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File: images.jpg (34 KB, 448x684)
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When do we get a RPG game from Fromsoftware again?
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>>736280280
soon probably, the online shit flopped
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two more weeks
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File: ER boring 1.webm (3.71 MB, 1280x718)
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>>736280280
RPG has nothing to do with a game being good, RPG is slop. DaS2:SOTFS is good because it has enemies who actually fight back and you have to approach situations with intelligence, caution or skill or a combination of these things.

The vast majority of souls gamers are low IQ retarded casuals and normalfags with skill issues, that is why they got filtered by the millions in DaS2, Sekiro and Nightreign, they hate these games for being a mirror that exposes their incompetence.

That is why they love the most casualized easy mode boring time-wasting open-world slop that is Elden DOGSHIT Ring.
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>>736281573
Okay but why did stats stop mattering after DaS2?
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>>736280280
Posted it again award.
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>>736281573
>That is why they love the most casualized easy mode boring time-wasting open-world slop that is Elden DOGSHIT Ring.
I liked it :)
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File: ER boring 2.webm (3.72 MB, 1280x716)
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>>736281951
>I liked it :)
of course you did, you aare a low IQ subhuman casual normalfag.
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>>736280280
I don't want an "RPG game" (fuckin PIN number/ATM machine moment) from them, I want more giant robot games. Fuck all this sword swinging bullshit, gimme an autocannon.
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>>736282068
But the latest armored core was just souls with mecha skin
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>>736282068
FromSoftware is big enough to provide both.
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>>736282197
>But the latest armored core was just souls with mecha skin
Nope. I beat 99% of the game with using ranged weapons only. Only rarely was I forced to switch to a melee weapon setup.
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>>736281573
The design philosophy of enemy encounters in post-DS2 games is to add some faggots standing next to each other that you can simply run past by while they hurl projectiles or lunge at you. This is good because if you stop rolling you'll get killed but you don't have to fight them which is, again, good, because the bosses matter more than the area itself.
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>>736280280
You didn't have enough with the previous thread OP? Poking on autists is not cool.
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>>736282904
>you don't have to fight them which is, again, good, because the bosses matter more than the area itself.
Yes, when I play an Action game or Action-RPG, what I want to do is run past the enemies and not fight them, makes total sense. I hate you low IQ casual subhuman retards so much, fuck off back to your moviegames, stop ruining FromSoftware.

The perfect Souls game should have both extremely hard and challenging levels and extremely hard and challenging boss fights.
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>>736283024
>Yes, when I play an Action game or Action-RPG, what I want to do is run past the enemies and not fight them,
That is indeed correct. Watch Matthewmatosis, chud.
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>>736283097
>Matthewmatosis
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>>736283365
I can't believe Mauler is still seething.
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>>736281573
fight me on the haligtree and talk shit
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File: Mauler gameplay.webm (3.54 MB, 1280x720)
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>>736283421
>Mauler
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>>736283365
All I see in this webm is hard but unfair gameplay design. The combat system is clearly unable to handle two enemies at once, resulting in obnoxious difficulty and trial-and-error gameplay.
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>>736283472
>use one of the hundreds of overpowered weapon abilities to trivialize the encounter
>use one of the hundreds of overpowered spells to trivialize the encounter
>use one of the many items to trivialize the encounter
ENTER,
ELDEN DOGSHIT RING.
>>
File: 1775174922876940.webm (3.87 MB, 1280x720)
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>>736283562
>All I see in this webm is hard but unfair gameplay design. The combat system is clearly unable to handle two enemies at once, resulting in obnoxious difficulty and trial-and-error gameplay.
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>>736283668
I'm sorry, but the combat system was clearly designed for one-on-one fights, this boss is nearly impossible unless you cheese the AI by running away from the attacks.
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>>736283715
I know you are sarcastic.
One of the reasons I absolutely hate the majority of souls subhumans is that they still haven't learned that they should be playing the games with both unlocked camera and locked camera depending on what suits the situation the best. Unlocked camera is just as much a feature and part of the combat design as locked camera is.
Also, the concept of spacing is foreign to the vast majority of souls subhumans.

I am so happy that DaS2:SOTFS, Sekiro and Nightreign exist and filtered them by the millions.
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>>736283846
there is no way Sekiro filtered anyone. That game is piss easy
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>>736280280
>Role playing game game



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