that are competently executed
>>
>>735550915
WOD was solid in it's zones and gameplay. Dungeons were a bite boring but the foundations were great. It's only bad because of what could have been
>Bladespire and Karabor nerfed
>Orgrim unceremoniously killed in a shitty quest
>Faralon removed
>Kargath storyline nerfed
>Shattrath raid cancelled
>Over a year with no patches or content

Can't remember what else they cut or altered but it's a huge let down
>>
>>735566293
also wod turned an mmo into a game where every single player was alone in their own instance.
>>
>>735566293
It also introduced the garrison and it's shitty mobile game-tier dailies.
>>
>>735566293
>Can't remember what else they cut or altered but it's a huge let down
The Iron Horde wasn't even supposed to be the big bad
>>
is the housing shit in yet?
is it fun?
>>
>>735540158
>visually awesome zones
>every single one of them
>shit everything else
>>
>>735535380
>Worldbuilding / space question
Why can't a brown dwarf be rock only?
>>
>>735560493
it sank, very tragic
>>
>>735539247
It's what they called lordaeron/eastern kingdoms before lordaeron/eastern kingdoms existed.
>>
>>735562697
tbc is literally so fucking boring lmao
>>
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>>735564114
>>735564290
The Zandalari first appear in Classic in Yojamba isle
https://warcraft.wiki.gg/wiki/Yojamba_Isle

They did look completely different with pink skin though.
>>
>>735567846
Arathor was northern EK, Azeroth was southern EK.
>>
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Wait a minute...
>Assorted bullshit
>Elves in space
>Titans in the cold
It's like poetry....
.... it rhymes........
>>
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>>735566879
It's very fun
>>
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>>735535380
>>
>>735535541
They were pretty much all there in lore from the beginning, the problem is scaling. These should be very small islands compared to the main continents, but 1. they had to scale them up on the big map to make them visible, 2. they have to expand the scope of the islands to give them enough content for a whole expansion (like Broken Isles in Warcraft 3 were just some small jungle islands, now they have a whole mountain range, giant elf city, etc) and 3. the size of zones themselves have increased over time (the zones in Kalimdor and EK are very small in-game compared to their in-lore size)
>>
>>735545049
Ghostlands was folded into Eversong Woods, since it has healed.
>>
>>735569856
The only one that feels genuinely scaled up in lore is Pandaria. Broken Isles, Zandalar, Kul Tiras, Khaz Algar etc in game feel very accurate to what they're supposed to be. They're big for the purpose of map selection
>>
>>735549171
>I remember WoW during BC and WotLK, basically before Cata; was actually a hard game to play

what the fuck, that was never true. is the game even more braindead now?
>>
>>735571169
Just Mythic Raiding and high M+ and PvP
>>
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Have you taken the TurtlePill yet, chads?
>>
>>735535541
way to expose yourself as a clueless retard who only played wow because everybody else did
>>
>>735571361
I don't like vanilla, so no. WotLK+ would be the dream.
>>
>>735571169
Vanilla and Cataclysm were the only times WoW was hard on PVE servers. TBC was the hardest on PVP servers, fuck trying to level only for some motherfucker to come dive bombing out of the sky to rape me.
>>
>>735535749
A fucking giant turlte ?
>>
>>735548074
>8 hours later
nobody is allowed to talk about escape from weed world on my /v/
>>
>>735537139
Kezan got fucked by a volcano during the cataclysm.
>>
>>735573204
Panda starter zone.
>>
>>735571361
>installing a russian botnet just to play with 3000 south american ret mains
>>
>>735571361
>sheena keylogger
Geg
>>
>>735571361
>why not play on the cia honeypot
jeez I wonder why not
>>
>>735573540
Still not fucked enough to have that dungeon in BfA
>>
>>735571361
Epoch won
>>
>>735536935
for a while it was just an empty land mass until the nerubians showed up and built the City of Threads beneath it (which just makes me wonder how the surface is so steady)
later the titans sent their watchers to sort of map out the subterranean regions while the titans themselves were busy with the ordering of the planet itself
the keepers (Odyn is an example of one if you played Legion) ordered construction of forges in certain places like within the Halls of Stone and below Khaz Algar so that they could create their own beings
the very first forge The Awakening Machine created the earthen dwarves out of pure rock who then proceeded to carve out the subterranean regions of Azeroth and build mountains
The Forge of Wills located in Ulduar created the Troggs and Vrykul and Mechagnomes that sort of thing
Loki used it for his own purposes creating the iron vrykul and iron dwarves, Yogg'Saron then corrupted the forge with the Curse of Flesh so all of these creations would eventually turn to flesh and blood
there's also the Forge of Origination in Uldum which I believe created the Tol'vir and is important because it was the reason Lei'shen was stopped
but if you're wondering why Khaz Algar is important it serves as a direct entryway to the Heart of Azeroth
that's it. That's the only real reason it's important besides it being home to the Nerubian empire
>>
>>735535380
I see room for 9 expansions.
One wonders how Thrall and Jaina could possibly miss all those islands on the way to Kalimdor.
>>
>>735564114
I'm pretty sure zandalar was mentioned in vanilla, there was that island full of them in stranglethorn.
>>
>>735538463
The musicians behind the WoW OST did an amazing job and are directly responsible for a significant portion of WoW nostalgia. Like you, they still get me, even in spite of the fact that I've played private servers (as well as Classic launch) on and off to this day. Actual magic.
>>
>>735571361
Yes. I've been playing on Tel'Abim horde for about a year, but I have been taking a break for a while. Got a bit tired of BGs, and I'm really tired of raiding despite not even reaching Naxx with my last guild. Might start leveling a new character though. That's always comfy.
>>
>>735571361
I didn't like it when I tried it
>>
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>>735535380
Isn't the Maelstrom supposed to be emptying directly into the elemental plane of earth? How have azeroth's oceans not been drained yet? IIRC that thing has been opened for thousands of years.
>>
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what says home for you? for me its Lakeshire
>>
>>735584536
Elwynn
>>
>>735535749
>he doesn't know
>>
>>735584525
good question jim. first we have to discuss how big the maelstrom actually is. recent studies have shown that it's actually the size of a pin, unfortunately for our goblin test subject. now we don't know how large our oceans actually are, but if we compare it to a barrel of mead with a mite sized leak, that would mean it would take 5000 aeons for the ocean to draen. if you have any more questions feel free to ask.
>>
>>735558527
there are some in Ulduar and in another of the Northrend Titan dungeons
>>
>>735535541

They didn't just "notice them" you stupid fuck. Everyone knew where Kul'tiras, Northrend, etc all were. They were not accessible and thus not drawn on the map, idiot.

You even go to the fucking Broken Islands in WC 3... You did play WC 3 right?
>>
>>735546992
Thrall is honorary human
>>
>>735550915
Draenor's setting and overall ambience were absolute top tier
The expansion was fucking dogshit for other reasons
>massive content droughts
>shit ton of cut content (give me my fucking Karabor caipital city)
>irreversibly fucked the game's economy forever
>>
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>>735535380
Remove blacks and trannies from wow
>>
>>735560493
The jews took it from us
>>
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>>735535541
Khaz Algar, Pandaria, and Dragon Isles were really the only ones to get "discovered", and even then the latter two were known to exist as their inhabitants had been traveling the wider world.

The zone map also isn't to canonical scale. Khaz Algar is like 1 city and an outlying village on a small island, with the rest of the expansion being underground.
>>
>>735550915
>>735551082
>>735558059
>>735558960
>>735566293
>>735585181
I wonder if they're going to continue into it in Classic, and if so if they'd add anything new
>>
>>735543284
Yeah? Including the Americas lol.
>>
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>>735550915
>Gain a massive player spike from nostalgia pandering to older players
>Decide to capitalize on it by... cutting away all the planned content
I still don't understand the logic here.
Anyway, did Blizzard ever remember that Ner'zhul used to be the Lich King?
>>
>>735587062
Def the dranei or succubus/warlock combo for maximum futa plowing
>>
>>735587062
Investor-sama said they needed to break away from Orcs and draenor because the movie failed to perform.
>>
>>735587062
They would all KILL me. One of them is literally under water. I would have to choose the last option because at least there's food, and the lady in the back is chained up, so I have higher chance of survival.
>>
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>>735538463
>Classic WoW Levelling: Slow, meaningful, sometimes a pain in the ass, but the journey is great and feels like a journey
>Retail WoW Levelling: Near instant, you can probably get to cap in a day easy if you tryhard that shit, and it feels like the world is filler until you get to raids
>>
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>>735587062
>Whitemane
That one.
>>
>>735535541
>crazy how Tol Barad, Northrend, Kul Tiras and the Broken Isles date back to pre WoW
>crazy how the Dragon Isles appear on an alpha map for WoW and was hidden by dragon magic
>crazy how Zandalar was constantly mentioned throughout in vanilla
>crazy how Pandaria was completely hidden by magical mists that destroyed anything that tried to pass it until deathwing and the cataclysm
>crazy how it's a big plot of the expansion that they discovered this brand new land nobody had ever seen before
>crazy how they never noticed pic related before the 1500s, huh
Yeah... Crazy...
>>
>>735569856
This
EK is meant to be like the size of Europe
Kalimdor is meant to be the size of North and central america
Pandaria is meant to be the size of China
Northrend is meant to be the size of Scandinavia

Kul Tiras, Zandalar, Broken Isles were meant to be much, much smaller. Think the size of Ireland, Iceland, England and the Bahamas for the Broken Isles.
Khaz Algar island itself is probably meant to be like the size of Madeira.

As for the Dragon Isles, it's magical so who the fuck knows
>>
>>735588075
>crazy how they never noticed pic related before the 1500s, huh
I missed the part where they had a vast zeppelin network flying across the skies before the 1500s for this to be a non-retarded analogy.
>>
>>735587062
Sally THIGHmane obviously
>>
>>735587062
Whitemane easily. Just obey her religion and hate non-humans. Prison rules say to stick to your own anyway.
>>
i'll be playing monsters and memories.



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