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File: Fire Emblem 6.gif (1.88 MB, 440x292)
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Ironmanning. If you don't know it is where you play through a fire emblem game where death is PERMENANT! If any of your units die, you just live with the consequences and keep trucking through.

I just finished my first FE6 iron man and it was brutal, depression, exhilarating, and most of all super fun.

Anyone else try to ironman this game? Any other fire emblems perhaps? If so, why did you get into this style of gameplay? :)
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>>735908654
Here are my final stats. Sophia game in clutch this game.
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>>735908723
>>
Wasn't permadeath a regular thing in the earlier entries anyway?
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There is already an fe6 ironman relay going on on the board right now
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>>735908973
Kinda... Kaga did want people to play the game as an ironman but you can save at the beginning of each chapter on NES so you could just restart. Do you ironman?
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>>735908654
If you used units with hard mode bonuses, you cheated and didn't beat the game.
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>>735909205
Not but I always see these threads and I was curious.
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>>735909469
What if I use a version that doesn't give them hard mode bonuses?
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>>735909545
Then it's all good.
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>>735909469
I played with the Mangs Patch, so i think he fixed that a bit?

I did use Rutger but him and Fir both go raped by Wyvern Lords on Chapter 21. My Dieck died in chapter 7 and i rage quit at that time lol.
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>>735909542
You should give it a try Anon. For a similar experience if you are not too into fire emblem would be to try to do a Nuzlocke for pokemon. Similar vibes. It feels like a battle of endurance and attrition, but when you win, it is such a high high.
>>
Just started this series with Roy's game, is the battle forecast supposed to straight up lie about damage? Thought it maybe was because of the weapon triangle thing but even archers ends up doing less damage than what's shown
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>>735908654
I've finished 3 FE6 ironman runs myself. I can't imagine playing it any other way now, because once you know what to expect from the hard maps, it's a pretty easy game. Still fun though, and I always love going back for an occasional rerun of it. I actually have a 4th run on the go at chapter 6, but I put it on hold for other things.
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>>735909714
In the options menu, select "Strat" under combat instead of detailed. This should help you out and show exactly how much damage you will do/receive accurately.
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>>735909714
If you use the detailed forecast from the options menu you have to do all of the math yourself I think. I never use it in any game, the simple one works and I calculate potential attack damage from enemies outside of range with their perceived attack - unit's defense
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>>735909712
Maybe some time, cheers.
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>>735909815
Based Wendy enjoyer. I am somewhat of a Sophia man myself. Sorry about your Bathe's skill lol.

I'm going to go again, and go Ilia this time. I want to bulk the shit out of Juno and support her up for triangle attacks.

Also, same, restarting chapters feels like I failed, and this is the only way I enjoy this game now lol. I'm going to try and avoid all arenas too.
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>>735909967
She wasn't one of my main units, but I trained Sophia for fun in the Barth run. I also used Juno in the Wendy run. The most annoying thing is that she starts with E swords with her sad CON stat. You can grind on some reinforcements in her join map, but it's still a lot of swings to get anything useful. If you've got her sisters on the field anyway, she can at least do triangle attacks and buff them with support. As for Wendy, she was pretty much MVP tier for that run. I supported her with Ogier who also got very cracked (capped STR and SPD) and anywhere I sent those two on the map they would just completely bulldoze.
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>>735910837
Typical nuke Sophia stats, nice.

Ogier/Wendy bulldozer sounds amazing. Since I lost a lot of of my bulk on the Dread Isles, (Marcus, Lot, Echinda, Lance, Alan, Gonzales, etc.) I had to heavily rely on Melady, and sweet jesus, I forgot just how completely indestructible she was, and once she got the delphi shield and some Zeiss and Lugh support, she was a flying fortress.

On Chapter 21, I just put the Maltet on her and had her become a gigantic Bern Wyvern Lord meat grinder. So satisfying.
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>>735909013
save: https://files.catbox.moe/8uf7cs.sav
rom: https://files.catbox.moe/74oito.gba
Chapter 4 is up.
Use the rom or the stats will be fucked up
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>>735911924
Where is the thread at though? I don't know how to find it. :(

I want to read what happened on the previous chapters from others.
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>>735912205
Type fire emblem into the search option on the upper right of the catalogue
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>>735912423
???
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>>735912567
>>735895451
it was fire-emblem. whatever
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>>735912724
Oh shit. Thanks Anon! :)

But since you are in my thread, what got you into ironmanning?
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In b4
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>>735912918
There's no way Lot gets this much speed
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>>735912976
There is when you give him the 10B Speedwing since he's visiting the house anyways
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>>735912918
Nice Lot. I prefer Dieck and Rutger with Clarine Support, they are a nice little death squad.

Curious how i never see any Ward appreciation. Lot stans are always so quick to shill their boy.
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>>735908654
>Ironmanning. If you don't know it is where you play through a fire emblem game where death is PERMENANT! If any of your units die, you just live with the consequences and keep trucking through.
What if your Lord dies? Do you restart the whole game?
>>
>start playing FE6
>see tons of FE6 threads last few months
Was I psyopped?
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>>735913119
That is correct. If you want to do a simplified version, I started out with a 3 lives system for my Lord, but that was it. Everyone else in the run was subject to the rules of the ironman.

After I got the hang of keeping my Lord out of danger and in the middle of my army AT ALL TIMES, then i started truely ironmanning.

It is such a fun experience, and if you like fire emblem and get that excitement at the front of your chest when you have to navigate life or death situations in this game, this would be right up your alley.
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>>735913158
A large part of it was Mangs watchers feeling inspired to do their own runs since he's a colossal fuckup (partly for "content", partly because he genuinely is bad at Fire Emblem and usually comes in last in the draft races). Also he probably cheated since Roy had Losses in the final screen.
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>>735912918
=hp
+6 str
+3 skill
+4 speed and a speed wing
+3 luck
+3 defense
+2 res
Verdict. Rigged
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>>735913158
Not sure. It was always a very esoteric Fire Emblem, since most people were introduced to 7 and the ones that went out of their way to discover 6 treated it like hidden treasure.

That is at least how i see it. That cult fanbase kept the game alive, and now it is easier than ever to get the rom, patch it to english, and be off to the races in one of the classic big map/big battle fire emblems. :)
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>>735913353
Anon he was getting all the boosters aside from the Angelic Robe because he was the run's scrimblo
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>>735913247
Notify me when someone else starts ironmanning multiple fire emblems in a row in front of a live audience and I will humor the idea of there being a better fire emblem player.
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NO-
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>>735913656
>Lost Percival
It's fucking over.
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>>735913571
Mangs pls
It's not really a true ironman if he's practicing mid-run, which he got exposed for doing in FE6
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>>735909815
>17 speed
>barth
Hmmmm
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>>735913656
She tank those. Got it from her daddy
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>>735913656
Fact: Mangs has never finished FE6 with Lilina alive
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>>735914117
No such rule exists.
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>>735914492
2L
the game doesnt lie
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>>735914427
Mangs doesn't deserve a qt wife like Lilina he always goes for hags
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>>735914795
Your post breaks the rule which I just made up that you used a number instead of writing "two", thus your entire argument is invalid.
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>>735914905
>One rule is don't reset the save
>Resets the save
>DURR THAT'S NOT BREAKING THE RULES, IT'S MADE UP
Kek.
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>>735915139
You have 5 minutes to produce evidence of the rule that doing practice runs is not allowed. 5 minutes to prove you're not a liar & a dishonorable cad. Make them count.
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>>735914260
Yeah, he got a speedwing because he got a lot of lucky speed levels early on. The stupid thing is that I also gave that Wendy a speedwing, but it felt like a waste because she ended up hitting the cap way before 20.
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>>735915214
>>735915139
Alright you two. Let's focus on what's important. Do either of you ironman fire emblem? :)
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This topic is getting too autistic.
Who the fuck cares about made up rules? Ironman is a self-imposed challenge, you retards.
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>>735915214
Okay
>Ironman rules
Do not, under any circumstance, reset a chapter during an ironman.
>"Practice" run
Resets a chapter during an ironman.
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>>735915385
Do you like to Ironman Fire Emblem Anon-chan?
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>>735915341
>>735915385
>Moving the goalposts

Tick tock. He who makes a claim also bears the burden of proof.

>>735915423
That's your evidence?

Okay
>Ironman rules
Practice runs are allowed.
>"Resetting" run
A-OK
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>>735915341
I do, FE's mechanics are at their best for that kind of hardcore challenge. The games are all about respecting probability after all.
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>>735915471
OP here. Um.... I am sorry to ask... especially in a thread about the topic of ironmanning... But do you like to ironman this game? :)
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>>735915523
Who do you like to use in FE6 ironmanning?
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>>735915471
>>Ironman rules
>Practice runs are allowed
Proofs? The one rule is to not reset chapters, you want to ignore that because you can't accept that your favourite eceleb did the only thing that invalidates ironmans.
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>>735915624
Pretty much everyone not named Wolt has been fun to use in one run or another, but I especially like Dieck, Tate, and Thany. I have a soft spot for Heroes and Pegasluts, especially when they're really good.
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>>735915770
I basically feel the same as you about Wolt, he is just so unappealing. I used to be a pure Rutger user, but then discovered the BULK of Dieck. He is a wall of death, but i have found that I get a bit overconfident with him especially if i go Sacae. He's died in more stupid ways than any of my other units across my runs.

I also have tried my best to make Thany and Tate work with Juno, but it is quite the ordeal that I have not gotten the hang of just yet.
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>>735915573
You can't ironman FE6 without having encyclopedic knowledge of where the ambush spawns are located, so no. The point of an ironman should be to jump in blind, panicked, and still win.
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>>735915936
Hmm interesting. I used to feel the same way as you, but the spirit of ironmanning is to make this tired old GBA game harder than the game allows.

As we all know, this game is incredibly easy and tedious if playing with resets. If you have no loss the game is a boring, dull, cake walk. After so many years of playing normally, we discover ironmanning, and BOOM, renewed vigor, excitement, and fun.

When i started ironmanning, i did blind, but found that when I did there were so many compounding errors due to the lack of knowledge along with the brutal difficulty of the challenge already.

In my own head canon, i figured that since I am an adult and since there have been so many years of life that has separated me from my old core knowledge of the little intricacies of this game and it's treasure, that I just look up things like treasure, the nabata desert item locations, recruitment requirements, and gaiden requirements.

I never look up ambush spawn timings or things of that nature. In my opinion, since it is a self imposed challenge, those are my criteria.
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>>735915917
>Dieck
Based, his bulkiness is why I like him too, plus him secretly being the best axe user in the game helps a lot against the many dangerous lance users.
>Tate and Thany
My advice for these two is to not underestimate them when you get them, their stats are disgustingly good. I also advise to keep more than just the Slim Lance in their inventories, since getting weighed down doesn't mean much when they join with double digit spd.
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>>735916239
FE maps are like a puzzle. If your units die, you fucked up; you didn't solve the puzzle. It's just not meant to not be reset.
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>>735916408
Agreed.

Who are your preferred units when ironmanning?
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>>735916317
Do you ever try and make Juno work? I know most people reel in disgust when they see her stats.
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>>735913656
He did this on purpose because Lilina dying is a meme in his community.
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>>735916453
I like armor knights more than the average player because I like making chokepoints for the enemy, softening them up for kills on the player phase.

>>735916582
Also he hates FE6's endgame, also it makes the ironman easier.
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>>735916513
She can do some stuff, but she's basically only useful if you blundered your fliers, if you want an extra one or just really like the Triangle Attack. If she had a D rank, or better yet, a C rank in swords, I would like her more.
Really, they just had to copy the Dayan philosophy on her, then she'd have been a great addon to any team instead of a slot filler for a middling team.
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>friend recommend FE path of radiance
>got an emulator and played to chapter 7
>there is now a FE thread on /v/
Neat. What's the best game in the franchise? I heard the musou one was good and that there was one where a generic guard won a popularity poll.
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>>735916635
I appreciate armors myself, but my problem with some is that IS has them be high investment at first because they're somewhat rightfully scared of their defense stat trivializing the game. Sure, it's cool when they can tank most attacks effortlessly, but the road to get there is sometimes outright torture.
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>>735916635
I used to be an armor knight lover, but so many of the maps have tight turn requirements for gaiden that I typically skip over them unintentionally when iron manning.

I have a huge soft spot for Wendy because I couldn't fathom how dope it was to get a female Armor Knight having played exclusively with Oswin for years up to that point.
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>>735916824
>What's the best game in the franchise?
A lot of players will say different things because no two FE are the same, but the main consensus here is Conquest. Pretty much everything about its gameplay is well thought out, and the artstyle+characters stand out a lot.
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>>735916824
If you want another great entry, I would highly recommend FE7. It is a tight story, tight maps, and tight gameplay.

Each unit is very distinct and memorable and the gameplay is snappy as hell running on GBA sprites to show the action. See my "Roy_Crit_Brunya.gif" in my responses above for an example of the beautiful quick battle animations.
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>>735916897
Torture is correct. Wendy is notoriously difficult to train and needs constant babysitting.

I have tried and failed to use her in every single Ironman I have attempted, until the most recent one I just finished and started this thread lol.
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>>735916824
CONQUEST LUNATIC CONQEST LUNATIC CONQUEST LUNATIC
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>>735916931
I can usually find something for my AKs to do even on those maps, soting up enemies on a different front. Maybe not the desert map since they get buttfucked by the gay berserkers if they stay behind.
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>>735917756
My poor Lot got ass raped by Rose in Nabata. I couldn't save him with Melady because her Aid was too low.

He wandered off into the desert to distract the bandits... but unfortunately, there went a level 18 Lot never to be seen again...
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>>735918264
That's a fight you don't want, trust me. Just ignore them and run to the end.
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>>735918445
Considering how many Rutgers died to their crits, this is good advice. However, I will continue ignoring it, instead opting to kill them each time.
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>>735918717
My most recent Rutger died to a 1% crt to the boss in his joining chapter and I got so mad I swore to never play fire emblem again.
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>>735918974
That's the big problem I've found with Rutger, he's not especially good nor necessary for killing bosses. Facing crit with no chance of preventing the counter attack is really bad.
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>>735908654
Two questions. What’s the hardest chapter for you, and who’s your favorite unit?
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>>735919582
He's the best person for the job in 8x by far and that's one of the hardest bosses in the series.
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>>735908654
Ironmans are gay made-up category. Ranked runs are the real deal. Only by playing them are you able to understand which units are actually good.
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>>735908654
15 years ago i played FE7 with ironman rules, my blessed Rebecca got killed on the final map by a 1% crit, i am seething about it to this very day.
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>>735920376
Rutger is very good versus that Hero, however, a level 12 Lugh with Elfire will do the trick. Give him some support with Elen and you will be critting like a champ with Magic.
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>>735916824
>What's the best game in the franchise?
you're already playing it
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>>735919860
Hardest Chapter for me by far is 20x Sacae route. The bottom right hand spawn point directly next to a berserk staff and silence staff is just cruel. The run i just did which i completed i got Cecelia killed and Garret due to my Lugh with restore staff getting silenced.

My favorite unit to use in ironmans unironically is Lugh.

He is fast, recruited early and doubles with Elfire. The same cannot be said for Lillina. I used her many times and found her so lack luster. Just one big hit, BOOM, 30 damage with an Elfire. But wait, HERE COMES LUGH With Elfire! Boom! 21 DAMAGE! Boom! 21 DAMAGE.

Since he is so fast, and since he gets decent luck, once you put Forblaze on him, he is a dodge tank with nuclear payloads.

Pic related is my Lugh. Level 40 in total with an energy ring boost.
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>>735920686
What is a ranked run Anon? I personally love to ironman because I am really not super good at fire emblem, but resetting is too easy for me.
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>>735921126
>>735921415
I want to love Lugh so vey much, I try to MC him every run. But I've seen this motherfucker level up like baby Hugh with nary a shred of guilt. If he's level 5 and still a shitlord I have to dump him.
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>>735920735
I. Am. So. Sorry.
RIP Rebecca.

Similar thing happened to my Gonzales in FE6 with a 1% nomad trooper crit in Sacae.
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>>735920376
>He's the best person for the job in 8x by far
Literally anyone with a Killing Edge can fight that boss, and several can fight him better than Rutger (i.e. Lugh). Rutger even runs in his typical issue of always facing unavoidable crit against him.
>>
I'm just not good enough to ironman FE6 hard mode. I can barely beat it with resets.
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>>735921558
You'll need a lot of Killing Edge crits to get through him, what makes Rutger particularly good is that he can leverage SM's +30 crit with the Steel Blade, he's the most reliable choice in an LTC context.
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>>735921489
Some games give you ranks in a few categories (How many turns you use, how many units survive, etc.) and ranked runs is playing with the aim in getting the best possible ranking. Due to how exp and funds ranks work, it forces some different playstyle to a normal run, like rotating your roster for more units to gain exp or hoard some promotion items cause using them is a net negative to your funds.
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>>735921520
I have had baby Lugh syndrome before as well. Very disheartening when you have to bench him. I have a soft spot for him, so I give him till level 10.

This one time he was stuck at 6 magic till level 11. Low and behold, i lost that run too.
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>>735921741
Understandable. It definitely is not for everyone, and can be hair ripingly frustrating. What is your favorite game in the franchise though?
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>>735921859
Conquest Lunatic. I can replay that game over and over again.
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>>735921778
I have tried to low turn ironman but I got fucking wrecked. However, I did notice that when I would rotate units and let everyone try to chip in when fighting, it lead to a lot of emergent gameplay that I never knew existed in FE6. Once I can finally get the best ending in FE6 ironman I want to try to do a low turn count run ironman.
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>>735920686
>Ranked runs are the real deal. Only by playing them are you able to understand which units are actually good.
Ranked runs in GBAFE are literally communism. They have that stupid exp rank that forces you to artificially baby shitters on exp food stamps, so no, they do the opposite of showing you who is "actually" good.
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>>735922039
I kind of feel the same. You really do have to be a turbo autist to be able to get A rank in every stat.

The biggest one I actually care about is low turn count because it reflects a deep understanding of the core mechanics of the game and risk assessment expertise.
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>>735921751
>SM 30% crit
That doesn't guarantee the crit, and the crit from one of your two Killing Edges is already way more than enough especially with chips. Better yet, just 2 range the retard, he starts with the Steel Blade equipped.
>in an LTC context
In that context, you can literally just rig your units stats and then rig the crit against him, which is done to oneshot him with Silver Lance Thany.
>>
So when is that bald fuck doing FE7? I need to see him fail already so I can go on with my life.
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>>735922039
Exp rank is actually the ultimate test of skill, since it forces you to make elaborate strats to use your entire army instead of just relying on the simplest solutions. Combined with combat and survival, it forces peak play.
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>>735922375
Well... it definitely shows the ability to min max and pair the correct characters.

DESU i think the ultimate test of skill is no levels, base stats only, no promotions, ironman.

I have seen a couple psychos pull that run off but I think they are slightly mentally unwell afterwards.
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>>735908654
I've played a few ironman fire emblem runs but I just found out that playing the roguelike romhacks was a more satisfying experience on that front. To the anon in another thread who beat emerald rogue on brutal difficulty, you might enjoy:
>Fire Emblem Illusory Dungeon
>Hetja's Quest
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>>735922331
FE7 seems like it will be a bit pinch point. The Nabata Desert with Pent. Battle Before Dawn is going to be very very interesting.
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>>735921558
>unavoidable
A C support with Clarine eliminates all crit chances in that fight, which is easy to get by then. Not to mention his insane avoid if you make him switch to his hand axe. Rutger handles Henning way better than anyone else.
>>
I can barely remember when I started doing ironman runs. Back then it was just one of many gimmicky challenge runs, aiming to test the reliability of my strategies and to see if I could go an entire game without making a dumb mistake. I liked it a lot and started mixing ironman runs with other challenges such as 0% growths, in-game rankings, low turn counts, etc.

And 15+ years later I'm still doing ironman runs.
Last year I did a 0% growths ironman run of FE6HM with an extra patch to remove hard mode bonuses from recruitable units. It was a lot of fun since a lot of formerly overpowered units weren't worth using after they lost their bonuses. Percival was even more important despite losing HM bonuses; I recruited him in chapter 13 since there's no advantage to waiting.
And now I just finished FE12 H4 without reclassing.
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>>735922560
Very interesting. I saw KratosMVN on youtube play Fire Emblem Illusory Dungeon and it looks super interesting.

I think ill give it a try.
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>>735922375
>>735922494

This is one of the psychos I was talking about, lol.
>>735922642
Mad props though dude, I could never even attempt something like this. I would probably break my controller.
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>>735922568
If you want to include supports, Alan and Lance can have their A support and maybe a B with Marcus by then, absolutely mogging Rutger.
Rutger's support with Clarine is a dogshit 10+2 support too, requiring Clarine to babysit Rutger instead of using her superior mov to heal units across a wide range.
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>>735922642
Too scared of reverse FE12 eh?
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>>735922375
You're changing your argument. That has nothing to do with which units are actually good.
It's also too easy to game exp rank because GBAFE gives you ludicrously high turn counts for some reason - turn count being a better gauge of competence. A lot of players literally just arena abuse with all the extra turns you get to fuck around.
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>>735922642
Impressive, you psycho. I kneel.
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>>735921778
I think the ranking system in FE6&7 fucking sucks.
The EXP ranking makes sense in FE4 because you can deploy your full team, arena battles are limited, and you can consume money to increase arena exp gain by buying and selling the paragon ring. Plus you get a level for rescuing a civilian. And of course there's actual combat exp. But it doesn't fit in FE6&7 given the limited deployments and enemies being the only source of exp.
Funds rank is lame since it's more strategic to use that money effectively. It's also bugged in FE6, while FE7 rewards you for buying items with the silver card.
And the 'combat' ranking (killing enemies in 40% of battles) is dumb since no one cares about that

For most FE games the only things that matter are recruiting everyone, keeping them alive, and finishing in a relatively low number of turns. That's what rankings should measure.
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>>735922848
Alen/Lance A support is nowhere on the same level as Rutger/Clarine C lol. Let's not be disingenuous. Their stats are also just worse thsn Rutger's anyway.
FE6 has many overly long early game maps that make it easy for Clarine to keep up with Rutger without actually having to slow down at all. You will get it by Henning if you actually try for it - I've done it many times and without any grinding.
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>>735913656
Me when the killing edge
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>>735913158
we started playing FE6 ironmans a year ago, you're a little late in fact
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>>735923359
>Alen/Lance A support is nowhere on the same level as Rutger/Clarine C lol
>Let's not be disingenuous
Retard
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>>735923568
good argument
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>>735916824
>>735917149
All the FE games are the exact fucking same, it literally doesn't matter what you choose
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>>735916931
aren't all the armor knights sans douglas big poopy doodoo in FE6?
>>
>>735916824
The nice thing about FE is that the fanbase is in a never ending flamewar about it because each title is significantly different enough to all have dedicated fans while being similar enough that most people enjoy even the mediocre entries.
>>
>>735923606
I mean, what else do you want me to respond to that retardation? The A rank support between Alan and Lance is objectively superior in every way to the C support between Clarine and Rutger. Ironically, you'd have to be utterly disingenous to try to claim otherwise.
>>
>>735922924
>>735922773
thanks
>>735922861
H4 is lunatic reverse

I personally think FE12 is better on H3. The lack of mixed class sets on a new save file which makes some units worth considering. I also don't like how H4 lets you buy statboosters from the armory; juggernauting is already strong before you add extra dracoshields. And I like how H3 lets you one-shot enemies to avoid damage.
But it was a challenge playthrough so I went with the highest difficulty setting.
I started with female cav Kris and basically just used the standard team. Swordmaster Navarre is normally viable, the annoying thing is that my units got blocked by the stat cap before promotion instead of reclassing to build their personal stats. And there aren't any great bow users by default so I used sniper Ryan + statboosters.
>>
>>735922331
he's not streaming for like 2 weeks so it'll be a while
desu if he makes it through battle at dawn I don't think there'll be a road block until the downs brigade
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>>735923678
Douglas is only "passable" if you go Sacae in the route choice, which is the harder route that no one sane ever does. They have some appealing things to them in ironman runs (triangle attack/support) but the three armor knights are generally bad because, beyond Wendy's stats being crap, the large maps make it hard for them to keep up and Bors suffers from serious weapon triangle problems in the early game.
>>
>>735922568
Rutger shines when you try to aim for low turncounts without going full LTC and abandoning reliability.
If you want to kill the guy in a slow ironman run you can simply have a sage attack with fire, rescue, and drop to safety. Do the same with the Light Brand.
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>>735923638
The most based response in this entire thread. But lets face it, Fire Emblem 2 is the peak of the series, and everything else is downhill from there.
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>>735924198
Nigger I literally just told you they're all the same fucking game, and now you're claiming that one of them is better than the rest. You imbecile. You vermin. You disgust me
>>
>>735923678
Unironically, Bors is the best Armor Knight. Barthe is too slow, and Wendy has shit con. The only logical option of the 3 at that point in the game is to grind out Bors in the early game if you are planning on using armor knights past chapter 7.

He is just as fast and lucky as Wendy and he does not get a speed penalty from spears and axes due to his beefy con.

But unfortunately for me during ironmans i never really use armor knights.
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>>735923797
>title is significantly different enough to all have dedicated fans while being similar enough that most people enjoy even the mediocre entries.
I don't think I've ever seen it explained this aptly until now. Shit, this is really it, huh?
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>>735923884
Why cav Kris?

>>735923997
If he does maniac FE9 he will never win. I've played it. Do you know how long the enemy phases take?
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>>735924313
This. Bors is actually pretty good if you manage to train him up, it's just hard to do so when his only real chance to get substancial exp is on ch3.
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>>735924360
I think it's just hard FE9
I'm ironmanning FE9 hard right now at chapter 25 and it's already like 2-3 hours per chapter
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>>735924283
I'm the OP and I'll do what I want. You clearly are from the resident evil community that have been shitting up this board for the last month. You dont even play the game nor like them so why don't you just get on out of here, pop in a fresh copy of Fire Emblem 8 and try and relax mkay?
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>>735924469
>you clearly are from the resident evil community
this is news to me, what the fuck does that even mean
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>>735924567
You know exactly what that means you dirty dirty man.
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>>735923880
No fucking shit. It's an A support compared to a C. You're being dense on purpose when you know I meant it's a way bigger ask in terms of turns. No way to get that without grinding. Point is, Rutger mogs Henning easily when basically everyone else has to sit around and struggle for who knows how many turns. He's just simply superior for the task in every stat compared to everyone else.
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>>735924637
I shall pretend like I understand and we shall both be none the wiser
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>>735924354
you just have to escape the kali yuga and accept that maybe same turn reinforcements are based sometimes. Avatar characters are just fine and spending 20 turns moving units across a fuckhuge map is cool.
>>
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I am bros
I am fat & retarded
You will bench me unless I die first
I brought my own lance
but most don't even provide me the dignity of letting me keep it
>>
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>>735924760
My fucking sides!
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>>735924360
I went with cav Kris because paladin is a great class all game long. Good defense, decent speed. Can choose between two weapon types early on, including the Lady Sword, and can spam javelins for 1-2 range. There are some enemies with forged ridersbanes, but an overleveled paladin Kris can simply tank a hit. And of course paladin has high mobility. Even at the end of the game paladin is the best juggernaut class, able to tank physical and magic attacks without being doubled and hit back with Gradivus without triggering enemy healing.

For a normal playthrough I think knight kris has an easier time in the prologue and has better defense growth, and I'd reclass between various classes depending on the chapter. It's easier to increase Kris' axe rank so I prefer to make him into a dracoknight while Catria eventually reclasses to paladin. But this time Catria was stuck in dracoknight so I needed to use Kris as paladin.

My team was
>marth
>feena
>xane
>cav kris
>catria
>marisha
>merric
>palla
>navarre
>ryan
>etzel
>katarina
>>
>>735924676
>it's a way bigger ask in terms of turns
You get Alan and Lance on ch1, and they have a 30+2 support. Before any kind of support, Rutger and Clarine already are 10 turns behind them, and with supports, Alan and Lance can get their B rank before you even get Rutger. Include the fact that these two actually want to move together since they're both cavs and their A support is far easier to get than the C support that you have to actively grind out between Clarine and Rutger.
>>
Any decent GBA romhacks anons? I'm feeling the itch but i've played the GBA games already.
>>
>>735925547
unironically andaron saga, but there's a big patch planned for it.
>>
>>735925547
For me, it's Sword of Heaven and Earth
>>
>>735925261
I think you're being unreasonable. 25 turns is way less than 85 turns. And you're missing the point because anon only wants the Rutger/Clarine support to avoid getting crit; even if Alan/Lance have A support they don't kill this boss as quickly because they don't have Rutger's speed or crit bonus.
That said, most people don't care if they take a couple extra turns to kill a stationary boss.
>>
>>735926124
>That said, most people don't care if they take a couple extra turns to kill a stationary boss.
It's the principle of the matter, you're going to use the best unit you have for the job, and I only brought it up since an anon said Rutger sucks at dealing with bosses, which isn't true.
>>
>>735925597
I like this one, too.
>>
>>735925547
Cerulean Crescent
>>
>>735923678
>sans douglas
>8 base speed
Douglas is big poopy doodoo.

>>735924313
>Wendy has shit con
This is ironically beneficial for her, because of rescue. Once you promote Bors, the only units who can pick him up are unpromoted Shanna and Shin. Wendy can be picked up by almost every mounted unit, making her more versatile. She also has +10% STR growth over him, while having the same SPD growth, and female knight gets better promo gains. Training Bors in the early chapters is a royal pain in the ass because of all the axes, but chapters 8 and 8x are literally tailor made to feed a low level scrimblo. I will admit Bors is more reliable than Barth and Douglas though, because of his high HP and luck. Really good for soaking attacks.
>>
>>735926124
>25 turns is way less than 85 turns
The 25 turns have to be essentially wasted for their support, since, again, Clarine and Rutger are rarely if ever gluing to one another in gameplay, while Alan and Lance are very typically next to one another for strats. Also, you get 3.5 chapters before you even get Rutger at all, giving Alan and Lance a massive lead in supports, which is why getting their B rank before getting Rutger at all is possible.
>even if Alan/Lance have A support they don't kill this boss as quickly
They can also use the Killing Edge, which can oneshot Henning off their +3 str from their support, and that's before including any kind of chip that can easily be done on the same turn.
>most people don't care if they take a couple extra turns to kill a stationary boss
Which falls back into the whole argument that Rutger really isn't that necessary in the first place.
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>>735927000
>They can also use the Killing Edge, which can oneshot Henning off their +3 str from their support, and that's before including any kind of chip that can easily be done on the same turn.
You only need a fucking 20/14 Alan at 8x to do that.
>>
>>735926858
>Once you promote Bors, the only units who can pick him up are unpromoted Shanna and Shin
Bors can't be that fat, he joins with 14 con and promotes to 15 co-
>+2 con on promo for male armors
Fucking why? Was the goal to cuck him specifically from being rescued?
>>
>>735927256
You clearly didn't calculate for crit baka. Those aren't exclusive to Rutger, don't you know?
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>>735927000
You keep doing this thing where you pretend to be an expert on strats you clearly haven't even used and keep making yourself sound stupid for it. Put your money where your mouth is and show me an A rank Alen/Lance support killing Henning on 8x in one hit, with turn counts attached, instead of winging the numbers all day long. You could have just said you think it's fine to take the extra turns and leave it at that but you chose to die on this retarded hill instead. This conversation is done until I see some gameplay.
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>>735909205
If you play fire emblem straight and don't reload when someone dies you end up soft locking yourself out of beating the game by the end unless you meta gamed
>>
>>735927376
I forgot that crits were 3x instead of 2x, it's a 20/2 Alan that has the 18 STR that is sufficient to OHKO. That's still unrealistic.
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>>735927585
Don't forget supports now, that was the point of the discussion after all.
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>>735927776
(18 + 7 + 3 + 1 - 16) * 3
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>>735927796
The Killing Edge has 9 might, not 7.
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>>735926858
Hm. I have never seen it that way. Chapter 8x definitely seems like it would be really good for Wendy. Ill give it a shot one day, i love the armor knight triangle attack.
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>>735927491
Well, that is why this is an ironman thread. We specifically play in this way to test our mettle and give us a challenge. A lot of us have beaten these games to death and are looking for some new challenge.
>>
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Why did they make the left village in Eirika chapter 9 so fucking hard to get? You barely have enough time to save it even if you rush Seth forwards.
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>>735928226
I don't know. It's just randomly one of the hardest side objectives in the game.
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>>735925547
The hag in white
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>>735928226
They wanted you to fly to it, it's the fastest path especially if you have a promoted Vanessa.
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>>735928226
I only beat 8 once so I don't remember this map, but if I would guess, you have to rescue drop Seth get the village, and rescue drop him back to the group.
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>>735927491
Most Fire Emblem games aren't that hard if you don't play on the intentionally ballbustingly hard difficulties, if you do it does help to know what you're doing though
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>>735927902
>Chapter 8x definitely seems like it would be really good
There are some axes in the mix which can be a little annoying, but yeah, it's full of parked cars, and all of the enemies are relatively low level, so they would give shit exp to someone already trained up.
>>
>>735928387
There's a Sniper right next to it, though, and promoted enemies in SS are actually pretty beefy.
>>
>>735928531
You can stay out of range of the sniper and still get the village from the water. If you use Vanessa, you can also safely rescue drop someone to it.
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>>735928719
Fair enough, I see it from the bottom left tile, and Tana can go and get the other village no problem. Seems good, like the other anon I usually just send Seth to deal with it.
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>>735928226
Nibbas will look at this map and still call pegasus knights bad
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>>735928923
to be fair
Peg knights without canto do feel kinda shit
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>>735929104
they still have partial canto
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>>735928923
Nobody does that
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>>735929186
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>>735929271
no, one is Christmas, and the other is Super Christmas
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>>735929271
WRONG! For the purpose of getting to the village partial canto is equivalent of canto.
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>>735929104
really?
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>>735928827
Tana can also allow you to consistently save both villages without Vanessa's help, but that requires practically perfect rescue dropping if you don't have a Pirate Ross. If you have neither Vanessa nor Pirate Ross though, just have Seth+your army save the western village while Tana gets the easy village.
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>>735929248
Anons shit on Nessa all the time. It's almost a micro meme at this point.
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>>735929346
Yes. They have 0 survibability for a class who's strength is hitting enemies away from the main group. This is mitigated by abusing canto to hit and run behind harsh terrain. with no canto they get stuck in the enemy lines and just get two rounded, not to mention the enemy archer that will be obviously mixed in there.
In the canto-less games you maybe get a cool mage kill here and there, but then what?
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>>735929482
>They have 0 survibability
They usually have the same base def as your cavs, people are just too scared of letting the HP pool go down.
>the enemy archer that will be obviously mixed in there
Funny thing is that more often than not, you can just jump those before they even get a chance to be a threat. With GBA canto, you can also just drop a unit to delete the few archers pesky enough to be a threat before they get a chance to do anything.
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>>735929454
Who do they train if not Vanessa? Surely Seth can't kill literally everything on the map.
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>>735929690
>They usually have the same base def as your cavs, people are just too scared of letting the HP pool go down.
anon, for context florina starts with 1 or 2 less def than sain or kent. She has lower def and hp growths, as well as lower HP bases.
>With GBA canto, you can also just drop a unit to delete the few archers pesky enough to be a threat before they get a chance to do anything.
am I misremembering or are rescued units not dropped off spent?

also you are not one rounding archers with slims/irons, and steels are a death sentence on the enemy turn
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>>735929952
>Surely Seth can't kill literally everything on the map.
>>
>>735929952
>Surely Seth can't kill literally everything on the map.
does he know?
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>>735929952
>Who do they train if not Vanessa?
scrimblo bimblo the lovable armor scrunko, nospeed guy, axebro with half his head blown off, bad loli
you know, good units
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>>735930026
>>735930010
I think someone should tell him.
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>>735929993
Florina is excepitionally shit, but even that is only without Lyn mode. Take any othe peg and they have cav like defenses. Also, you can easily OR archers once your pegasluts get some levels, or jump them when another unit has chipped them (i.e. from across cliff tiles) to easily surround them or just straight up kill them.
>>
>>735909469
The original game has hard mode bonuses.
If you played a version that doesn't have hard mode bonuses, you cheated. You're using an unofficial version of the game.
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>>735927491
Almost every entry in the franchise save for one or two can be soloed by your designated Lord(s), who you literally cannot lose without getting a Game Over.
Unless you're a special kind of retarded and not train your designated main character, you're not getting soft locked.
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>>735930224
only 127 battles? you're smalltime
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>>735930262
correct
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>>735928719
>You can stay out of range of the sniper and still get the village from the water
This is true, Vanessa can reach it by turn 3, but what's your gameplan after that? There's a killing edge myrm and a pirate right there. If the sniper hasn't moved, he's covering a lot of your northeast retreat. Reinforcements are going to start pouring in from both the north and south. Amelia shows up 2 turns later and you have 5 turns to either recruit her or at least steal her speedwing.
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>>735930262
The original game is in Japanese, so if you're playing a translated copy of it you cheated, because you're using an unofficial version of the game
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>>735930241
anon vanessa and franz have the same def base yes, but franz joins a chapter earlier and with 3 more HP.
He only has 5% more def sure, but a really nice 30% extra on HP.

Now remember that vanessa won't have the luxury of having other units cover her back. If you're rushing an archer with her you're getting hit from 4 different sides on the enemy phase BECAUSE THERES NO CANTO
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>>735930262
I love my big, juicy, sharp, hardmode bonus infused Rutger... GYATT DAMN!
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>>735928226
Seth west
Vanessa southwest
Ross south
Ez game
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>>735930508
>meanwhile
>the rutgod
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>>735930565
I've been fucked like this so many times that I just take 3-5 extra turns to ensure my carry is the one getting hit with the 2% crit attack
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Speaking of bad FE8 units, check out my strength blessed sword shitter.
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what could have bean....
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>>735930414
>Killing edge meme
Vanessa can completely outmaneuver out of his range thanks to Canto, and he's not guaranteed to be able to kill her either.
>Pirate
Even further away than the meme
>Sniper
Don't go in his range, duh.
>Reinforcements
If Vanessa somehow can't help you fight them, she can just retreat back in the water.
>Amelia
Vanessa actually makes it easier to steal from her or recruit her, since she can ferry people closer. You can also use rescue to drop someone like Seth with Vanessa right in the middle of the map and have him decimate everything, making it easier to do everything.
>>
>>735930565
Ouch. Happened to my Lot, my Fir, my Rutger, my Dieck, my Melady, my Roy, and my Elen many many times.

I completely stopped fucking with these two bandits. I used to think that min maxxing the exp was worth it for the iron man but they have killed one too many units far too many times.
>>
>>735930451
>A chapter earlier
Not all that big a deal, there aren't that many enemies on that chapter and you'd have to hold back hard on both Eirika and Seth for him to get anymore than 2 levels there.
>3 more HP
>30% extra on HP
That's really not that much, both can take some hits which is what matters. If you promote Vanessa to Falco as you should , the difference becomes negligible at promo.
>vanessa won't have the luxury of having other units cover her back
That's a cute way of saying that she can get into fights that no one else can. It's a boon, especially if you pick your battles properly.
>If you're rushing an archer with her you're getting hit from 4 different sides on the enemy phase BECAUSE THERES NO CANTO
That explains it, skill issue.
>>
how do I make my precious daughter completely unstoppable? what skill should I replace paragon with? these are the classes I have access to. unfortunately I can't get vantage.
>>
>>735931247
The best strat is to spam 2 range on them, why bother fucking with their crit at all? You might also want fliers near to rescue your 2 range unit(s) away incase you get unlucky with your attacks.
>>
>>735931382
>no argument for the actual issue of not having the tools to be able to take engagements far from the main force
I accept your concession
>That's a cute way of saying that she can get into fights that no one else can. It's a boon, especially if you pick your battles properly.
even better, you can have her make anyone else also take these unique fights with rescue too. Go ahead and rescue erika to the middle of the enemy team and get some unique fight value.
>>
>>735931496
I usually am a Sin and Sue user, so my options are limited. Whenever i can I use Lugh, but to get to the gaiden, i am usually having him push through the manakutes for the silver card and then eventually the warp staff.
>>
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>>735931247
gotta kill em all
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>>735930962
>Vanessa can completely outmaneuver out of his range thanks to Canto
No, she can't. Assuming promoted 8 move, she'll have two tiles remaining for canto after taking the village, which is not enough to escape his range
>Even further
The pirate should be on one of the tiles touching the myrm, and his reinforcement buddy is 5 tiles behind. You will most likely need to see some potentially dangerous combat before retreating to water safety.
>>
>>735929952
He can, in fact, kill everything in the map
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>>735931473
Have her be a Revenant Knight if you want her to EP, since her mag is pretty good. Otherwise, Falco allows her to be a good support, and Dark Blood is tried and true for Dragonstone tanking.
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>>735931624
>she'll have two tiles remaining for canto after taking the village, which is not enough to escape his range
You missed the left tile of the village itself, the meme can't reach her there.
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>>735931473
give her hex and the dragonstone+ and only deploy her if you have the slots she's kinda useless.
>>
>>735923638
>All the FE games are the exact fucking same
Nah, they're pretty splintered in their sameness
>Kaga games
>GBA-Wii games
>Awakening on
>>
if you ignore the first 5 chapters of fates are the 3 routes of fates more different than the 3 gba games?
>>
>>735931972
yes
>>
>>735931972
not really, since the underlying systems change drastically with each FE game in the GBA. Not that the designs between fates is too similar either
>>
>>735931972
Yeah because there's a lot more going on in Fates with unit customization/reclassing/skills/etc, plus with more class variety you encounter more different enemy setups even if they generally accomplish the same idea, in contrast there's only one GBA game that lets you pick what to promote into and all the games have the same classes basically
I don't like Fates though
>>
>>735931525
I already made it clear that she has the bulk needed to take hits and that she can pick her battles, so you need better arguments against her survivability if you want to convince anyone that Vanessa can't do her role because of it.
>Vanessa can rescue drop people anywhere
>Durr this isn't a massive boon in her favour
You do realize that with this, the archer issue goes from minor to null? She can bring reinforcements across all terrain, which no one else can do.
>>
>>735931972
It's really just Conquest is an exception.
>>
>>735932247
>I already made it clear that she has the bulk needed to take hits and that she can pick her battles
She's less durable than franz. You know, franz. that unit famous for taking out entire enemy squads by his lonesome, which is effectively the position peg knights put themselves in when used offensively.
>You do realize that with this, the archer issue goes from minor to null? She can bring reinforcements across all terrain, which no one else can do.
that IS in fact a massive boon and definitely a reason to field peg knights. I was simply implying that being able to take unique engagements isn't good when you will guaranteed die for doing so, hence my quip about dropping erika into an enemy squad. That being said the rescue shennanigans are absolutely nice and why I always take a peg knight in every game. Still, that doesn't devaluate my point that they feel like ass to use without canto because their combat is so anemic.
>>
>>735932449
>franz. that unit famous for taking out entire enemy squads by his lonesome
Yeah, he sure does that, and so does Vanessa.
>>
Franz and Vanessa both suck at killing things stop this mid off
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>>735932786
I'm not even saying franz is good!
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>>735932786
>Calling Franz and especially Vanessa mid
Kek, they're the closest units to Seth. Vanessa is the only one who is sometimes better than Seth too, because Seth can't fly.
>>
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>>735932786
>>
>>735932859
>Kek, they're the closest units to Seth.
That's Orson actually.
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>>735930565
I wrote the "GO PLAY CONQUEST YOU RETARD" btw
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>>735933014
No one's falling for your lies, traitor. Now hand over your Silver Sword and go fuck your dead wife for one last time before you get murdered.
>>
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>ironman FE game
>integral unit dies
>lord also dies
>oh no it looks like i'm FORCED to restart....
>>
>>735932859
the only FE8 units that can actually kill things even close to the level seth does are cormag and duessel
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>>735933249
That's the fun of it.
>>
The normal FE8 team is something like
>Eirika
>Ephraim
>Seth
>Tethys
>Myrrh
>Cormag
>Saleh
>Gerik
>Duessel
>Moulder/Artur
>Vanessa
>Tana
>Knoll
Franz is like Kyle in that he might get promoted and used as a filler unit for a while.
>>
>>735933259
lords do well after promotion.
>>
>>735933249
Yes, you're FORCED to delete your save file and start from the beginning of the game. You don't need to kill your lord to do so.
>>
>>735933259
Franz is basically a second Seth, and Vanessa is a Seth that shuffled some stats around and traded his level 1 promoted status for flight.
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>>735933457
I like Ephraim well enough especially when promoted, but Eirika merely goes from bad to decent. I'll admit that deleting enemies instantly with Sieglinde is cool, though
>>
>>735932143
Wut
The GBA games are very mechanically stagnant, it's kind of a meme about them. Not much changes at the mechanical level. The only real difference is in the narrative/chapter structure and game content (classes, enemies, etc.). Sacred Stones doesn't have any gaidens and has a route split and a postgame, Blazing has its weird lord campaigns, Binding Blade has its true end shit. But the games have extremely similar systems.
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>>735933536
>Franz is basically a second Seth
meme term
>Vanessa is a Seth that shuffled some stats around
she's a cope carry you only use for eirika route because cormag comes late
>>
>>735933536
Yeah and Neimi is also a Seth that traded his movement and stats for a bow
>>
>>735933445
>Saleh
>Duessel
These two are very dependent on which route you're on.
>Knoll
(lol.
>>
>>735933883
>meme term
That's basically what his stats give you, and his role is to act like Seth wherever Seth isn't present. It's exactly what he is.
>cope
Yeah, this is what shitters who suck too much to use pegasluts do.
>>
>>735933961
how can you play fe8 and not use summoner
phantoms are the coolest
>>
>>735933912
Neimi is a Seth that gave away absolutely everything that makes him good for the special privilege of being Sacred Stones' scrimblo. Too bad that she still has Amelia as competition kek.
>>
>>735928394
How the fuck do you manage to lose Haar in Elincia's gambit? Its literally impossible unless you're actively trying to get him killed
>>
>>735934069
Neimi is a seth that gave up her stats to give colm a 50% proc rate on lethality
>>
Franz is a Seth that trades a million points in bulk and like 5 points in strength for a big fat nothing
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>>735934069
Amelia is infinitely cuter though
>>
>>735934214
Neither are even in the top 5 of the cuteness rankings
>Myrrh
>Marisa
>Eirika
>Larachel
>Lute
>>
>>735934130
Nigger is notoriously very bad at Fire Emblem
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>>735934130
Nigger's ability to fuck up at Fire Emblem is unmatched.
>>
>>735934637
>lose my soren to naesala because why the fuck would a boss rush at you and then decide to speak to one of your units
>Callil is a knife mage
>Bastian is a knife mage
WHY the fuck is this even an option
>>
>>735934724
PoR really wanted to shill the str and mag split, but screwed it up at every step. The magic units suffer most, since Sages get shitty ass knives and Mist gets forced to use swords she doesn't want unless you manage to get her enough wexp for the Sonic sword (aka jumping through hoops to give her a magic weapon).
>>
>>735934130
Unlucky with a Thunder Sage will do it, or trying to kill LovesDick is my guess
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>>735934961
I always viewed it as the game rewarding you for raising your own sage rather than relying on the prepromotes which are gimped with knives but otherwise have decent bases
That said I don't find Mist terribly unwieldy in PoR
RD however...
>>
>>735935265
I'd like to see it that way, but there's a pattern with PoR and RD designing things that sound cool on paper but are horribly executed in practice. Magic in general is a good example of that, since in exchange for tomes/magic weapons having proper might or scaling properly, they all have effective damage against certain types of enemies. Again, sounds good on paper (use magic strategically to counter the right kind of enemies), but sucks in practice (mag only works properly against the right type of subhumans).
>>
ok do I take curse or breath? or do I use an eternal seal so I can get one more level for trample? I still have all of my stat items I was saving so I can fix most of my stats too. the next level is the ryoma one so I want to be prepared.
>>
>>735935745
trample is good
>>
>>735935745
Swallow might be good if you're not reaching doubling thresholds, but with that spd, Curse is probably better since it works on EP.
>>
>>735935978
Forgot to mention to definitly replace smt for Trample too, it's a top tier skill.
>>
>>735935745
Who's Anya?
>>
>>735934338
Only Myrrh comes close
>>
>>735936078
ken-sama's homeland
>>
>>735934961
>jumping through hoops
It's honestly not that great of a task to get her to the B rank needed for the Sonic Sword by the time it becomes relevant. She starts with D swords, so she can take advantage of the steel sword for the extra wexp. Only takes 45 swings to reach B, and there's no shortage of axetards in the game for her to practice on. She has the blessed SPD+LCK combo in a very dodge-tank oriented game, so she shouldn't have to worry about them hitting her. I even got her up to using the Runesword for those last couple maps.
>>
>>735931473
>>735935745
Is this the uncensored patch?
>>
>>735936809
>-8spd with a steel on a unit that explodes at anything remotely physical
I rather just feed her a weapon scroll
>>
>>735936809
As a fan of using the blades in GBA emblem for Sword rank, doing so on a frail, weak healer who doesn't want to fight is what I would call jumping through hoops. She doesn't get any of the fancy class perks or advantageous systems that someone like Wyvern Elise does either, so swords are holding Mist back until she can use the swords she wants.
>>
>>735937102
Enemy quality is pretty low in PoR and you don't equip staves so she gets to stab rather than bonk
She really only needs to be good enough to kill a healer and not die in Burger King's fight
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Marriage with Marianne!
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>>735937102
>blades
Not a blade, just a regular steel sword. It gives 2 wexp in PoR just like all the D/C rank swords. Using her promoted level 1 average, she only loses 3 AS from it, putting her at 14, which is fine. Her STR growth is 35% which, while not amazing, isn't particularly bad either.
>>
is it supposed to be impossible to get weapon rank above b in fates without using a scroll? I'm near the end of the route I think and none of my characters are even close to a, let alone s. my characters that only got a weapon on promotion aren't even at c in some cases.
>>
>>735937343
start using better weapons
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>>735937269
As was foretold by Brammimond. Every fire emblem thread WILL devolve into waifu spam. Let up rejoice brothers in our favorite FE women.
>>
>>735937409
Sophia using the Body Ring.
>>
>>735937343
each class has different maximum weapon levels
maybe you're using a weapon that is capped at b
>>
>>735937328
I'm aware, I was talking about blades in relation to GBA emblem, where they're some of the few swords that give extra wexp.
>>
>>735937383
like what?

>>735937464
no I can still see the exp bar for the next level it's just barely moving
>>
>>735937343
You have to spam Attack Stance for wexp, since all weapons are set to 1wexp. It's one of the reasons why people rarely use the high rank weapons
>>
>>735937343
Tome users and really strong knife users. They see a lot of combat, so they can get to A. Player phase keks will rarely get there. You need a juggernaut who kills a lot of shit to get to that point.
The thing to understand about Fates is that weapon ranks are a spook. It's just meaningless statistical noise.
What matters is: are you using a good, forged weapon right now? Most good and/or forged weapons are C and lower. B-S rank weapons have mostly horrible drawbacks and overall very niche. You unironically want to be using forged bronzes as your bread and potatoes.
>>
>>735916824
Conquest holy shit why does this question come up every week and you guys dont already know by osmosis that the answer is always conquest
>>
>>735937787
except you won't have forges, bread, meat, or potatoes if you don't cheat
>>
>>735937951
because it's not.
>>
>>735937962
Bronzes are incredibly cheap to +3. Pretty easy to get a few going on key units by midgame with ordinary castle collection, arena betting, and smithy exchanges.
>>
>>735937669
I've been doing that even though everyone said it was playing the game wrong.

>>735937787
elise is at level 12 in strategist and she's not even at c yet. the only thing I forged so far is a killing edge for odin because his personal skill wanted it and a javelin because it seemed like a good idea.
>>
>>735938028
>arena betting
You're not guaranteed to win that
>>
>>735938054
You are very likely to win the first two and if you lose for some reason, just soft reset and try again. It's free materials unless you're literally retarded and inventing fake rules for yourself.
>>
>>735938047
>everyone said it was playing the game wrong
Yeah, there's a lot of retards that are locked in their one way of playing the game, and neglect the advantages of other strategies. That being said, I think mastering pariup is much easier than mastering attack stance, which is why people naturally gravitate towards it.
>>
Axe Heroes are best Heroes

Hero as a class got really cucked later on compared to the GBA games positioning them as all around stat monsters that also look cool.
>>
>>735938103
>just soft reset and try again
That's a form of cheating.
>>
>>735938191
I always loved Echidna. I never got a good Echidna though, and her con really holds her back especially with brave weapons.
>>
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Honestly, looking at the Fates weapons list, it's clear that B, A, and S ranks are vestigial. The only purchasable B and A rank weapons are silvers and braves, both of which are essentially bad for different reasons; braves have some niche boss killing utility (and I mean VERY niche). Silvers suck cocks, just awful garbage. Worse, you don't get these as drops for the most part, so you have to spend money on this trash.
I don't even know why people complain about the "weapon rank grind" in Fates, it effectively ends at C (a measly 50 battles). I get it if you're genuinely new to the game like this anon, but man, this playerbase is retarded. Just complain, complain, complain about stupid shit endlessly. Fates has the easiest weapon rank grind in the series by far yet it's also the most criticized by far.
It can barely even be called a "grind," when you really think about it. It has the strongest E- and D-rank weapons in the series.
>>
>>735938191
>spoiler
They're still holding up well thanks to the skills they get in the recent entries. Paladins are the sadder story, but I don't feel all that bad for them since they deserved to be knocked down a peg after stomping so many games in a row.
>>
>>735938310
>I get it if you're genuinely new to the game like this anon, but man, this playerbase is retarded. Just complain, complain, complain about stupid shit endlessly.
youre wrong about silvers though
>>
>>735938247
No one cares about your torturous, self-imposed cuck playstyle. Arena is free resources in a badly designed forging system, end of discussion.
>>
>>735938354
How do you tie your shoes in the morning?
>>
>>735938357
>Cheater gets mad about being called out
Kek. Savescumming, especially in FE, is cheating.
>>
>>735938398
in attack stance when i think i can get away with it
>>
>>735925597
This one is 1-2 range hell
>>
>>735938310
>I get it if you're genuinely new to the game like this anon, but man, this playerbase is retarded. Just complain, complain, complain about stupid shit endlessly
youre wrong about braves though
>>
>>735938028
Every four battles you can gather materials
you need five minerals to trade for one
then after every battle you can use the arena; you'll likely win one but it's often not worth risking a second fight

For a +3 you need to make four +1s then two +2s. 11 minerals if there's no discount
>Pretty easy to get a few going on key units by midgame
maybe someone can do the math, I'm curious what chapter you have enough for your first/second +3
>>
>>735938425
I will continue to enjoy my +3 bronzes that hit like steels with none of the drawbacks. You can't stop me, so suck it.
>>
>>735930327
That's only true for the later ones, the old ones will push your shit in if you're not prepared
>>
>>735938191
Hero Barst is fantastic in FE11.
>>
>>735938504
>I'm going to enjoy my training wheels so I don't ever fall
Kek
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>>735938310
High rank weapons are nice for attack stance
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>>735938476
>huge hit to defenses while equipped, don't work on enemy phase, overkill on player phase 99% of the time if you have done basic unit building, cost 8k fucking gold to use and barely exist, worst of all lack 1-2 range so very very bad on EP
They're awful. Outside of specific Takumi kills, just completely pointless. Nerfed way too hard like every B+ weapon. If they were called "retard weapons" like they actually are, you would never waste gold on them, but they undeservedly bear the brave name. You could call horse spirit "shit spirit" and it would still undeniably be the best weapon in the game.
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>>735938627
>brave name
lightning is good
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so im currently playing shadows right now.
its pretty good and actually fun. i dunno why faggots are complaining about it
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>>735938478
The anti-forge cope in Fates is so bizarre to me. Just braindead shit. It was annoying in the relays how I was the only person even building the arena, people really just do not know how to play this game. I'm not doing the math but suffice it to say, I regularly forge multiple +2s by midgame and +3s by lategame. It is very doable with basic planning.
I don't give every unit my big-dick forges. Just my best. That is all you need to do, and you should do it.
>>
>>735938627
>Muh def penalty
>Muh no EP
Just trade it away after deleting the pesky enemy you want dead. The point of them is avoiding a counter at all or killing dangerous bosses.
>>
>>735938310
>I get it if you're genuinely new to the game like this anon, but man, this playerbase is retarded. Just complain, complain, complain about stupid shit endlessly.
youre wrong about legendaries though
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>>735934130
Everything in that map has crit on him
>>
>>735938715
It's ok
>>735938758
There is no fucking reason to use it in the first place. By the time you can even purchase it, you should have minimum 3 murder machines built up who can kill everything with ridiculous skills combos, pair-up bonuses, and forges. It's bad because its former niche (killing shit DEAD) is almost nonexistent in a game with Life and Death and Trample.
>>
>>735938716
I've heard nothing but great things. I hope they have gacha mechanics and loot crates.
>>
>>735938814
i too enjoy rev waterwheel
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>>735938828
>its former niche (killing shit DEAD)
That's where you're mistaken, the niche of braves in Fates isn't killing something harder but to not let the enemy counter. Can't be debuffed by that ninja if he never gets to attack you, after all.
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>>735938720
The Arena is invincible so it's pretty useful for the Invasion maps.
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im actually convince now, troons only watch eceleb complain/loreslop/3h movieslop vidya and never played the video game.

>>735938834
from what i can see, theres' no to limit gacha pulling aside from getting the character from the pass.

i am a big gacha hater myself (i havent played gachaslop since forever), i prefer to get the characters i want like this than fucking rolling for 0.001% on FEwhos
>>
>>735938958
And again, they're worse at it than tomes and knives - which can generally choose to avoid a counter. Tomes and knives are way overtuned and make everything else look terrible for the most part. Even if you're fighting a Ninja specifically, Calamity Gate is so insanely effective at fucking their entire world up, that you would rather just use that (which you get for free) than a brave.
>>
>>735931473
dude its been a month, how are you still stuck on conquest?
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>>735938524
Dumb fake oldfag poser.
>>
>>735939010
I don't disagree with your post itself, but your esl is showing hard, bro.
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im actually convince now, troons only watch eceleb complain/loreslop/3h movieslop vidya and never played the video game.

>>735938834
from what i can see, there is no gacha pulling/rolling.
you get the characters in the banner they are selling

i am a big gacha hater myself (i havent played gachaslop since forever), i prefer to get the characters i want like this than fucking rolling for 0.001% on FEwhos
>>
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>>735939073
yeah... my bad. i was doing multitasking and playing engage and posting in multiple threads.
see fixed version >>735939081
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>>735939042
this is why odin and kaze are indisputably S tier in conquest no matter what btw
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>unironic shartdows troons
>>
>>735939189
>buzzwords
this place has gotten so shitty in the last ten years
>>
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>>735938292
She does well with some resources that are not too hard to give up. Body Ring is good for 1 AS loss on Silver Axes and Hand Axes as well as bumping to no loss on Killer Axes, of which you can buy on that bridge map soon after recruitment. Angelic Robes can be bought from an upcoming secret shop as well. Low enough level to get lucky on growths, even with no promotion to look forward to. If you care about min maxing then it could all be better served elsewhere, but might as well use the dudes you like.
>>735938346
I suppose it is not all that bad, just never stand out as the games continually had way more going on to make a character good outside of forcing their combat to be good enough or having the other specific utilities. Engage having skills set to classes is good, though it still ends up doing the skill building with rings. Fates has a much cooler design for Heroes than Engage, but generally just feels mediocre to commit to even with its good uses on Xander or something along with Sol being a nice general boost. I also do not feel that bad about Cavalier getting cucked, if only because more recent characters in the class do not interest me compared to Fighters and Mercs in later games still being pretty cool.
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>>735939189
its better than UO that for sure
kek
>>
>>735938720
I'm a big fan of forged bronze weapons. I like the crit evade, hit rates, and the lack of random procs means I can predict how much guard meter I build. It's just a question of how many resources are available.
>>
>>735939042
>tomes and knives - which can generally choose to avoid a counter
Not on 1-2 range ninjas, which are the number one target of braves. You might also not want to leave any chance for crit boosted enemies to attack you, which can be avoided through jumping them with braves.
>Calamity Gate
It's a good tome, but you only get one of them and it doesn't prevent the counter outright like braves do.
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>>735939259
So where is your figurines Yuncaca shitter.
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*blocks your path*
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>>735938564
>highest base attack stat in the game before class bonuses
>decent growths
>joins in chapter 2
always odd to have the early game axe rando turn out to be one of the better units in the game, but a pleasant surprise when it happens
>>
>>735939484
The game makes it clear he's not just another axe rando though since he has a distinct design from Bord and Cord.
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>>735939318
So where is your figurines tranny shitter?
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>>735939554
Blue hair makes a character far more powerful. He is one of the biggest winners of the DS changes with weapon weight and actually getting a promotion. And then another promotion afterwards. He is actually decently competent in Book 1 FE3 though.
>>
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do i dare ask, is shadow is more fun than 3h?
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>>735939696
He's also good in FE1
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>>735939730
I dunno, I just remember playing it on the day it launched when we were shitposting about it here, thinking it was the most boring shit ever, and uninstalling the next day.
>>
Alright I'll do a FE6 ironman just to see how far I'll get. What are the rules?
>>
>>735939554
He is just another axe rando. In FE1 he's literally Bord/Cord with blue hair. And storywise they're all Ogma's posse.
He does look cooler in FE11 but it's still not enough to tell that he has good stats.
>>
>>735939797
Ok but that blue hair was enough to tell you he was different. Even in FE1 he is still the best of the axe squad.
>>
>>735939796
play the game
don't reset
if you beat the game you win. if you lose the game you lose.
>>
>>735939796
play at least one chapter of the relay (>>735911924) first?
as for ironman rules they are you cannot reset for any reason. if any character dies or you lose the good end you have to continue and if you get a game over/roy dies then you have to restart from chapter 1.
>>
>>735939781
what is your definition of "boring"?
>>
>>735939863
>>735939884
I'm only somewhat familiar with the first 13 chapters of FE6 so I'm probably going to lose. What's the idea, keep Roy perma-rescued by a pegasus hidden in the mountains away from everything just in case five million units ambush spawn?
>>
>>735939892
Didn't really gel with the real-time auto attacking aspect.
>>
>>735939953
Roy is not that fragile early on. If you keep him in the center of the map away from the edges, stairs, and forts and out of range of siege weapons, it's almost impossible for him to get randomly buttfucked.
>>
I am all for just playing no resets even without ironman. Sure restart if you fuck up hard enough and game over, but play through losing your favorite character. It all takes honor anyway which some clearly lack.
>>
>>735939953
Keeping Roy rescued is a reasonable choice but what if enemies spawn from that mountain, kill the pegasus, and Roy is left stranded? Better to have a tanky unit carry him within your army's formation.
>>
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>>735939554
he does stick out relative to B/Cord at a cursory glance (gun to my head, i'd have a 50/50 chance of my brains getting scrambled if I had to say which guy picrel is), but they're all members of Ogma's merc band who say nothing outside of their death quotes. he sticks out relative to them I suppose, but not by that much
>>735939953
brainlet behavior if you're attempting an ironman of a game you're unfamiliar with while not having fewod/triangle attack open for each map
>>735940003
generally true, although it's not unreasonable for him to get gaped by rutger's squad if you underestimate how far they'll spawn from the castle
>>
>>735939840
I had to look at his stats to tell that he was good. Maybe you have higher perception than me.
>>
>>735939983
is this really a big deal?
from how i see it, its sort of like mmbn but with a different flavor.

although i wish there was some way to manipulate how your player will act like gambits from ff12
>>
RUTOGA the GODSPEED EDGEMAN
>>
>>735940042
Ironman is just really boring outside of a relay. It needs spectators to be interesting. People who self-impose ironman rules and smugly congratulate themselves for trucking on in these baby nintendo games are living it up in their own little interior imagination. I want to play the game well. If I lose a unit, I failed and did not play the game well. Why wouldn't I want to fix my mistake, like I would in any other game?
>>
>>735940042
I don't like any of the characters in FE6. Ironmanning just seems like it would invite cheesy unfun tactics instead of bold risktaking.
>>
>>735939236
She has what? A 10% to die turn one on hard mode
Seems to happen more often than not lol
>>
>>735940173
sorry but wanting to retry a map to develop a stronger understanding of the maps and mechanics and try different strategies is against kaga's vision
>>
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>>735940149
you called?
>>
>>735940203
that scenario happened to me when I first played this map on fucking normal mode. always had a negative impression of her and A route as a whole after that, so I've always taken B on replays. Bartre's pretty based anyways
>>
>>735940203
You can turn that into a 0% btw, just manipulate the event by filling Echidna's surroundings with your own units so that she can't get attacked.
>>
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>>735939675
Engaygie ragie
>>
>>735940173
Whatever is fun to you. You are right on most people bypassing any personal point to playing the game and just trying to make it some kind of competition or objective achievement. A lot of FE community talk has been precisely that when they realize "oh shit the good stats guy at the beginning is really strong".
>>735940185
I suppose it depends, though just getting through does only require plain decision making if you know what to do. I really like the cast of FE6 after all this time, so using jobbers is always my interest and works well with playing through potential deaths to get to new jobbers.
>>735940365
Kind of wish I could get both, which was seemingly the plan before ramming the unit party cap.
>>
>>735909815
What’s with the dirty filter in the top?
>>
>>735940365
First time I played FE6 they surprised me but they didn't kill Echidna. Instead they killed Lalum (and therefore Percival and Echidna) and Clarine.
>>
>>735940173
>Why wouldn't I want to fix my mistake, like I would in any other game?
Because your units are lost resources if dead, and a Game Over means that you've lost entirely (akin to running out of lives in Mario 1). Also, FE is a probability game, so "playing well" means being consistenty accurate with your risk assessment for the entire game, which is why the hardcore playstyle of an ironman works best for it.
>>
>>735940396
you can also bait them into attacking merlinus who even if he dies serves to keep echidna safe
>>
>>735940565
I hadn't considered the old man's ability to not die when he is killed, that's a good idea.
>>
>>735940396
Do you block all seven tiles she can be attacked from? Must be hard while having part of your team on the opposite side of the map to recruit Tate
>>
>>735913656
If Mangs didn’t have to fight and worry about Percival maybe Lilina could’ve survived but lol I’m just coping.

He should’ve tainted Larum to level 20 to help her survivability. He did it with previous dancers like Laylea and Lara. He better taint up Ninian and Nils in FE4.
>>
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>>735940509
>"hardcore"
I don't even lose units often. In an ironman, I would probably all but cease to lose units, because I'd be extra cautious, slow, and calculate literally everything. It's just fucking gay. All you're asking me to do is statcheck and do grade school addition instead of intuit certain "safe" engagements, which to me is not an interesting basis for a challenge.
This >>735940339 on the other hand IS interesting to me. Figuring out how to optimize and strategize, and own a chapter that was previously hard to me, is the appeal of FE for me. I feel like accepting a death, even a minor one for an unwanted character, is literally me abandoning an opportunity to improve my gameplay.
>>
>>735922331
Sometime in April he’ll be back. For now you can catch up with the VODs
>>
>>735940681
You only need to block 2 of the three fighters iirc
>having part of your team on the opposite side of the map to recruit Tate
I either wait for her to come to me, or set up a delivery service for Klein to her if she doesn't move (irritating how she can do that). Worst case scenario, I turn Tate's squad green with Thany and panic to stop their suicidal tendencies.
>>
>>735940686
I thought for sure his goose was cooked when he lost his dancer in one chapter.
>>
>ironman
>ltc
I just want to make my scrimblos strong and kill lots of enemies with them
>>
>>735940750
I only watched the FE6 run, which of the runs before that was the most exciting?
>>
>>735940729
>Figuring out how to optimize and strategize, and own a chapter that was previously hard to me, is the appeal of FE for me. I feel like accepting a death, even a minor one for an unwanted character, is literally me abandoning an opportunity to improve my gameplay.
>but I also refuse to do grade school math
I'm fully supportive of resetting to calculate a better strategy for a chapter, but you sound like the type of person who plays arcade games with save states
>>
>>735940814
Who are your strongest warriors then?
>>
>>735940729
>Well I'm good at the game, so I don't lose units
Good for you, but it's still a hardcore playstyle, just like how 1 life mode is a hardcore playstyle.
>I wouldn't like it
Well you don't have to, I just explained the appeal.
>>
>>735933034
and I got rutger killed!
>>
>>735922565
>The Nabata Desert with Pent
You can guarantee he survives if you're willing to sac a unit to one of the wyverns since they all need to hit him to kill.
>>
>>735940909
I do the math in FE when I'm not certain. Commonly earlygame. There is a flow that is not often discussed. You know with a guy like Seth or Xander, you don't need to do math all the time. You're bullshitting if you say you do.
With a punk bitch like Neimi or Charlotte, yeah you're gonna crunch some numbers. I disdain ironman's focus on number crunching and safety to the exclusion of all other considerations. It's extremely one-dimensional.
If you crunch numbers and have perfect info, you essentially solve an ironman. It's boring.

I also play and enjoy roguelikes with way more randomness, meanness, and permadeath than Fire Emblem. Fire Emblem is just a terrible, one-dimensional permadeath game. Simple as.
>>
>>735940909
>dude its just basic math lol
post your conquest lunatic ironman where you didnt rescue skip. after all, knowing who will get debuffed and by how much is just basic subtraction
>>
>>735925547
Dark Stone
>>
>>735940930
it's still marx and camilla sadly. I've spent the entire game babysitting luna and 24 chapters in she's just sort of ok. I'm going to dump all of my stat items on kanna and try to make her unstoppable.
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>>735940931
Ironman FE is not hardcore lol. It's almost the opposite of it, really. Shit is a snoozer. I've contributed to several relays and I've never game-overed and the only time I even lose units is if there's fog or surprise reinforcements or something.
>>
I (me) had canon (real) sex with Lyn.
>>
>>735940814
Fair enough desu, creating monsters from your army is a guilty pleasure of any FE fan. Also, you might like Rev, there's a lot of potential to scrimblo there.
>>
>>735939796
Play game, never reset, If Roy dies or any losing condition is met restart entire game, btw late game Wyverns with Silver Lances will one shot your lvl 20 Roy
>>
>>735941064
That is just seemingly how it goes in Fates. Reclassing and other resource dump unit building mechanics only rarely push the lesser units to being that much better.
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>>735941094
>It's not hardcore because I say so
This is a discussion, not an argument to win for self validation.
>I'm good at the game so my units don't die (except when they do)
Again, good for you. People also beat 1 life modes without dying consistently, but it doesn't stop such a mode from being hardcore.
>>
>>735941246
You clearly care about self-validation talking about honor and shit in a single-player strategy game. Why lie? It's an obvious flex for you.
I'm just saying ironman FE is the lamest flex ever. It's genuinely not difficult enough to be called "hardcore."
>>
>>735920735
Did Rebecca's breastmilk taint Roy?

Think about it. Wolt drank from the same well and he's weak too. Can it be weaponized?
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>>735941064
>marx
>luna
>kanna
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>>735931903
blabber all you wish, it changes nothing
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>>735941012
>If you crunch numbers and have perfect info, you essentially solve an ironman.
Yes
But that applies to FE in general, not to ironman runs. There's nothing removed in an ironman run relative to a savescummed run. Even if you want to aim for low turn counts, you can do that without resetting.
>>
No one cares about which way to play FE you think you deserve to get your dick sucked over by anons on a basket weaving forum
>>
>>735941286
I just like the challenge provided by the playstyle, since not getting to reset means that you have to live with your cumulative decisions no matter the outcome, which is what hardcore playstyles are designed for. Again, why are you trying to turn a casual discussion about preferences into an argument if not for self validation?
>>
>>735941374
>But that applies to FE in general, not to ironman runs. There's nothing removed in an ironman run relative to a savescummed run.
Not exactly. Because when you remove the cuckstraints of "I cannot abide this otherwise reasonable risk because of the self-imposed rules I have laid for myself," you can suddenly start doing more interesting things.
The example I always give is rigging Reina's kill with Camilla on Turn 1 of Conquest 13. With resets allowed, this becomes a reasonable risk to take - odds are middling, but you only lose a minute of time setting it up. In an ironman, it's completely off limits - an entire option nulled, blackballed; a loss in variety.
Now, I've played this chapter both ways - risky and safe. And it wasn't any more difficult the safe way, and was certainly less interesting.
This happens constantly in ironman. "Don't do that cool shit you want to do it and that it makes sense to do, it might not work 10% of the time."
>>
>>735940495
>most people bypassing any personal point to playing the game and just trying to make it some kind of competition or objective achievement. A lot of FE community talk has been precisely that when they realize "oh shit the good stats guy at the beginning is really strong".
That's just what the talk centers on because it's common among everyone's playthroughs. You use your favorite units and get random results, I use my favorite units and get random results, but when we talk to eachother we can both agree that unit X has Y% chance of hitting a certain stat benchmark to complete a certain task.
>>
>>735941624
>the way I like to play is better because I can just spam rig and reset like a retard
thank you for explaining why people play fe without resets
>>
>>735941657
actually my scrimblo has a 100% chance to reach the benchmark because i save scummed the levels
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>>735941321
I look like this and I say things like this
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>>735941726
If that's what you took from it, then yeah, you missed the point as usual. Congrats.
Ironman is a diminished, ghetto playstyle. It's all safety no risk. But the risk in FE is FUN. Why don't you lame niggers get that?
I want to do sick boss kills and 1-turns, and I also want to play it safe sometimes. All you can do is take options away without adding anything.
>>
>>735941657
It is definitely the most useful and consistent information to get out of it. I suppose I just miss that pure passion of people who really thought the characters they favored was truly the best. The sort of people who just adored Wendy and Amelia because they could be armor ladies with big stats. I did not pay attention to serious gameplay at the time, so FE as a community was just really chuuni. The Last Promise in general feels like a relic of all that.
>>
>>735941812
>It's all safety no risk
If you're guaranteeing a kill, isn't that the opposite? You're completely removing the risk instead of actually considering it like you would in an ironman.
>>
>>735941812
I don't know about you, but I think we took plenty of risks
>>
>>735941867
It's not like you rig constantly in a regular playthrough. You take risks when they're reasonable. But ironman is too single-minded in its pursuit of safe play, rendering it dull and tedious. It's as if its entire idea of FE gameplay amounts to mere calculation.
>>
>>735941876
I mean, yeah, it becomes fun in a relay, or when you're watching a dumbass play the game. The based retard effect. Unpredictable. It solves the safety problem that ironman normally has.
>>
>>735941876
This. Personally, I purposefully take risks in ironmans (even in relays) because I try to pull off cool shit more than I try to win at all costs. I must've taken years out of some anons' lifespans by blatantly using a strat that wasn't guaranteed to work simply because it was more efficient, convenient and cool.
>>
>>735941849
Those people annoy me.
I go out of my way to training cute girls that have bad stats, so when one of those "passionate" fans argues that these awful characters are secretly good it's like they're trying to negate all the effort I spent trying to feed kills to these units.
>>
>>735941936
You brought up rigging a bosskill for it to be guaranteed as if it were a "risk". I don't think you know what a risk is if you think a 100% chance strat is risky in any way.
>>
>>735942073
It's risky in that it's not guaranteed to work on any given attempt. It's fun because it fucking obviously self-evidently is, AND YOU CAN'T DO IT IN AN IRONMAN.
>>
>>735913656
he moved her up into the frontline against a pack of mercenaries and cavs btw
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>>735941849
>The sort of people who just adored Wendy and Amelia because they could be armor ladies with big stats.
Paladin is the objectively optimal path for Amelia. I made mine into a General because the idea of a total qt in a gigantic suit of armor is funny to me.
Metafags are intolerable regardless of whatever IP they attach themselves to. Even back then I couldn't stomach those losers on GameFAQs putting together tier lists and parading them around as word of law.
>>
>>735942119
>Rigging until something works is "risky"
No, it's the opposite. It's utterly safe, since you're taking out the negative consequence out of the equation in exchange for time.
>You can't do it in an ironman
You could, but you are too afraid of risk to do it. You are an overly safe player in denial.
>>
>>735942073
He doesn't like it when games reward the player for having better strategies. To him, trying to find the best solution to a puzzle is not enjoyable and is basically racist. Normal Phoenix mode is the most fun because he can have fun in whatever way he wants; he can choose to kill the boss right away if he feels like it, or run around killing enemies.
He seems to think that you die in real life if you die in an ironman.
>>
>>735942237
Great Knight Amelia is actually best, but people aren't ready for that discussion.
>>
>>735942237
I always went with Paladin Amelia. Still a cool class for the cute little lady knight to be in, and also makes Franz and Amelia the secret christmas pairing.
>>
>>735942284
I've said my piece, but yeah. He should just play on Casual mode, and I'm not saying that to denigrate him: he would unironically enjoy the games more if there was less risk, based on what he expressed his playstyle to be.
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>>735942267
You're playing a semantics game. I'm calling it risky because it is literally (literally) risky. It's not guaranteed to work. Yes, rigging will eventually guarantee it but is IS risky, mathematically.
>too afraid
Why yes, I'm not going to stake Camilla's life on a blatant coinflip, obviously a very stupid thing to do. Now you understand why ironman is a lame-o playstyle. Because the official ironman stance is that the Reina-rig is bad play, even though it is plainly Cool as Fuck.
>>
>bet $1 for a 99% chance to win $1,000,000
guys should i take it? It seems too risky
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>>735942461
I'm going to correct my previous statement: you clearly do not know what a risk is.
>>
>>735942461
ironman stance goes out the fucking window in a relay when you have 25 different guys with their own ideology doing whatever the fuck they want. You might get one guy who tries to do the Camilla coinflip, and either he wins, or he fucking dies, and the other 24 guys have to deal with the consequences. That's WAY more interesting than resetting until you get the coinflip just right
>>
>>735942535
Kek, I'll make it riskier by allowing myself to take back my wager until I win.
>>
>>735942556
Anon, I already said I like ironman in a relay for this exact reason. Doing it on your own just feels like nofap to me. Just self-denial that nobody except other dweebs will congratulate for.
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>>735909013
>no resets
>no savestating
there are so many cases of people cheating the relays i just gave up
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>>735942652
oh, oops
>>
7 is the most fun game to ironman and relay
>>
>>735942535
according to vfeg you shouldnt do it
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>>735942827
If that dollar is what you need to survive, then you shouldn't. Well, unless you'd die anyways or are willing to die for a chance at a better life, then might as well
>>
>>735942535
single RN or double RN?
>>
idk about ironman vs risk but I think the game is most fun when you have to figure out exactly how to navigate your player phase just to survive enemy phase at all. I don't mean reloading until you get a 1% crit, but things like figuring out the optimal way to chain attack stance or getting the maximum use from your dancer. I guess you have to play the game wrong on purpose to keep ending up in these scenarios though.
>>
>>735942652
I'm certain the vast majority of ironman players play video games for fun. Likewise these people might choose to play a game on 'hard mode' rather than on 'easy mode', not because they are looking for congratulations but because they find the game more engaging that way. Kinda sad there are people like you who obsess over getting congratulations from strangers on the internet.
>>
>>735942535
I'd say this is more like betting in a door game with a million dollars behind 99 door, and a starved hippopotamus ready to eat you behind the last one.
>>
>>735943203
>It all takes honor anyway which some clearly lack.
You can keep pretending to be above it all but this all started because you said the above. It's really hard to ignore how a lot of ironmanfags like yourself sniff their own farts despite not even doing anything to earn it.
>>
>>735943181
That would be the moment where your decisions matter most, since the risk is blatantly huge yet you still have to dig your way out. It is ironic, but the better you get at escaping those worst case scenarios, the less likely they are to happen in the first place due to risk mitigation kicking in to prevent it.
>>
>>735943592
>>735940042
The grammar of that post confuses me, but I think he's trying to say that FE ironman runs are based on the "honor system". The game itself doesn't have an enforcement mechanism so when we do relays we are trusting each player to follow the rules, and as some players were caught using savestates that "honor system" is clearly not failproof. Despite the obvious cheating, the poster feels that the pseudo-ironman playstyle still has benefits as it encourages players to continue after some losses.

As for actual ironman players, the OP of this thread has shown a lot of enthusiasm for the playstyle because of the enjoyment he got out of it, and he is trying to encourage other Fire Emblem players to try ironman runs because he thinks they will feel the same way. I don't get the impression that this thread was made in search of praise.
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>>735944038
>>735943592
You're probably not familiar with the concept, so see https://en.wikipedia.org/wiki/Honor_system
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>>735944038
really the only way we can enforce the honor rule is to have each person stream their playthrough, but that's gay I don't think anyone wants to do that.
We also get the Loss count at the end of the game to keep track of resets, but that still doesn't solve savestating
>>
>>735944038
Seems like the only guy overtly conscious about play style is the really angry guy.
>>
>>735943979
at some point the only way to mitigate the risk is by not deploying certain characters at all, or at least keeping them hidden in the back of a pair up. when you have a character with only 27 hp and 9 defense and the map keeps throwing boosted movement fliers with 37 attack at you there's no other option.
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>>735944080
>fangs
Why does IS continually deny us the chance to see Lueur's natural dragoon form?
>>
>>735908973
FE1 is definitely the easiest game to ironman since you get a ton of characters, nearly 1 per chapter, and they ALL fucking suck. You can solo the game with Jagen and Marth if it comes down to it.
>>
>>735944201
Meh, optimizing your characters works smoothly sometimes, but doesn't other times (i.e. arguing the better unit between Alan and Lance is ultimately pointless, since a slight fluctuation can throw the entire thing out the window). Also, FE did this clever thing where it gave its characters character, so people will purposefully not seek out optimization for the sake of using the characters they like, and that's not counting the players that purposefully shove sticks in their wheels because they want to try beating the game under harsher conditions for fun.
>>
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>>735925547
>>
>>735944308
the FE1 and FE3 remake is also good because it'll give you infinite replacement units if you die a lot
December my beloved
>>
>>735944308
The actual easiest game to ironman is FE6, since we keep beating it on relays.
>>
>>735944469
FE8 is the hardest GBA game
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>>735944308
I feel like FE3 is easier to ironman than FE1 because you can avoid crits
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Why the fuck is Nergal's battle sprite so huge compared to everybody else. Mans is lookin more like an old school FF boss than anything FE.
>>
>>735944379
It is fun seeing a lot of emotional decision making in these games from other players. There could be this character in the game that is just so obviously the best, but he has green hair so somebody out there will just refuse to use him. That was the case for a while with the Jagen type characters. People were warmer towards the archetype when the examples were hot redheads with growths rather than old guys.
>>735944640
Oh shit! Guy, watch out! I always thought Athos had an FF style sprite as well.
>>
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>>735944831
The Queen of Lycia.
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>>735944640
He's actually not that tall, he's wearing oversized robes and is using his overwhelming magic to float within his robes. Jokes aside, GBA characters and their weapons often have wonky sizes when you dissect them, just look at berserkers
>>
>>735944379
>>735944749
My favorite FE discussions are based on objective numbers, e.g. comparing the merits of training Alan or Lance. That doesn't mean I have to use the one that's better, or that the lesser one might get lucky growths and outperform the other. It's just more interesting to see someone synthesize all the data to reach a conclusion.
Emotional FE decision making is fine too, e.g. I often use Tate because she's cute and I always bring Marcus to endgame because he's cool. But we're never going to convince each other that are favorite units are cute or cool, whereas we can examine the game and work towards determining who is objectively best.
>>
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dwagons are so hot
>>
>>735944640
He's a big guy
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>>735945778
>objective numbers
Those are deceptively hard to get, especially when you account for different playstyles. It's why the "meta" shifted from calling Nino the best unit and Marcus garbage to the absolute opposite: the numbers never changed, but the playstyle did, as it went from
>Grinding is not only acceptable, but encouraged since higher stat units decimate the enemies without risk
>Therefore, the more a unit's stats can go up, the better
to
>Grinding is not only discouraged, but outright devalued because it requires resources
>Therefore, the less you have to give resources to a unit, the better
And with more shifts as people change playstyles further to get the most out of the games, with the current trend being ironmans.
>>
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>>735946164
The only standard you should be using for good characters is how cute they are
Is the character cute?
Top tier
Is the character not cute?
trash tier
>>
>>735946164
You just have to specify playstyle beforehand.
You can say that Nino is a good choice if you want to make the strongest link arena team and a bad choice if you want to beat the game in the lowest number of turns. Both can be argued with numbers, and any statements will remain true even if one playstyle falls out of popularity.
>>
>>735946275
This but unironically, ultimately it's all subjective to what (you) want from a unit for your run. Even cuteness can be the deciding factor, as you've said.
>>
>>735946337
Nino is very useful for ranked runs because she joins so late at such a low level and can pump up your EXP rank appreciably
>>
>>735946456
True!
>>
>>735946456
pumping to nino
>>
>>735938524
Fire emblem 1 literally has the enemies always target the lord if he's on range and he can open doors and shit later on the game so fe1 marth can solo his debut game with no issues
>>
>>735946337
Yeah, that was my point. Depending on the playstyle and the rules set, you could theoretically make any unit the best in the game, and you can make any the worst.
>>
>>735938524
The only one that actively struggles to solo their game is Roy. Everyone else can handle themselves fine, even if they get stat screwed.
>>
>>735940042
But what if you want your protag to marry a specific chick?
>>
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>>735946760
sorry bro, your waifu is dead
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>>735946164
>muh grind
>muh investment
I fucking hate this shit. What is the point of comparing base units? A unit is only at its base for the first 100 exp. What's the point of comparing a unit as if you haven't used them at all? Yeah, some units have a bit of a rough start, why does that mean they're inherently irredeemable garbage when in reality they can be very good if you use them? People act like it's some Herculean task to feed a unit exp, but it really fucking isn't.
>>
>>735946973
Because Sophia has a <50% hit rate against every single enemy on her starting map, you're not getting that 100 exp to level her up any time soon
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>>735946973
Sophia would surely be better if her starting stats were stronger to most. Fixing her for efficiency though would just completely change the experience of using her though.
>>
>>735946520
Now I want to work this from reverse. What autistic rules and goals do I craft to get Ward as number one in this context? Weird challenges are cool, I remember girls only being popular a while back.
>>
>>735946973
>What is the point of comparing base units
You need to clear the next chapter
Your units' current stats, not their future lvl20/20 stats, are what you will consider when you choose who to deploy
Then if your confident you have enough to win you can slot in some training projects without regard for current stats
>Yeah, some units have a bit of a rough start, why does that mean they're inherently irredeemable garbage when in reality they can be very good if you use them?
It's not always the case, but often in FE late-joining units never "catch up" to others. If you use unit A you reach endgame at level 20/15, if you use later-joining low-level unit B you reach endgame at level 20/10 and still have lower stats. So there is no gameplay advantage to using unit B. Instead you're using her because you like her as a character (which is perfectly reasonable).

It would be interesting to have a game where your units reach their maximum level well before endgame. That way the underleveled units eventually do surpass their peers.
Somewhat related: "Jeigan" units should not have low growth rates. Instead, they should start at lvl19 or lvl20.
>>
>>735947094
>>735947307
In no way was I trying to imply by posting that meme that Sophia is some kind of underrated super good unit. She has a rough start, like the words I used, possibly the roughest ever, but anyone who wants to use Sophia has ways available to make her work, and she does have decent growths for some stats. Her initial hit rates being low is a problem, but because she's level 1 unpromoted, she'll get the most exp possible from any hit that does land, chip or kill, so it becomes a matter of picking battles, and maybe just firing randomly at enemies that can't retaliate. Supports can go a long way for her too.
>>
>>735908795
How does the Rating system work in these games why is combat the only stat you where good at?
I played FE7 once and all my units survived with maybe one or two shitter units dyng but all my stats where horrible
>>
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>radiant hero
kinda faggy name if you ask me
>>
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>male sages
what did they mean by this?
>>
>>735909714
damage is super easy to calculate on your own
You just add up enemy strenth and weapon strenth and subtracr it from your defense stat
If they have 5 more speed they double and vice versa
>>
>>735948803
I suppose Sophia is not the best example. It is fun seeing her snipe with Flux and getting a good chunk of EXP. Some games do have pretty poor base unit balance which leads to the mentality. Like FE7 Marcus already having all the stats he needs and growth units being easily replaced later on as well. I was thinking that of course more bases is better, but really growths and promotion should already be good. Good promotion gains like in FE6 would be a good way of generally letting these units pull ahead.
>>
>>735949130
Tactics: Turn count
Combat: It looks at how many rounds of combat you need to kill an enemy on average.
Survival: Units dying lowers this.
EXP: Varies across the games, in FE6 it just tallies how much experience you got overall.
Funds: How much money is in your inventory, accounting for an item's value.
Power: How many levels you got.
>>
>>735949192
homolust
>>
>>735949236
okay that explains some things then
I usually play these games really slow and turtle whenever possible
Basically just try to get the enemie to some chokehold and wait so i take an ungodly ammount of rounds to finish some chapters
>>
>>735949130
It's different in different games. No one cares about rankings in FE6 (>>735920686 is joking, I think)
>tactics
number of turns taken
>survival
number of dead characters
>funds
gold, including value of held items
>combat
% of fights that end with you killing the enemy
>exp
number of level ups
>power
total level of characters, which counts the level the characters start at

despite all these rankings there isn't anything for 'recruiting all the characters' or even 'getting the good ending'
>>
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>>735949215
FE7 Marcus has a disgusting amount of STR, SKL, Luck and RES at base which make him quite valuable, but he's still not that great in the long term compared to other potential powerhouses.
>>
>>735949403
Then there is giga man Harken, but he is cool anyway so he earns the ridiculous starting stats. Can't say much more for Marcus since I find working on other characters more fun. I think some people just opt into juicing him really hard with boosters.
>>
>>735949941
Harken's stats are stupefying. I can understand Marcus dying but it has to be impossible for Harken to die.
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