[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


The recent resurgence has Star Fox Assault as the last good Star Fox game. Agree?
>>
>>735953114

I will never aknowledge assault as being as remotely good as 64. It just isnt, and my 13 year old ass could tell.
>>
>>735953114
star fox brings out the worst in people!
>>
>>735953114
Based.
>>
>>735953323
if fucking krystal is "the worst" coming out of me, then star fox did good
>>
>>735953664
lol

lmao
>>
>>735953114
No. Assault was really good, but the last good Star Fox game was Starlink: Battle for Atlas. A lot of people don't really want to have that conversation though.
>>
>>735953756
Assault was okay.

I liked it!
>>
>>735953114
No branching paths, allies are still not interesting gameplay wise, ground sections control weird and the plot wanted to have high stakes but pussied out of every character death.
>>
>>735953114
Liked assault a lot
>>
>>735953114
Yeah. Assault is good, like a 7/10, but I will say that I did genuinely like parts of Command as well. I think the next game could really use some of the strategic elements from 2 and Command, it helps balance out the otherwise barebones aspect of flying around and shooting at shit.
>>
64 was the last good one
>>
>>735953114
Yes. Next game should be Star Fox Assault but with updated improvements.
>>
>>735955214
this is part of the mindset that made zero, another poor attempt to recapture the 64 energy
>>
>>735954134
>pussied out of every character death
I see people complain about this sometimes, but there's only like ~12 characters in the franchise to begin with, they probably would've straight up been told "No" if they said they planned on killing Peppy or Wolf. At least Pigma and Andrew both definitively died, it's not Assault's fault that Command then went out of its way to undo both of them without even providing an explanation.
>>
>>735956983
Zero was flawed because of Miyamoto forcing shitting gimmicks
>>
Too much blue here.
We need more gray. Bring back the old Peppy.
>>
File: 1767224843395614.png (526 KB, 589x520)
526 KB
526 KB PNG
>>735953114
Starfox!
>>
>>735957393
Sex: Men
>>
>>735953114
Assault is shit.
>>
>>735953114
based assault multiplayer
>>
>>735957393
>Peppy 36
>Fox 25
How old was James when his wife gave birth?
>>
>>735953114
Assault wasn't very good. They've spent a long time not understanding that Starfox is best as a smaller title delivering a scope no bigger than Starfox 64 and just being a fun arcade experience with installments every few years.
>>
File: cachedMedia.jpg (36 KB, 1661x708)
36 KB
36 KB JPG
What’s next for Fox McCloud?
>>
>>735960648
Retreading Starfox 64 tons of times is what killed the series.
>>
>>735953114
It definitely could've used some improving, but I would like a hypothetical new game to use it as a skeleton, yes.
>>
>>735960994
They never actually retreaded Starfox 64 though. They tried to shoehorn in a bad gimmick that actually just made it irritating to play in the only one close to that. They also asked full price for a game that is obviously not the same value as their other mainline games. Starfox doesn't need to be more than 40 bucks today.
>>
>>735960648
>a smaller title delivering a scope no bigger than Starfox 64
Nobody is going to buy that for $70 in this day and age.
>>
>>735961169
Smaller scope means smaller pricetag because the point is there's no StarFox game anyone really wants for full price. It is a simple arcade experience and should be priced accordingly.
>>
>>735953114
Assault single player is mediocre compared to 64. Not bad but a bit underwhelming.
Assault multiplayer was a fucking blast though.
>>
>>735961232
Then there just won't be another game period. If you asked any developer/publisher in the world to make that happen it could obviously be done, but Nintendo doesn't do Double A titles, not as main entries for their big franchises. Even shit like Super Mario Maker released at full price.
>>
>>735960905
I couldn't find the source of the cropped image from the last thread by looking that artist up on e6, is it patreon exclusive?
>>
>>735961418
Well there already is another game coming of some design so we'll see. I never said "they will do this" I said "they fucked up not realizing they can do this." Nintendo spent many years putting out cheaper handheld titles and could have embraced digital storefronts much sooner for these sorts of games but instead they'd rather sit on IPs not knowing what to do with them.
>>
>>735961169
They're hoping the online component justifies the price, since people nowadays pay full price for multiplayer games with no single player content.
>>
>>735961418
Star Fox isn't a big franchise though
In the realm of Nintendo they really have three big franchise, Zelda/Mario/Pokemon, and at this point almost everything else is a second or third string franchise because they've never found ways to keep them so relevant. Metroid and Starfox just don't have the power those do. They don't get the budget or the sales expectations and they get dramatically less games.
>>
>>735953114
I'm not a furry, but I absolutely would Krystal.
>>
>>735953114
Assault, Command and even Zero swung rapidly from fun parts to sucking ass. I'd still say someone interested in the series should play SF64 and not bother with the rest.
>>
File: file.png (1.1 MB, 1062x896)
1.1 MB
1.1 MB PNG
>>735961990
>>
>>735962170
I think the only other game I'd give any recommendation is Star Fox 2, and that's only if they were someone who truly fell in love with SF64 and crave anything more of its gameplay
>>
File: file.png (723 KB, 1000x1143)
723 KB
723 KB PNG
I pride myself i not being a furry but Nintendo makes this art and it's NOT HELPING
>>
Zero is literally a good game.
>>
>>735962259
>myself in*
Sorry, it's hard to type with one hand
>>
>>735962218
KORAAAAAAAAAAAAAAAAH RAAAAHTAHMAAAAAAAAAAAAAAAAAAH
>>
>>735956983
literally the biggest problem with Zero is it isn't enough like 64.
If they had just straight up made 64 on modern hardware, and with a few twists and surprises, it wouldn't have had the problems.
>but the story!
My man, I do not care. It's a space shooting gallery, where the characters go "warble garble" at each other.
>>
>>735962292
It would be, with the controls not sucking, an overly expensive but decent sequel to SF64, but not a great sequel especially being 20 years older.
>>
>>735962292
It's also the most inaccessible game in the entire series with no real way of playing it on anything else except a failed console and can't even be properly ported to anything modern because nothing else fuckin does that shit
>>
>>735961601
It’s on r34
>>
>>735962250
That's another good pick, but I don't expect anyone to play an unreleased Super Nintendo game unless they're desperate for something like it.
>>
>>735963098
I mean it did get released at this point
>>
File: 1729146278279.png (329 KB, 622x619)
329 KB
329 KB PNG
>>735953114
>Assault
I enjoyed a lot of the multiplayer in this Star Fox game back then. If a new game is coming out because of the Miyamoto stuff, they should bring that back as a side mode for replayability after completing the main game.
>>
>>735957393
SPACE MEN.
>>
>>735962292
It's literally not. Even completely disregarding the control scheme, like 80% of the content is a retread of 64, and for any given level/planet, the version from 64 is better.
>>
>>735957393
>152cm
>46kg
Imagine.
>>
>>735964208
Being able to seamlessly go from flying in space to running around inside of a space ship was actually really cool.
Zero has stuff going on. People are just butthurt, or didn't even play it.
>>
>>735962735
Cool, thanks
>>
>>735963170
It got released for a different console decades later, yes. I still wouldn't tell anyone to buy a SNES Classic just to play it.
>>
>>735964564
Assault had that too though
>>
>>735962292
It had positives, but they're smothered by all the shortcomings. If nothing else they went whole hog on the presentation.
>>
>>735953114
"Good" is relative here, I feel. But it was definitely the last instalment to go in a direction I remotely enjoyed. I'd probably call it a bit underwhelming, but a follow up by the same team could've offered improvements and refinements. Instead we got Command, which was irritating, followed by two remakes of 64.
>>
File: 1721960192878811.png (222 KB, 663x643)
222 KB
222 KB PNG
Krystal Ball
>>
Star Fox Sexual Assaut
>>
>>735964649
I wouldn't either for sure, but pirating it is easy now until they get around to making it properly buyable without hoop jumping.
>>
>>735953114
Its okay, it just feels unfinished. The campaign can be expanded a few hours though if you play it on gold difficulty, but because it does have all the routes and paths 64 has the replayability is insanely low.
>>
>>735964892
*doesn't
my bad. Just woke up
>>
>>735964649
Didn't they add it to the NSO selection a while back?
>>
>>735964886
>typo
I must kill myself to atone
>>
File: 1730763495654487.png (1.04 MB, 1520x1895)
1.04 MB
1.04 MB PNG
nintendo wil expect better sales after zero flopped.
how can you increase the appeal of starfox?
>>
File: 1748242177497152.png (222 KB, 560x515)
222 KB
222 KB PNG
>>735965490
Make more cool space fighters and mechanical design
>>
File: 1752593462490029.png (195 KB, 910x512)
195 KB
195 KB PNG
I'm sad they never revisit the Wolfen II, they're so cool.
>>
>>735964891
Downloading the rom is worthwhile, but you can also do that with Assault and whatever else and those are worth at least trying for free.
>>
>>735962259
That's not official art.
>>
File: 1517029307476.png (663 KB, 848x1200)
663 KB
663 KB PNG
I don't care even if they put Krystal's uncensored tits in a new game. I won't play it unless fox looks and sounds like this.
>>
>>735953114
It's ok, but not "good". The on-foot and all-range Landmaster parts fucking sucked. Probably the only interesting new thing they tried with a mission was Fox standing on Wolf's wing using the bazooka, but even that's a set-piece one-off you can only put in the game once for it to stay cool. It was also so hung up on telling a story that it lost its arcadey feel, instead of aiming for many replays on different routes.
>>
File: 1749172380601865.png (23 KB, 794x793)
23 KB
23 KB PNG
>>
>>735966525
Faggy pose
>>
>>735961980

I would add Fire Emblem to that list. Even if it doesn't seem like it, ever since Awakening it's been a strong seller for the company.
>>
>>735966810
Worse, the story involved a race of personalityless horde aliens so they could just have everyone join up instead of making any actual new, fun characters or bad guys for their heavier narrative shlock.
>>
File: Krystal SFAssault.jpg (395 KB, 1771x2500)
395 KB
395 KB JPG
>>735966498
Yes it is. And it's tame compared to Rareware.

>>735953114
As an actual completed game...with online multiplayer.
Just fucking do it already. Fuck, don't even make a sequel just port it and make it improved.
>>
>>735966893
Do you think her and Slippy have a Tron/Roll design philosophy feud going over cost vs performance?
>>
File: 1666312252416.gif (47 KB, 200x168)
47 KB
47 KB GIF
>>735966946
>*multishines you*
>>
>>735966893
LOL! What a silly bitty.
>>
>>735953693
Huh, TIL
>>
>>735966984
Animal Crossing and increasingly Splatoon, also
>>
>>735966984
If I was really considering things I would put it in a strong second line franchise, they still aren't really putting in mega money into it like those franchises contend with but it's a successful property and has been for a while now yeah. I would probably put Smash, Donkey Kong, Animal Crossing, a lot of nintendo properties here. Star Fox is a solid third liner that just hasn't managed to find a strong footing in 30 years.
>>
>>735967753
they repeatedly refuse to make games that are more than just okay.
They don't give the old school fans what they want, and they don't really give anyone else what they want either. I don't know what they expect to happen.
If Kid Icarus Uprising just was a Starfox game, and released on the Switch, it would probably do decently.
People want to be into this stuff, because Fox is an ever popular character due to Smash Bros.
>>
File: chadphones.jpg (66 KB, 832x1000)
66 KB
66 KB JPG
64 is the only good game. The others are cheap imitations that are worse to varying degrees.
>>
Unironically, Starfox Adventures 2 wouldn't be a terrible idea. Just get rid of the staff, and give him actual sci-fi weapons.
>>
File: Wolf Victory.gif (2.8 MB, 171x284)
2.8 MB
2.8 MB GIF
Assault is my favorite Star Fox game, but I do not hate the ones that came after it either. Even Command and Zero.
The second batch of leaks talk about a new adventure Star Fox game, but it is a new game, NOT an Adventures remake.
I would love to run around on-foot as Fox with a blaster again. I envision Adventures, but as a third-person shooter.
>>
I remember Command being fun.
>>
File: cyber furrys.jpg (53 KB, 550x413)
53 KB
53 KB JPG
>>735968303
Incorrect. Assault was a straight improvement on 64 as its just a Rogue Squadron 3 clone and made by Bamco
Imagine if they gave it the ace combat treatment?
>>
>>735968398
Command is fun for like ten minutes, and then you realise the game has no variety.
>>
>>735968375
I'd buy it
>>
File: hahaha.jpg (13 KB, 480x360)
13 KB
13 KB JPG
>>735968728
No, you wont. You didnt buy zero, you didnt buy command and you most certainly didnt have a GC to buy assault.
>>
>>735968897
I bought Zero and Command...
I didn't have money when I was a kid, man. Get off my ass.
>>
File: HD3zTg9boAEcq-Q.jpg (383 KB, 2048x1537)
383 KB
383 KB JPG
I am just happy the next game has online multiplayer.
Though I really hope we have a variety of modes. If we just get 643D's versus mode, where you randomly get Fox, Falco, Peppy, or Slippy, and its just a 4-man free-for-all, that is going to suck.
But if we actually have a variety of modes and characters to choose from, oh man I will be all about it.
>4v4 fleet battles with bots and objectives
>4v4 team dogfights (Heroes versus Villains)
>8-man free-for-all
And of course, we need online co-op. Either for story missions, or in a co-op mode like what Splatoon 2 had.
>>
>>735968375
Honestly yeah, I would play a Star Fox adventure game where he runs around with actual guns and a technological tool set and whatnot, but at the same time, at that point I'm sure people would go "Why didn't they just make this a Metroid game?"
>>
>>735969071
A Starfox game can be more of an actual RPG-like, with villages and things. Maybe multiple playable characters. Classic Starfox banter.
It has it's own identity as a series.
Come to think of it Prime 4 would have been better as a Starfox game, where you escort Slippy around, rescue all of your friends, and ride a vehicle through a desert.
>>
File: foxing it.gif (4 MB, 500x408)
4 MB
4 MB GIF
>>735953114
releasing his poster as a last minute surprise was the best thing possible, people are realising that he had (mid) games and the only good thing that came out of the series was an endless stream of furry porn
>>
File: DP Krystal Saber.jpg (1.11 MB, 1025x1280)
1.11 MB
1.11 MB JPG
>>735968375
Could have a split story like what the original Dinosaur Planet intended. Or like what Resident Evil Requiem did with Grace and Leon.
Half the game you play as Fox, which is more action-packed third-person shooter oriented.
The other half you play as Krystal, which is more melee-combat based and where you do more puzzles.
>>
File: 1768354561274839.png (310 KB, 905x900)
310 KB
310 KB PNG
>>735968982
I think a simple 64-esque game where each teammate has a course through the mission (not super different but just some different routes here and there in places that see a side area, maybe something truly unique here and there like some levels having arwings vs landmaster etc) and has a focus on co-op arcade and multiplayer would be pretty good. Have different ships you can unlock and play the game with, maybe have either a "Star Wolf" mode where the teams are just swapped, or a mini-challenge campaign with the Star Wolf team or something fun going through levels a different direction. They got options to keep it simple but provide an expansive experience.
>>
File: mercenaries_2_logo.jpg (94 KB, 450x269)
94 KB
94 KB JPG
>>735969398
I think you are all missing the obvious...
>>
>>735969071
I honestly wouldn't, I like StarFox for being about flying first and foremost. I personally don't feel like the franchise as a whole has any bones to make something expansive without it just being something entirely different. A lot of the problem is that the games were so limited scope and haven't really ever fleshed all that much out naturally. Any big project of it is going to be 90% "new things" because there's so little to make out of what is quintessentially Star Fox.
>>
File: 1710194803944539.png (46 KB, 513x425)
46 KB
46 KB PNG
>>735970293
>the games never tried to develop anything
Have you played Assault? All the characters get some development and it has an overarching plot that goes beyond just being a mercenary on the payroll of Conaria. Its fine to not like the fucking aparoid base on foot section but to say there was no attempt to develop shit is a lie that 64 fags desperately cling onto
>>
just do kid icarus uprising but with star fox
>>
>>735968375
It's just shitty Zelda but with furries. I'd rather they just make Zelda than make an attempted Zelda game with Fox taped on.
>>
>>735953114
Zero is better
>>
>>735960994
They retread 64 a total of 1 time and hampered it with Miyamoto's new fav controller gimmick and lame stealth levels.
>>
>>735953114
Been thinking of playing Dinosaur Planet again. Pretty sure the last time I played it was close to its release when I beat it. No recollection if it was any good, actually. I just played it because it was done by Rare and I loved the Donkey Kong Country games.
>>
>>735970709
I did play Assault not too long after it came out and most of it was (obviously) pretty forgettable to me. I know they tried to push it forward. I'm not saying they can't. I don't think they did a very good job in making anything most people really cared that much about though. SF2 also pushed things forward and it was fine too. I don't think the Aparoids were very good overall and I don't think they succeeded in really making much more for people to really like. There are basically no new characters, there is some minor stuff here and there like races or whatever but there's just not much newly made to love, you know? They could probably start with more mercenary teams in my opinion, start making some other colourful casts for people to care about and give them some motivations and just branch out from there. Starfox found success with fun characters dogfighting, I'm not opposed at all to it being more than dogfighting and I had enough fun with Assault I don't think it's irredeemable mind you, but I do think it lacked creativity and heart and felt like a trend chaser with no one having a real vision.
>>
>>735961169
people bought Metroid Dread
>>
>>735971228
>star fox snes
>star fox 64
>star fox 3d
>star fox zero
this is where the idea that they just keep remaking the same game comes from. Notice how they never actually made a real sequel to 64 though
>>
>>735957393
Slippy is 3 foot 8 and 101 pounds which is classified as severe obesity. How does he fit in the cockpit
>>
File: 1615447858956.png (3.1 MB, 3550x1080)
3.1 MB
3.1 MB PNG
>>735970293
There's been some guy making Star Fox threads consisting of longwinded, rambling posts which are 90% indecipherable, but one thing he's correct about is that the average fan off the street probably does care more about the characters and general flavor of the setting than they do the gameplay, partly due to Nintendo just not putting anything out.

Personally I do think the characters are recognizable/marketable enough that you could do other things with them, and maybe someone like you says that's a betrayal of the franchise or whatever, but I speak as someone who likes the IP for the designs of the spaceships and the planets and music and such. My favorite game is 2, and that game is at least 50% running around "on-foot" to hit switches, with no on-rails gameplay whatsoever. I would try all kinds of games as long as they still involve animals in space shooting lasers and aren't another retread of 64. If they made a Star Fox RPG, or like a hex-based strategy game or something, I would buy that to try it out.
>>
>>735957393
>MEN
How many men exactly?
>>
>>735969970
never played it what is it
>>
File: 1630391172374.jpg (55 KB, 720x540)
55 KB
55 KB JPG
>>735971091
>>
Non-starfox fag tier list
Adventure = Zero > Star Fox 2 > Star Fox 64 > Original >>> Assault >don't even bother> Command
>>
File: 1779946_orig.jpg (152 KB, 640x360)
152 KB
152 KB JPG
>>735953285
Because it isn't. The potential was there, but they fucked up the execution.
What the game really needed was more missions, branching paths and faster paced action.
Also, get fucking rid of the on-foot missions or just overhaul them completely. The concept of being able to change vehicles in the same mission was great, but the ground segments were too repetitive and played like shit.
Also, the game could have gone all out in the presentation. I remember being impressed with the space armada in the first mission, but there's nothing really in that same scale for the rest of the game.
>>
>>735957393
What would these figures be called? Marquettes? I love how these look
>>
The problem with Assault is that it's literally a multiplayer game that had the single player slapped on with existing multiplayer assets.

The multiplayer is sick and fun and all they were really developing.

That said, I liked the single player enough. I liked imagining Star Fox lore from all the gaps between the games, so it was cool to see the universe progress and evolve. It needed better levels and the structure didn't work, though.

B-. I can't hate it.
>>
how would you rank the games in the starfox series?
>>
>>735971467
I don't really come to Star Fox threads til this one since, I don't know, 64 ED released. Personally the main appeal to me was the spacefighter designs but I definitely liked so much more of 64 too. I liked 2 well enough and actually I loved the transforming Arwing concept in general but I actually didn't really love how it worked out. It's still really neat especially for a SNES game though. I don't think a total shift can't work, stuff's done it before, but I do think unless it involves portions flying an Arwing it's going to be met with skepticism as any new StarFox game. Again not to say it can't be done but going that far would set their marketing at an uphill battle from day one really. I'm pretty much out if I can't fly one because I don't really love the characters that much, I do like them but it's mostly just because they're fun cartoon characters more than anyone I want to see a ton of exposition with. That's me personally. I'd rather see a lot more characters than see a lot more of the same ones and just a handful of new ones. If they want to set adventures in new places I'm very cool with that if we're shooting things and fighting new characters with strong personalities in cool new ship/robot/tank/submarine/anything mechanical forms. I'm cool with on foot portions but only if they're part of the whole and not all of it.
>>
>>735972110
>64 ED
3D lol
>>
We can all agree 64 would be better without the barrel roll, right?
>>
File: Krystal Blaster.png (782 KB, 1500x1250)
782 KB
782 KB PNG
>>735970293
>I honestly wouldn't, I like StarFox for being about flying first and foremost.
Vehicles should always be part of Star Fox, but I do not think vehicles only forever will be beneficial to the series.
Star Fox has gone on-foot before. And they are a mercenary team with blasters, so why not let us use them?
Plus, people love the CHARACTERS and actively want to see and play as them. Vehicles cause a disconnect.
Despite the leaked game being "classic" I hope they have one or two missions on-foot, like the Blue Marine.
Slowly reintroduce them to being on-foot. Then with the second leaked "adventure" game, have more of it.
You just CANNOT do on-foot ONLY. Vehicle gameplay needs to be part of at least a third of playtime.
>>
>>735972262
if it had no barrel roll I wouldn't have ever been told to do a barrel roll and millions of children would go on not knowing that it's actually an aileron roll and a barrel roll is entirely different
>>
>>735966498
It is.
>>
>>735959679
That's SNES-era lore. Back before 64 rebooted everything there was never a "first gen" Star Fox team, Fox came up with it himself, and his dad was just part of the army or whatever. I'm not even sure Peppy was like best friends with his dad, though if you treat the old Benimaru Itoh comic as canon, he at least knew him.
>>
>>735971347
Assault is a real sequel to 64. It's worse than 64, but it's an attempt to continue from there. You can throw in Adventures and Command too but those aren't even in the same genre.
>>
>>735959679
Peppy was the slippy of the team.

Fox's dad was probably 10 years older then peppy kinda like falco is almost 10 years older then slippy.
>>
File: adventures.png (2.94 MB, 1918x1052)
2.94 MB
2.94 MB PNG
I'm having a blast playing adventures right now. It's so good.
>>
>>735972298
I really don't disagree with you. I think to make a quality game blending all of them though, especially good on foot sequences, ESPECIALLY hopping out of them in levels you also can use other vehicles in and designing those levels for all those scales of play, is an expensive game to do well.

As I kinda said before I think there honestly is an untapped market for a good mostly-rail shooter, there's not been all that much in the market for a while and I don't think much has ever beaten 64 as an experience. It's just a tough sell at AAA game price. Dial in their greed and game scope and Star Fox can have a solid niche and draw in fans and money to fund bigger games. But they have a gold mine if they would just make some simple games to get it out there. I really doubt it'd take more than 2 years for a team to create a game like Starfox 64 3D but with higher polycounts today. They just require embracing arcade design.
>>
File: pretty big wolf.jpg (667 KB, 1828x1026)
667 KB
667 KB JPG
>>735971498
Mercenaries is what star fox should have evolved into.
>open battle ground
>various factions like cornaria and andross
>you can do whatever you want with your team of mercs for cash
>fucking over the factions causes them to be either hostile or helpful for you
>co-op
>>
>>735953114
>Assault
>good
No, it had no excuse to be as bad as it was. Every star fox game after 64 has been dogshit.
>>
>>735962259
>I pride myself i not being a furry but Nintendo makes this art and it's NOT HELPING
Sounds like you're a fucking furry.
>>
>>735971347
Assault is a proper sequel to 64. The first mission is Andross' nephew trying to gather the remnants of Venom's forces under his banner.
>>
I think everyone can agree that a purely rail shooter game just can't sell in the current age of gaming. Rail shooter is considered a mini-game by today's standards, not a full game. If Nintendo wants to bring back Star Fox they need to rework it from the ground up, which ironically had already been done with Star Fox Adventures. Main gameplay similar to Zelda, with rail shooter sections thrown in
>>
>>735968410
No sane person believes this. The only decent level in Assault was the first fucking level. Everything after that was dogshit.
>>
>>735965490
Fay is so beautiful and fluffy

>>735921029
>>
>>735966525
Peak Performance
>>
Assault's campaign was as underwhelming as N64's was, coming off the original. That said, Assault had a much better multiplayer, so while I didn't care much for the game at first, after it clicked with friends, I ended up ranking it much, much higher than 64. Zero unfortunately had a similar issue of needing to click too with its multiviews and whatnot making disorienting controls for people, but it definitely had the best dogfights in the series once you figured it out.
>>
>>735973116
On rails sequences are pretty much the best parts of the games. The entire game being the all range levels in 64 would have been really dull.
>>
>>735972808
Remember the test of strength is an endurance test. Steady presses will do better than button mashing.
>>
>>735968303
SF64 is the Megaman 2, Street Fighter 2 and Final Fantasy VII of Star Fox.
>>
File: IMG_9567.jpg (59 KB, 260x1024)
59 KB
59 KB JPG
>>735966984
So I came across this pic of relevant Nintendo franchises (sans Pokemon) for the foreseeable future, the guy who posted it said this

“A-listers
>Mario
>Zelda
>(Pokemon goes here probably)
>Animal Crossing
>Splatoon”

“B-listers
>Pikmin
>Kirby
>Metroid* (probably due to the newest release, but we'll see if they keep the IP momentum going)”

“C-listers
>Xenoblade
>Fire Emblem
>Wario
>Donkey Kong (Now sure where he stands now with Bananza being a thing)”

“>Retros”
>>
>>735969334
>Come to think of it Prime 4 would have been better as a Starfox game, where you escort Slippy around, rescue all of your friends, and ride a vehicle through a desert.

What would you replace the green crystals with?
>>
>>735973529
my only problem with this is that really nothing is meaningfully playing ball with mario/zelda/pokemon as properties. I mean truthfully Pokemon is its own tier of near untouchable cultural icon at this point, and Mario has a far bigger reach than even Zelda, but all three are still in their own cultural and financial leagues compared to everything else.
>>
File: IMG_6949.jpg (88 KB, 850x1100)
88 KB
88 KB JPG
Not enough Miyu and Fay in this stupid ass thread
>>
>>735973375
Not true I just button mashed and beat him in like 2 seconds lmao.
>>
File: Spoiler Image (1.33 MB, 1440x1080)
1.33 MB
1.33 MB PNG
>>735973828
Why is she such a slut???
>>
>>735973063
you can like a few anthro bitches without buying a $5000 suit and going to orgies with it
>>
>>735974257
sounds like cope
>>
>>735974257
There's degrees, sure, but if you jack off to it readily and regularly, you're still a furry. It's like the futabros trying to argue how they're totally not gay.
>>
>>735968897
>you most certainly didnt have a GC
Bitch I had a GC and I got Adventures for it
>>
>>735953114
Is that the one where Fox marries Krystal in one of the endings and then gets keked in another?
>>
File: MattByles BladeRunner.jpg (172 KB, 1523x769)
172 KB
172 KB JPG
I just pray the games are successful and really revive the series.
>>
StarFox Assault couch multiplayer was so good.
>>
File: 2353.png (1020 KB, 779x1842)
1020 KB
1020 KB PNG
>>735976907
No, that's Command.
>>
File: 1753660125605159.jpg (145 KB, 685x1515)
145 KB
145 KB JPG
>>735977176
Command was such garbage. Even for an NDS game. It had like 8 endings with no real indication of how you got them. They were all dogshit as well.
>>
>>735962259
>>735967028
STOP TURNING ME INTO A FURRY
>>
File: TheFrench.png (27 KB, 1429x222)
27 KB
27 KB PNG
>>735953114
>Multiplayer is a huge focus
>Might be a spin-off
Is this shit going to an NSO game or something.
>>
>>735977529
star fox 99 confirmed
>>
File: Krystal Redesign 3.jpg (511 KB, 1920x1920)
511 KB
511 KB JPG
Will Krystal appear in this new classic game? Or if the adventure game is real, will they hold off on including her until the second game?
To me it would make sense to include her in both. Give her a minor role where she helps out in a mission on Sauria and have her in multiplayer. That way fans are reintroduced to her. Then have her be a main character in the following adventure game.
>>
File: 1745003852266789.jpg (436 KB, 1500x1138)
436 KB
436 KB JPG
>>
>>735977603
As far as the actual story goes, they should just continue from Assault and pretend Command never happened.
>>
>>735977689
I bet she smells amazing
>>
>>735977968
I think they are going to continue after Zero with this one.
>>
>>735977689
i wonder if they'll ever return..
>>
File: SF2 Team.png (2.47 MB, 1920x1080)
2.47 MB
2.47 MB PNG
>>735978219
Zero was a retelling of SF1/SF64
If this next game is a sequel to Zero, it could be a retelling of SF2
Plus there is online multiplayer, so if you can choose your character, it makes sense to have a large number to choose from
>>
File: 1772686953143382.png (405 KB, 1200x1061)
405 KB
405 KB PNG
>>
>>735978354
Fay sure can take a lot of loads
>>
File: 1754458123170538.jpg (487 KB, 2500x1938)
487 KB
487 KB JPG
>>
>>735978219
Unless the series dies again, I think Krystal, Fay, Miyu will eventually appear in some capacity in a future game. Nintendo has been referencing a lot of old characters like Candy Kong, Wart, Chunky Kong in there most recent games/movies.
>>
>>
File: Krystal Redesign 2.jpg (91 KB, 850x850)
91 KB
91 KB JPG
>>735978549
Krystal will definitely be back, either in the game this Summer and/or in the adventure game apparently coming out next year.
Fay and Miyu did finally make their official debut with the SNES Classic, and they are on NSO. They have a decent chance.
>>
>>735978830
The only character I dont think will ever come back is algy/most of the command one off characters but if a Star Fox movie ever happens even that is uncertain.
>>
File: 1772538823189594.jpg (445 KB, 1210x1524)
445 KB
445 KB JPG
>>
>>735979256
Fara will probably never come back.
>>
>>735979256
Dash, Lucy and Amanda have a chance of coming back, not too sure about the anglars or the timeskip children though
>>
>>735977529
>rail shooter relegated to spinoff
>adventure game is mainline
64keks in shambles
>>
>>735973529
Pretty sure the app has a tomodachi life now too
>>
File: 1637601407649.jpg (2.1 MB, 6000x3000)
2.1 MB
2.1 MB JPG
>>735978557
I always liked the idea of the chicks being their own third team. I think there's a spot available for some more "fun" rivals, not in the way Star Wolf is always either antagonistic and morally in the wrong or else only willing to team up when it's the fucking apocalypse and there's no other choice. Could be an interesting dynamic if they move away from the war stories and more into mercenary antics.
>both teams hired by different parties to steal the same macguffin
>Star Fox hired to protect some shmuck, girl team hired for assassination; turns out he's actually the secret head of a criminal empire, and girl team was 100% justified in trying to ice him
etc. etc. Hell, make Star Wolf less scummy and it turns into a big clusterfuck competition.
>>
Star Fox 2 >>>>>>>> 64
>>
>>735977496
>Haven't thought about Deersun in forever
>Look them up
>Artist gone, galleries and even e6 nuked
>Kemono doesn't have their Patreon archived
:(
>>
The voice acting is stinky.
>>
The wii u game was great and got shit on because westerners hate japs.
>>
>>735981072
If you know how to use Tor, I just looked 'em up on the permanent booru and some of their stuff is on there, at least 150 images.
>>
File: ChkG3DdWMAAdg-m.jpg (36 KB, 887x468)
36 KB
36 KB JPG
>>735982292
Anon..... it was the worse selling star fox game of the series in japan.
>>
Yeah the Command characters are only coming back if they actually make a game that take place after Command.
At most, Peppy may mention his daughter Lucy by name in some side conversation. (Which reminds me, I really hope the new Star Fox game(s) has actual conversations between the characters instead of just spouting one-liners. Event Horizon has done a really good job with this)
Otherwise, Algy MIGHT make a comeback. He officially debuted alongside Fay and Miyu with SF2 on the SNES Classic. Even though he was basically beta Andrew, given that Star Wolf works for Andross, two monkeys from Venom on the team is not a huge stretch. You could add him and Panther even if the Star Fox cast starts off with Fay and Miyu (Basically redoing SF2's story) for an even 6v6 split.
>>
>>735982782
The system was already dead by the time it released.
>>
File: Star_fox_2_7772.png (7 KB, 256x384)
7 KB
7 KB PNG
Should the base Star Fox team be these 6?
>>
>>735972926
I get why people make fun of this line, but I feel like it implies a social hierarchy in the mercenary community of the Lylat System. There's a difference between an honest legal PMC, and a thug for hire.

Also yes, the series needs to start integrating the merc stuff into gameplay.
>>
>>735978557
>this artist
I know what you are.
>>
jaded /v/faggots will never make me hate assault OR adventures
>>
>>735978354
LODES A MONEH!
>>
File: SFTrio.jpg (78 KB, 680x481)
78 KB
78 KB JPG
>>735983560
would be nice to see them again
>>
>>735983560
> women
this is a gayboy series anon why do you think they retconned women in Zero
>>
File: 1441409456042.jpg (13 KB, 214x221)
13 KB
13 KB JPG
>>735983845
I don't think anybody's making fun of it, it just bears an amusing resemblance to Baneposting.
>>
File: 1774537095566575.jpg (81 KB, 1024x261)
81 KB
81 KB JPG
It's always been funny to me how much of a sausagefest Star Fox has been history, but the women tend to get the most attention. Now, I'm not saying that this was a contributing factor to Zero's failure... but I am saying it probably didn't help.
>>
>>
>>735984404
smash
smash
smash
smash
pass
pass
smash
smash
smash
smash
pass
smash
>>
File: sfgals1a.png (1.02 MB, 2765x705)
1.02 MB
1.02 MB PNG
>>735984404
What is this, waifus for ants?
>>
>>735973063
that's the joke
>>
>>735984503
Okay but seriously, what the hell was up with Katt in Command? She became a different breed of cat, and that's really weird.
>>
File: EeV0LxRXsAAlYx_.png (6 KB, 320x192)
6 KB
6 KB PNG
>>735984404
>>735984463
The human lady still seems so fucking weird to me. Part of me thinks she was never seriously considered for inclusion, like it was just a reminder to make sure that the final character would also be a girl, but there's a couple different design concepts for her and several styles of sprite (pilot select, in-game dialogue, multiplayer select back when there was multiplayer, etc), and that seems like a lot of unnecessary effort if they knew 100% they weren't going to use her, so who knows.

I guess it wouldn't have been such a big deal if it was only the second game ever made.
>>
>>735984982
Nobody spends that amount of work time and go through so many designs just for a placeholder to "remember the character is a girl for later".
I'd say they seriously considered adding a human to the franchise.
>>
>>735953114
Assault IS better than N64; it expands the cast, music is fantastic, embraces combat across different arwing vehicles and expands it to on-foot missions and offered a multiplayer experience far better than N64's multiplarer. It is the best game in the series
>>
>>735977603
>>735977968
>>735978090
Everything is canon styled soft reboot
>>
>>
>>735984982
>The human lady still seems so fucking weird to me.
>I guess it wouldn't have been such a big deal if it was only the second game ever made.
Yeah, nobody would question it if it was that early on. But now, after decades, it's strange has hell.

>seems like a lot of unnecessary effort if they knew 100% they weren't going to use her,
Right? She's got a proper character design.

>>735985091
>I'd say they seriously considered adding a human to the franchise.
Shame they didn't, her design is pretty nice.
>>
>>735985091
Would reckon that too. Likely was one of them early weirdness things where nothing’s really set in stone. As far as I remember we don’t have much know of other people outside of the SF crew so it very well could’ve been the case humans existed in this universe, and 2 was the chance to expand on that beyond just furries. Bit late to do it now though
>>
>>735984885
I like the design, I just don't like that it's supposed to be Katt. It's been a long ass time since I played Command, but iirc she doesn't even really act the same either, her whole flirty shtick was completely absent.
>>
>>735985383
I could absolutely see this being a different character that they just slapped Katt's name on for some reason.
>>
>>735983560
I would take out Peppy. He's a 36 old geezer that has no place being on the front lines, he should be in a retirement home
>>
File: Team Star Fox.png (2.54 MB, 1920x997)
2.54 MB
2.54 MB PNG
>>735983560
If the new game is a sequel to Zero and takes after SF2, definitely possible.
But why stop there?
>>
File: 1642467625662.png (549 KB, 685x435)
549 KB
549 KB PNG
>>
>>735985092
>expands it to on-foot missions
Except those on-foot missions are so bad people would rather not play it at all than finish those. Assault also managed to not have branching stage progression.
>>
>>
File: Giga Chad.jpg (65 KB, 1068x601)
65 KB
65 KB JPG
>>735985092
Based
>>
guess this is all miyu and faye got
>>
>>735987502
neat
>>
>>735986423

he was aged up like 25 years starting with Adventures when everyone else was kept pretty consistent
>>
>>735953114
it's a good 7/10 but it's no star fox 64.
>>
>>735988552

from old beta starfox 2 builds their last names start with W and O respectively
>>
>>735968897
>>
File: miyukiss.gif (65 KB, 252x252)
65 KB
65 KB GIF
>>735974246
>>
File: YIFFED.png (12 KB, 398x196)
12 KB
12 KB PNG
>>735984463
>>735984982
>>
>>735989349
I never really noticed that Fox is behind the woman before like he's showing her how to fly. Maybe she was supposed to be the tutorial character or something?
>>
File: EeSEt0AWkAAX7u6.png (16 KB, 256x896)
16 KB
16 KB PNG
>>
File: FdrHDR8acAAcR4n.png (10 KB, 473x426)
10 KB
10 KB PNG
>>735989495
Somebody arranged that to imply he's fucking her, hence "YIFFED.png." I imagine they would've shown up in little boxes on a grid or something, had they ever been used.
>>
>>735989565
>>735989728

the sheep made it pretty far
>>
>>735953114
Nah that's Adventures.
Assault was decent but interestingly enough it has gotten worse with age than Adventures imo, immaculate atmosphere and a fantastic art direction will do that even if Adventures got shat out not even half-finished
>>
File: foxsmommy.jpg (196 KB, 600x898)
196 KB
196 KB JPG
>>
File: 1644202830623.gif (280 KB, 512x320)
280 KB
280 KB GIF
>>
File: 1430428866378.jpg (157 KB, 1480x1000)
157 KB
157 KB JPG
>>735985092
The 64 fags shriek in pain as you tell them the truth
>>
File: 1595634983501.png (9 KB, 256x224)
9 KB
9 KB PNG
>>735989913
She got a set of initials too, FA.
>>
>>735953756
Is that game actually good or is it just star fox fans coping. Also does it run at 60fps
>>
>>735957393
>slippy is the only straight one
didn't see that coming
>>
File: 1715531960373192.webm (81 KB, 488x276)
81 KB
81 KB WEBM
>>735983560
What if
>Reboot of the series
>Initial team is just Fox, Peppy, Falco and Slippy
>You can recruit more characters as the story progresses, but some of them are locked to specific routes
>Who you bring to each mission might unlock alternative paths and extra rewards
>After getting a medal in all missions you unlock a free mode where you're free to pick characters from different routes
>No foot missions, but you can walk around in the Great Fox to talk with other characters, play bonus missions, customize and develop new vehicles
>>
What if Star Fox has Mass effect treatment where they go saving the galaxy and romancing ladies? Will this change Star Fox franchise for the better or for worse
>>
>>735990568

humans in star fox wouldve been weird, but thats a great design
>>
>>735974257
Projecting much?

I’m pretty sure us Krystal, Miyu and Fay lovers don’t give a fuck about mascot suits and genuinely to be in loving relationships with them. Interspecies and everything.
>>
File: 1755169638394136.jpg (157 KB, 400x797)
157 KB
157 KB JPG
>>
>>735992234
Worse. Some light flirting is fine to establish some character relationships, but the series should avoid going too far into furfag shipping antics.
>>
>>735977496
Lol Krystal with the human feet in the second panel, not gonna have a titty attack over it even if I prefer paws for the sake of being on-model.
>>
>>735992234
> romancing ladies
Anon you are forgetting key lore
> sex: men
>>
File: IMG_0694.png (168 KB, 509x509)
168 KB
168 KB PNG
>>735977603
Krystal deserves a grand return overall. Her only notable appearance is the assist trophy in Ultimate which is on its way to being 8 years old.
>>
>>735992534
>I have relationships with women and sex with men
>>
>>735992625
I have a feeling Nintendo is going to coy with her and make her a big announcement like they did with King K Rool and Pauline
>>
>>735992708
would star fox: nu game edition sell well if you could romance falco and/or wolf?
probably but then nintendo would have a franchise with a gay lead and sure, star fox is hardly flagship but it may just be too controversial for them to risk.
>>
Star Fox needs to rip off rogue squadron. We cannot keep pretending that this on rails arcade shit is still enough to make a real game. Assault did have the right idea just meh execution.
>>
>>735992730
I'd bet on this.
>>
>>735992919
why not just ripoff kotor or even drakengard and have the ability to call the arwing to nuke ground enemies after getting a full Call Arwing meter.
>>
>>735992919
>We cannot keep pretending that this on rails arcade shit is still enough to make a real game.
HOW HAVE NONE OF YOU RETARDS PLAYED KID ICARUS
>>
>>735953114
Star fox command was good and I'm tired of pretending it's not
>>
File: Flopworld.jpg (541 KB, 1012x1500)
541 KB
541 KB JPG
>>735992830
No, gay characters are box office poison; this was evident when Disney tried it twice. Pic related did worse than Treasure Planet if you can believe it.
>>
>>735966525
Nintendo needs to recognize that this is the most recognizable and iconic incarnation of Fox. They need to understand that he needs to look like he does in melee. This tiny snout shit won't fly in 2026.
>>
>>735993052
And they did nothing afterwards with that game. Kid Icarus and Star Fox both need more than just on-rails levels.
>>
File: command16th.jpg (78 KB, 680x680)
78 KB
78 KB JPG
>>
>>735993301
>Kid Icarus and Star Fox both need more than just on-rails levels.
You literally have not played Kid Icarus.
>>
>>735993301
Kid Icarus SHOULD be the Devil Mary Cry/action game Nintendo franchise; a character action game with an involved story, cutscenes, different weapons offering different play-styles and it can include on-rails flying segments but that can't be all it offers.
>>
>>735993185
It's got cool stuff in it, namely using all the different ships with actual different weapon systems, but within about 5 minutes you've experienced literally the entire game.
>fly around in circles over empty plain trying to shoot down enemies
>touchscreen spin through rings
Repeat for an hour.
>>
>>735993343
Yes, I have. They did NOTHING with Kid Icarus, 14+ years after it's release. It's a good game and the flying missions are fun but a KI or SF game of just on-rails levels is only going to excite 35 people in today's world.
>>
>>735993198
Unfair comparison because this film is ugly and uninteresting. A game where you could romance Wolf would be hot and sell millions of copies easily..
>>
>>735993381
>Kid Icarus SHOULD be the Devil Mary Cry/action game Nintendo franchise;
Absolutely fucking not, tasteless fag. KI:U's systems were perfect as they were. Mangling those god-tier systems to fit into MUH CUHRAYZEE action shit would ruin them.
>>
File: FayDress2.png (1.15 MB, 1280x1321)
1.15 MB
1.15 MB PNG
>>
File: ezgif-6-73dbac4d458c.gif (465 KB, 540x540)
465 KB
465 KB GIF
>>735993342
Lamest character in the franchise. All the shit from the gigaleak makes me wish they were comfortable putting more kinds of animals in besides just dogs and monkeys.
>>
>>735993465
Doesn't matter gay characters in children movies are controversial something Illumination avoids at all cost.
>>
Kino coming in hot
https://www.youtube.com/watch?v=znCaot5xClc
>>
>>735993796
anon this is a hypothetical game not a movie.
Every game with romance mechanics has 1 or 2 gay options besides Persona.
Wolf is arguably the most popular character besides Fox himself, they'd be fools not to.
>>
>>735993052
Kid Icarus isn't even entirely on-rails. Half of it is literally on foot action, the same sort of gameplay you StarFox64 babies are arguing against including.
>>
>>735992730
Miyamoto probably doesn’t likes her so don’t bet on it.
>>
>>735994104
>the same sort of gameplay you StarFox64 babies are arguing against including.
You are completely mistaking what my point is.
>>
>>735994113
well...>>735985267
>>
>>735994113
>he doesn't know
>>
On rails flight games are really fun and I feel like you've got to be a joyless loser to think they aren't
>>
>Fox, Krystal, Wolf
I guess people are ignoring the elephant in the room if Falco appears on screen, or flying close to a building
>>
>>735994516
I guess I am
>>
>>735993981
Stop thinking with your dick dude. Nintendo doesn't really include dating mechanics in their mascot games. You don't see a 'dating' system in Mario where you choose which princess to date, and the same goes for Animal Crossing,Zelda,Metroid, Ect. Unless the next Star Fox game is developed by Intelligent Systems(lol), it’s unlikely for star fox to ever have a dating mechanic the genre just doesn't call for it.
>>
File: shycutezelda.gif (3.9 MB, 336x520)
3.9 MB
3.9 MB GIF
>>735989728
>Somebody arranged that to imply he's fucking her, hence "YIFFED.png.
Love clueless anons. Just as good as when I tricked people into thinking this was an actual animation in Ultimate.
>>
>>735994787
you're right!
but if we're aiming for some kind of mass effect-like, dateable companions is an expectation.
Course Fox could just have Relationships all be platonic, regardless, developing his personal, not only professional, relationships with his crew is paramount.
>>
>>735994280
Know what?
>>
>>735994516
Falco goes without saying, people are just speculating if it's going to be more than the main 4 in the Mario movie.
>>
>>735994984
We are never going to get a Mass Effect-style Star Fox game. Everything Mass Effect does is counter-intuitive to Nintendo's core philosophy. Nintendo actively avoids things like complex character interaction, world-building, and game story telling. The closest we ever got to that was command which ended in a fucking disaster only surpassed by Star Fox Zero.
>>
>>735994516
Birbs are not popular races in general. See Atlyss for reference.
>>
File: illust02.png (741 KB, 640x580)
741 KB
741 KB PNG
>>
>>735995573
It's going to be Peppy, Slippy and Falco they are going to save everything else for future trailers
>>
>>735953114
>promising first mission, if a bit too easy
>way too many on-foot missions
>multiplayer was fun though
>Star Wolf theme getting all jazzy was neat
>Leon's new voice is shit
>Aparaoids were proper creepy
>Final Stage's Arwing section was pretty good but the on foot mission prior was a drag
>>
>>
File: 1618892292814.jpg (316 KB, 1100x1302)
316 KB
316 KB JPG
>>
>>735992114
So basically Hades?

I had a similar idea, but with an affinity system built into how you play each level.
>dynamic dialogue depending on who you pick for each mission
>crew affinity will level up or down with each other depending on who you bring on a mission
>some crew members hate each other and you need to use a third member that they both like to level their affinities between each other
>special levels, ship parts and even skills unlocked for maxing character affinities
>certain character combinations unlock different paths in each level
>some routes have more score potential, others have warp zones, alt bosses and hidden ship parts
>new ship maneuvers like like holding down the boost button to charge a mach boost that sends you zipping across the field in all range mode to chase down special speed enemies
>breaking immediately after a mach boost to trigger a shine spark mode where you can rapid fire charged shots for a few seconds
>alt charged shot that targets 3-5 enemies, but has a smaller splash zone that will only take out 3 enemies in a group
>alt bombs that function like a volley of lock-on missiles
>>
>>735953114
No. Assault is not a good starfox game but the multiplayer is fun
>>
>>735956983
Being another reimagining of the original has nothing to do with why the game failed. I'm convinced that Zero would have been good if it was delayed to be released with the Switch. If anything, at least it wouldn't be hampered by the Wii U's stupid gimmick.
>>
>>735997082
she could buy you a second great fox...
>>
File: 1595756591750.png (2 KB, 186x186)
2 KB
2 KB PNG
>>735997082
THEY ARE GOING TO DIE EATING THAT!
>>
>>735998665
I love Fay's father's money
>>
>>735999516
>'s father's money
>>
I got filtered by Star Fox 1's original frame rate but I wanna replay it at 60 FPS. Star Fox 2 had a bad frame rate too but it had more interesting stuff so I finished it twice.
>>
File: FayWink5.jpg (92 KB, 958x724)
92 KB
92 KB JPG
>>735991369
I'm guessing the F initial is still just "Fay".
>>
File: FayExpressions.jpg (87 KB, 1280x972)
87 KB
87 KB JPG
>>735999516
poor girl
>>
>>735984885
Still would both Katts
>>
File: 1765479705307914.jpg (122 KB, 500x500)
122 KB
122 KB JPG
>>
File: 8).png (96 KB, 369x324)
96 KB
96 KB PNG
>>735995092
>for years they whined about a character ruining a game when the opposite was the case and her game was ruined specifically because one kemono loving jap wanted his fursona to have a waifu
>>
This is the year of Star Fox
>>
File: age-23.png (236 KB, 2592x260)
236 KB
236 KB PNG
>>736001164
Mario Movie post credits
>>
>>736001164
Holy shit a time messenger from 1997
invest in apple bro
>>
File: FormerMangaka.jpg (173 KB, 810x1024)
173 KB
173 KB JPG
>>736001164
You are at max gonna get one more game and he knows he's gonna have to pull a Sakamoto Dread out of it. He's literally going to have to make it his last and final redemption arc before retiring completely, he would absolutely do it for his golden boy. It ould fall in line with 64 coming out the following year of the n64 release...but idk I feel like they're gonna sit on it and see.
>>
File: star fox fay miyu.jpg (215 KB, 1199x1500)
215 KB
215 KB JPG
>>
File: 24534534.png (46 KB, 288x98)
46 KB
46 KB PNG
>>736001215
Better happen like this
https://youtu.be/t5GA0s4tGoY?t=68
>>
>>736001164
It's clear they're defibrillating the Starfox franchise and hoping it's what the series needs for the general public to consider buying their games again (especially after its blunder on the Wii U)
>>
File: starfox2portraits.jpg (200 KB, 1024x1024)
200 KB
200 KB JPG
>>
>>736001614
>retroactively making SF1/SF2's timeline the canon one instead of all the other bullshit that came after
If they do this I will take back everything bad I've said about the Mario movie.
>>
>>735953114
the Starfox assault designs were so bad sakurai just discarded them in smash and made his own.
>>
>>735992436
I’m going to fuck her like a Rabbit
>>
>>736001096
*improved
>>
>>736002414
To me Falco is getting the best head
>>
File: 1595942402251.jpg (222 KB, 800x833)
222 KB
222 KB JPG
>>736002414
>How Miyu joined the team
>>
>>735953285
For me, the main part that sucked was fewer missions/no alt routes, and the actual missions and story being kinda weak with a couple exceptions.
But the actual combat and ship handling was improved IMO, and the multiplayer was excellent.
>>
>>736003162
>sandpaper tongue
>>
>>736002414
>Slippy's "I spilled soda all over my control panel" face
>>
>>735953114
What kind of retarded bird walker-tier mechanic will they add to the next game and ruin it?
>>
>>735984982
Lylat is at least theoretically linked to the Galactic Federation setting, even if only as an alternate universe or a system way, waaaay the fuck out past the borders.
>>
File: fox.png (731 KB, 1870x676)
731 KB
731 KB PNG
So what do we think about fox's movie design? To me it looks like a fusion between Zero and the Gamecube games
>>
>>735953114
>New Star Fox Game
>Brings back all the characters, splits them into 3 teams (arwing, landmaster, on foot)
>Has Command-like strategy phase where you direct your squads towards different objectives
>each mission plays differently depending on the team sent
>Overall plot is about a back and forth war fighting for control of the Lylat system's planets, each being a node/mission
But knowing Nintendo, they'll just do another Zero with obnoxious motion controls or like the retarded wheelchair basketball game. Since they like shoehorning new gimmicks so much, they might go as far as to make it so holding the joycons side to side is arwing mode, left tilts ship, right aims. If you slam them on the table for wheelchair mode it transforms into the landmaster. Both control like shit.
>>
>>736003853
too rounded, looks like a fursuit dog or something, but at least he's not as ruined as DK.
>>
File: 66f.jpg (154 KB, 828x823)
154 KB
154 KB JPG
>>736003236
Imagine!
>>
File: yaystarfox.png (2.36 MB, 1608x2000)
2.36 MB
2.36 MB PNG
New Yukina art!
>>
>>736004146
very kino
>>
>>736003853
WAY better than all the game ones since Melee. He's still got the weird bell face, but the longer rounder snout makes it a lot better instead of the dogshit flat duck face he's had since Command.
>>
>>735953114
the last good one was starfox 2
>>
>>736004785
That game came out in 2017. It was the last Starfox game in general.
>>
File: 1756458595177272.jpg (336 KB, 3000x3000)
336 KB
336 KB JPG
Do you think a Star Fox game in the style of a game like Ratchet and Clank would do well?
>>
File: 1613901844904.jpg (856 KB, 1200x1200)
856 KB
856 KB JPG
>>
File: IMG_4242.jpg (185 KB, 1290x1359)
185 KB
185 KB JPG
>>736004759
It looks bad. Bro is a fox, not a fucking dog.
>>
FTL-meets-Starfox
You've got to get across the galaxy to somewhere to stop the new bad guys, there are many systems in your path, you choose which ones to go to, systems have modifiers that affects all the planets in the system like FTL, but the default is you see all the jumps except in the totally-not-nebula systems.
Each jump could be either a level to play either in space or on a plant, a shop or hub, an event of some kind etc, typical roguelite stuff, you can hire on Merc Crews to play as in missions to give your other pilots rest, can buy different weapons and system upgrades for the StarFox ships and all that.
Despite a lot of random design in systems and stuff I think you could get away with pretty much all handcrafted levels if a lot of them are on the simpler side. Maybe 3 acts with something like a dozen jumps per act, rough ballparking, with about a half of that being some form of combat
Combat stages could be Land/Aerospace/Sea, with act boss stages designed to accommodate a railshooter experience for at least two of the three, and a few designed with all three in mind. Plus of course some levels on rails, some free movement, some mixes of both, all that. I think it could work. It's almost like the Mass Effect sort of game a lot of peple seem to want but without the budget that'd take. And if they put a good budget behind a game like this it could be worth $70.
>>
File: 1768495802828592.jpg (220 KB, 1662x949)
220 KB
220 KB JPG
>>
>>736006436
His snout is still too narrow to be a dog, though. It's just rounded.
>>
>>735953114
Assault is "fine". It's not 64 good, it's arguably not even SNES 1 or 2 good, because it simply has boring level design, turret sequences, too much of a reliance on running around blowing up enemy generators like it's a TPS version of Gauntlet, and generally feels like it's too focused on being cinematic over being fun. But mechanically and functionally, in general gist of everything overall, it's okay. Still a better game than Command if you can't get used to its stylus antics and bizarre design choices, and anything's better in this series for being Star Fox than Adventures by default.
>>
>>736007591
the utterly lifeless sanitzation of things doesn't help
64 was still in the era of people not being enormous pussies and you could have a kid's game have a demented pig say "Daddy squealed real good before he died" and have cutscenes of you blowing up people and not safe enemies like hivemind generic bugs
>>
>>736007591
the ground stuff controlled very jank, but I feel like they could improve it and make it work if it controlled as good as something like helldivers.
The cinematic aspect was also a lot better than whatever the fuck Zero did. Nothing beats:
>be in enemy station fighting random mooks and blowing generators
>star wolf theme starts playing
>OH FUCK
>run back like a giddy schoolgirl to your arwing before they rape slippy
>>
>>736007591
I liked adventures
>>
>>736007834
It's kind of funny because they try to have the horror aspect with the alien bugs taking people over, but only Pigma actually has the full conversion that matters. Pepper conveniently gets saved, Peppy doesn't die in his seeming sacrifice, and their attempts to raise the stakes instead feel arbitrary and boring because you know everything's going to turn out like a saturday morning cartoon just by the structure and vibes alone. I'm not asking for edgy, but you can tell it was largely based entirely on the aparoids being spooky more than anything else.

>>736007987
Doesn't mean Adventures is inherently bad, but it's not very Star Fox without the shoehorned elements.
>>
>>736007987
I really wish we had gotten Dinosaur Planet. The plot is barely about StarFox, and the arwing sections control like the clunky tacked on shit they are.
Still, I'd enjoy a remaster/port on modern systems. It had a very unique vibe even outside the franchise.
>>
>>736008070
I was super impressed with the fur texture magic back in the day, but yeah it wasn't an amazing starfox game
>>
File: Spoiler Image (1.7 MB, 1200x913)
1.7 MB
1.7 MB PNG
>>
>>736008149
pigma balls
>>
>>736008149
tfw we are never again getting a game with the homo panther they replaced him with
>>
>>736008149
I always thought this was hot.
>>
File: dank.png (2.08 MB, 3815x821)
2.08 MB
2.08 MB PNG
>>736002724
Melee came out before Assault. Every Fox and Falco design since has more or less been modeled after the versions from Melee.

Brawl Wolf clearly uses his design from Assault as a base, including the same blue body armor with shoulder pads and an electronic scouter thing instead of an eyepatch. All of the Star Fox trophies in Brawl (Peppy, Slippy, Krystal, etc) use their models from Assault. Part of the Lylat Cruise stage was inspired by Assault's opening mission, and it later got one of its levels directly adapted as Orbital Gate Assault in Sm4sh. All of the Star Fox character dialogue easter eggs from Brawl onward are based on the appearances and personalities from Assault.
>https://youtu.be/GKYfp2yKxhc?t=120

Also, Assault's depiction of the Landmaster has been used as the basis of every subsequent design from Brawl onward, just replacing the wheels with the tank treads from 64.
>>
>>735970293
You don’t need to make Starfox something other than a on rail shooter.
What Id add is the idea of ship power settings like speed, agility, shields, weapons.
The idea is enemies kind of “fly in” and intercept you, creating the rails portion. You can speed past a group, tank it with shields, use heavier weapons to take out weak spots on tough enemies, or just have better lateral control for dodging timed shots like bullet hell meets rollslop. Levels that mix waves of enemies requiring mixes of strategies would make this fun, especially if you have to complete exploration zones to upgrade your ship to get through gateway zones
>>
>>735953114
best game in the series
>>
File: file.png (223 KB, 750x328)
223 KB
223 KB PNG
>>
>>735953114
Only the multiplayer.
>>
>>736008460
>Melee came out before Assault.
I'm talking about Brawl.

Every player including Wolf had their costumes and proportions radically changed if not just outright replaced because the assault designs were not good enough.
Compare that to other characters like how link is just straight up his twilight princess model.
>>
>>736001215
>DEIsy
and dropped
>>
>>735968375
It would be better than Star Fox 64 2 but /v/ will never admit it.
>>
>>735985267
Miyamoto is going to bring sex Krystal back
>>
>>736010059
This.
>>
>>736010059
The funny thing is at the end of the day it would also probably be closer to a proper Zelda experience than what Aonuma's skullfucked that series into nowadays.
>>
File: Fleet action.webm (2.74 MB, 616x480)
2.74 MB
2.74 MB WEBM
>>
File: woof.png (1.2 MB, 1580x1193)
1.2 MB
1.2 MB PNG
>>736009903
Again, Fox and Falco are updates of the versions from Melee. Wolf's model is obviously, blatantly inspired by his appearance in Assault (and Command), if merely because that was the only 3D depiction of the character in existence at the time. No, it's not 1/1 identical, they changed some shit because they thought it would look cooler. Notice also how a character like, say, Captain Olimar isn't just a model rip from the Gamecube.
>>
Dunno, only one I played was 64.
>>
File: 1759632077302163.png (488 KB, 800x593)
488 KB
488 KB PNG
>>736008010
Eh, I agree to an extent, but I think the general presentation easily makes up for the game's unwillingness to commit to its most climatic moments.
Whether it be its good graphics (It is a 2005 title, so they had time to master the hardware, and it can be a bit uneven/the aparoids' art direction is a bit messy), fantastic music, and solid voice acting (Even if it is never going to beat 64, but I don't think it's possible to make a game with its kind of voice acting anymore, it's so endearing in a way that feels irreplacable in modern games, kinda like Onikage in Tenchu 1).
You mentioned General Pepper, but for the whole duration of his corrupted fight, I find myself throughly taken by the experience. The general's weird, Zone of the Enders like Arwing, shooting him down on Wolf's ship while the whole crew wrestles with the thought of downing the general. I think this fight is about as good as modern Starfox can be.
>>
>>736010329
What an intro scene for the game. I remember it being so hype for the start of the game
>>
>>736010575
>they changed some shit
they changed everything.
>>
File: IPFox.png (311 KB, 854x888)
311 KB
311 KB PNG
You know Fox appearing here makes a lot more sense now.
>>
>>735984982
The artists in SF2 were different people, so they were probably just doing whatever they felt like when nobody was watching. Hence why the human character quickly disappeared.
>>
>>736002414
It's sad how we'll never get huge expressions like these in an official game (I know these were made for 2 but they were fucking scrapped for no reason!). It makes the final talking heads in SF64 look like nothing.
>>
File: MattByles Armor.jpg (391 KB, 1145x1200)
391 KB
391 KB JPG
>>736010575
Man Wolf's design in Assault just cannot be beat. I love the armored look. Brawl's seems like a strange blend between Assault and SF64, going with the armor, but as an open jacket.
Also strange that Sakurai has given Wolf an opened jacket when I do not believe Wolf has ever worn his jacket open in official Star Fox appearances.
>>
>>735992830
Nigga, have you seen what they're doing with tomodachi life? They don't seem to care about controversy, or if anything they're more concerned about angering trannies than chuds. Regardless, fox x wolf is retarded and always has been, and that ultimate splash screen doesn't change that.
>>
>>735993231
But he has a massive snoofter in the movie
>>
>>735993342
What an ugly design, don't think I've even seen fanart manage to fix him, and it usually does, but Dash hardly has any fanart to begin with
>>
File: truke.jpg (444 KB, 1514x1196)
444 KB
444 KB JPG
>>736006436
>>
>>735993301
Kid Icarus would unironically have been better off as a zelda or 3D prince of persia clone, pretty sure there was a scrapped game for the Wii that leaned in that direction, uprising is nothing like the first two games, those actually have more in common with zelda 2 than uprising.
>>
>>736012707
it means the wario rumor was fake
>>
>>736001215
It's bullshit but I believe it
>>
>>735998603
SF Zero only came about because Miyamoto and a small team had devised a number of working prototypes that were designed to make use of the Wii U peripherals. They wanted to emphasise that the console had USP and that it was worthwhile.

Which, of course, it wasn't and it came far too late in the console's life cycle to make a difference anyway. But all design decisions were informed by it being a Wii U game.
>>
File: giphy.gif (307 KB, 485x370)
307 KB
307 KB GIF
>>735972808
>this level of graphics and it constantly runs at 60fps on real hardware
>>
File: GbVMwRJWkAEBDmI.jpg (123 KB, 1200x1200)
123 KB
123 KB JPG
>
>>
>>736014002
no it's based, and it's more fun than could be had with fox/falco or fox/obligatorywoman
>>
File: Puppets.jpg (64 KB, 647x392)
64 KB
64 KB JPG
>>736014534
Not really. Just means that they see Fox/Star Fox as a bigger staple than Wario.
>>
>>736015403
Which is weird because literally everyone knows Wario because he's the meme pick in Mario Kart.
>>
>>736010329
>webms you can hear
>>
File: Starlink 3.jpg (1019 KB, 1600x1200)
1019 KB
1019 KB JPG
>>735953756
Starlink was good for what it was, but was certainly not the direction I want the Star Fox series to go down. Not everything needs to be open world. Especially in space.
Making Star Fox open world will result in one, if not both of the following issues:
>The universe is too small, literally.
Being able to roam a planet in its entirety and quickly travel between planets makes the universe too small in size.
I want my galaxy to be galaxy sized. Planets to be planet sized. Etc.
>Universe is too empty
Starfield ran into this where the universe was huge, but barren and nothing to do.
And you need stuff all over the planet to make it actually lively.

The solution to the above would be fast-travel only between planets (Like fly into the Great Fox to travel from planet to planet) and have the playable space on the planet be a small piece of the planet itself. Kind of like Mass Effect in a way.
>>
File: Falco Really.jpg (79 KB, 866x1024)
79 KB
79 KB JPG
>>736015510
Wario as a character, yes.
Wario as an IP, not as much.
Wario works with Mario as an IP and is definitely a recognizable character on his own. But his series is much more niche and does not stand well next to Pikmin or Metroid.
>>
As someone that didn't grow up with a gamecube or wii but did have an N64, assault was something I dreamed of quite often. I'd watch footage on youtube and fantazise about playing it.
Then I played it and it was an extremely forgettable experience and I just dropped it. The non-railshooting segments are legitimately unfun, but the railshooting segments are not even that good. They are flashy and control well, but that's it. They feel like rail shooting "sections" rather than proper levels.
Unfortunately I think Nintendo is unable to make an n64-like starfox anymore. They'd be forced to add stuff to justify the 60-70$ pricetag while underdelivering in the simple stuff.
>>
File: PotD Fox VS Wolf.jpg (1.2 MB, 1920x1080)
1.2 MB
1.2 MB JPG
I wonder how much more stuff from Smash will bleed into the new game(s)?
Smash introduced the eye scouter in Brawl and reflector in 64. Both were introduced to Star Fox in Zero.
>>
File: GB6bf3ZWIAAzQIf.jpg (131 KB, 1200x883)
131 KB
131 KB JPG
>>735994113
>Miyamoto probably doesn’t like her so don’t bet on it.

He doesn’t know
>>
>>736017147
>>
>>735968396
Imagine if Zelda never goes back to OoT formula because of BotW TotK sales so they use Star Fox Adventures to fill that role from now on
>>
>>736017285
would this be entirely on ground flightless sf?
Could be interesting but such a colossal removal of franchise identity would leave a rank aftertaste
>>
>>736017408
Yeah, I hope if the game takes place mostly on foot it's at least sci fi focused instead of magic/fantasy/tribal focused, like, you have a sci fi zelda clone on steam right now with aeromachina
>>
For the adventure game, I really hope it plays like a third-person shooter.
Let me run around blasting foes with a gun.
Let me use abilities from Smash like Fox Illusion to dash around the map or Fox Fire to get up high.
Let me use gadgets like the reflector.
Let me use melee attacks, like an Up Smash uppercut kick while shouting TROYAH
There is so much potential for on-foot combat. I really hope we go boots on the ground again.
Even in the classic game, give us a mission or two like this. Like how we had one Blue Marine mission in SF64.
Give us a taste then go all in. Pic rel is what I envision.
>>
>>736017685
Wouldn't be totally terrible!
If you're gonna have grounded segments not using smash Fox abilities would be such a huge waste.
I would expect bullet hell bosses but would Fox get some Witch-Time equivalent that allows him to perfectly evade?
>>
>>736017808
Why not? Something like how time slows down when aiming an arrow in mid air in the Zelda BotW/TotK games.
>>
>>736017869
Just wondering if we'd have people bitching and moaning about any alleged boss difficulty not being there because witchtime(foxtime?) would make evasion to easy.
Course bosses in Star Fix are generally not particularly complicated affairs anyway because the goal of the series is cool scifislop with cute animal people, which it mostly succeeds on.
>>
File: Pump Action.gif (3.82 MB, 498x280)
3.82 MB
3.82 MB GIF
>>736018036
Honestly I think just having the reflector would help with that. In the clip you see the guy pull up a barrier shield thing. Imagine getting upgrades for the reflector that allows you to absorb some of the damage reflected as health.
Overall the third-person on-foot shooter stuff should have the goal of being just as fast-paced as the Arwing combat missions. Zip, zoom, shoot. Kind of like Doom Eternal in a way as well, now that I think about it.
>>
File: FoxSkillTree.png (1.33 MB, 1817x965)
1.33 MB
1.33 MB PNG
Two things I liked about Starlink: Ship abilities and skill trees
I want to play as the entire Star Fox team, each with their own special abilities and skill trees I can progress in
And let me do more stuff with my ship, like projecting a large barricade or swapping weapons
>>
>>736019162
and what abilities willwolf have when he joins the team around the 2/3 mark because [enemy] is a bigger threat than Andross
>>
File: Wolf Zero.jpg (27 KB, 256x256)
27 KB
27 KB JPG
>>736019237
Well first, Wolf can just be a post-game unlockable character that you can then replay missions as.
As for abilities, he has the Lightning Tornado from Star Fox Zero that he could use. Basically lock onto an enemy and charge straight at them. If you hit them, they take big damage, but the Wolfen would also take some recoil damage.
Zero also has unused abilities "Lightning Blaster", "Shadow Edge", and "Orbital Wolf" so there was a foundation for abilities already there.
Andrew also had "Plasma Shield", Pigma had "Pigma Bomb" and Leon an unused "Mirage Skin"
Actually all of Star Wolf had voice lines for Lightning Blaster, Lightning Tornado, and Shadow Edge.
>>
>>736019549
> You unlocked the ability to play Wolf O'Donnell's campaign
They just made 40 gorgillion homofurry dollars!
>>
File: MattByles Star Wolf.png (485 KB, 2450x1000)
485 KB
485 KB PNG
>>736019863
i do not see us ever getting a Star Wolf story or dedicated game.
But I will say a Sonic Adventure 2 style game where both Star Fox and Star Wolf have their own stories would be sick.
>>
>>736020527
> panther
I assume hes just there to seduce Krystal while Wolf uses Lightning Tornado on Fox...in bed
>>
File: Grand Prix Rumor.jpg (51 KB, 768x576)
51 KB
51 KB JPG
guys what if all the new star fox stuff is leak bait?
>>
>>736021241
> racing game
Oh into the slop chute it goes
>>
>>736004146
Nobody could’ve predicted this in 2026
>>
>>735953114
Zesty Falco
>>
>>736021512
> male bird with red eyefeathers that looks like eyeshadow is a bit fey
Are you surprised
>>
File: HEkujdpaQAAtW6M.jpg (149 KB, 1491x1080)
149 KB
149 KB JPG
>>736001096
Krystal even doubles as a Tall Dommy Mommy??
>>
>>736021878
> dommy
anon she was a sharpclaw sex slave for years
>>
>>736006436
Rabbits with droopy ears are insanely cute
>>
>>735953114
I enjoyed Assault a lot, especially its art style, but a lot of problems with the games make a lot more sense now that I've learned more about it
>versus mode good?
it was literally designed as a multiplayer only game with just the versus mode at first
>campaign not so good
see above, they threw the entire campaign together after they got a lackluster reaction at E3
>tank controls on foot
style of the time
honestly, for all of Fox's "they were trying to bypass evolution by stealing souls, but you have to be born with one" batshit insanity, I'm honestly shocked the simple alien invasion story of the Aparoids came out as good as it did with how little time they had to work with it
also, props on them for saying "no, fuck Andross, we're done with him" by jobbing Oikinny right at the start and moving on to something new. Compared to Zero just rehashing the Lylat wars again (plus the 3ds remake of 64) you don't see that kind of stuff nowadays in games
Also I swear to GOD I saw an image of the crew like OP's that had had them all labeled by their roles in the team, and Krystal was labeled the "ground combat expert", but I can't find it anywhere
Did anyone else see this, or was I just lying to myself all along?
>>
>>735972926
>pic
honestly Oikinny could have been a genuine threat if he wasn't immediately killed by the Aparoids
Like, how DID he inspire such loyalty in hired guns eight years after the Lylat Wars, even after Star Fox showed up to reap their bloody toll?
>>
File: Fl9-YKVagAYToBg.jpg (68 KB, 896x640)
68 KB
68 KB JPG
>>736022592
I like the idea of Andrew rallying Andross's remnants and basically being guerilla terrorists attacking Corneria.
But he pales in comparison to Andross so he is slowly driven mad just trying to live up to Andross.
Then you pull a Cyberpunk and Andrew sacrifices his mind/body to become controlled by Andross's consciousness.
>>
>>735953114
I loved Assault as a concept. Those free battle maps where you could jump into an Arwing and fight in the sky then go back onto the ground was cool AF although extremely basic

Just make that but larger scale. Like Conker Reloaded
>>
File: TM YES! YES!.gif (677 KB, 480x270)
677 KB
677 KB GIF
This is the year of Star Fox
>>
File: IMG_6499.jpg (411 KB, 1170x1758)
411 KB
411 KB JPG
>>736001164
I hope you’re right anon
>>
The Great Fox as a mobile base that serves as a Normandy-style hub between action stages would be ideal. Research upgrades, do mini-games, unlock side missions and further relationships with your team by chatting to them.
>>
File: cachedImage.png (3.12 MB, 2086x1785)
3.12 MB
3.12 MB PNG
>>736008460
LANDMASTER!!

Fun fact: There was actually a time where STAR FOX used to be the Fire Emblem of Smash representation bias.

-It got a new character every game until Smash 4.

-It was the only non Mario/Zelda/Pokémon veteran franchise to get a Melee newcomer.

-Fans complained about it having more characters then bigger series DK and Metroid in terms of the Brawl.

-Krystal was a big request character during the early speculation time but people were worried about SF being on par with the 4 characters count with Mario/Pokémon/Zelda.

Good times. Star Fox representation in Smash was great, until Smash 4. Smash 4 sucked as far as Star Fox content goes, and though Ultimate is better, it’s still lacking.

Yeah, we got Wolf back, but we’re still missing stages, and missed out on a lot of great music from Star Fox 2, Adventures, Assault and even Command, hell, Ultimate didn’t add any new remixes for Star Fox but funnily enough F-Zero got some new remixes in Ultimate.

But I think it's more the oversaturation of their introductions. For Star Fox you had one character, then two, then three, then it went back to two, then back to three.

With the FE cast you had zero, then two, still two, then six, and then A WHOOPING EIGHT.
Even the Pokèmon didnt have a ramp that aggressive.
>>
File: IMG_6500.jpg (284 KB, 1170x1611)
284 KB
284 KB JPG
Ooooh boy, if this doesn't pan out, then it's another "Star Fox Grand Prix" situation. A source they thought was reputable, but was actually a false flag.
>>
>>736023720
the difference this time around is Fox is in the Mario movie so it makes sense that there might be at least one game in the works. Two seems like wishful thinking.
>>
>>736023720
Nate has been pretty spot-on for a long while now.
If not for the announcement of Fox being in the Super Mario Galaxy movie, I would start being suspicious after seeing the YouTube comment.
Nate dropped a ton of stuff, pretty much all of Nintendo's 2026-2027. If this was legit and not leaker trap, Nintendo is about to start setting the traps.
>>
File: IMG_6459.jpg (183 KB, 921x1152)
183 KB
183 KB JPG
>>736010001
If only…
>>
>>736023720
I'm not convinced it isn't, honestly. One new game for a franchise that's had two installments in the last twenty years is possible, albeit as an outside chance. Two brand new games allegedly being released close together with wildly different gameplay styles? That's basically insane.
>>
Fully fleshed out ship customisation with distinct classes, unlockable upgrades and skill trees. Plus pilots with their own skill trees/special traits. Please and thank you, Miyamoto-san.
>>
File: Fox Think.png (40 KB, 860x669)
40 KB
40 KB PNG
If you told me in that Pikmin would get two remasters, a mobile game, and Pikmin 4 all in the same year, I would call you insane. But Nintendo made a massive push for Pikmin and it paid off.
I think Fox being in the movie is just the start of a massive marketing push from Nintendo/Miyamoto to make Star Fox popular again.
I bet the classic game may have some missions on-foot (Like how SF64 had one Blue Marine mission) to give people a taste of that the adventure game will be like.
>>
File: IMG_6506.jpg (111 KB, 1199x674)
111 KB
111 KB JPG
>>736010575
Roy also got a redesign when he came back in Smash 4, in fact I wonder why he never got his Melee alt as an option when Ike got his PoR design as an alt.
>>
>>735953114
Nah
>>
>>736024029
>Two brand new games allegedly being released close together
The "Adventure" game is supposedly not releasing this year
>>
File: rendercombined.jpg (174 KB, 1326x2400)
174 KB
174 KB JPG
>>736015309
>>
>>735953285
The arwing felt so much better to fly than in 64, but there’s fuck-all for levels to use it.
>>
File: IMG_5988.jpg (186 KB, 1080x1403)
186 KB
186 KB JPG
>>736015403
>>736016319
Lets compare Warioware sales with Star Fox sales then
>>
>>736024298
I'm not following the conversation here, but Ike's redesign is because he looks different in PoR and RD. They included both costumes to reference both games. Roy's redesign is just an "enhancement" of his original design and it's not really the same kind of thing.
>>
Well considering Star Fox is about to receive a massive push with the movie and at least one new game, Star Fox's sales figures should be looking a lot better. Hopefully, anyway.
>>
>>736025150
Star Fox is a cursed franchise, so the game could just be a 64 retread again and just absolutely bomb. Always be prepared for disappointment.
>>
>>736024717
This from one of those fan games?
>>
File: Zero Goodness.png (1.45 MB, 1600x1200)
1.45 MB
1.45 MB PNG
>>736025407
I am giving Nintendo the benefit of the doubt here. I would like to think Nintendo has learned from their mistakes with Zero, and that they would not be about to push Star Fox like this if they were not confident in the next game(s) in the pipeline.
>>
>>736025617
>>736025407
I doubt it’s going to be a retread. I think Nintendo is well aware that fans are tired of that. Since the game will be heavily focused on online multiplayer, they can use the roster to reintroduce the cast to new audiences without having to commit to yet another reboot.
>>
>>736025617
I wish I had your optimism. My entire adult life Nintendo has mishandled this franchise so I don't expect them to suddenly know what to do with it now.
>>
see, you say that, but then what happened with Prime 4?
I have seen basically nothing about the game despite being hyped by fans for ages.
The only thing I saw was "good god why did they add le quippy marvel character".
So I would urge caution on any hype.
>>
The only good Star Fox game is 64. That's why Nintendo refuses to move on from it.
>>
>>736025598
Judging from the background I wanna say it's from that mod for Marvel Rivals which reskins Luna Snow into Krystal.
>>
Assault was fucking terrible.
>piss easy
>no branching paths
>on foot sections are a fucking cancer
>Krystal
>>
File: kris.png (682 KB, 1387x768)
682 KB
682 KB PNG
She posted her Krystal body. Now post your Fox body.
>>
>>736025839
Problem with Prime 4 is that it went through development Hell. It rebooted in what, 2018/2019 and released last Winter? That is way too long to develop a game. I feel like Retro Studios soft-rebooted development at some point, or kept delaying internally due to scope creep.
The open world motorcycle stuff did NOT need to happen.
>>
>>736026194
>>
>>735953114
yes it is, but starfaggots will never admit. so we are a doomed to get another 64 reimagination just to appeal to these subhumans
>>
>>736025726
It didn't help that the feature-laden sequel to the SNES original was shelved, since that could've at least set a precedent that the series is allowed to evolve. SF64 was so solid and satisfying that it fell victim to Miyamoto's "Why bother iterating upon perfection?" mindset, and I'm honestly convinced that if Dinosaur Planet hadn't coincidentally had a fox character Nintendo would've confidently never touched Star Fox again.
>>
File: 2025-03-17 222939(1).png (298 KB, 1080x1872)
298 KB
298 KB PNG
>>736025973
Correct. Same guy made a Fox mod over Star Lord, too, but think it got taken down sadly.
>>
>>735964564
Things that bigger better games did years before Zero.
>>
>>736026224
Guaranteed they started over at least once.
>>
>>736024717
>>736026447
Seeing Star Fox faces atop superhero proportioned bodies is weird.
>>
64 is the only good one
>>
File: Assault Heights.jpg (2.43 MB, 4100x2000)
2.43 MB
2.43 MB JPG
>>736026584
I mean Assault has somewhat similar proportions. Or at least more human-like. Fox actually looked like he could be 5'8" instead of his old SNES height of 4'11"
>>
>>
>>736026061
the one redeeming factor of zero was no krystal truly
>>
Assault was fucking dogshit man what are you on?
>>
I think the combination of being developed externally and being a bit underwhelming may have soured Nintendo on following through after Assault. I think if they'd developed it in-house and gotten the same reception they might've considered trying again and improving things in a direct sequel, but throw in the added fuss of working with Namco and they likely felt it just wasn't worth the expense and hassle.

Which is a huge shame, because even with Adventures being a massive non-sequitur you could still course-correct and salvage things. But after Adventures (good game, but not sufficiently Star Fox), Assault (decent, with obvious shortcomings), Command (bad, some novelty and awful storytelling decisions) and finally Zero (great presentation, dogshit everything else) there's no way to carry on. A new entry would need to ignore one or more of those games.
>>
>>735953114
I tried playing assault recently but the arwing levels feel too floaty and my weapons have no weight to them. it's all just pretty flashes in space, it doesn't feel as good as 64. plus the models and voices are retarded.
>>
File: Wild Blue Skies.webm (3.91 MB, 950x534)
3.91 MB
3.91 MB WEBM
>>
>>736027150
buy an ad, tranny
>>
File: FEA_Roy.png (508 KB, 591x785)
508 KB
508 KB PNG
>>736025115
They should have used Roy's awakening redesign in smash 4, and then let you pick both in ultimate
>>
>>736026678
And Assault's character designs look like shit, what's your point
>>
>>736026678
Assault's toe the line and I can appreciate trying to vary the characters a bit more. McCloud with Marvel Hero physique just looks odd, though. Feels too divorced from its Thunderbirds roots.
>>
File: 1774652313871739.png (572 KB, 680x640)
572 KB
572 KB PNG
>>736027464
>And Assault's character designs look like shit, what's your point
Found the homo
>>
Assault was trash. Every Star Fox game but 64 is trash.
>>
>>736027648
All the men geuninely look gayer in assault so I dont know what the fuck you're talking about
>>
>>736027150
This doesn't tell me the name of your game.
Also, is your leading man a hyena or a german shepherd?
>>
File: 1774885878220.jpg (104 KB, 434x504)
104 KB
104 KB JPG
>>736027648
>everyone has ugly mismatched technicolor uniforms with absolutely fucking zero sense of style or cohesion
>slippy continues his horrific mutation into a bobblehead that he's been undergoing since 64
>8head falco with retarded pauldrons
>whatever the fuck is going on with wolf's face
>peppy being a fucking grandpa for no reason
>krystal somehow looking even uglier than Adventures, her hair now looks like some kind of rancid mop and her head is comically disproportionate
>NO BUT DOOD IT'S SO BASED AN EBIN BECAUSE KRYSTAL HAS A BODYSUIT WITH TITS
>WITH TITS, BRO
>>
>>736027772
>>736026598
>>736025878
Purists like you is why Star Fox has been in such poor shape. Refusing to accept and try new things.
>>
>>736027772
The SNES games are great.
>>
File: Assault Multiplayer.jpg (55 KB, 600x434)
55 KB
55 KB JPG
I just pray the multiplayer is good. Give me a bunch of characters to choose from and several modes to play.
PLEASE don't just be SF643D all over again with a random Star Fox teammate in 4-man free-for-alls only.
>>
>>736027150
Reported to Nintendo. Look forward to your C&D.
>>
>>736027903
New things are perfectly acceptable if they're not shit.
>>
>>736027875
They aged Peppy up to presumably justify Krystal's place on the team as a pilot, because she's got to do something if she's going to keep existing. Fox ironically seems to change the most out of the original four, since although he keeps his colourscheme all of his clothes are new (never cared for the red boots), whereas everyone else just swaps out their pilot jackets for some new accessory. I think Falcon probably comes off the worst.

Wolf has a weird face because Fox has a weird face; Assault was Fox's first big step towards transforming into a duck. Walking it back was probably one of the few good things Zero did.
>>
Here's my bid to reboot the series
>Starfox 1, 64, and maybe 2, all remade in one package, with bonus routes and an online multiplayer
>a quasi sequel to Adventures, that focuses on Fox as a ground based character. Could potentially have RPG character building, and lean into something a little more like Mass Effect, if you want to set it apart from Metroid and Zelda.
Get all of that out in a year or two. If you can't get people to care at that point, then I guess it's over.
>>
File: Fox Chatter.gif (3.48 MB, 466x360)
3.48 MB
3.48 MB GIF
The characters are the most important element of Star Fox. Not the vehicles, not the gameplay. Its the characters.
Next game(s) must focus on the characters. Let us see the characters in person. Let us play as them and not just a vehicles.
Have living comms like in Starlink instead of the stale talking heads from the series' past.
Its Fox McCloud in the movie. Not an Arwing or Landmaster. A character with personality we can see and grow attached to.
>>
>>736029185
Vehicles have charm and character all of their own. Like an X-Wing or a Gradius.
>>
>>735953114
Good? Fuck no. I didn't absolutely hate it at least.
>>
File: Fox History 2.jpg (278 KB, 1080x1920)
278 KB
278 KB JPG
Curious how much Fox's design in the new game will resemble his design in the movie.
Like we getting a projector scouter now instead of a mechanical one?
>>
File: Star Fox 2023 Trademark.png (19 KB, 1147x163)
19 KB
19 KB PNG
I still remember the trademarks from years back
>>
File: katt.jpg (99 KB, 1024x768)
99 KB
99 KB JPG
Fat Katt Tats
>>
>>736030832
Is Katt another flight academy dropout or is she just a free agent?
>>
File: Star Fox Mouse.png (2.78 MB, 2901x2532)
2.78 MB
2.78 MB PNG
You all think the JoyCon mouse controls will be a thing for the game?
>>
>>736025617
Filename is actually funny when you really think about it
>>
File: Adventures2025 (2).png (73 KB, 612x446)
73 KB
73 KB PNG
Wait a minute was SamusHunter right all along?
>>
>>736031537
Thanks haha, that was the point
>>
>>736025878
SF64 is for boring normies, the same people who like Star Fox 64 probably like Mega Man 2, Final Fantasy VII and Fire Emblem Awakening/3Houses and dub those the best in their respective franchises.
>>
File: IMG_6513.png (408 KB, 598x754)
408 KB
408 KB PNG
>>736026194
I like this pic better, she so silly
>>
>>736031756
I kind of low key think SNES is the best, but the performance issues are a huge barrier.
Whenever I play 64, I get to one of the annoying all range mode parts, and I think "maybe I don't want to play 64".
>>
>>736031554
Tweets are still up, too.
>>
>>736026598
Let me guess, Mega Man 2 and 9 are the only good Mega Man games.
>>
>>736031997
X7 is the best one.
>>
File: halloween2025.png (2.26 MB, 2000x1236)
2.26 MB
2.26 MB PNG
>>
>>736027772
>>736026857
>>736026598
>>736025878
You’re trying way too hard and doing a bad job at it
>>
>>736027903
>new things
>actually not new things at all, just other things but done badly
it really isn't that hard to make starfox 64 again but with new planets and levels and """plot"""
>>
>>736032234
Nah Star Fox needs to evolve and do something other than just SF64 again if it wants to become an A-Tier Nintendo IP
>>
>>736032706
Starfox has literally not done 64 since 64, tbf.
Every problem with Assault, Command and Zero are rooted in the fact that they aren't more like 64.
>>
>>736032706
it really doesn't
they just need to make a good fucking game and not:
>reskin another game to be it randomly
>what if gimmicky controls?
>what if we fill it with generic TPS sections in every other game coming out at the time and ditch everything good about 64's level design?
>what if gimmicky controls that suck even fucking more and will never be supported on another console after the one it was made on?
>>
File: 1566301520517.jpg (67 KB, 1280x901)
67 KB
67 KB JPG
>>736027150
Demo is absolutely garbage. Like literally shit. They don't even get the basics right. Even ex zodiac is better
>>
File: vnqj55v4m3rb1.jpg (60 KB, 932x681)
60 KB
60 KB JPG
>>736032891
>>what if we fill it with generic TPS sections in every other game coming out at the time and ditch everything good about 64's level design?
To be fair, SF64 had TPS in its versus mode. So the idea of Star Fox being on foot has always been there.
And someone even modded the game to have missions be on-foot. I think it can be done and executed well, even in a "classic" styled game.
Like how there was one Blue Marine mission, just make two or so on-foot missions. Maybe one on-rails still and one all-range.
>>
>>736032853
I see people saying "they need to stop doing 64 remakes" and it's like I'm losing my fucking mind. No you retards, they need to just make 64 again with different shit. They've literally never done this. They try to bolt on bullshit to what 64 did and don't deliver the basic fundamentals of gameplay at all. If there was even one other game made past SF64 that played like SF64 there might be another entry worth fucking playing
>>
File: Fox Dance.gif (2.21 MB, 498x322)
2.21 MB
2.21 MB GIF
>Another Star Fox thread hit bump limit
Love seeing so much buzz around the series again. Haven't seen this much talk/these many threads since the old Star Fox Grand Prix rumors.
>>
>>736027150
I have cell shade fatigue
>>
>>736033158
I generally agree. Star Fox has two major problems. No clear identity and the games being built around hardware gimmicks. You can absolutely evolve the franchise, improve the presentation, add more characters, etc and still stay true to the game that is the most successful which is 64. And I think that's a much safer bet than trying to reinvent the wheel.
>>
>>736033149
Yeah I really don't care about that and I'm not interested in whether on foot TPS shit has been in or not. It's not worth supporting for me at all for a lot of reasons. In the best case scenario maybe, but frankly, I don't give a shit about turning another game into a TPS or FPS even if the gameplay was the bee's knees.

More importantly though, by the time Assault came out it was just the most generic sort of brainless TPS gameplay that has no substance and was honestly done better in some shovelware titles. Those on foot segments in Assault really were just the most boring shade of generic possible at the time. They just didn't do it well, but frankly even if they had done it well the game was lacking immensely in replayability and had fuckall secret routes/paths/etc. The more different modes you want, the more games you're asking them to make, and shit has compromises. Arwing and Landmaster? Not too crazy to make levels for. Going on foot? Well, now you have to really think about building interiors and an entire hand carried arsenal and things to do in these buildings and of course there's the expectation you can do this all seemlessly or that levels combine multiple elements and at that point you're demanding a fucking huge project banking on sales Star Fox has never pulled in. And in reality, lots of sections are probably still gonna end up half baked.

StarFox truly did things well, that's not the whole reason 64 succeeded but it is a big part of why it hasn't been surpassed by basically anything. Make a game that's focused on what did well, not desperate attempts to spin something new off or introduce another gimmick.
>>
>>736026584
It's the small head and short snout



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.