Let's talk about games where you build fortifications and defend them from enemies.RTS games with extensive base building are welcome.No girls allowed!
any game with a "stockpile" system is instantly boring as fuck
>>736011554Isn't putting farms OUTSIDE of your castle walls an apocalyptically bad idea? Because the first thing the enemy hits is the farm that is supposed to feed the castle during the siege.Yes, I know that's how it worked in the Middle Ages, because IRL farm fields are REALLY FUCKING BIG, but that's a videogame.
WOOD NEEDED
>love chokepoint battles in RTSs and defense games>10 times out of 10 the enemy AI doesn't know how to handle chokepoints and just turtles even though they're the attackers>game compensates by spawning enemies or bad events behind your defensive lineswhat game gets chokepoint defense battles right? best I've found is the total war warhammer series. wish company of heroes did them better.
>any game with a "stockpile" system is insta- ACK
>>736012121Unironically, Warcraft 1.The game actually enourages troop formations and kiting the enemy into chokepoints, because the AI is some bullshit.
>>736012032it's cheaper to rebuild a farm than a castleit's easier to contain a fire on a farm than one that spreads within the castle that could reach food or weapon stockpiles. where you build the farms directs where battles are fought. defend the farms so you dont have to defend the castle which needs the resources found on the farm. sure you can have one farm or something in your castle but in general you want to build things outside your castle. what you want in your castle are loads of wood cutters. If you build your castle and walls correctly you can turn on and off labor from your wood cutters to send in free and huge waves of melee defenders. Same can be done with hunting posts and to quickly provide archers to defend the castle.
>>736011554>No girls allowed!OP...
>>736012390anon...
pitiful
>>736012032>Isn't putting farms OUTSIDE of your castle walls an apocalyptically bad idea?Castles have stockpiles, anon. You're not expecting fresh supplies from the outside outside of coastal sieges unless you're also under a blockade.
Anyone played Seven Kingdoms? I used to love playing as the Rock Fryhtan and creating bases using your units.
>>736012032How long does a harvest take anon?
>>736011554reminds me of playing starcraft against my brother>he always plays zerg>spends 80% of the game doing nothing but building a shit load of defense towers>I fucking suck at dealing with them because of how he spaces them outI try to do what he does sometimes but I get steamrolled. is there a hidden art to defense tower placement or do I just really fucking suck at dealing with them?starcraft 1 btw so no broken siege flyer bullshit from 2
>>736012432I beat that scenario recently (on the nintendo switch version). It's easiest to manage pretty much any map by closing the park and deleting every path then repaving the entire park for a 2-3 wide path everywhere. So guests dont get overcrowded or lost. having 1 tile paths leads to guests complaining and failing the mission around year 3.
>>736012121>wish company of heroes did them better.This map was fun for me.
Barracks? Not neededWorkshops? What's that?Army? All mercenariesChurches? sure I got 2k to sparePeasants? HappyFood? DOUBLE RATIONS
>>736012542I love that map, problem is after one or two assaults the AI gets confused and either stops making new units or bunches them all up at the base forever
God I wish there were more games like Stronghold.I will never forgive how shit #3 turned outWhy hasn't anyone else even attempted this formula? It's kino
>>736012032That particular castle was designed for a screenshot, the actual castles you build in this game are usually more compact and you usually try to put farms and orchards behind your castle
>>736012519>starcraft 1 btw so no broken siege flyer bullshit from 2Carriers, Battlecruisers and Guardians.But to answer your question; you just suck. Static defense is only an early-game deterrence.
>>736012519Defense towers are hard countered by any sort of half-competent artillery. First thing I've learned when trying to play Warcraft 3 is "never bother with defense towers, they are a waste of resources and get hardcountered by a bunch of catspults".
>>736012418boys in dresses.. my only weakness.
Shilling this, From Glory to Goo.It's like they are billion but better.
>Stronghold campaign map changes depending on the language you useWas it always a thing or was this added to the remaster?
>>736012725alwaysI had to liberate the HRE
I am obligated to mention Cataclismo as it makes full use of the "lego"-like building mechanics, it is very well made with copy-paste functionality and ctrl+z. The building aspect is very nice.It is therefore a shame the same can't be said for the gameplay as that is very basic. It's serviceable and relatively cheap. So if you're a fan of making castles this is a good game.
>>736012805
>>736012805I tried the game but I hated how the game basically wants you to build your shit as high as possible since it's the most efficient way of creating sturdy foundations for some fucking reason
>>736012778Well, I realized something was off once I was fighting my way through a... modern map of Poland.Sure, game.
>>736012881The scaling is a bit much, yeah.A single block has like 6hp and once upgraded to the next tier it gets a whooping 150hp and then another 300hp on stage 3. (or something to that effect, I can't remember the exact increases)
>>736011554Warzone2100?Fucking 3/4 of the tech tree is base defense, and you can (and should) fill any space on the map not strictly needed for troops movement with long range ones.
>>736012619Towers are there to make your base a not completely free-walk-in, without paying an upkeep cost for it. They don't need to be able to defeat the main army, just to prevent 2 grunts from waltzing in and forcing you to move your actually army to deal with it.And the human manaburn tower is absolutely worth it against certain heroes.
>>736013550Eh, more often than not, the tower damage is so pitiful, those two grunts/enemy hero will wreck my all peons anyway, so I have to move my main force anyway.
What the fuck was his problemhttps://youtu.be/Fmutyrc2os4
>>736013165I think I've played this game on PS1
>>736014306I had the PC one, but from a superficial look the PS1 version doesn't seem much different.The studio died and made it open source in its last breath tho, you can get for free now - and there even an in-browser version in case you are on a PC that doesn't allow installs: https://play.wz2100.net/
What's the appeal of castles?
>>736015576You can defenestrate people off of them.
>>736015576Castles are like dinosaurs and ninjas, they are just inherently cool.Now imagine a castle made out of ninja dinosaurs. My inner 5 year old is having an orgasm.
>>736015760>5 year old is having an orgasm.uoh
>>736015576I think they are cool.
>>736015576It's a white people thing. You wouldn't understand.
>>736015576Tons of hidden place to bang gueuses in peace without getting caught by your wife.
>>736015576Fun to siege and do battle in
>>736015760Fuck I need a game like There are no orks but with better art, with ninjas on dinosaurs fighting knights in mechs.Now what would be the third faction?
>>736016442Pirates whose ships are carved inside space whales.
>>736016442Necromancer vikings
>>736015576>ultimate gatekeeping>keeping everyone out>leave me the fuck alone>no one can get inreally a mistery
>Heh nice wall kid. Sure would be a shame if someone walled around your wall.
>>736012032Farms take up a LOT of space anon
>>736015576All of my favorite things neatly packed in one place. What's not to love?
>>736011554it's been almost 30 years now and firefly never managed to top stronghold 1. I'm surprised their studio is still around after sh2 and sh3.
>>736012502based
>>736015810loudlycryingemoji.gif
>>736012032in OG stronghold it was fine to build farms outisde. If the enemy spends units to attack the cheap farms you will just shoot them downin Crusaders you have to wall everything because it's so fucking easy to burn everything to the ground even from a long distance. Not sure if the remake fixed this shit but it was annoying as fuck how easily fire could spread and how hard it was to stop it