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What went so wrong?
>>
>>735793563
Mass appeal and a bit of hubris. Square-Enix made so much money that they outscaled the genre they started in. They released hundreds of RPGs in a couple decades covering the entire range of the genre. Then they wanted to make the next big thing, but the turn-based RPG audience didn't grow as fast as the action game audience. If they want to put that much money into a game, to put it into the forefront of the gaming world like you'd expect of a company of their pedigree, then it can't be a turn-based RPG because of that.
>>
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>why did the orchestra go completely haywire after losing its historical conductor
it's a fucking mystery
>>
>>735793563
Final Fantasy truly ended with 9th entry.
Not counting the MMO, Square got lucky with FF10 as well as FF12 and it all went downhill from there
>>
there used to be a new final fantasy every few years with a completely new world and setting and i could play like 6 of them by the time i graduated

now you maybe get one or two
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>>735794631
it went downhill with 11, and 12 doesn't have 10% of the recognition 10 have.
>>
>>735794631
I don't know how you can say that when that's the last game before the corporate merger where both companies inarguably lost all their soul.
>>
>uh players don't want turn based combat and strategic team building, they want to button mash in combat
>e33 releases and blows modern FF the fuck out
they wont backtrack on this either, they'd rather lose face with poor sales they can blame on a million other factors than just admit they were wrong
>>
>>735793563
Seems unapproachable to new players
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>>735793563
mentally ill retard.
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>>735794089
The funny thing is that he didn't go on to make anything good outside Squeenix either. He was a key piece in Squeenix but not the sole determining factor.
>>
>>735794983
It's the usual story here, they aren't making games with budgets that can make money at the numbers Expedition 33 is doing. You can argue it's wrong for them to use the Final Fantasy IP the way they're doing since they alienated the old fans entirely at this point, and I would, but going turn-based isn't going to magically make them the money they're looking for.
>>
>>735794824
Square merged with Enix around 2003, if anything the last FF game that was released before the merger was FFX-2 since that came out in Japan March 2003 and the merger happened a month later
>>
>>735795025
now lets compare this to historical OG ff sales... OH NO
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>>735793563
>What went so wrong?
Final Fantasy The Spirits Within killed Squaresoft.
>>
>>735795305
it actually almost saved squaresoft because the loss made enix reconsider the merger. FFX success is what killed square.
>>
>>735795146
Lost Odyssey was good. I consider it as the last final fantasy game.
>>
>>735795025
>>735795105
>out of nowhere
>>
>>735795439
making it exclusive to a dead console was certainly a choice
>>
>>735793563
lack of creativity
departing from traditional fantasy jrpg setting
change of battle system to appeal to masses
downfall of music quality
>>
>>735793563
>What went so wrong?
trannies
>>
>>735793563
1. You grow'd up
2. For some reason Square Enix takes more than a half decade to make new main entries since Lighting Returns
3. Between 2005 - 2016, if you were a FF fan you got exposed to a ton of JRPGs, just to name a few, Persona, The Legend of Heroes, Ys, Xenoblade, Dragon Quest, SMT, and so on. Obviously FF by itself doesn't look that interesting anymore when all the other series focus on a niche and do it better.
4. Maybe you don't care about JRPGs anymore and started to play WRPGs and CRPGs.
5. FF dev cycles not only got longer, they also have a ton of drama.
6. Even when they strike gold (FFX) they love to sabotaje their own stories and lore with bullshit
7. They said in the last 20 years or so that turn based combat is not cool anymore, but then tons of their recent released games, included FF remasters, are turn based and people love them, so what's the point on shitting on turn based? Also, two turn based games literally won GotY in the last five years, stop being stupid Square Enix
>>
>>735793563
>No Hironobu
>Enix
>>
>>735793563
number too big
Noone wants to play FFXXXXXVII because they are scared they missed critical lore in FFXXXXXVI and below to make sense of anything
>>
>>735796102
>T. Never played a Final Fantasy
>>
>>735796102
Yeah, they should just reboot it. Call it New Fantasy.
>>
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Well, let's see:
After the merger with Enix, they immediately moved away from the standards that had made the franchise so well-loved in the first place.
You had the first sequel to a mainline instalment with X-2, followed by a fucking MMO as a numbered instalment.
Then came XII, which apparently had its faggy main character shoehorned in at the last minute thanks to executive meddling.
XIII became a trilogy, somehow, and the first title in that trilogy wasn't well-received to begin with.
I'm not going to touch XIV.
XV changed the basic formula and made the characters look extra gay.
XVI changed the formula again, which no one asked for, and made characters actually gay(?)
Concurrent to all of this, they were nonstop releasing dogshit spinoffs of FF VII, culminating in the Remake, which is actually just another convoluted addition to the canon of a story that was perfectly self-contained when it ended nearly 30 years ago.
That's what went wrong, although I'm sure there's more.
>>
>>735793563
They stopped making games their fans wanted and started letting different directors make pet games. Motomu Toriyama alone wasted an entire console generation on his obsession with Lightning.
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>>735793563
>Fantasy is dead
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>>735793563
Nothing went wrong FFXVI is fantastic, if anything the fanbase needs to shut the fuck up because every game is so radically different the majority of these retards will never agree on anything
>the one I played as a kid was the last good one!
>no the one I played as a kid!
These games will most likely continue to be popular no matter what, anime is very very mainstream now and FF is anything but anime stories with spectacle gameplay.
>>
>>735796703
>falseflagging
>>
>>735796510
>XVI changed the formula again, which no one asked for, and made characters actually gay(?)
Clive is straight as an arrow.
>>
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KWAB
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>>735793563
series unironically lost its soul
they went from heartfelt globetrotting adventures to uninspired shareholder circlejerkery
>>
>>735793563
20 straight years of shit games
>>
>>735793563
>what went wrong

your fan base are more focus to make it out fine at the end of the month, and the new gens you want to appeal to, are more interested in gachas, tiktoks, brainrotts, open world shits and AI slop...

meanwhile the chiefs of square: yeah lets invest in NFTS and make one game every 7 years ^.^
>>
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>>735796794
Retard
>>
>>735793563
I would rather talk to Tifa and Aeris chatbots simulated by AI than touch another Final Fagasy game
>>
>>735796724
bait harder phonefag
>>
>>735793563
Final Fantasy XIII happened and SE is still proud of it when it was the most audience dividing game in the franchise.
>>
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>>735795025
>>735795105
>>735796703
>>735796862
>>735797417
>>735798109
Thank you for confirming my point, I can tell you are samefagging like a pathetic bitch just to flamewar.
>>
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>>735796703
>>735797417
>>
>>735798281
>replying to himself again
Brown behavior.
>>
>>735794631
12 is a mess with terrible/no direction.
>>
>>735798361
You're a fucking retard.
>>
>>735798432
Now post the one calling you a samefag in the next minute >>735798262
>>
>>735796510
XI was when they were still Squaresoft. X-2 came a year later.
>>
>>735795146
Lost Odyssey and Fantasian are good and better than any FF post-X. Keep seething.
>>
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>>735793563
FF isn't dead but it's no longer the household name cash cow it once was. It doesn't even have anything to do with quality, it's that the development cycles are so fucking long that younger people haven't really had an opportunity to grow up with Final Fantasy like oldfucks did. We used to get a mainline release every one or two years with non-mainline titles sprinkled in between. Now...we get like one mainline game every seven years with a bunch of mobile shovelware horseshit no one gives a shit about sprinkled between. Most of the oldfuck fans don't like the new direction they've taken most of the games while youngfucks don't give a shit about them. FFXV only sold as well as it did because it was this notorious project no one would shut the fuck up about because it had been stuck in development hell for some insanely long number of years.

Honestly, if I were SE, I would shamelessly ride on the coattails of Expedition 33's success and go back to a turn-based format that subtly rips off it's visual UI format, and advertise it out the ass. That's their best chance at having another blockbuster FF game and recapturing the normie audience at this point.
>>
>>735795479
It's not exclusive because yes. It wouldn't even exist if Microsoft didn't pay for it.
>>
>>735798490
>no answer
Concession accepted, Rajesh.
>>
>>735796724
FFIV to X follow the same formula and XVI is a garbage hack n slash. Coooooope.
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>>735796510
>>735798547
X-2 was made before the merger, while they were still Squaresoft. The Amerifag version says SE on the boxart because it was released eight months after the JP version, which was literally right after the merger happened, but Squaresoft developed it 100% pre-merger without any Enix involvement.
>>
>>735798490
Try again, retard.
>>
>>735793563
Why are there so many of these videos? There's a whole industry in making "FF is dead" videos. What more is there to say about this?
>>
>>735798735
I meant the replies there, monkey brain. Not only a flamewar retard, but also disingenous.
>>
>>735798562
Long development cycles are only a problem if you have a shitty pipeline. Otherwise, SQEX would've 4 teams developing mainline games and we would get a new one every 3~4 years.
They just don't care.
>>
>>735798562
I don't think normalfags would receive it very well. They would during the marketing cycle, but they would find it "cringey" because it'll still be anime for better and worse. In terms of english version writing and acting, definitely for the worse.
>>
>>735798814
How many times do I have to prove that you're retarded, retard?
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>>735793563
Square has been a dead corpse since FFX.
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>>735796510
For XIII, you have to look at how they handled VII during the PS2 era. That is, releasing crappy spin offs and milking the IP for all it's worth.
They planned to do the same thing with XIII as the flagship. So they announced a bunch of spinoffs preemptively like Versus XIII and Agito. Except XIII feel into development hell.
The constantly changing engine specs resulted constant problems, and ended up nearly sinking XIV at the same time, which ended up nearly unplayable on release.

When XIII actually released, it underperformed, so they cut their losses and dissociated the spinoffs from the original.
The two sequels to XIII were low budget asset flips with fast development cycles to recoup losses.
And they did basically the same thing 5 years later with XV.
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tri-ace will save us with whatever they've been cooking for the last 4 years
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>>735799117
They're done for if their next game bombs. Probably something safe like SO3R.
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>>735798735
>>735798943
>what's editing
Also this is clearly a phone screenshot. Asked mommy to lend her phone just to take a screenshot, Patel?
>>
>>735799189
Even if it wasn't profitable at all there's no way Square would take the bad PR of cancelling FFVII Remake before the ending.
>>
>>735799205
>>what's editing
Concession accepted.
>>
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>>735799276
Don't reply to bait, this guy posts the same shit over and over. Picrel are just 6 results right now, but he renamed this file a thousand times to hide his mental illness.
>>735799356
You're a waste the oxygen and time.
>>
>>735799167
They should have been done after making a mainline game in the most prestigious gaming series in the world into an MMO and releasing X-2 and 12 right after that. 13 was the nail in the coffin for me and I feel like I gave them way too much leeway. The fact that they are still alive and kicking is insane to me. They are literally too big to fail, like modern Blizzard or EA.
>>
>>735793563
People now aren't satisfied with a 30 hour well-written story. It has to be 100+ hours of gameplay or 50+ well written and it's not feasible.
>>
>>735799439
of*
>>
>>735793563
>What went so wrong?
fmv cg cutscene stuff
no dev renowned for "oh their 3d cutscenes are the best" survived
>>
>>735793563
Releasing just 3 main titles after FF12 which came out in 2006. FF13, FF15 and FF16, and they're all mid.

It's not Fortnite's fault, it's not the increased dev cycle. They were the household JRPG name, had the fans and money, and they couldn't release a game good enough to be called a classic in 20 years.

Just shallow, bloated experiences divided in trilogies. They started the bloat trend with FF13, and god forbid they manage to release a truly good game for once.
>>
>>735799439
>You're a waste the oxygen and time
Saar....
>>
>>735799526
Both kingdom come games barely had a budget and had great writing and gameplay and were long besides the niggers and Jews in 2 and the gay sex, man I have Barca for fucking up my knight sim
>>
>>735793563
Everything went wrong.
>>735798735
>>735798943
>he was from New Zealand all along
LMFAO
That's why Larry has been writing like a fucking baboon all this time.
KEKAROOOOOOOOO
>>
>>735794983
slopspedition AI3 did nothing of the sort, magaphile
>>
>>735793563
Wokeness and chasing cawadoody. All they had to do was keep making traditional games with hot girls.
>>
>>735796703
>Raise your tolerance stat
Holy goy
>>
>>735800160
Sanest Fatlus troon.
>>
>>735796510
>so t happened AGAIN
>>
>>735793563
I’m trying to get through FF7R and when I’m not doing story stuff I’m literally dying of boredom. I’m at the part when I fall and find Aerith and helping the kids around the village and I have to quit out of the game every 10 minutes because I’m on the verge of falling asleep
>>
Trying to appeal to normies and gen Z by turning the series into button mash actionsloppa, there's a saying "if you try to please everyone you end up pleasing no one".
>>
>>735800846
How were they trying to please everyone by essentially telling troon-based purists to fuck off, exactly?
>>
>>735794089
The Gooch is a bigger hack than Kojimbo.
>>
>>735793563
>What went so wrong?
With 12? Or did you mean 13? Or 15? Or 16?
>>
>>735793563
Xenogears
>>
>>735795146
>>735795146
Fantasian is incredible, and I really enjoyed The Last Story even if it's heavily flawed, stay mad. FF died when Sakaguchi and Uematsu left
>>
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>>735793563
FFXV was a mess that estranged Tetsuya Nomura and Hajime Tabata when they tried salvage it. The FF7 Remake project was a chance for S-E to change perception of themselves but ESG initiatives just caused people to assume they are beyond and not worthy of saving.
>>
>>735795146
He was an effective tard wrangler, if nothing else. I keep forgetting Motomu Toriyama played a major part in Chrono Trigger's story development because there isn't any random NTR or and nobody turns the Middle Ages cathedral into a haunted house.
Now Square still has the budget and flash but nobody at the helm to tell them shit like After Years or FFXVI is a terrible idea, while he toiled for years on games nobody in Japan would buy an XBox 360 for and then got stuck in mobile hell.
>>
>>735795105
>E33
Kek, I started shilling this game just to piss off the anti-shills - they were so obvious. Never even played it.
>>
"Failing upwards" perfectly describes Squeenix.
>>
>>735807681
Number 1 publisher of 2025, btw, beating the likes of Capcom, Sony, Nintendo, and Microsoft. How can Fatlus even compete?
>>
>>735798705
>8 years wait for one mediocre game
No wonder final fantasy is dead
>>
>>735795146
>>735794089
He came in wanting to make movies. The moment he rejected Tetsuya's proposal for a Final Fantasy with near-blatant sociopolitical commentary, tragic romance, 3D level design, platforming, and a newer battle system and mecha, it was all over. This isn't the first time the producer rejected a Tetsuya proposal for a numbered Final Fantasy game.
>>
>>735807007
It also estranged Tetsuya Nomura and Yusuke Naora. Naora was stuck on XVI and yet Nomura wanted him nowhere near Remake, shit was so bad Naora pushed Roberto Ferrari out and he allied with Nomura ever since.
>>
They haven't been cool in any regard from 13 forward.
>>
>>735809412
XII was a bad game but people were still in denial about Square being dead so they pretended like it was good. Then FFXIII came out and was universally considered to be ridiculous garbage, and since then it's become plainly obvious that PS1 era Square is dead and buried.
>>
>>735795146
Out of the three MW games I played, Blue Dragon and Lost Odyssey were good. Not FF good mind you, but good for their genre. Blue Dragon+ left a lot to be desired, but it was decent.
>>735795479
Xbox had so many JRPGs and shmups and weeb appeal in general, it is mind-boggling how brainwashed people are by brand loyalty and didn't want to buy one for no reason.
>>
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>>735794089
He's about to make kino again, bros
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Sephiroth if he Texan.
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>>735793563
Hiroyuki Ito stopped working on the franchise, and then it turned into endless Toriyama- and Nomuraslop.
>>
>>735796703
>Cant wait to raise my Tolerance stat and play as an androgynous super faggot dressed like he's right out of The Devil Wears Prada
>said no one, ever
>>
>>735793563
They should bring back Matsuno
>>
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https://www.youtube.com/watch?v=4fk2N38hqxY

>20 fucking hours of cutscenes in FF16
SE gaslit themselves into wasting time and money into so many useless cutscenes just because "it's the AAA thing to do". Nobody at SE realizes this business model isn't sustainable. Meanwhile Capcom shits out a yearly 10 hour game and sells millions. The old farts need to go.
>>
>>735794983
It's poetic that a game that looks more like FF made by an FF8 fan, beat FF7R in terms of risk/reward. Especially when FF16 is a fucking DMC clone.

The senpai really got surpassed.
>>
>>735810934
And yet Nomura hired all those Matsuno staff members for Versus XIII because he wanted absolutely nothing to do with Kitase and Toriyama slop. It was a massive fuck you to the FF establishment by again, Sakaguchi, Kitase, and Toriyama. He even got Jun Akiyama of Vagrant Story because Ivalice writers could tell a story KH and Disney would never let him tell with sex, violence, and explicit criticism of the war on terror and religion's influence in modern politics.

Nomura only worked under Kitase and calls him his sempai but Ito, SaGa, and SaGa's husband are the people who taught him everything.
>>
>>735794089
Sakaguchi's game after he was fired (those I played)
Blue Dragon (6/10) >> Lost Odyssey (5/10) >> Fantasian (2/10)
>>
>>735811494
>Nomura hired all those Matsuno staff members for Versus XIII because he wanted absolutely nothing to do with Kitase and Toriyama slop.
Then why was it called Versus 13 in the first place?
>>
>>735793563
The themepark FF14 made the series more mainstream than they already were and you got the wrong audience claim to be "fans"... those fans want the series to be anything but FF even though they both never played any other FF or going to be new/upcoming one
>>
>>735808452
Nomura had 25 years to develop his ideas and did nothing, only shows he was a hack and just an artist all this time
>>
>>735811497
>the conductor can't make up for an orchestra full of gimps
tell me it aint so
>>
All Final Fantasy games other than X are extremely overrated by boomers and millenials
>>
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>>735793563
Here's a controversial thought: You should not milk the same IP for several decades. It's natural for things to die and new things to born.
>>
>>735794631
10 still had Sakaguchi ideas and flair at its core. The early artwork is breathtaking. The end result is a good rpg, but not what early prototypes were leading to.
>>
>>735799189
>>735798281
>>735798109
>>735796862
>>735795025
You spam the exact same shit in every FF thread every single day. And usually it's about SEGA and persona. You are a mindbroken autist and your life is worthless.
>>
>>735793563
>What went so wrong?
Zoomers dont care about Kefka
>>
>>735795923
Totally retarded take. I honestly pity the human being who doesn't see the peak of art and communication that Sakaguchi's games and those made by people influenced by him achieved. Early ghibli, 90s final fantasy, earthbound, Evangelion were peaks that the west never came close to in expressing the human condition with modern media. Xenoblade interesting? Your female mc is literally a pornographic cardboard cutout in XB2. It also rests on themes of 1990 Square's xenogears.
>>
>franchise with a total of 40+ mainline and side games is DEAD
Expecting everything to go on forever is a strange kind of disease.
>>
>>735812364
Sakaguchi was hardly involved in 8 and 10 anon
>>735811790
Is this about Nomura though? He said only Tetsuya and I'm very sure there are multiple Tetsuyas at Square Enix
>>
>>735793563
Well they abandoned the core mechanic of their games because zoomies use TikTok.
>>
>>735811494
>Nomura hired all those Matsuno staff members for Versus
Is that why Stellafag was excited for Versus 13 and actively dislikes 10 and main 13?
>>
>>735793563
It was actually voice acting. The games immediately turned to shit and lost all their charm as soon as voice acting was added. And no FFX was not the exception, the cracks were already beginning to show there.
>>
>>735812415
I'll keep doing it, too, and you'll keep crying about it.
>>
>>735812820
>Stellafag
Who?
>>
>>735812820
NECK YOURSELF STELLAFAG
NOMURA NEVER DESERVED TO BE PROMOTED BEYOND CHARACTER CONCEPT ARTIST
NAORA DID A BETTER JOB THAN HE DID ON FF7 AND 10 AND 15
FUCK YOU AND YOUR MUH POLITICS MATSUNO MAEHIRO BORING POLITICS IN BORING ROOMS SLOP
>>
>>735812984
I'd rather see you continue to be trapped in an autistic hell of your own making rather than moving on, so please, by all means, keep screaming about SEGA and persona in every FF thread. Every time I see you I'll think about how you're still trapped, and smile.
>>
>>735811790
>Nomura had 25 years
KH1?
>>
>>735813120
Funny thing is, Stellafag is also a SEGAfag. But not for Persona
>>
>>735793563
If a kid was born in 2010, only two mainline Final Fantasy games released in their entire lifetime, and a still unfinished FF7 remake trilogy.
>>
>>735795785
>lack of creativity
They created interesting worlds, but the stories and characters are meh
>departing from traditional fantasy jrpg setting
Setting was never the issue. Story is the problem
>change of battle system to appeal to masses
Dunno who complained about turn based games, but they're an idiot
>downfall of music quality
That plays an important role.
>>
>>735793563

We´ve been over this. Sakaguchi´s vision for the company was less profitable but it promoted creativity. There were no sequels, prequels, remakes or other milking venues... every world created under him, every game, was unique.

That´s just a better environment for artists and creatives.
>>
>>735796102
Unless the Roman numeral is followed by a - and then a an actual number, it's not a sequel. Most mainline FF games don't share the same world and if they do the time between them is so large it might as well be myth. Like Vagrant Stories takes place on the world of Ivalice which FFXII which came out much later also takes place in but in a different part of the world at a different point in time.
>>
>>735793563
>What went so wrong?
Nobody wants to admit it, but X was a mistake.
>>
>>735813172
I don't want to invite any more autism but there likely will be, can I ask who Stellafag is?
>>
If SE switched to a cheaper artstyle to save money for a mainline FF, would it cause a shitstorm?
>>
>>735813349
It was. It was a cinematic movie game like 13. 16 has random encounters and the story's actually much better so it's carried. If only Nomura worked on 16 but that would just make it Versus
>>
>>735796510
>You had the first sequel to a mainline instalment with X-2, followed by a fucking MMO as a numbered instalment.
X-2 came out before the merger, meaning direct sequels were thought of by Square and 100% FFXI was in development long before the merger. Game development takes time so when they were finishing up FFX they were already starting work on FFXI.
>>
>>735813350
Hold up Has it been that long since last time?
>>
Some retard thought FF needed to evolve past ATB/turnbased systems and it was all downhill from there.
>>
Its too bloated. You shouldn't have to play fifteen games just so you can understand the story in the newest one.
>>
>>735813390
>Nomura worked on 16 but that would just make it Versus
Both are dark action RPG Final Fantasies with comments on politics, but are there other similarities I'm not picking up on?
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>>735813532
Most of them are independent. It's very clear when one is a sequel.
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>>735813585
>uhmm ackshually
Shut the fuck up faggot. Don't you ever reply to me again you fucking ind*an.
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>>735813540
Wasn't that Nomura's whole goal with Versus though? The fantasy based on reality thing was just 'ugly issues of reality' portrayed in a Final Fantasy game. Yoshi-P even said that the crystals were a metaphor for oil fields and wars fought over oil.
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>>735793563
So this is going to be the new 'talking point' for the month of April? It's just as annoying as the RE9 spam of march, or the Steam Chart post 'flops' of January and February. This shit sucks.
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FF17 should just be a souls slop clone with a character creator. Everyone would eat it up.
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>>735813625
>aaaaiiiiieeee you can't say I'm wrong, my feefees are too sensitive!
You're wrong ;)
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>>735813627
>The fantasy based on reality thing was just 'ugly issues of reality' portrayed in a Final Fantasy game
I thought it was an urban Final Fantasy and like not much else. I heard the story Nomura wanted was actually something like FF6 but in a Japanese city
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>>735813707
>Nomura wanted
>in a Japanese city

He's never not wanted that
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>>735813785
Do you have a source for that?
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>>735813830
>Do you have a source for that?

Kingdom Hearts 2 - world that never was
The World Ends with You
Final Fantasy Versus XIII
Kingdom Hearts 3 - Verum Rex
Kingdom Hearts 4
Dissida Duellem
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>>735794983
E33 combat is just Punch-Out with 2 buttons and only works because novelty and short play time. FFVIIR combat is straight good even after 2 games.
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>>735813890
Oh so you don't actually have a source for it?
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>>735811570
>>Nomura hired all those Matsuno staff members for Versus XIII because he wanted absolutely nothing to do with Kitase and Toriyama slop.
>Then why was it called Versus 13 in the first place?
I read somewhere that it had to do with the type of projects that were approved by management. I don't have the full story though
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>>735813707
>"What I want to do is to examine the humanity of the characters in this game. This is not going to be a fantasy world in the traditional Final Fantasy sense. Rather it's based in the world today with all of this world's ugly issues. There's this mainstream tradition of Final Fantasy games and, in Versus I'm trying to propose new vision of how a Final Fantasy game can be. The game's going to be more human than the science-fiction caricature we so often see. It will focus around current world events - in that sense it's darker."

>"This game might be closer to my real-life taste than kingdom Hearts is, for example, but there are undoubtedly areas of crossover. Kingdom Hearts is an example of a game world which I have worked on which is full of good things, light and magic. That's fine but I've worked in these worlds for a long time, perhaps too long, and it's time to work on a new kind of world - a bleaker place. This kind of theme is traditionally unappealing to a mainstream audience who want to role-play in generally happy and safe worlds. It's a challenge."

>"The stories from the past entries in the Final Fantasy series are not exactly as I would have done, but that's as it should be because I didn't direct them. My only concern in terms of Versus XIII is that [Final Fantasy] always talks about human emotion and psychologies in a broad way, and I want to go deeper in terms of offering some crude reality in terms of human emotion or human [behavior]. The goal, when a player holds a controller and plays [a role-playing game], is to make them believe in another world – to experience a dream in a fictional world. It will be different in Versus XIII because of the intrusion of the real world, and things that are really happening. There will be less fiction and more reality."

And now you know why Nomura hired based Jun Akiyama of Team Ivalice/FF12 to work on Versus 13.
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>>735814054
>"The stories from the past entries in the Final Fantasy series are not exactly as I would have done, but that's as it should be because I didn't direct them. My only concern in terms of Versus XIII is that [Final Fantasy] always talks about human emotion and psychologies in a broad way, and I want to go deeper in terms of offering some crude reality in terms of human emotion or human [behavior]. The goal, when a player holds a controller and plays [a role-playing game], is to make them believe in another world – to experience a dream in a fictional world. It will be different in Versus XIII because of the intrusion of the real world, and things that are really happening. There will be less fiction and more reality."
Why Tabata removed everything Nomura wanted to make we will never know
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>>735814054
>>"What I want to do is to examine the humanity of the characters in this game. This is not going to be a fantasy world in the traditional Final Fantasy sense. Rather it's based in the world today with all of this world's ugly issues. There's this mainstream tradition of Final Fantasy games and, in Versus I'm trying to propose new vision of how a Final Fantasy game can be. The game's going to be more human than the science-fiction caricature we so often see. It will focus around current world events - in that sense it's darker."
Was Nomura condemning 10 and 13? Holy shit
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>>735814013
It was Wada. It was called polyamoric content.
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>>735813518
Tell Akihiko Matsui that during Chrono Trigger and Nomura in 1995
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>>735813998
Nah just mountains of evidence in every series Nomura's touched.
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>>735796724
>every game is so radically different
true I still remember when I finished the turn-based jrpg FF4 and moved to top-down action-adventure FF5 and then to the looter-extraction shooter FF6 and then to the survival horror FF7 and then the racing FF8 and then the deckbuilder FF9 and then the roguelike FF10 and then the third-person shooter cinematic experience FF11
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>>735814054
The guy is pure cancer, and it's no wonder that after 20 years SE hasn't been able to release anything good with him as director. He shoulda just stayed as a character designer. I wonder if the flop of FFVII remake will be a wake up call about him? Not that it really matters at this point. Square Enix will NEVER be Squaresoft.
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>>735795923
Zoomers also don't really know that era in the early-middle 2000s where a typical semi-normal console gamer had never played any kind of non-J RPG at all. The 360 and Bethesda/Bioware is what brought that back to a PC-like parity.
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>>735815818
You remind me of that one guy who has a fetish for shota scalie KH1 Sora and got angry at Nomura for not satisfying his fetishes. Yanderefag I think?
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>>735815818
>He shoulda just stayed as a character designer.
He thought so too, until the FF7 and 8 devs who would later become the Tokyo Team said that "If you won't make Nomura director of the Disney game we're all quitting." Blame them for putting Nomura in a position of power kek
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>>735817704
Weren't those the same guys who all quit when Nomura was removed and replaced by Hajime "Old man hands" Tabata? Some were even forced out of Square Enix.
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>>735807163
>no NTR
There's the ending where Frog cucks the king in the Middle Ages and all the royals in the present are descended from him
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>>735814013
>>735811570
>>735812763
>>735808452
>>735794089
*sigh* Story goes, a man named Tetsuya wanted to make the next Final Fantasy numbering title a break from the recent games before it. It had urban elements, a dark science-fiction bent and comments on contemporary issues such as gangs, corrupt governments and class divide, etc. and it would have gameplay systems that haven't yet been tried in FF but instead in other genres including platformer-style movement such as running around and jumping thanks to full 3D level design and A free camera. Mecha robots and politics were going to be big gameplay and story components, putting this close to Armored Trooper Votoms, Devilman, or Space Runaway Ideon than Final Fantasy, about personal experiences affected by violence and the separation of church and state.

The producer rejected Tetsuya's pitch because it was too dark and complicated for a numbering title. He said yes to another pitch with conventions from past Final Fantasy games such as linear progression from cutscene to battle to town to world map, contextual interactions that varied per level with identical inputs, and limited exploration on flat 2D planes with point A to B navigation. This one used storytelling and railroading to bring people from one FMV cutscene to another almost seamlessly. This was the interactive movie design philosophy as the producer wanted to use games to tell stories that could stand up to movies by copying them. This pitch was very much inspired by shonen anime and some level of social commentary on the environment but had a very classic Final Fantasy narrative on metaphysics and grand philosophical ideas.

Tetsuya's pitch was good enough to get a dev team of young hires from other projects and a budget but Square suffered losses and mismanagement, this new game became compromised from what Tetsuya really intended. People still ask about the original vision Tetsuya had for his game in hushed tones.

Being Tetsuya is suffering.
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>>735793563
>What went so wrong?
FFX
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>>735813996
E33 isn't Punch-Out. That's not a problem for either one, they're just different. A turn based RPG with the Mario and Luigi jump dodge is not boxing.
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>>735793563
I haven't genuinely loved a Final Fantasy since IX. X was ok, but not really my thing, and it's been varying degrees of garbage since then.



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