[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: HEGI0t9bgAEwwmf.jpg (94 KB, 1200x600)
94 KB
94 KB JPG
It's funny to me how people don't believe Rockstar is going to do all they can to put GTA 6 on Switch 2, especially after the PS5 price increase and Xbox killing itself.

GTA 6 is actively being ported if it hasn't already.
>>
But GTA5 did fine without ever being Switch?
>>
Nah, you can't just change target platforms mid way through development of a game like this, it would require redesigning everything from the ground up. Not gonna happen, probably a spinoff down the line years later.
>>
>>736300491
By the time the Switch came out, Rockstar was already phasing out the last-gen versions of GTA Online, which if the Switch was going to get GTA 5, it would've had to been the gen 7 port.
>>
>>736300627
The switch has plenty of memory which is all that matters for open world games like this.
Just lower the rendering resolution and use DLSS.
Like Cyberpunk.
>>
>>736300419
okay but who is buying GTA6 on switch? you won't get to see the black girls twerk in HD
>>
>>736300419
doubt.jpg

maybe gpu wouldn't be a problem if they upscaled from 360p but gta games are always CPU demanding.
>>
>>736300627
>>736301210
Well, we have until mid-may to see if you guys are right. I can't wait to see your faces when it's announced.
>>
maybe few years later for some extra cash. nintendo isn't really a platform that people have to play games like gta. it's more about nintendo games like mario and zelda
>>
>>736300419
they would have to work voodoo magic to get it to run on that weak cpu in handheld mode at 13w. some of you guys really have no clue how electronics work and it shows.
>>
>>736300627
DLSS tho. You'd be amazed what's possible when you're not crippled by AMD hardware.
>>
Nintendo doesn't even have GTA 4 or GTA 5 or Max Payne 3. Doubt it will ever get GTA 6.
>>
>>736300419
They never bothered porting RDR2 or any of their other games for that matter, don't see why they would put in the effort of porting this
>>
>>736301350
Switch 2 is Ampere which means it's limited to DLSS3 which is worse than FSR4 and XESS2.
>>
>>736301456
Consoles have that? Or you're talking about pc, wich won't get a port the first year
>>
>>736300793
>>736301350
Retards.
>>
>>736301615
Sony has PSSR2 which is better FSR4
Microsoft is making their own upscaler based on FSR5
Nintendo is stuck with DLSS3 and lower, Ampere lacks the FP8 for DLSS4 and Int8 is too slow.
>>
>>736300419
They're probably focusing on PS5 rn.
Release on Switch 2 would probably be re-release along with PC
>>
>>736301783
couldn't it usue dlss 4.5? but it woudl just run worse like using old dlss2 graphics card with 4.5dlss.
dunno maybe it's custom hardware and can't use anything newer. not that there's poitn since is gonna run worse because not power for it
>>
>>736300491
It also came out like 5 or 6 years before the switch existed.
>>
>>736301882
DLSS 4.5 requires FP8 which Ampere lacks completely. It could fall back to Int8 but that's way too slow. PS5 Pro has more Int8 power than a 3090 and Switch 2 is weaker than a 3090 obviously.
>>
>>736302054
feel like my old 2000 series nvidia could use dlss 4.5. maybe i'm imagining things
>>
>>736302185
It could run it but it's like running FSR4 INT8 on RDNA2. It looks worse than the real FP8 FSR4 and it's slower than native than giving you fps bump.
>>
>blah nlah blah tech virginity convo
look if it the Wii and the DS can get call of duty th switch can get gta 6. there’s nothing fundamentally different in gta 6, from what we’ve seen, that couldn’t also be done on a ps3.
>>
>>736302297
ya ya just runs worse but like possible still yes? hard to say with custom hardware.
can't keep up with this shit. moved on to radeon some weeks ago on computer. dunno if fsr gives as many frames as dlss did. doesn't really matter. cheap stuff so doesn't bother everything works so good
>>
>>736301350
a marginally better upscaler isn't going to make up for the hardware being several times weaker dumbass
>>
Remember when you guys got Persona 5 on switch after years and years of whining for it? And then you didn't even fucking play it?
>>
>>736302848
If Xbox Series S can run GTA 6 so does the Switch 2
https://www.youtube.com/watch?v=ta0xPRSqhKM
>>
>>736301210
People forget that while the Switch 2 has a decent GPU, the CPU is 1/3 as powerful as the Steamdeck.
>>
>This whole thread
Consolefags really have no idea how hardware works lmao
>>
>>736305379

Why should they
>>
>>736300419
I don't think anyone doubts it's coming to Switch 2, everyone is concerned with it being a download code in a box priced at $100 because it cost 4 billion dollars to make.
>>
File: 1747662909081850.jpg (266 KB, 659x932)
266 KB
266 KB JPG
>>736300419
They had to reduce the NPCs so much that Cyber Punk looked deserted and that's a game made for a console released in 2013.
>>
>>736301350
How is DLSS going to fix the CPU issue, retard?



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.