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File: 1759675256659468.png (193 KB, 640x480)
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>If I die, why should I waste my time replaying parts of a level I already know how to beat? Why replay the easy phase 1 of a boss if I die on phase 2?
>"This is the developer's intent" argument is a nonsensical heuristic. Which developer? What about bad hitboxes and "gotcha" beginner traps? What about weird difficulty spikes and segments that clearly didn't get playtested or balanced well enough? What about unintuitive trial and error bullshit? What about them needing to make the game artificially or unfairly difficult so that players wouldn't beat it in 1 evening and complain the game is too short?
>If you understand basic psychology, you'll figure out that most of the adrenaline rush after beating a difficult and time-consuming game "hardcore" isn't really a positive thing. Developers knew that they can trick you into thinking you're having fun by employing negative reinforcement tactics (finish a punishing game = negative stimulus is taken away = you get a deep sense of relief, which most people have convinced themselves is "satisfaction"). I'd rather eliminate the negative stimulus altogether (fear of having my time wasted if I die and have to replay half of the level again) and look for actual fun in the game.
>Savestates let you understand the game better and much faster. You can quickly test hitboxes, attack ranges, how boss AI works, whether something is RNG or predetermined, how to influence RNG, etc.
>You can satisfy your curiosity better, since with savestates there's no risk of having your time wasted if you want to screw around.
>At some point in your life you should realize that the time investment to protect your gamer ego and pride just isn't worth it, and playing to impress fellow hardcore gamers is a childish mentality born out of insecurities.
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Ooooor you could just gitgudscrub instead of wasting your time being a faggot on the internet
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posting in a sticky
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rika was a scrub i would have gotten out of there 1st try
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>>736148512
It's simply one of the ways to experience a game. It's completely ok if playing with savestates is more fun to you
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>>736148512
>use save stats in single player
>but suddenly "muh honor" when playing in multiplayer
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hey w-wouldn't it be cool if you could just like, press a, uh, press a button and save y-your game? y-y-y-ou press a button and it saves your game, but in real life, and when you, uh, press it again you go back in time to when you saved?

y-you know, kind of like a, uh... kind of like a video game
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erm... why the h*ck is this stickied
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>save state
>deliberately do something stupid to see a bad ending
>heh
>load state
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you're all retarded
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I really HATE it when I spend time and effort trying to articulate my feelings and thoughts into words, only to be met with immature responses from people who get on the internet with sole purpose of disrespecting people whose opinions threaten their narrow-minded worldview. I hope you get cancer ASSHOLES...
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>>736148512
Playing with save states is fine but you didn't beat the game.
But caring about if a stranger cares if your way of playing is legitimate is gay and retarded. If it's fun for you then go ahead.
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>>736148512
Because the challenge is in being able to do all the things in one go, not in being able to select from a bunch of attempts for each individual thing and stitch them together as if it was one playthrough. Also, by playing in one go, you have stakes, which raises the tension and gets you fucking pumped up until by the final stage you're on the edge of your seat, something you will never experience by savescumming like a loser
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>>736148883
The problem is that your thoughts are of very low value, anon. That said, i wish the best for you
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>>736148883
I hope an attractive lady doctor comes along and cures them of their cancer.
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I used save states as unlimited continues.
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>>736148512
ok but you didn't beat it, it's simple as.
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>>736148512
didn't read but agreed
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>>736148512
Savestates feel too tiktok like for me and savescumming is bad, if you're savescumming in the middle of a fight it just means you need to get good or the game is being bullshit toward you
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>>736148512
I know that in theory but there's a certain vibe to playing the game slowly, waiting for the loading screens(maybe), take your time traversing the zones with the stakes looking for the actual save spot. It's a vibe you lose when you study in the rng and you do get to study rngs with states but it's a different vibe.



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