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File: 54.png (65 KB, 1880x714)
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Fatal Frame PS2 100% Decomped https://decomp.dev/Mikompilation/Himuro
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Would be nice to have this be more available. I own the game on PS2, and I tried emulating it for higher resolutions and such but it really doesn't look good on emulators.
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Yep its all according to plan.
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>Soon I'll be able to play Code Veronica X on PC at 60 FPS
Surreal, thank you NSA!
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I hope there's social media integration so I can directly share my ghost snapshots to the feed!
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Imagine all the lewd mods
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Now the wait for the port begins... assuming anyone is going to go out of their way to do it
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>>736268520
There's already an undub to set the audio back to the original language, but this could make for a cleaner fix.
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I'm in favor of using AI to help with byte-accurate decomps.
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Hopefully someone ports the og xbox content that everyone gaslit themselves into thinking exist in the Ps2 version
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welp see you in three years when the port is finished
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>>736269505
Pretty sure the porting is much less time-consuming than the decompilation...
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>>736268520
Bruh, https://www.youtube.com/@wagrenier
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>>736269945
>bruh
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>>736269945
it finna boutta do be doing it like dat doe
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>Silent Hill at 99.88%
fuck yeah
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>>736271084
Silent Hill has been at 99% for like months now
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>>736271084
>>736271119
Using Duckstation with the 60 FPS patch already plays it like a charm so I'm ambivalent towards the port.
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>>736271297
Last time I played it hung in 3 places with pgxp enabled
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>>736271513
>with pgxp
Yeah, that's the biggest issue it has, never had a downright crash or a softlock though, just some graphical glitches in some areas, runs perfectly fine without it though.
Embrace the wobbly polygons!
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>>736268817
Genuinely asking
How does one become good at programming enough to make something like this?
Shit is more complicated than quantum physics
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>>736268520
A PC port is already on the works btw. Incredible how fans keep outdoing AAA companies.
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yakuza 1 port when?
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>>736271879
Insane levels of autism and poorfaggotry (hence why it took a Brazilian to do it). When all you can play is PS2 level, you have to make do.
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>>736271879
Learn C/C++
Start with small projects
Work your way up
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>>736271879
Passion
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>>736272312
>tfw I only have the faintest knowledge of C and C++ (I made a shovelware game a long time ago)
If I didn't need to learn other things to keep the lights on I'd probably pick up decompilation for games that people probably won't decompile like darkwatch or metal arms
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>>736271879
Just ask AI to do it for you
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>>736273220
>come into this thread by chance
>see someone mention metal arms
>while I'm literally listening to the metal arms ost
this must be a sign to replay the game
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>>736271879
>WORK HAS BEGUN
>2026
>good at programming
It's brazilian monkeys with AI lmao
>>
>>736274425
a decent chunk of programming is outsourced to brazil so it's not that farfetched to me



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