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File: Myth Siege of Madrigal.png (802 KB, 1280x720)
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>spend 30 minutes building a massive horde
>send everyone to destroy the enemy base
I've never beaten a RTS campaign before because this is the only way I know how to play the genre and there are missions where you are massively outnumbered and can't build anything.
>>
>ENTER
>how do you turn this on
>ENTER
>>
>>736308439
Well for a game like Myth you need to move carefully and methodically across the map and set up your units in formations and make use of high ground and then lure enemies to where you have the advantage.

In most other RTS games where there's building and economy involved, you typically set up defenses and build up until you can move out in overwhelming force.
>>
How many RTS fans actually beat the campaigns instead of just playing skirmishes?
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>>736309887
a lot of older RTS had pretty well made campaigns
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>>736308439
Enter Skirmish mode
Play around for an hour or two and check the units
Hit MP
Start doing whatever until it works and clicks

I have no anxiety and no shame and learn fast so I have a good time going in blind
>>
>>736308439
>>spend 30 minutes building a massive horde
>>send everyone to destroy the enemy base
...is that not how you're supposed to play?
>>
>>736309887
Part of the design RTS campaigns us to be an extended tutorial of the game, focused on showcasing factions features and practice the game core mechanics learned from the tutorial, as well as introducing more advanced concepts as a trainning for skirmish and pvp. Most people will naturally, or even instinctively play the campaigns of a new RTS regardless of their awaress of the above, or level of previous experience in other RTS skirmish modes.
>>
Instead of slowly waiting to do something, do it immediately.
>but muh gookclick
lol
>>
>play zerg
>abuse protoss and terran player tendency to wall off and start expanding all over the map while spreading creep
>by the time they are ready to move out my economy and production is so large that I can throw my whole army at them ad infinitum
>>
Casualty.
>>
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>>736308439
Growing up I'd just turtle at my base and get a giant army and steamroll the enemy base through sheer numbers. Had no sense of tactics or strategy or anything. Got increasingly bored with that the older I got so I've tried to get good at a few with friends (Dawn of War, Men of War AS2, Star Wars empire at war). I finally clicked on dawn of war and empire, but it feels like the best methods are just hyper aggression early on to control resources and whoever can do that has the game guaranteed unless they're a complete tactical retard. Even still I never feel like I'm actually good enough for most online random matches though, even if the friend group is relatively good. These games stress me out man.
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>>736309887
If it was your only game and there wasn't much to do you'd probably try the campaign.
>>
>>736308439
Depends a bit, but in general.
Harass against campaign computers generally doesn't work. Sometimes it does, but this is rare. Turtle then counter steamroll tends to be the name of the game.
However, some maps will have immediate threats that you need to deal with, that you can't really scale over. Common scenarios will be there are multiple enemy bases that you can't reasonably defend from, so need to immediate take one of them out.
Some games will have things that the enemy AI generally can't handle or juggle. Iirc Battle Realms, a stone age ass RTS, the campaign is cheesed pretty easily just by setting lots of buildings on fire, the AI both over prioritizes putting them out, and can't put them all out, so Raider/Fire Archer spam is usually pretty good.
Recognizing your unit matchups and countering is usually key to amassing the counter attack, since that's how a smaller force can hold out. Matchups for the map, and identifying what factors of the map need to be dealt with ASAP are generally good principles for RTS campaigns

For PvP though, you absolutely need to be able to balance harass with accomplishing your goals.
If you just let the opponent do whatever they want, they will almost assuredly win.
>>
>>736308439
Look up a decent build order
Practice it until you can pull it off without effort
If you haven't started to notice its pros and cons in various settings yet, start looking up more build orders and learn those.
Learn to recognice opponents build orders and react accordingly.



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