[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: 1758575800230459.png (2.53 MB, 1920x1080)
2.53 MB
2.53 MB PNG
Snakebite is a great card
>>
>trash rare reward from act 1 boss
>trash act 2 starting relic
rough days ahead
>>
>>736013981
holy kek
>>
File: 1752561595497908.jpg (85 KB, 1024x1536)
85 KB
85 KB JPG
>>736013981
>>
>>736013981
>viper beam
would you play it?
>>
>>736014774
Yes if it's all ennemy, for the meme if it affects everyone
>>
>>736014054
The abandon run button is right there.
>>
File: 1764561362863995.png (921 KB, 909x1204)
921 KB
921 KB PNG
datsalot of damadge
>>
>on low health
>throw foul potion
>mfw "everyone" also includes me
>>
>have good run going with rupture scaling, kill act 1 boss easily
>run into card thief first act 2
>steals rupture
>deck does no damage now
>thief barely escapes with 3 hp
yep it's abandon time
>>
File: file.png (2.58 MB, 1901x1091)
2.58 MB
2.58 MB PNG
>haha just magically block bro :)
>>
My entire Slay The Spire strategy:
>maybe I can get away with this if I draw well/find a good card next floor

And then I don't.
>>
>>736015693
Bro who gives as fuck as long as you live.
>>
File: 1745897381504548.png (173 KB, 377x512)
173 KB
173 KB PNG
I don't know about you guys but this looks like a good card what do you think
>>
>>736015804
but muh max hp
now i'll only have 65 hp against the act 3 boss, the horror
>>
>>736015693
You will heal right after the battle
>>
>>736015774
It's the principle, I'm not surprised you didn't understand it
The fact you can get a hand like that and lose due to RNG makes the game horribly designed
>>
File: 1759706014529657.png (3.78 MB, 2560x1440)
3.78 MB
3.78 MB PNG
>>736015835
ENTER
I don't like ironclad a lot on this game but this run has been cinema
>>
>>736015867
You have a potion that lets you draw a card
>>
>>736015693
You get 6 with the ori and Osti takes 3 here, don't complain
>>
I don't understand how to make my deck lean in roguelite deckbuilders
>>
>>736015867
If your deck is good you can to some extent control what is in your draw pile, and when. Besides, you're supposed to just kill the fucker before he gets to those numbers
>>
Stupidest poster of the thread >>736015693
>>
>>736015881
Ironclad is fun
He's hard to play but actually has tons of cool combos and synergies and a bunch of of ways to win a run. I almost exclusively play ironclad now
I know the devs are gonna turn him into goyslop because everyone complains about him being too hard, at least I got to play him before they turned him into a braindead character
>>
>>736016010
Perhaps I'm too sts1brained and I don't understand how to squeeze the juice out of him.
I'm not claiming to be great at the game.
>>
>>736015930
>supposed to kill him
He literally always does the bomb, you haven't played the game
>>
>>736016082
He likes small decks
Self damage cards and vuln synergies are very strong
He has a bunch of ways to get through act 1 without taking too much garbage, I pretty much never touch trash like twin strike or most of his attack commons unless desperate
>>
>>736016192
Learn to read
>>
so how is it better than sts1? feels like an expansion pack.
>>
Is the act 3 God AI generated?
>>
>>736016406
Who's the act 3 god Al?
>>
>>736015804
Fuck that, one bad draw against final boss and Im dead
>>
How the fuck am I supposed to win with Ironclad?
>>
>>736015918
>delete strikes and defends in every shop
>dont pick every "better than strike I guess" unless you really got no way of dealing damage before the first boss
>>
File: 1768150351910500.png (3.85 MB, 2560x1440)
3.85 MB
3.85 MB PNG
>>736016198
I'm one boss left and I beat the game. I'll go eat something, finish, and post my deck so perhaps you can sahre your thoughts.
It's a really fun build so maybe you'll like to see it.
>>
>>736016573
Exhoust combos(the most reliable)
Self harm combos(I dont like it)
Random bullshit like getting two stampedes
>>
>>736016573
Keep in mind that bloodletting is OP as fuck
grab as much card draw as you can
Keep your deck small, do not add any more attacks than you need to (it takes experience to know where the exact line is)
>>
The game is absurdly badly designed but streamers love it so any design issues are le skill issues xd
>>
File: decisions.png (2.08 MB, 2560x1440)
2.08 MB
2.08 MB PNG
Wow, much choices, very player expression
>>
File: 1752594830501827.png (283 KB, 512x654)
283 KB
283 KB PNG
>>736015321
>tfw they gave the scrawny skelly the bigger bonk than the big weapon guy
>>
>>736015321
For the energy meh. Prime Thrash fodder however.
>>
Have you ever felt like the game handed you an easy run because it felt bad for you?
>>
File: 1766037618180995.png (1.12 MB, 2560x1440)
1.12 MB
1.12 MB PNG
>>736016665
This was SO fun. Juggling with Flash of Steel and Bully is high levels of kino. Draw draw draw and hit bigly. Slowly exhasut your trash and draw and hit more. On the final phase of the final boss I had like 10 flash of steels in my deck which had great synergy with the Ornamental Fan.
Mad science was the mini-uppercat version, 12 damage 2 weak 2 vuln for 1 energy (crazy fucking card)
Very enjoyable game.
>>
>>736017563
Every time I get carried by a power potion I kept for the final boss
>>
on a 4 rotating streak A10 from Silent to Defect. I hate playing Clad though so i dont think ill be attempting to do the quinfecta
>>
>>736015804
its really good until A9. A10 with the double boss it could struggle a bit if you were too liberal in using it beforehand. Its amazing at the last boss fight though since u would no longer care about ur max hp at that point.
>>
>>736017596
Does juggling somehow copy enchantments? Because that would be beyond OP
Pretty cool deck regardless
>>
>>736017784
It's pretty broken in general, remember you don't have to play it every fight, some hallways are bound to be easy enough that you don't need it
It's good for both act bosses really, since if you take any damage usually you don't heal it off before the second boss so you can just spam it recklessly against both act 3 bosses
>>
>>736017880
Unfortunately it didn't which was a bummer.
It fully resolves the card then creates the copy.
However (and I wish I had one) if you enchant Anger, the copies created by its own effect will retain the enchantment because "creating a copy of the car" is part of the text effect. That's crazy shit that I wish I could pull off sometime.
>>
>>736017512
You have to build for this since you need 1 more energy than you have by default.
>>
>>736018154
Necro gets so much bonus energy I wouldn't even say you have to build around it.
>>
>>736013981
Cringy leddit meme
>>
>watching navegreed making a boss relic tier list
>he starts shidding and farding as soon as he mentions apparitions and whines about megacrit promising to remove intangible but putting it on the game anyway
i get that he's an extremely talented player but what is wrong with these guys
>>
This is your future necrobinder mod
https://x.com/RinHirano/status/2038472914597785705
>>
>>736015804
I have the chosen cheese and this card is free to play once per fight. It's busted
>>
>>736016010
i think beta A10 strongest character is regent and second strongest is IC, then defect, then silent, then necrobinder. Regent and IC just always get the damage they need everyone else has to sweat and have embarrassing fifteen turn fights vs the kin.
>>
>>736020763
he's played a psychotic amount of spire1. like five thousand hours+. so there are stale game states that he gets really bored of playing out like pre-solving a boss with intangible. having weird opinions is going to be hand in hand with playing ungodly stupid amounts of the card game.
>>
>>736020763
>>736021184
>Talented player
>thousand hours+

Look man I'm fine with anyone playing whatever, but it baffles me that anyone gives a shit about what this kind of person has to say.
First because I can't imagine such a person having a healthy perspective on any of this. It's a simple deckbuilding roguelike. It's single player for Christ's sake
Second because basically nobody else has similar perspectives to the guy. Who cares about the 0.0001% audience?
But third because by giving him any attention you are making his life worse. Might even deceive him into thinking he is doing something worthwhile.
>>
>>736021563
None of that seems very relevant to the question of whether or not Intangible is a good thing to have.
>>
>>736021184
Baalord has played like 8 thousand hours of spire 1 and I don't think he hates apparitions. He didn't even truly hate the watcher (like every content creator and top performing player under the sun) and when he played her he played fun meme builds.
I guess it's the mix of "I must win at all costs" mentality with "I'm doing a rotating streak but I don't want wins to feel meaningless and solved", so if he sees them he feels like he HAS to click them because he wants to win and that may be boring and opposite to what he feels is the spirit of the game, but that is such an insignificant reason in the grand scheme of things (which is making a fun videogame) that to me asking for a wildly beloved mechanic to be yeeted out of the game is mental.
He had the same opinion on the boss relic that lets you reroll. Perhaps for his advanced gigabrain rerolling is a sin but I don't see any difference compared to prayer wheel (an already existing relic that nobody was mad about and let you look at more options)
>>
>>736022049
It got to the point where players were skipping Wraith form early in winstreaks because its so boring/lame. If the idea of high difficulty is that its rewarding to overcome the difficulty, and theres a mechanic that overcomes it in a non-rewarding way, it does seem better to make the mechanic weak/expensive rather than incredibly top meta strong (like cape is). You can feel differently and cape is there in the game with its stupid low maxhp cost.
>>
>>736022049
I don't even think the reroll is that good, it's a boss relic and comes at a pretty steep opportunity cost. If it was a shop relic or something it might be OP but it's fine as is
>>
File: For dubious purposes.png (7 KB, 1047x627)
7 KB
7 KB PNG
>Le deckbuilder roguelike
>>
Funny to debate balance when we all know the devs have been buckbroken by the chinese and will never implement significant balance changes ever again
>>
I do not understand how to play Necrobinder. I can barely even make it out of act 1. Did not have anywhere near a hard a time as with any of the other characters.
>>
>>736022420
imo they didnt want to do asc 11-15 but have accepted that its just going to have to happen and will make the current game disneyland.
>>
>>736022420
They kept a bunch of the nerfs from the first balance patch in the second and reversed only one major one, reworking Prepared. That was also totally justified because their reworked Prepared barely felt like a new card. It was identical to an existing Silent card except it cost one less energy and made you discard 2. That's just boring as shit man, has very little to do with balance.
>>
>>736022501
SOUL
>>
File: 1761360552969055.png (1.22 MB, 850x1190)
1.22 MB
1.22 MB PNG
https://www.bilibili.com/video/BV11WXUB1ECN/

Anyone know how to download from Baidu and can help me download this? Chinese mods are fucking crazy man.
>>
>>736022286
There is no cost these .00001% players would be happy with, apparitions already chomped half of your HP on sts1 and they were still mad and wanted it gone.
And apparitions give more to this game than they take away in my opinion, especially when you factor in that wraith form is extremely limited now, you rarely get the appa ancient reward offered (you have to roll the ancient, and you have to roll the relic which is a one in god knows what chance), there is no artifact to be found, the list goes on.
For lesser players feeling strong is fun, and seeing strong rewards and clicking on them is empowering. Apparitions can carry a grueling mediocre run where you barely scraped by clicking the best options among mediocre dogshit you were offered on acts 1 and 2 and beating the game against unlikely odds is fun. And that's more important than trivializing one in 20 runs of the top five players worldwide.

>>736022316
He ranked the reroll as poop tier purely vibes based, while rating the glass eye as generically strong (both are really similar, you get card rewards now instead of card rewards later but it's still looking at more card rewards, like an orrery). Both are generically strong even if glass eye is better because it's an immediate power spike, he just hates the reroll.
>>
>>736023140
There are lots of fun mechanics in the game and I never found winning with apparitions any more interesting than winning without, even a player of my calibre knows when theyre a teehee I win button. You just feel called out by him not liking your crutch I guess I see no reason for you to be so mad about his opinion otherwise.
>>
>get barricade
>get event that removes exhaust from 1 card
>use it on impervious
>then get melting dragon relic that doubles block
>get power that doubles block too
I love getting 120 block from a single card
>>
>>736023425
If that's what you want to think, be my guest.
>>
>>736023524
unmoveable is such an insane card. 1 energy and it works the turn you play it. imo the best IC rare.
>>
File: 1773933844804763.jpg (471 KB, 1919x1079)
471 KB
471 KB JPG
Perfect damage
>>
How do you play Clad without infinites effectively?
>>
File: Din in the Maul.png (2.54 MB, 1920x1080)
2.54 MB
2.54 MB PNG
>>736025050
you maul their anus open
>>
>>736025050
Every run I’ve won as ironclad I’ve gotten barricade
>>
does machine learning work with fiddle?
i know it's supposed to not draw "during your turn" but i've seen weird interactions
>>
>>736025287
"at the start of your turn" effects still trigger
snecko works, pocket watch works, bag of prep works, so yes, machine learning should work
>>
>>736025050
Stack strength and hit stuff with Thrash/Boomerang sword. Then you need at least one of Crimson Mantle, Immovable, or Goopy Defends to keep yourself alive.
>>
File: wise and tactical deck.jpg (513 KB, 2557x1436)
513 KB
513 KB JPG
>>736014054
couldn't be me
>>
>>736025420
>>736025287
Notably, while Gable Chip says at the start of combat, it does NOT work with Fiddle. I almost lost a run after I nuked my starting hand and drew nothing. I wonder how intentional some of these interactions are though because that seems inconsistent with the stuff you're saying works.
>>
>>736015693
>>736015867
>1 card in draw pile
This means the turn you "killed" the boss you could've checked your draw pile, seen that it contains 5/6 (or 6/6, idk what your last card is) non-blocked, and delayed killing the boss for a turn. In other words you're a fucking retard and the worst type of person on earth because on top of being a fucking retard you're convinced you've above average in intelligence and thus feel the need to share the fact that you're a fucking retard with others, annoying them.
>>
File: Untitled.png (2.57 MB, 1920x1080)
2.57 MB
2.57 MB PNG
>"Get rid of your starter Defends", they told me
>>
>>736016573
he has a lot of energy generation, so card draw. he also has a lot of str generation so lean into that with multihits, or vulnerable with bully.
>>
>>736025806
Gambling chip notably says "At the start of combat". Not saying that interaction isn't unintuitive (it is) but maybe it's a different thing altogether.
>>
>>736026015
Unless you're watcher or speed running you don't do that anyway. Especially in 2, where Pael can turn them into a scaling block solution and card removes feel like they're more rare.
>>
>>736026015
fasten unironically makes my dick hard. also removing defends is an sts1 tactic, sts2 is all about removing strikes
>>
>>736026082
You would think if "At the start of your turn" doesn't count as drawing cards during your turn then "At the start of combat," should be even earlier and thus, not count as drawing during your turn. But you're right, good to just keep in mind "Start of your turn" = not technically your turn yet and "Start of combat" = technically during your turn.
>>
File: image.png (954 KB, 666x865)
954 KB
954 KB PNG
>>736013981
here is my character tierlist nobody asked for:

>very strong, consistent, can win any seed even with low IQ
silent is obvious. a single accuracy card and basically you are guaranteed to win. if you dont get it, the poison is one card scaling wonder. and then discarding playin for free mechanic is absurd.

skelly has permanent block, which ironclad needs to pay 3 energy and pray he gets that card. and skelly has body slam in his starting deck. nuff said.

>strong
robot. the cards name is claw. common, scales with itself. but its not strong enough on its own, needs a heavy support or super lean deck, which is a luxury you dont always get.

>strong, but needs favorable RNG
ironchad feels invincible on low ascentions, the free healing essentially means you dont need block cards. and if you get hunger early, lmao. But on high ascentions you start to feel the damage and it is a struggle until you assemble some wombo combo, which are not 100% obtainable in every seed.

the KING. he has the most broken cards ever. but he has two energy types to juggle and sometimes even if you get that OP card, you can still lose very badly just because the draw order was wrong.

TLDR all characters are strong, but some needs luck to win.
>>
>>736026329
Game really needs a bible of sorts to have these types of interactions in mind so we can check whether or not it's intended.
The community does a pretty good job at taking note of these with time.
>>
File: 20260330172949_1.jpg (447 KB, 2562x1440)
447 KB
447 KB JPG
aaaaaaaaand that's an abandon
>>
>>736026439
>skelly has permanent block, which ironclad needs to pay 3 energy and pray he gets that card. and skelly has body slam in his starting deck. nuff said.
I don't get this meme. Yeah sure Summon is Barricaded block... If it applied -3/4 dex. Summon is much lower across the board than block and those numbers matter because a10 enemies will chew through summon very easily. You need a lot of scaling and synergy to actually get summon off the ground, it's not "free Barricade" in practice.
>>
>>736015321
TRS paywall status?
>>
>>736026628
kek
you do have burning blood at least
>>
>>736026843
me losing 13hp every fight:

>its okay I have burning blood
>>
>>736026843
You can clearly tell the seed is bad, no point prolonging the suffering.
>>
>>736026743
idk how people overrate necrobinder so hard, play her at all at A10 and its obvious how awkward and terrible her act 1s are. maybe theyre not on beta branch.
>>
>>736026628
thou vill eat ze damage and thou'll be happy
>>
Regent is such dogshit
>>
>>736026628
Pussy
>>
>>736027104
Yeah but he's OUR dogshit.
>>
>>736027104
best class, go on beta and spam him until you get it
>>
>>736023140
>>736022049
>>736021563
Trvke.
Balancing the game for the sake of the maybe 10 people on the planet who will be that hyper-autistically devoted to it is a mistake; reminds me of when TF2 nerfed a bunch of stuff because it was supposedly overpowered in the gigasweaty comp modes that fucking nobody plays.

If the devs REALLY wanted to satisfy the 10 gigautists for some fucking reason they should just add a new ascension modifier instead of stripping stuff out of the game that the rest of us find fun.
>>
>>736027251
Or you could go to lower ascensions if it's too hard.
>>
>>736027104
I only play her because she's a smug brat ojou-sama
>>
>>736027450
Regent is a BOY
>>
>>736027462
for you
>>
File: Untitled.png (137 KB, 317x243)
137 KB
137 KB PNG
modders are already ruining comfy multiplayer
>>
>>736027717
Sometimes in multiplayer rng just fucks one guy and sometimes in multiplayer someone goes infinite every combat. What is the point of a dps meter in a roguelite deckbuilder? Other than to look like an asshole of course.
>>
>>736027050
You just don't path to elites act 1 as Necro. Fights and campfires are fine
>>
File: trash balance.png (2.38 MB, 1920x1080)
2.38 MB
2.38 MB PNG
This fight needs to be reworked so fucking much. It is unbelievably bullshit. Oh you wanted to have fun playing Doom? Well you LOSE LMAO
>>
>>736027432
I already played sts1 and 2 at max ascension with moderate success.
And when I see apparitions and I feel like I need them I will click on them and enjoy myself.
>>
>>736028127
Good bait
>>
>>736027050
I don't find her act 1 to be too bad, she has solid commons like Defile and Fear, but her act 2 is especially rough in my experience. You need to have very good synergies set up and it's easy to have a mishmash of archetypes that don't work well.
>>
File: 6352.png (2.73 MB, 1667x1344)
2.73 MB
2.73 MB PNG
lobby
steam://joinlobby/2868840/109775244605628319/76561198046595191
>>
I don't join lobbies cause I fear I'll play badly and people will laugh at me in the thread...
>>
File: image.png (539 KB, 677x922)
539 KB
539 KB PNG
CA CAW
>>
>>736028516
I haven't even touched multiplayer in this game because I can't even imagine it being fun having other people scrutinize my choices
>>
>>736028516
>>736028634
It's not that bad, the runs I've done here were actually pretty comfy.
>>
>>736028406
one more
>>
>Hellraiser
What the fuck we're they thinking?
>>
>>736028516
>>736028634
nobody is paying attention to what other players are doing unless
1. someone is just playing really fucking slowly every turn
2. someone is going infinite and making everyone sit around and watch while they play pommel strike over and over for 30 minutes (i leave these games)
>>
>>736028634
you're not missing much, it's low effort garbage
>>
File: 1758139943961788.png (158 KB, 512x512)
158 KB
158 KB PNG
>>736028560
>prepare your HP bozo we're gonna nom nom it al-
>OH GOD OH FUCK OH SHIT OH FU
>>
>>736028918
literally the first fight on act 3 with this monster of a card, the change they did to tri-boomerang is funny
>>
>>736028406
still one more
you have idk minutes
>>
Anyone else get the feeling that you're constantly forced to play with garbage in this game?
In STS1, the enemies were more dangerous, but you got stronger cards to deal with them, here it's just mediocrity against mediocrity all the time.
>>
File: void.png (266 KB, 512x654)
266 KB
266 KB PNG
>>736027104
For me, it's the Regent. The best slay the spire 2 character. I even ask for free card casts and void form is so friendly and more than willing to oblige.

One time I upgraded void form and it gave me three. I said, "Wow, three for free!" and the nice friendly architect laughed and said "I'm going to call you 3-for-free!".

Now the architect greets me with "hey it's 3-for-free!" and ALWAYS sends me back to the bottom of the spire. It's such a fun and cool atmosphere at my local Spire, I go ascend it at least 3 times a week for a large ascension run with stars instead of forge, 1-2 times for daily runs on the weekend, and maybe once for multiplayer when I'm in a rush but want a great game that's easy, fast, and can match my daily social interaction needs.

I even dip my Decisions, Decisions in the Void Form, it's delicious! What a great character.
>>
>>736029282
good post
>>
>>736029237
>the enemies were more dangerous, but you got stronger cards to deal with them
both wrong imo
>>
>>736029237
the commons are so much better in this game it is unreal. they are actually imba. maybe try playing StS1 again.
>>
File: 1446174517229.jpg (71 KB, 545x545)
71 KB
71 KB JPG
>>736029282
>>
>>736029282
>with stars instead of forge
based
>>
>>736027251
There's nothing wrong with having high difficulty levels to appeal to giga autists. That's what difficulty levels are for.
>>
File: 1774884562927972.webm (3.81 MB, 1920x1080)
3.81 MB
3.81 MB WEBM
Can someone tell me what the FUCK this regent player did
>>
>>736029540
>vtranny shit
>>
>>736029603
Just answer the question shartyfag
>>
>>736026743
She has good block commons so she's still good at blocking without summon, and unleash in her starter deck means that you have a way to actually kill the enemy if all you do is block forever.
I agree that she's overrated a bit since some enemies will outscale this sort of deck pretty easily and you really need find a source of weakness for a block deck like this to work, but it's still a pretty strong mechanic.
>>
>>736029540
How are you confused? Have you even played the game?
>plays one card that does a number of hits equal to your stars
>vtuber has 30 stars
>so it hits 30 times
What do you not get tourist-kun?
>>
>>736029540
judging by the bottom right, he cut off his peenor
>>
>>736028775
It's fun
>>
>>736029735
Well I dont read jap and I havent used regent yet.
But thank you for answering my question.
>>
>>736029787
I could figure that out even if I never played the game and read Jap. You're actually just some combo of lazy/dumb or you really have never played StS 1 or 2. You know what X cost things do yes? You must even if you've never played Regent. You look at the card she plays, you see an X in the blue symbol so you parse the screen for the same blue symbol and see her high star count. It's not hard to intuit little bro, you're just lazy or dumb or truly a massive tourist that needs to not enter threads for games you don't actually play.
>>
>>736029928
bro calm down
>>
I can only win with ironclad
>>
>>736029928
holy based
>>
>>736028560
Why is it 42 damage?
>>
File: 1773543123071400.jpg (171 KB, 1200x1200)
171 KB
171 KB JPG
>>736029969
Sorry anon if you ask to be spoonfed I have the right to mock you, its 4chan law. I don't make the rules friend.
>>
>>736029403
>maybe try playing StS1 again
Just did, got snecko nightmare cata and won most fights on turn 2. Commons don't win runs.
>>
I dont like the starting card situation. Currently you always remove strikes first and save defends. Defends can easily scale with a 80g shop purchase or an ancient relic. The only time you take take the strike ancient relic is on Ironclad with draw/hellraiser.
>>
>>736028775
Useless without deck trimming, precisely timed exhaust, and multiple copies of pommel strike. Outside of an infinite all it does is add like 6-12 damage a turn.
>>
>>736030228
That wasn't me, I have like 150 hours in the game but that's a crazy spergout for such a trivial fucking question mate
>>
>>736015962
>>736025939
pseud retards, even if you play the last turns "correctly" it's just a retarded mechanic to have at the end of the first act
>>
>>736030285
I disagree. I would even argue in the past no one would have answered him because of the level of spoonfeeding something simple he was asking for. 4chan is not a search engine. I actually think it was nice of me to even give him an answer while insulting him.

Also if it's not even you, why do you care? To quote you "bro calm down".
>>
File: 1771229214358765.png (300 KB, 512x512)
300 KB
300 KB PNG
>>736030390
eh, sure, whatever you say
>>
>>736030331
Why because you're bad and didn't consider it that makes it a bad mechanic? It functions as a DPS check or a check that you can manipualte your deck and get a large amount of block on the turn you need it. Asking players to meet one of these requirements by the end of Act 1 actually seems like a really sensible mechanic, can you actually explain why you disagree instead of just resorting to ad hominem?
>>
It's time to admit we bought the same game twice
>>
When does beta go live?
>>
I think we should have gone to another location for the sequel.

>Somehow...the spire returned
>>
>>736030658
Current lore says the the spire was good actually
>>
>>736030271
Act 1 is the hardest part of the game and while playing on higher ascensions, the average player is expected to lose fairly often and restart and early game can get a bit boring. Remove strikes and defends and any related cards/relics and have a draft mode instead where you are guaranteed to see x number of attacks and x number of block cards.
>but muh balance
don't give a shit, rebalance as needed
>>
>>736030228
that's not what spoonfeeding is and this board's insistence on turning it into "nanana i dont wanna say, i'll berate you instead" for whatever gay reason is nigger behavior
>>
File: 20CF171.jpg (384 KB, 1920x1080)
384 KB
384 KB JPG
>>736029928
I do play the game, I find to be a tremendously unbalanced pile of shit and only really enjoy myself in coop because someone else is rolling in the muck with me.
The bosses suck, the elites are overturned and even a tiny little bug can inflict terrible damage on you if your hand is garbage, and don't even get me started on the elite killler, completely normal mob that renders any deck that uses more than a few cards useless, you specced into something that produces a lot of cards like shivs? Lmao, enjoy doing no damage, should have gone poison retard.
There's no middle ground in this game, you either barely survive till some boss puts you out of your misery, or you get such a grossly broken build that you don't take a lick of damage and deal like 500 in return.
I just wanted to know what card it was, works similar to the silent's shivs from her exhaust pile.
>>
>>736030918
nta but looks like spoonfeeding to me. the bare minimum of research should have answered that question
>>
>>736030192
Because they replaced a broken enchant with an even more broken one because of "muh infinites"
>>
File: 1.png (38 KB, 499x338)
38 KB
38 KB PNG
>>736030331
....because? You're in this situation because you chose to mindlessly kill the elephant at the worst possible moment, and your response is: "Well, the game shouldn't be expecting me to be thinking at all at this point! Are you reading what you're typing?"
>>
>>736030918
He could have figured it out on his own. He could have booted up the game and looked at the card in question. He could have used the wiki to look at the card. Shut the fuck up.
>>
>>736030918
>it's not spoonfeeding when it's about my homosexual self
>>
>>736030331
>hurff DURFSFDUURRRRR LOOK HOW FUCKING RETAAAARDED I AMMMMM
Why are you repeating yourself? Just check your draw pile you fucking retard.
>a1
Actually, stop sharing opinions entirely.
>>
>>736030980
Didn't bother reading this, I already have less than 0 opinion of your intelligence.
>>
File: g (2).png (990 KB, 1920x1080)
990 KB
990 KB PNG
I was so happy I fought the fake merchant I forgot how my deck works and took fake sneko eye
>>
>>736030793
draft mode literally exists feel free to play it and have fun clicking the skip button on 80% of card rewards.
>>
>>736031306
>draft mode literally exists
Shame that the game isn't balanced around draft tho
>have fun clicking the skip button on 80% of card rewards
I already to that
>>
>>736031306
he wants to have draft mode and still feel like he beat the game
>>
>>736031427
>>>>>>>>>>>>>>>>>spelling error
>>
man I'm so excited for the future updates, new acts, new characters, fighting the heart/architect in multiplayer, what other surprises could megacrit be keeping secret? wasn't around for sts1 early access so I'm having a good time experiencing all of this first hand
>>
>>736031427
The only way it isn't balanced around draft is that draft obviously makes act 1 way easier. Your complaining act 1 is too hard, refusing to use a setting that makes it easier and then complaining its because the setting isn't balanced. Yeah not shit buddy, it makes the game too easy but that shouldn't be an issue for you since you apparently think its too hard. Its always amazing how games like this make idiots like you cope that, "no it's not possible to learn systems and circumvent bad luck, surely anyone that can go on A10 streaks is lying or luckier than me!" Bro the game is balanced as is. If you keep losing act 1 on higher ascension your just not very good. Stop coping and maybe you'll get better.
>>
>>736031617
>Your complaining act 1 is too hard
I am just stating a fact, not complaining you mongoloid
>muh skill issue
Yeah I am not streaking but I have cleared a10 on every char. Early game is boring is my point nigger
>>
ggs boys, funny run with chad spamming hyperbeam on first boss
voltaic with void potion is also funny
>>
>>736031030
What does instinct do now?
>>
>>736032029
Doubles the damage of 3 cards.
See >>736028560
>>
File: 2cat.png (190 KB, 428x237)
190 KB
190 KB PNG
>>736031758
>not complaining
>>
>>736032138
So Tanx continues to be the best ancient.
>>
>>736032345
>>736030793
Please highlight where I complain that the game is too hard brother
>>
File: 1759897639834446.png (406 KB, 1386x405)
406 KB
406 KB PNG
FAGGOT
>>
>>736032476
But that's the good version of folly before they nerfed it
>>
>>736015867
Necrobinder can very easily draw her entire deck in a single turn with just a couple of soul generating cards
>>
>>736032476
preserved fog is nutty and music box has no downsides if you dont want a curse
>>
>>736032476
>imagine not letting the demon play the first turn for you
less work for me
>>
File: 1774564707737561.png (66 KB, 250x250)
66 KB
66 KB PNG
>be new, necrobinder, struggling, I dont have all the unlocks yet
>deck based around Osty doing all the damage
>event: take this stone sword, it transform into a rare relic once you defeat 5 (five) elites
>"POGGERS!!!"
>survive the 5th elite with 1 (uno) HP
>"f-finally my reward... this will for sure save the run"
>"start combat with 3 strength..."
Le sigh....
>>
>>736029540
Okay genuises, tell me why does this do 33 dmg though.
There's neither strength nor vigor. Is it a multiplayer thing?
>>
I hate the strength scaling enemies do
>>
hating vakku is the biggest sign that someone is a brainlet
>>
I can't explain why orrery feels worse in sts2 but it does
>>
File: 1761614328713168.png (42 KB, 182x157)
42 KB
42 KB PNG
>>736032476
bro please give me more chance bro please just one more let me play your turns one more time please bro
just one more try bro I will play your turn well bro
>>
>>736032923
kek
>>
>>736032862
Tanx and Fat Bitch are simply better THOUGH
>>
>>736032912
I'm pretty sure the uncommon/rare odds are worse than in 1
Also most of the characters have a lot of dogshit commons
>>
>>736032476
Can you even name a boss relic worse than this shit?
>>
>>736032801
Vul + Flanking (silent multiplayer card that cause others to deal 2 times the damage)
>>
>>736015867
>The fact you can get a hand like that and lose due to RNG makes the game horribly designed
it's your fault, YOU built the deck without card draw, kill yourself
>>
>>736031176
that wasn't even me you stupid faggot i'm a10 with regent
>>
>>736015867
You took the fucking capsule that adds a strike + a defend to your deck + you payed the fucking 150 gold tea, you're a full blown shitter, shut the fuck up
>>
>Xhe thinks the capsule is bad
>>
File: 1757248574440815.jpg (16 KB, 333x279)
16 KB
16 KB JPG
Can I get some Defect tips for StS1?
With the other characters I can usually get decent runs going by picking attacks at the start and then some powers/defensive cards but Defect's attack choices feel really weak compared to Ironclad and Silent
Lategame is usually free when I have a lot of focus/orbs but the earlygame is a struggle
>>
>>736032862
truth nuke, the benefits are huge, and the downside are entirely dependent on the situation. Zero cost defect build does not care at all about whispering downside, you just play all your cards anyway. Fog downside is nothing if you have the bag of prep. If you have literally nothing that mitigates the downside of all 3 relics, then your deck probably is trash that deserves to lose anyway.
>>
>>736032794
They should either change it to 3 elites or make it give 5 strength. As of now it's just worse Girya.
>>
>>736034038
>worse girya
>3x stronger?
what?
>5 str
insane, what's your highest ascension win? post run
>>
Is there a way to see which characters I've beaten A10 with? The stats page just says runs won overall
>>
>>736034145
sybau cracker
>>
>get the fat green bitch
>win your run no matter what
and let me guess, they're not going to nerf her
>>
>>736034318
>gibs me an easiuh game nigguh
you may be posting ironically but you are a nigger regardless
>>
>>736034145
>Girya
Add 1 strength at a rest site. Don't have to fight any elites. Competes with upgrades but almost any time you'd upgrade a damage card Girya is an overall better boost.
>Stone Sword
Zero benefits through 4 elites which are grueling, at the 5th finally get 3 strength. 5 strength is "insane" as a reward for pathing through 5 elites lol.

It's way easier to max Girya than to activate Stone Sword
>highest ascension
A10 ironclad, my favorite. Still working on the others. I'm not amazing as a player but I've beaten a20 heart with every character multiple times.
>>
>>736034485
>>>736034318
>>
File: fur coat gang.jpg (335 KB, 1223x765)
335 KB
335 KB JPG
>>736034383
>multiple fur coats in a multiplayer run
funnest shit
>>
>>736034551
my bad, I confused vajra and girya like a retard. Regardless girya costs you three upgrades. If you're fighting elites anyways, stone sword is comparatively free. You should just take the gold if you're not gonna fight elites, but if you intend to fight elites the sword is great.
>>
>>736034649
The sword is not great, by the time you get the reward you've probably nearly won the run already. the fact that it gives no benefit for most of the run is the main problem, and 3 strength late act 3 is generally unimpressive
>>
stone sword is dogshit. if I am confident that I can beat 5 elites then I can win the run anyways
>>
>>736034649
I honestly think taking the gold is better especially if you're going to path through elites because it will give you an extra card remove or potentially a relic to help in that endeavor.
>>
File: Untitled.jpg (745 KB, 2560x1440)
745 KB
745 KB JPG
Fucking SCAMMED
>>
File: 1772534793672528.png (1.64 MB, 1552x2048)
1.64 MB
1.64 MB PNG
Sex with Regent
>>
>>736035041
gay
>>
File: gohan kek.gif (128 KB, 500x281)
128 KB
128 KB GIF
>chud policing the thread
>POST HIGHEST ASCENSION RUN SAAR, YOUR COMMON SENSE DOESN'T MATTER IF YOU HAVEN'T CLEARED THE GAME THE WAY I LIKE IT SAAR
>gets btfo by anons
you love to see it
>>
>>736013981
why does this game looks so fucking bad? Didn't this guy make millions from the first one?
>>
>>736035405
It was consulted by Anita Saarkesian to make sure it's DEI positive.
>>
>>736035405
I too expected more
>>
File: 1762480832027683.jpg (313 KB, 612x716)
313 KB
313 KB JPG
How is Slay the Spire still in a league of its own compared to everything else in the genre? I've tried so many but none of them are anywhere near as addicting and tightly designed.
People seem to really like Monster Train but I'm not a fan of combining factions and its reliance on stacking huge modifiers to shit out damage earlier on than StS.
>>
>>736035405
i was expecting less in terms of looks but i was expecting way more in terms of content
>inb4 m-muh multiplayer
idc
>>
>>736035792
They did an entire engine swap from Unity to Godot so blame Unity for their fucked up licensing policy they tried to force
>>
>>736035674
balatro clears if we are being honest
>>
oh well
>>
>>736035405
game looks fine, having to look at tranime all the time would be fatiguing
>>
>>736032862
trvth nvke
>>
>>736032862
t. vaaku
>>
>>736032383
He cannot be the best ancient because he's not offering me runic pyramid.
>>
File: 1774468507027819.jpg (29 KB, 628x628)
29 KB
29 KB JPG
>first time silent
>coop
>accidentally hit 999 block
>triple cast flanking
>almost setup infinite free nightmares
lol lmao
>>
>>736036613
KEK
>>
>>736035871
Come on man be serious. Balatro is like a slot machine where you watch number go big. Playing poker hands by yourself gets old fast.
>>
>>736016447
The Architect. And no.
>>
Shall I host one?
>>
>>736037070
Ok
>>
>>736035674
the devs making the game hard enough that you don't just win every run is a surprising low bar that most of the other deck builders can't clear
>>
>>736030980
for the record, shiv deck should always be rolling a little poison if you see it
>>
File: 54816.png (1.57 MB, 1602x806)
1.57 MB
1.57 MB PNG
Who said endurance builds don't work?
Here's me and my gf chilling for 18 (19) turns straight.

>B- b- but muh asc 3
Observe the beating remnant, lizard's tail and diamond diadem
This wasn't close. It could have easily cleared asc 10 even
>>
File: 1755114744889313.png (718 KB, 893x439)
718 KB
718 KB PNG
lol
>>
>>736037815
>asc 3
>>
File: 1761073176794184.jpg (27 KB, 422x429)
27 KB
27 KB JPG
>>736037815
>30/76 HP
>ascension 3
>non-beta, un-buffed bosses
>"it wasn't even close"
Turtle builds can work but this isn't a good flex potion
>>
fucking hell how do you even get to a10? I can't even get half way though the first floor on a1 without dying. Getting smashed for 20+ every single turn immediately when all you've got is your basic cards and no chance to even change deck. The fuck do you even do
>>
>>736038213
You keep playing the game and slowly improve
>>
>>736038213
Show your latest run.
Post a screenshot of the summary of the first few floors to see the turn count and how much damage you're taking.
>>
>Having an okay run, nothing special
>Act 3 boss is Experiment
gg no re
>>
>>736037815
Look my nigga, Defragment is still the strongest card in the game. Just because it shows up less now doesn't change that.
>>
>>736038416
I dont understand why you guys hate that thing so much, I've won every single run that got to fight him
>>
>>736037494
Shit, boss literally called me in to work overtime. Sorry guys
>>
Then, hosting beta
steam://joinlobby/2868840/109775244622749279/76561199498658249
>>
File: FUCK.gif (683 KB, 396x498)
683 KB
683 KB GIF
I have literally never got the clone reward
>>
>>736038825
I've gotten clone and after that no rest sites except the last
>>
>status + 0 cost defect
how the fuck is this legal? people will talk up silent and necro as being consistent, and they are, but they're slow as balls. Even without Feral, Defect makes mincemeat of every enemy.
I guess the downside is you need either Flak Cannon or the card that turns all statuses into better Adrenaline for maximum payout, so it's not as common of a run as Orbs or regular 0 cost, but goddamn. Nothing more satisfying than letting a Hyper Beam rip.
>>
>>736025637
>Stack strength
where is my limit break?
>>
>>736038679
rape your boss
>>
>>736038825
It's ~7% to see it when entering act 2.
>>
>>736039301
I've had it once and it was a random event in act 3 iirc.
>>
>>736039013
Same place as Reaper.
>>
Regents basic gameplan is build up resources over your turns, blow enemy up with a super buffed attack (radiance, stardust, heavenly drill, forge)
Necrobinder's basic gameplan is to block out, build up Osty, and then play out their win conditions with Osty as a buffer against the enemy
Personally, I think Necrobinder's gameplan is a bit too easy. Her basic deck helps her too much. Unleash is a strong scaling option she gets as a rare, she doesn't have to actually branch out in to anything. Unleash should actually be a rare
>>
>>736039774
>Regents basic gameplan is build up resources over your turns
What turns? I'm fucking dead.
>>
>get an early unceasing top from neow
>second floor ancient gives me that relic that makes all your strikes 0 cost
>easily smoke the next elite and get nunchucks on top of it all
Easiest infinite of my fucking life
I'll never insult scarecrow grandma again
>>
>>736038947
The biggest weakness of both status and Claw is you can accidentally double dip both and wind up with a weaker deck as a result. Literal first world problems.
>>
>>736040052
Anon how the fuck are you dying on Regent you have partical wall glitter stream pitterpatter gathering light reflect has so many over rate block cards what are you doing
>>
>>736040052
Where's your Glitterstream?
>>
>>736040063
Grandma let me remove lots of cards from my deck :3c
>>
>>736040269
Unironically a good card to upgrade.
>>
>>736040198
you didn't even mention his best two blocks bulwark and reflect
>>736039774
It's pretty fucked up that necro starts with bodyguard for summon 5 and one of her commons is summon 6 exhaust. I get why they don't want such low numbers on a base card but really it should be a bit weaker.
>>
>>736039774
>Personally, I think Necrobinder's gameplan is a bit too easy
She sucks ASS on A9 / A10 because a minor tweak to damage numbers is all it takes for Osty to die every other turn.
>>
>>736039774
i hate necrobinder, it's the only class with <50% winrate for me
doom is utter dogshit and osty doesn't scale enough
>>
>>736040627
The problem is it's really hard to make Bodyguard worse than Defend and still have people play it
I guess you could make it summon 3 block 3 or something to make it not exist in the same space as Afterlife
>>
>>736040689
I find her biggest problem in a9/a10 is the low starting max hp unironically. Resting doesn't heal for shit. She is the only character I don't instapick minus 10 max hp for 2 transforms anymore
>>
File: snakebite.png (681 KB, 1482x971)
681 KB
681 KB PNG
Thank you for soloing act 1 snakebite plus I would you give a big kiss if I could.
>>
File: alleyway nigger.jpg (399 KB, 2560x1438)
399 KB
399 KB JPG
Fuck you. (next room is a rest spot)
>>
>>736040985
True
>>
>>736017562
S T A M P E D E
>>
I hate exhaustslop I hate exhaustslop I hate exhaustslop I hate exhaustslop I hate exhaustslop I hate exhaustslop I hate exhaustslop I hate exhaustslop I hate exhaustslop I hate exhaustslop I hate exhaustslop I hate exhaustslop I hate exhaustslop I hate exhaustslop I hate exhaustslop I hate exhaustslop I hate exhaustslop I hate exhaustslop
>>
having a boss be invulnerable and also not have debuffs carry over on the first turn is cruel
>>
I love exhaustKINO.
>>
Good boy, keep sleeping while I turn your hp bar purple tee-hee <3
>>
File: IMG_6055.jpg (55 KB, 1280x720)
55 KB
55 KB JPG
me when I exhaust my bad cards to perfectly sculpt a winning deck
>>
File: 54.png (1.06 MB, 1691x1075)
1.06 MB
1.06 MB PNG
chat i think we're dead
>>
File: 1774830699511353.png (67 KB, 509x185)
67 KB
67 KB PNG
>>736041191
>win due to escape plans and noxious fumes
>give credit to snakebite
good bait
>>
>>736041191
you can't just say that, now fix your post and say it's shit
>>
>>736038825
>got it once
>it came too late to save the deck
Feels bad man. I would have had enough claws to rend the heavens.
>>
>>736041681
>matriarch
>boy
>>
>>736042028
Fuck Claw, it's the additional Feral copies that fuck shit up.
>>
I'm going to say it.
I think the new doorman is the best act 3 boss right now or at least it's the one I have the most fun fighting so on the fun scale he's the best.
Maybe his third phase is a bit weak (but I understand it's the turn where you can comfortably nuke him without getting your deck completely blown the fuck out) but overall it poses a fun, different puzzle to solve that challenges deckbuilding perception on a non-generic way.
>>
>>736013981
how do I get gud act 3 fucks me over everytime what’s most noob friendly character I just want to unlock dailies
>>
>>736042154
Yeah, he's definitely the most interesting
>>
>>736042154
>I'm going to say it.
No please don't do it
>I think the new doorman is the best act 3 boss right now or at least it's the one I have the most fun fighting so on the fun scale he's the best.
aaaaahhhhhhhhhhhhhhhh
>Maybe his third phase is a bit weak (but I understand it's the turn where you can comfortably nuke him without getting your deck completely blown the fuck out) but overall it poses a fun, different puzzle to solve that challenges deckbuilding perception on a non-generic way
AAAAAAAAAHHHHHHHHHHHHHHHHHHHHH
>>
>>736042154
>everything else
having a strong first turn is good
>doormaker
fuck you
>>
>>736042491
just play your powers on turn 1?
anon, your powers?
>>
>>736038745
Lagged out
>>
>>736038745
>>736042604
rehost
steam://joinlobby/2868840/109775244629163118/76561199498658249
>>
>>736015804
It is definitely good but the other options in the same pool are also very good, you don't have to use it if you don't need to, if you have a way to discard and play it again then it is really good for bosses
>>
>>736042580
taking all of those backstabs and assassinates with the neutralize upgrade wasn't my best idea
>>
>>736042639
AYEEEE IT ALREADY STARTED
>>
File: big bang regent.png (358 KB, 1077x605)
358 KB
358 KB PNG
https://files.catbox.moe/8a0kbb.mp4
>>
>>736042338
The current Doormaker reminds me of act 3 bosses on StS1, while Queen and the Experiment feel like supercharged Act 2 StS1 bosses.
I'm writing a long winded F2 feedback wall of text actually. God bless the 8k character limit.
>>
File: 1746792368296528.gif (574 KB, 500x500)
574 KB
574 KB GIF
Hey you have just been hired by Megacrit as a DEI hire. You are given the task to design the act 4 Architect boss fight (also pic related btw). Tell me how you are going to make it so that the Architect would pose a fair challenge to both veterans with their infinite combos and beginners with their 40+ deck size
>>
>>736043329
Make it identical to the 0.100 doorman
>>
>>736043329
Nice try megacrit but I am not a janny
>>
>last 4 runs
>A10 defect win
>A10 regent win
>A10 silent win
>[some multiplayer meme runs (all wins)]
>[daily climb win]
>A10 ironclad win
Didn't realiza I'm on a rotating streak kind of
>>
File: Lol.jpg (512 KB, 1919x1079)
512 KB
512 KB JPG
I love a thin deck man im a freak man I dream of getting unceasing top in every game man Im wild man i got no fucking cards left man.
>>
>>736043329
>add cat curse to deck to kill card cyclers
>give it lots of health
>hits for 25 turn 1 while inflicting weak then gains hits for 3x10 and gains 5 strength turn 2, repeat
>>
it's up

https://youtu.be/AFWnjUqy9vU
>>
>>736030527
AND I'LL BUY IT AGAIN FOR STS3
>>
>>736042907
That was because it was from an already started game.
But this one new link is a new one starting, still beta
steam://joinlobby/2868840/109775244630785960/76561199498658249
>>
>>736043145
https://files.catbox.moe/vtkdou.webm
>>
>>736043709
>buy
>>
>>736043329
It should have debuffs each turn like doormaker, a scaling explosion on death like waterfall giant, and a debuff choice like knowledge demon.
>>
>>736043787
Just have to play the blade 299 more times
>>
>>736043712
3/4
>>
>>736043329
he’s reptimancer and he does 100 damage on turn 2
>>
>>736013981
Is there a way to unlock ascension 10 from scratch?

I farmed ascension 10 with Silent and Ironclad for so long but now I wanna move on to defect and necrobinder and I really don't want to climb ascensions again.

It also feels like I'd be learning bad habits again by playing the game on easy mode while I climb the ascensions.
>>
>>736020765
who the fuck cares about that, would use it 20 times and it still would be worth
>>
>>736044232
being lazy is a bad habit by itself. think on that anon
>>
>>736044232
yes
you can edit a setting file to enable the console and then unlock everything that way
>>
>>736043536
I got all for one from the event, this is awesome with anger.
>>
>>736029282
They nerfed it you can no longer get 3-for-free
>>
File: 54435345.png (2.29 MB, 1920x1080)
2.29 MB
2.29 MB PNG
>no double ko
shit game
>>
>>736043606
No one should listen to this retard
>>
>>736028127
>This fight needs to be reworked
and Doom needs to be reworked, so it takes effect before the enemy turn
>>
>>736045143
>Doom needs to be reworked, so it takes effect before the enemy turn
lol no
>>
File: 1762301006526265.jpg (113 KB, 638x630)
113 KB
113 KB JPG
>>736039774
>>Regents basic gameplan is build up resources over your turns
>Monologue, Venerate, Royal Gamble, Terraforming, Falling star, Radiate
>Centipede croaks turn 1
>My penis when
>>
>>736044989
what's worse
listening to jobber
or to the average /v/ retard that dies on a0 and says the game is rng
>>
>>736045180
it would only make sense
doom is very similar to how poison works in the sense that you stack it up and does damage after your turn
so it doesn't really make sense to delay the effect of doom for no goddamn reason when we have already an example of something that is not delayed
>>
>>736045593
then it's just purple poison pretty much. a nothingburger of an addition.
the fact that the enemy gets to take its turn is a fine tradeoff for doom stacking high much faster than poison.
>>
>>736044989
why? i like him
>>
>>736045593
also, a hot take: I should be able to modify my starting deck
as defect I want to start with
>2x ball lightning
>2x cold snap
>4x charge battery
and no strikes and no defends
I hate how I always have to start from 0
this is coming from someone with hundreds of hours with sts1 and some with sts2
>>
>>736045818
kek
>>
>>736015693
>>736015867
I think that you are right. Bonus points because that dumb turtle cleanses its debuffs before exploding.
>>
>>736045818
agreed
>>
>>736045593
They nerfed shiv generation in sts2 also, it'd make sense if when you added a shiv card to your deck, you started each fight with a couple of shivs. Maybe like infinite blades just auto cast. It's too hard to get going.
>>
>>736043606
Is there a word for smug humbleness. I find this person very annoying and data nerds are insufferable.
>>
File: hmm.png (674 KB, 662x733)
674 KB
674 KB PNG
>>736043606
apparently there isnt a single enemy in act 3 that shuffles statuses or goes intangible. its a good thing we have pros to explain this stuff for us how could we even win without their guidance
>>
>>736045818
Sorry best I can do you is 2 transforms
>>
>>736045818
My greatest gripe so far is that regent should have sovereign blade as a starting card so he can actually upgrade and enchant it and make it useful
>>
>>736046135
Less threatening than pre nerf Skulking colony with all the dazes or Soul fish, really
>>
>>736045818
That deck is probably good enough to beat A0 without adding a single card.
>>
>get tezcatara 4 runs in a row

okay game can you fuck off for a bit.
>>
>>736046228
>should have sovereign blade as a starting card
the fact that he doesn't have a SINGLE forge card in the starting deck baffles me
>>
>>736046240
so?
>>
>NOOOOO MOMMY TEZ DON"T REMOVE 4 SHIT CARDS FROM MY DECK NOOOO
>I WANT MY DECKS THICK LIKE MY HEAD NOOOO
>>
N
>>
I
>>
S
>>
A
>>
N
>>
>running more than 2 doom cards
>run into the burrowing bug at the beginning of act 2
Okay, fine
>path through a ? room
>it's the burrowing bug again, but this time he has the screaming bug with 2 artifact that alternates adding dazed to your deck and dealing 16 damage
Such an annoying fucking fight if you're leaning on doom / defy at all, Jesus Christ. If you focus down the guy in the back, your deck is polluted with daze and you're taking 16 damage every other turn. If you try to focus down the guy in the front, the burrowing bug deals 23 damage a turn after turn 3 and there's nothing you can do about it because doom doesn't break through his block.
>>
File: Lol.jpg (1.44 MB, 1919x3182)
1.44 MB
1.44 MB JPG
>Limp my way through act 1 and 2 with the worst deck known to man
>Finally get hellraiser, the one card that makes it come together
>My nigga vakuu comes in with the steel chair clutch too to guarantee it every fight.

NEVER TALK SHIT ABOUT VAKUU AGAIN
>>
File: le vulnerable face.jpg (618 KB, 2554x1435)
618 KB
618 KB JPG
i like vulnerable builds
>>
File: 1768687191117393.png (10 KB, 200x200)
10 KB
10 KB PNG
is this just snake plant all over again?
>>
>>736047050
happy for you anon but hellraiser does not make a 27 card deck with one pommel strike come together. Vaaku at least makes it playable i guess
>>
>>736043329
What if he deals damage to you every time you play a card?
>>
File: snakebite the second.png (610 KB, 1526x906)
610 KB
610 KB PNG
Snakebite coming in with another win timeless card S+
>>
>>736043712
gg
>had to watch the other silent get all the good cards while the game gave me nothing
pain
>>
>>736047308
this but unironically
>>
File: 6421.png (1.62 MB, 1891x997)
1.62 MB
1.62 MB PNG
gg
you might not like it but this is peak necrobinder
>>
>>736047337
its ok we all owned hard
>>
>>736047364
Demesne is insane.
>>
>>736043329
just give the boss like 5000hp
and do not limit the player in any way
>no limit to card play per turn
>no lost hp for each card played bullshit
>no thorns
just lots of hp and MODERATE damage
>>
File: Lol.jpg (521 KB, 1919x1079)
521 KB
521 KB JPG
>>736047234
Oh i accidentally skipped 5 cards there between the lines. Bane, Sword boom second upgraded pommel true grit and second perfected strike with slither enchantment.

Also this potion makes me jizz
>>
>>736047337
Fuckers couldn't stop give me energy to play it all for free later with Master Planner while game never stopped giving all the sly/discard shit every fight lmao
>>
>>736047462
you are FIRED
>>
New beta waiting room
steam://joinlobby/2868840/109775244635848146/76561199498658249
>>
>>736047408
Gotta get 11 energy for the Hang Graveblast Hang Graveblast Hang Dredge Hang Graveblast Hang Graveblast Hang
>>
What does playing hellraiser twice do? As far as I can tell every card has an effect that works with being played multiple times but hellraiser seems like a singular thing.
>>
File: Lol.jpg (367 KB, 1919x1079)
367 KB
367 KB JPG
>>736047503
>>736047234
Imagine winning by playing snecko Oil, my goat never left.
>>
>>736046402
do you also think it's weird that silent doesn't start with a poison card or necro doesn't start with a doom card
>>
>>736047643
>What does playing hellraiser twice do?
Cool it with the antisemitism.
>>
>>736047143
Had a great run where I just used vulnerable some zero cost molten fists, and that power to do more damage to vulnerable targets and just unga bunga'd my way through the entire spire
Really was a great time.
>>
>>736047360
I am no snakebite hater. It even did pretty well in act 3 with history lesson.
>>
>>736047643
barricade
>>
>>736047308
Based bouncing flask doing the heavy lifting and allowing his retarded little brother to get some spotlight.
>>
>>736047738
Hmm, good point. But surely there isn't a third one that's weird like that.
>>
>>736047691
absolutely it is, and it doesn't make sense that one of the main mechanic is not in the starting deck
defect has 2 orb cards starting so at least he gets something to work with
>>
File: 1751567378116657.gif (2.53 MB, 320x180)
2.53 MB
2.53 MB GIF
moving image to catch your attention

>>736047578
2/4
>>
>>736047814
corruption
>>
File: 1715576351989738.jpg (200 KB, 658x576)
200 KB
200 KB JPG
>>736047814
corruption
>>
>>736047308
well you got it pretty late
but an upgraded snakebite early is a pretty big carry. retain just means you can use it efficiently.
>>
>>736047903
>>736047913
I see, so three is the local maximum weirdness.
>>
File: 1740700080153886.png (13 KB, 164x174)
13 KB
13 KB PNG
>>736015536
Anon, it's in all caps, as though to make you pause and consider the meaning of the word.
>>
>>736045776
>I like jorbs
lies
>>
>>736047913
>>736047903
>>736047814
>>736047960
let's get this over with
>tank
>master planner
>hammer time
>fan of knives
>seeking edge
>>
Jorbs new video ruined StS for me
I mean it was already the way I played but the game (StS2) is basically solved
You either finish your designated build and play cards like an autobattler
>Ironclad strike/hellraiser slop
>Silent infinite Acro/Prepared slop
>Regent starspam
>Necro doomslop
Defect is the only one with multiple viable builds (powerspam, Voltaic, frost+dark turtle, claw/0 cost)
If you survive Act 1 its 80% chance you win the game already
More than half my runs end at Act 1. Everything else feels like a breeze.
>>
>>736048128
maybe across the obelisk is more up your alley
>>
>ecelebslop
yawn
>>
>>736047814
Electrodynamics*
*RIP
>>
>>736048095
>>fan of knives

That one gives you 8 shivs if doubled, so it doesnt count.
>>
>>736048128
ironclad has str + multihit and vulnerable
silent has poison and shivs
regent is limited
frost+dark and powerspam are shit now compared to status on defect
necro can still pull off souls and sometimes osty
You're a dooming faggot and the game has over a year of balancing ahead before it's fully released.
>>
>>736047916
Yeah I took it relatively late in act 1 on accounts of I had to fight the fish. Snakebite's convenience factor matters a lot because of the dumb status cards. Didn't want to potentially eat 12 damage just to get my bouncy flask out.
>>
>>736048224
The only way to play silent is drafting 2 or more Prepared and 2 or more Acrobatics.
Every winning deck will have this and no winning deck will not have them.
Its just infinite draw. Fucking hate playing this.
>>
>>736048128
it's probably fine if people who has played sts1 as a full time job for almost a decade are having an easy time with a sequel which is almost the same game
>>
>>736048128
We've been telling you the game is really easy for weeks
The problem is the average player is somehow dying to Waterfall Giant so every change to make things more challenging is met with confusion and anger
>>
>>736040063
I genuinely like Toasty Mittens on Ironclad. It's like free mini demon form and he has exhaust synergy anyway.
>>
>>736048323
yeah silent is EXTREMELY boring this time around. After thorough testing I am only vibing with regent unfortunately
>>
The average poster in this thread couldn't handle Bygone Effigy hitting you for 25 after 2 turns of not doing anything
>>
i think bulk up might be defects best card
every time i take it everything just works out

>>736048128
the reason why defect feels so good is because all of his builds heavily overlap
cards do multiple things and interact with more than one enabler or payload which means you can take status stuff early then build into orbs or take orbs early then build around claw cycle or something
and the opposite is true for ironclad, he feels stagnant and samey because every build is just >fish for the one broken power
>play the cards on the "works with power" list
and that on top of his earlygame being atrocious because his cards just dont have good enough base values without their busted synergy online
>>
>>736048358
>>736048375
Its not a matter of difficulty per se, just how the game wants you to play: keep your deck really thin, skipping all card rewards for the later half of the game. Always play the same cards (your winning combo) every combat no matter the situation.
After playing the entire weekend nonstop (yeah I have a problem), seeing a top player put in words the exact feelings I had was a nice change.
I know the game is in its very early stages and has tons of time to improve, but I hope they stop backpedalling to chink reviewbombers and bring soulful stuff like Act3 StS1 elites/bosses.
Act 3 in this game is just unga bunga me hit you for 30 this turn me hit you for 35 next turn
>>
does anyone like ironclad more in sts2?
>>
>>736048323
Prepared should be 1 cost draw 1 discard 1, upgrade to 0 cost.
Shit is too fucking broken as is. Fuck your StS1 nostalgia.
>>
>>736048757
kek live prepared is busted but what you are suggesting is unplayable
>>
>>736048725
Exhaust feels definitely weaker, although the Stoke beta change surprised me. Its actually fun now.
Its basically rolling the gacha, though.
>>
>>736048725
It was already perfect in sts1 so any change was a downgrade
>>
>>736048842
God forbid you winning a Silent run without having 10 cards on hand at all times and cycling through your deck 10 times each battle.
>>
File: 1460578762714.jpg (10 KB, 460x312)
10 KB
10 KB JPG
This is why I fucking hate jorbs and every eceleb that plays this game to be "the best" instead of just goofing around entertaining fucks like NL.
Not because I personally dislike them (Even though I do in jorbs' case) but also cause they post an "intellectual vid" and immediately the shitters come out the woodworks and parrot their retarded opinions as if they know half the shit in the game.
>>
Swap Prepared and Escape plan in rarity.
>>
>>736048597
>keep your deck thin and play the same combo every combat
That's how every deckbuilder works. Why bloat your deck with mediocre to good cards when you can keep it small but filled with good to great cards that you'll be getting to much faster than in a large deck? Consistency is key. Builds rewarding a bloated deck are rare. Even in tabletop deckbuilders you still want a small deck to get to the good cards faster.
>>
File: rare.png (2.05 MB, 1920x1080)
2.05 MB
2.05 MB PNG
Huh
>>
>>736048725
The status cards fucking sucked ass so I'm glad they're gone
He mostly just needs his utility back. No disarm/shockwave/reaper means a lot of the time he's really reliant on just getting shrug it off and bloodwall to block out which doesn't feel great
I feel like Colosssus can be moved down to uncommon for example
>>
>>736049090
Only retards watch youtubers like jorbs. The game isn't hard enough to figure out that people with an average or higher IQ need assistance discovering what works and what doesn't. So you have a herd of actual retards feeling smart because someone told them what to think, and now we have multiple posts praising snakebite.
>>
File: interrogation symbols.png (1.54 MB, 1920x1080)
1.54 MB
1.54 MB PNG
>>736049171
>>
>20hrs mostly playing Regent
>0 wins
Am i cooked?
>>
>>736049237
he sells worse versions of other relics
you can supposedly throw the potion you can sell and you'll fight him. haven't tried it though.
>>
>>736049132
Yes obviously deck being small = better.
But enemies that discourage you of that (previous Doormaker eating cards for example, or the enemies that shove status in your draw pile) discourages it.
Personally I think they should get rid of the ability to skip cards until you reach a certain threshold (30+).
Add more Transform opportunities, and a couple of removes.
Make the game punish you for trying to be 100% consistent. Its a roguelike, the fun of the genre is trying to reach that 100%. If you can always do it, its just slop.
>>
>>736049223
Well yeah Snakebite is a good card
>>
>>736049337
>worse
Lmao
>>
>>736049361
>Personally I think they should get rid of the ability to skip cards until you reach a certain threshold (30+).
based. bunch of hacks would never try anything so drastic tho
>>
>>736049378
Yes, a youtuber told you that so it's true. Of course. What a nice little thinker you are.
>>
>>736049237
I don't know why this exists. It's a bit surprising and slightly funny the first time you see it, after that it's just a waste of a floor.
>>
>>736049451
I have never lost after picking Snakebite
>>
>>736049223
how is snakebite bad nigger? lets see your reasoning enlightened one
>>
Snakebite haters will drop to their knees to suck Reap's dick at any moments notice btw
>>
>>736049465
many of the relics are good for the price
>>
>>736049489
>consults a youtuber for his every move
you've never even played, how could you lose?
>>
>>736049361
A11 should remove the ability to skip card rewards entirely. Make it so choosing to fight a combat or elite isn't always beneficial.
>>
>>736049337
>you can supposedly throw the potion you can sell and you'll fight him
Heh, that sounds like the stories of being able to fight sheng long in street fighter 2 from back in the day
>>
>>736049558
I'm sorry I can't hear you over the snakebite retained in my hand
>>
so snakebite haters, what numbers do you think a 2 cost retain poison skill should have?
if it was 8/11 i would just always take it act 1.
>>
>>736049736
BASED
>>
>>736049787
Retain should never be on a poison card.
>>
>>736049818
why not
>>
>>736049545
When you play snakebite the enemy takes 7 damage. When you play reap the enemy takes 27 damage. One of those is much better at immediately ending the fight when you play it.
Not even a snakebite hater. It's not a good card but it's not really worse than other damage commons. Better in longer fights and worse in hallways as you would expect from posion.
>>
File: dsdsdssd.jpg (502 KB, 1920x1080)
502 KB
502 KB JPG
all too easy
>>
If you manage to retain 10 snakebites in a fight your next question mark room will be an event where the snake ancient bestows the power of the snake upon you and makes all your snakebites cost 0. True fact!
>>
>>736049787
I am a snakebite hater and 8/11 would be enough to make me no longer a hater. But to be more interesting, I'd maybe go with 5/7 or 6/8 and have its poison increase by 1 every turn it's retained. Like a snake generating venom.
>>
>>736049818
and your dick should never be inside a vagina but thankfully there is no real danger of that happening anytime soon
>>
I don't like this snakebite talk one of my greatest fears is a snake biting my ballsack while I take a shit.
>>
>>736049986
that happens to like 4/10 people. Statistically it's just a matter of time for you.
>>
>>736049853
snakebite actually goes into a poison deck which easily beats the game and the card continues to be useful throughout
reap is good too but it's more of temporary fix damage and take less dmg in hallway fights card
>>
>>736049545
nothing is more brainlet coded than comparing two cards that are ostensibly similar while ignoring all the differences between the characters they belong to. Necro has easier access to energy, and lethality, and I'm STILL not a big fan of reap.
>>
>>736050115
Useful as discard fodder
Poisoned Stab or Deadly Poison are infinitely better
>>
File: snakesnakesnake.png (770 KB, 1689x1049)
770 KB
770 KB PNG
>snakebite so good even a triple digit card deck can win with it
umm...haterbros? did we get too cocky?
>>
>>736023140
It's because Baalord is';t good at the game, he just has muscle memory. Same thing with CS2 players, or Dota 2 players, no real skill just 10,000 hours drilled into their nervous system.
>>
>>736050268
>a9
>not even upgraded
>date/patch hidden
it wasn't an important card for you.
>>
>>736050268
snakefact checked
this post has been approved by the snake council of bites and chomps
>>
>>736043145
fuckign kek
>>
>>736050262
stab is worse
deadly maybe better i think i prefer one snakebite+ over one deadly+
>>
>>736050268
Howd you duplicate everything except brightest flame?
>>
>>736050447
He has three brightest flames
>>
>>736050447
2 unupgraded. I guess I upgraded the last one for some reason. It's been a while, that fag anon was right to question why I have hidden the date lmao
>>
>>736050483
oh I only saw the one at the end, my eyes glazed over the others
>>
>>736033042
Runic Pyramid, absolutely the most shit relic from StS1, and it sucks here too. Tiny house is and always was better.
>>
>>736050738
yikes
>>
>>736047962
It's like at work when they say everyone has to work hard, by everyone, they don't mean me right
>>
>>736050738
wew lad
>>
>>736050758
The truth hurts.
>>
Did he really just call amid bad?
>>
>>736050320
>>736050738
anon if you're going to keep posting dumb shit at least clear your name field you absolute fucking baffoon
>>
>>736050738
Obligatory "this guy thinks one of the strongest things in the game is actually bad" post
We always have to have at least 1 for exhaust, pocketwatch, or pyramid
>>
>>736032476
vakuu hasnt fucked me yet
first turns just aren't that bad
obviously depends on deck, if you got bag of prep or other turn 1 shit though
>>
>>736018154
Ironclad has good energy generation too. He'd be happy to have that card.
>>
when jorbs start stream
i want to play slay the spire while watching jorbs play slay the spire on twitch dot tv
>>
When is an expert anon going to stream and give us advice? That'd be fun to watch
>>
>>736050268
You can get the duplicate event twice?
>>
>>736051173
Oh wait. Missed the Bing Bong Beng Bang.
>>
>you now drink the explosive pot instead of throwing it
>>
>>736051306
that anon who wants girls to be bombs won
>>
>>736049171
>>736049237
What you mean "huh"? That's just a normal merchant selling normal things
>>
>>736051460
some anons are trying to spread rumors that there's a fake merchant. the truth is all merchants are very trustworthy and deserving of your business.
>>
>>736015693
Unless you die or you're max HP on A2+ it literally doesn't fucking matter. And you are on A1 here. Brain damage moment
>>
>>736051106
reddit is that way bud
>>
>win with every character on my third 3 at the latest(the regent)
>on my 8th run with the necrobinder and I can't even consistently get past act 2
What am I doing wrong? It always feels like she's either lacking in defense or attack.
>>
>>736051786
we don't know what you're doing, so we can't know what you're doing WRONG
>>
>>736049465
The relics are like a fifth of the price for a third of the effect. It's a decent bargain.
>>
>>736051786
add either defense or attack
>>
>>736049465
you get what you pay for
mostly
>>
File: 1741384616159670.jpg (110 KB, 611x674)
110 KB
110 KB JPG
>get intangible cards
>upgrade one to lose ethereal
>ancient reward takes away exhaust
>keep putting it to the top of my deck with cosmic indifference
>>
>>736050268
>didn't get 10 snakebites to have a hand full of snakebite at all times
>>
>haha bro just have enough AOE for the act 1 elites you may or may not get
>why did you take aoe cards when you werent fighting group elites
>why didnt you take aoe cards
Fucking meme game
>>
>>736051839
>>736051862
Unhelpful nigger
>>
>>736051840
some are even half effect.
but it's a very small selection of relics that are mostly pretty weak. happy flower and tea set ones are a steal though.
>>
>>736014651
Huh I never noticed Silent in the background there.
>>
>>736052001
Have you thought about not fighting elites in Act 1
>>
>>736051786
>a0
pretty sure you can clear act 1 without taking a single card if you focus on keeping osty healthy. Thus since her starter deck is so good early game on base difficulty, you can be very greedy and only add cards that you think are too good. A little trial and error and card reevaluation later and you should be flying through the early ascensions with her. Think she is the strongest beginner character
>>
>>736052007
>being an uppity faggot instead of explaining what he's doing or posting a run to get advice
yeah ok fuck off
>>
>>736052007
>what i'm doing isn't working
>what are you doing?
>REEEEE
fag
>>
>>736051786
Do you have all the unlocks?
>>
>>736052001
yes you should account for all possibilities when you are facing one of three elites randomly (assuming first)
>>
>Got very early pommel strikes on act 1
>Kept my deck very small
>Hellraiser from the boss reward
>Pael relic that exhausts your first hand if you dint play it
>Start getting giddy as fuck
>Forget I'm in act two
>Remove every de end
>Run into Hunter killer and lose 50 hp
>Bee cunt immediately after
Fuck me with a steel rod
>>
>>736052065
>haha bro just ignore this entire mechanic :)
>>
>when I have gold, all the relics are shit
>when I have no gold, all the relics are awesome
>50% of my ? rooms are enemies
>remove all my strikes, get Strike Dummy next chest
>>
Beta doormaker has too much hp for all the shit he does
>>
>>736017562
lmao this nigga spending energy!!
>>
>>736052081
How the fuck do I keep the hand with high health? It feels like I'm missing something, enemies deal a shitload of damage and I barely have enough block to keep myself alive, even less to prevent the hand from dying over and over.
>>
>>736052456
Nta but pull aggro, afterlife and the card that summons like 20 for 3 energy and exhaust. I just unlocked the former myself, that's why I'm asking you if you have all the unlocks
>>
>>736052252
It's not about ignoring them entirely, it's about you making it sound like you HAVE to fight them, when that's not always the optimal thing to do.
>>
File: 1774846230494523.png (2.62 MB, 1821x1028)
2.62 MB
2.62 MB PNG
Someone host, I feel like making a fool of myself in front of 3 other anons
>>
>>736052456
a0 right? just block nigga, you are probably using too many strikes. just block and bodyguard and kill them with unleash till you get a better feel for when you are allowed to strike more. post a run from your run history
>>
>>736052815
this is for act 1 as mentioned earlier btw. act 2 you actually need cards
>>
Can you get another Unleash from card rewards??? I've played with necrobinder like 5 times and I've never seen another one
>Inb4 clone it
I know nigga
>>
>>736053190
Nah
>>
File: 1753141323873.png (717 KB, 1920x1080)
717 KB
717 KB PNG
>>736052815
Fine, here.
>>
>>736047718
Funnily enough, vulnerable attacks and skills like molten fist and dominate and tremble also synergize really well in exhaust builds using ashen strike, I had a run where I picked up as many of those as I could and I romved as many strikes as possibles and in the end remained a 1 cost attack that dealt 50 damage every time and left me enough energy to block safely.
>>
>>736053354
>first three cards are danse macabre, sic em', death march
???????????????????????
>>
>>736047308
Look at this bozo with a single snakebite, I won my last Silent run with TWO
>>
>>736053302
Lame but fair
>>
>>736053569
So?
>>
>>736052001
AOE cards will still be good in future fights in act 2 and 3
You should also be saving or buying potions for potential elites.
And you should always be assessing your decks power so you can path away from elites in case of emergency
>>
>>736053736
None of those are cards you should pick in the first 3 floors. All of them are quite bad in act 1. Especially the danse since it is doing literally nothing when you add it.
>>
>>736053845
Thanks for trying to teach the newbro
>>
File: 1770797005077852.png (34 KB, 408x168)
34 KB
34 KB PNG
Remove this
Elites now give you the option to remove cards.
>>
>>736048757
>>736048842
>>736048938

Maybe keep it o cost but it's draw 1 discard 2? upgrades to draw 2 discard 3?

Arguably speaking that could make sly decks more powerful but it's also way harder to pick it early with this change, it would definitely make it harder to stack, all of a sudden having two or three prepareds on your deck would be impossible.
>>
>>736053354
Alright fren, case solved. Other anons will agree that that's too many cards for the end of act 2.
So the first ones you added, you couldn't possibly know how your deck will turn out so there is not much point in talking about them even tho just picking danse macabre first is insane kek. That hang is doing nothing for you, deck too big to be able to really ramp it up. Sleight of flesh is also doing nothing and is a dead draw. Only block added is grave warden...you probably got multiple turns where you can't tank for shit.
You gotta skip picking a card much more often. I wouldn't pick half the shit you got in here honestly. The first 3 battles are from an easier pool that you should always auto win. With that knowledge you can allow yourself to only pick what you consider to be great cards for the first few floors since you are just chilling. Don't bloat your deck with danse macabre that does nothing till much much later if ever.
>>
>>736054117
>Remove this
Sold already. But they will never do this.
>>
>>736049451
youtubers been telling snakebite sucks, the issue is that 1 week later they make a meme video were they pick snakecard and it actually works well and they upload the run with a title of "SNAKEBITE ACUTALLY GOATED????" and the discussion around the card becomes brainrot, which can be funny, but does not lend itself to intellectual honesty.
>>
>>736049223
>Only retards watch youtubers
Fixed.
>>
>>736054212
31 cards isn't too many if they're all good cards. It's better to take as few cards as you can get away with but just taking good cards without thinking as hard about skipping is probably easier for a new player to start with.
>>
>>736030980
Sounds like you're bad.
>>
>>736054363
it's end of act 2 man. can easily be 40 by end of act 3 with that mindset
>just taking good cards without thinking as hard about skipping is probably easier for a new player to start with
I think you are most likely correct here but cutting just the bottom 25% of that deck shouldn't be that hard even for a beginner imo
>>
>>736052316

I don't know how to judge beta doormaker, because there was an ascension 10 run where I dominated every elite and hallway in act 3 only to get to him and be hardcountered so hard with a few unlucky draws as well as my build being a bad match that I died pathetically without even getting him to half health.

However, last two a10 runs I've done I have managed to kill him even though I was so scared of him, I even did it with a deck of 19 cards.

I don't know to what extent he is balanced, it feels to me like he's beatable in most cases as long as you have a good sense of when or when not tuse your cards to burst him down and not care about the exhaust, but there will be certain builds against which he will feel almost impossible.

STS1 had time eater fucking over shiv decks, so idk to what extent it's fine that he's like this and maybe the solution is just to git gud and prepare yourself with potions beforehand.
>>
>>736054117
>forced to take every shit card on the way to elites
>die to the elite because the deck is shit
you should apply for a job at mega crit, you'll fit right in with the other retards in the dev team
>>
>>736054563
Even with the mindset of take the good cards I do agree that's on the higher end of card counts you expect to see, and I agree that deck has a lot of cards that are not good and shouldn't be in the deck. But in general even with this mindset the further you get the less random commons and such will actually make your deck better, so you end up adding less cards naturally.
>>
>>736054695
>muh irrelevant balance comment
nta but they can always rebalance the game brainlet kun. obviously such a big change would warrant lowering the power level of every encounter since its an objective nerf to player power
>>
>>736054628
To me the new door maker comes to a few bullet points
>my deck can easily set up a win condition on turn 1 and from there it's a cakewalk
>my deck has a few BIG blocks it can spare while I burn his HP two turns and only "survive" one every three turns (the exhaust one)
>my deck can hold its ground for two turns in a row and then go wild and completely decimate him on the third turn
I think he needs a bit of fine tuning on numbers and whatnot but they're on the right trackj
so when I get him I try to understand what my deck is doing and if I need to add something to ensure victory
kind of like when you ask yourself these bullet points on sts1 act 3
>can I consistently block and deal damage without resorting to powers to deal with the constant non-scaling output of the awakened one
>can I either passively kill (with the defect scaling darkness or whatever) or can I control the amount of cards I play in any given turn/can I safely burst on the healing turn for the tim
>can I quickly burn down scaling bosses or else I'll eventually get clobbered to death



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.