Bomberman 64 got a PC versionhttps://github.com/RevoSucks/BM64RecompDreamcast port in a few weeks probably.
I'm assuming that Win x64 uses the "Windows-Debug" since that's the only one for Windows.
>>735598363this wasn't vibe-coded right?
>>735599123if it struggles to run on my core 2 quad PC it def was.
video of it by the guy with the weird voicehttps://youtu.be/CjCRSJRptnQ
>>735599232>if it struggles to run on my (2008 PC)turdie detected
Won't even start for me. Running the main .exe file does nothing.
>>735599774you have the rom right
>>735599842Yeah. Double clicking or pressing enter on the exe does nothing. No window opens, no error, nothing at all.
I'm gonna wait till the kinks are ironed out.
>>735598363That's great. Time to relearn every fucking bomb jumps.
is local multiplayer available or not implemented yet like the mario kart recomp?
>>735598363>Vulkan 1.2 for a fucking N64 game
>>735599891I got the debug version on the github and i got it to start, it did crash but i need to check some configuration first
Okay nevermind it's just my win10 installation being a niggerfaggot again
>>735598363Wowee.Can we get a netplay session going?
>>735600216it's not emulation, the game is running nativelyso yes, it's going to use vulkanretardo
>>735599527It is a fucking n64 game you retard.
>>735600375yeah and your turd world pc can't even run it lmao
>>735600321Still no reason to require Vulkan.This isn't fucking Rogue Squadron or Sin & Punishment.
Manual 60fps makes the game run super bad on my pc but if i choose original it runs at locked 60fps without issues.Also I wonder if they finished the Space Station 64 PC port too, I remember it being super buggy when I downloaded it.
>64>not Hero
netplay?
>>735598363how do i download things off git?
>vibecoded slop
>>735603438go to releases
>>735600275waitis this just an app that plays the ROM?why not just use an emulator?
>>735605024Mod support, easier implementation of widescreen and uncapped framerate and better resource management.Not to mention this technically opens the possibility of ports to other consoles (like all those N64 to Dreamcast ports).
>>735599527>>735600465Kill yourself nigger
>>735605024it's not playing the rom, the game is running natively on pc. but for legal reasons, they can't hand out the game assets (music, graphics, etc) to go with the code. so you provide the rom as an asset pack essentially, and then the exe pulls what it needs from there
Power Bomberman 64 when?
>>735605436Kill yourself nigger
>>735605519>the game is running natively on pcSort ofIt's still emulating the N64 GPU and Audio side of thingsIt's not really a traditional port, more of a pseudo-porthttps://youtu.be/RTpC8QI_dm0?t=564
>>735605880yeah recomp stuff makes things complicated, but it's hard to explain that to the tech illiterate
POW-Bomberman
>>735605519where to get rom?
>>735606006Bomberman in Game Stophttps://www.youtube.com/watch?v=BjhVFrSxbIY
>>735605986The gist is that it's a pseudo-emulator that is much easier to runThe video I linked to with the timestamp explains it perfectly in 6 minutesThe downside is that if you want to mod anything you have to know how the N64 Graphics or Audio hardware worksWith a real PC Port it would all be C/C++ which would make it far more accessible to modders
>>735600667>no reason to requireIt's just a graphics api retardo, you speak of it as if it automatically means prettier graphics/harder to run or whateverPlenty of emulators have a vulkan option because it simply offers better performance in most cases, is cross platform, etc.