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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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We love Tanx
With thots and jews you lose
Just get tanx and you win
>>
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beta lobby

steam://joinlobby/2868840/109775245048797708/76561198046595191
>>
/v/ be like "yeah this is a sexy caramel hebe"
>>
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Snakebite needs a nerf. It's true, it's damn true.
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https://www.pixiv.net/en/artworks/142206834
Damn, Necrobinder looked like THAT?
>>
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>>736310029
it do be a sexy caramel hebe doe
>>
>>736309825
3/4
>>
>>736309825
3/4
launching in a couple minutes
>>
is it normal to lose your first match as Regent?
>>
>take Pael's Eye
>don't use it a single time
Well, at least I got the codex checkmark.
>>
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>hellraiser
>play battle trance
>played pommels draw before battle trance debuffs you
>>
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>>736310445
>take Lord's Parasol just because I want to fill out the codex
>plan on avoiding shops
>first ? room is a shop
>"fuck it, might as well go all in on this relic"
>change plans, path into two more shops
>win
vakuu best boy
>>
>>736310029
With mods, she will be.
>>
>>736311172
whooooa you beat .99 doormaker on a3
>>
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>>736311172
Literally just finished a claw run myself
Also with doormaker at the end
What a coincidence

Defect just feels so much consistent than the other characters
All the archetypes are easy to put together and simply just work
>>
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>>736310780
>hellraiser
>its always on the bottom of the deck
>>
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Got new Blade of Ink on floor 3. Easily destroys 4 elites in Act 1. Ends up beating new Doormaker at full health.
>>
>>736312504
>no snakebite
nice photoshop
>>
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Looks like the Mintmodskin creator is planning to work on StS2 as well.
>>
>>736312818
grim
>>
>>736312818
jesus christ.
>>
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>>736312818
Nice
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>>736311841
>saaar please work as unpaid beta tester for megacrit saaar
I'd rather not, Rajesh
>>
ggs we were zoomin
>>
>>736313080
THANK YOU. What's wrong this these guys? They keep hassling us just because we prefer to play on easy mode. Some of us have lives!
>>
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I had 3 600 damage body slams queued but hellraiser ate 50% of Subjects HP before one finished him off
>>
Should I be playing the beta branch?
>>
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>>736313202
gg skelemancer and small man with 353 block
>>
>>736313325
I don't really see a reason not to unless there's something you really like doing in the public branch that got removed. Doormaster a10 on beta is a fucking nigger, though. Good luck.
>>
THEY RELEASED ANOTHER BAD PATCH
SAVE US XI JINPING
>>
>>736313345
ironclad here looks like he has his own ironclad jr pet
>>
Can one of you niggers create a lobby?
>>
>>736313450
>>736313345
>Don't go intangible before me or my son ever again.
>>
>>736313487
genuinely why don't you? this isn't 2002 where you have to worry about port forwarding or something. click host, nigger
>>
>>736313345
>saving a foul potion
based
>>
>>736313345
>dont talk to me or my son or my skelly wife ever again
>>
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30th loss in a row. I give up on ever trying to hit A10 and will just stick to STS1.
>>
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>>736313792
>>
>>736313792
Seeing posts like this makes me want to pirate 2 and try it despite only being on A2 in StS1, it can't be THAT hard
>>
>>736313792
bro why are you taking on elites on act 1 with a shitty deck
>>
>Neow
>Transform 2 cards
>Get 2 Sly cards
>"Oh damn guess I know where this run is going"
>Spend the next bunch of fight choosing Sly rewards
>"It's gonna give me some discard cards soon right?"
>It doesn't
>Die with a pile of upgraded Sly cards including Abrasive because I didn't find a single discard card

Imagine taking this game seriously enough to do ascensions lmao.
>>
>>736313915
that guy has been posting his failed defect runs for weeks, he's actually mentally disabled
when you tell him how to improve, he just ignores you and rams his head against the wall again
>>
>>736312818
nice, also I'd prefer loli Silent to bimbo Silent, both are good though
>>
>>736313931
There was no route without at least 1 elite + how am I going to beat act 3 if I don't take elites early?
>>
steam://joinlobby/2868840/109775245057954966/76561197997192985
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>>736313792
kneel before BYRDONIS
#1 player killer elite, doesn't even use gimmicks
>>
>>736314065
Realize most relics are absolute shit
Realize that good cards, specially upgraded > relics
>>
>>736314042
>that guy has been posting his failed defect
I rotate.
>>
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n-not even c-close, heh...
>>
Why anons keep trying to lewd the African grandma?
>>
>>736313974
>choosing an archetype instead of good cards too early
You fell for one of the biggest noob traps. You learned something.
>>
>>736314247
some people can't separate the time they use to jack off from the time they use to do everything else, which would be fine if they could at least stop themselves from trying to talk with others about it constantly
>>
>>736313974
did you path to a shop to look for discard cards
>>
>>736314080
2/4
we wait u :)
>>
>>736314325
No, I obliterated the odds and got shit on. Acrobatics, Dagger Throw, and Prepared are all commons. Your odds of not seeing one in act 1 is nuts.

>>736314381
Yes there was a shop on my path. Just saw zero.
>>
Do I try to get 1 win to offset my 30 losses in a row or do I just go to bed.
>>
>>736310029
thas rite. requesting moar if anyone knows.
https://files.catbox.moe/grxh34.png
>>
>tfw your chocolate wife will never pull out your hidden dagger, perform acrobatics on it and then give you footwork as the finisher
>>
>>736314125
Brah, not a single elite?
>>
>>736314080
>>736314401
3/4
your friends await you :)))
>>
>>736314325
I fall for this every time.
Especially when I was offered the card six times last run.
>>
>>736314509
I always path through as many rest spots as possible to maximize upgrades, relics are less reliable in this game. i'm in act 2 pathing through elites now for the same reason, to hit rest spots
>>
>>736313915
its not, calling StS2 harder is just easy (You)s
>>
>>736314581
Elites give you more money, and better chances at better cards.
Still the right choice to avoid them, unless you're confident your deck is setup to beat them.
>>
chouces paradox would be funnier as a select 1 of 20 maybe it wouldnt be a pile of crap
>>
>>736314706
It wasn't and I lost in act 2. It was kind of a meme run from the start, I took flak cannon and an injury from neow on the chance that I could meme myself into a status deck, knew the odds were small.
>>
>>736313792
You’re tilted bro, get some rest
>>
I think I'm mentally disabled and have card game dyslexia. I can't build any functional decks when I play and end up with a 30 card suicide pile.
>>
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31 losses. I give up, the game is too difficult compared to one.
>>
>>736314835
I felt this way about the first game, but something about this game clicks better for me.
>>
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>>736309745
>5 hours grinding A10, win the first run, lose all the rest, so man yruns just tank at act 1 or should have ended at act 1 but die with a whimper on act 2 elites.
>Go to bed stressed out because I didn't end on a high note, game feels insanely hard.
>Next day is a day off without playing the game, taking a break
>Come back to do an A10 Ironclad today and inmediately get good cards and relics and it feels like rngesus isn't fucking me over anymore and my skill is properly rewarded.

Is fatigue really that important on A10? All those other times I try to start a run even though I'm a little tired or unfocused so I really make that many imperceptible mistakes? To me it just feels like for some reason if I come back after a breat I just get better luck, I don't feel like I actually make better decisions.
>>
>>736315003
this guy has to have some kind of humilitation fetish, he's doing this on purpose to get responses
>>
>>736315064
Even when I lose (which is very often) it's fun seeing how far I can take a deck. I don't get you people who keep playing when you're not having fun.
>>
>>736315065
I'm just posting my runs like everyone else. I just haven't won one in 31.
>>
Regent is honestly just really really fucking bad. No other character has ever had such a wealth of cards that do fucking nothing. Regent is all the worst things about StS1 Defect.
>>
>>736315064
The game automatically detects your stress levels and makes the RNG worse to spite you. This is also what’s happening to >>736315003
>>
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>>736315306
>>
>>736313792
elites are an avoid in STS2 unlike 1, where you typically wanted to hit as many as possible
game-breaking relics are way less common and taking 60% of your HP in damage is a run-ender, especially in act 1
>>
>>736315306
He's okay when building for stars, but colorless transform and debris decks are so weird, I still can't make those strategies work without having some stupidly insane luck where all planets align
>>
is there anyone i could watch to improve at this game t. 20% WR at A10
>>
>>736315117
when a boxer spars and gets his ass kicked he keeps trying even though getting beat up by another guy, reason being that it sucks even more to not try and get better, whenever the game kicks my ass, I want to prove myself that I can kick it's ass back and defeat it, it's not the usual type of fun, but it's something that keeps me coming back to this game, I want to get better at winning until maybe one day I will be able to do A10 runs while chilling as if it's no big deal.

Few things are as satisfying as feeling like a galaxy brain genius when I notice I am halfway through act 3 and I am kicking every elite's ass and then I get to the new doormaker and manage to style on him too.

As of currently though, it's a huge mental load
>>
>>736315445
colorless create* I'm tired
>>
what's the point of the "add sly to cards after playing them" gold skill?
seems so insanely situational, micro-deck only
>>
>>736310068
It's unironically solid with Master Planner, just had a run where it was my poison solution in an otherwise shiv deck.
>>
>>736315445
I didn't even know debris was intended to be a viable strategy. I've just seen cards with it that looked unplayable and aren't aware of anything that synergises with them so never picked them. Mean Defect status decks are godlike and can be run with multiple different payoffs. My last Defect run involved a Royally Approved Flak Cannon.
>>
>>736310029
She’s canonically a hag by the time of StS2, but all hags were hebes once.
but she was never a negro. Blame that on some tumblr tier artists who think any character with dark skin has to be sub-Saharan African.
>>
>>736313345
>6'0 vs 5'11
>>736313616
It just occured to me that it's the ultimate griefing tool.
>>
>>736315396
Another thing I have noticed which really bothers me is that elite seems to drop less rare card rewards.

In STS1 doing 2-3 elites in act 1 would guarantee not only good relics but also let me look at 1-2 rare cards which I could ponder to base my build off of.

In STS2 I can try to rush as many elites as possible in act 1 but I will only get garbage from it, desperate for block or deck manipulation as ironclad and yet not a single unmovable or offering in sight.

Instead I pick unrelenting hoping that I get bludgeon later and then I don't see a bludgeon the whole run lmao
>>
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>>736309745
I was like, yeah, this is the run, my deck is not overcompensating
>>
>>736315618
Anon silent has always been black/african. Why are you saying negro like it's 1920
>>
>>736313792
Save elites for later in act 1
Also, capacitor is a bad card early on. You probably don’t have that much orb generation, so it either does nothing or prevents orbs from being evoked. It can be great eventually, if you have a lot of power synergies and want a million orbs. But act 1 it’s probably a detriment.
>>
>>736310367
Haha, Regent is pretty bad, you need stars or forge and you aren't guaranteed to get them
>>
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First card reward. I can't do this. This character is so fucking bad.
>>
>>736315862
whats the difference between people of color and colored people? Get with the times.
>>
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Did a quick STS1 run because I wanted to actually instead of lose 30 more games in 2.

>>736315970
I had glacier and chill.

>>736315396
I on't get how you can say all of this shit and claim STS2 is easier.
>>
>>736312818
Fat asses are disgusting though
>>
>>736314459
>when you recognize the artist immediately
>>
>>736315992
I won my first match with the Regent on my 3rd try, with the other I won on my 1st try
>>
Goddamn, Snecko Eye is still so fucking good. Thank you Darv.
>>
>>736316156
I think STS2 specifically punishes 1's strategy
it's easier to break but harder to break in the same ways
net I probably lose just as often
>>
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>>736310029
>>
>>736315862
she's not african because there's no afirca in sts. but she is dark skinned.
>>
>>736316156
this is just a complete dogshit deck with 3 wraith forms and a catalyst..
>>
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>>736315306
For me, it's the Regent. The best slay the spire 2 character. I even ask for free card casts and void form is so friendly and more than willing to oblige.

One time I upgraded void form and it gave me three. I said, "Wow, three for free!" and the nice friendly architect laughed and said "I'm going to call you 3-for-free!".

Now the architect greets me with "hey it's 3-for-free!" and ALWAYS sends me back to the bottom of the spire. It's such a fun and cool atmosphere at my local Spire, I go ascend it at least 3 times a week for a large ascension run with stars instead of forge, 1-2 times for daily runs on the weekend, and maybe once for multiplayer when I'm in a rush but want a great game that's easy, fast, and can match my daily social interaction needs.

I even dip my Decisions, Decisions in the Void Form, it's delicious! What a great character.
>>
>>736316023
>he doesn't like F R E E vulnerable and weak
retard
>>
>>736316443
That proves my point. Powerful, game winning cards are fun but don't exist in STS2.
>>
>>736316156
>catalyst poison can beat heart
sts1 is just stupidly easy with some builds
>date cropped
hmm
>>
>>736315862
She has long, straight hair and lives in a fantasy world where there is no Africa.
You’re falling into the same retard trap of dark skin=nigger. There are all sorts of dark skinned people in our world.
And I just felt like saying negro, so I did.
>>
>everyone here is clearing A10 runs
>meanwhile my ass is struggling with A1-2 runs

damn i am BAD at this game
>>
>>736316615
admitting it is the first step on the path to getting better. you've probably seen some of the niggers in here acting like the game is the problem.
>>
>>736315396
Elites are bad but I think you should still try pathing for 3 per act, if you have a good multihit the phrog parasite and snakes are basically free combats, taking some block cards will also help you survive most elites.
>>736316023
Obviously you take the debuffs, it won't clog up your deck later
>>
>>736315574
Silent goes through the entire deck multiple times in a turn unless you're a 40+ cards gigatard
>>
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Silly Ironclad, you don't wear bandages
>>
>>736316023
KTP is actually good.
It’s cool when you can get your star synergies and stuff going, but he actually has some high damage common cards even before any of that. He can do some serious damage even with just 1 turn of vuln.
>>
>>736316873
Stole them off Silent.
>>
>Ironclad
>Steambomb bozo boss
>54 damage on death after ofcourse attacking almost every turn for massive damage
>not a single source of weak because Clad has only 1 source of it
Awesome. i LOVE dying cause i managed to Produce 51 block including health instead of 54. Fair and balanced
>>
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Hate this fucker becoming stronger with skill usage, really thought it was going to kill my discard build but I pulled through.
I think is just ascension 1 or 2, but eh whatever, I like becoming an artefact hoarder by the end of it.
I was aided by the combo of getting 2 card choice per normal enemy and being able to get an artefact every 2 card sacrifices.
>>
>Pael's Tooth away the best 5 cards in my deck
>Get Hunter Killer

HAHAHAHA

VERY FUCKING FUNNY MEGA SHIT
>>
>>736317037
how do tards like you deal with a challenging boss like vantom
>>
The slugs always take a big chunk of my health as Clad. Help?
>>
>>736317037
>Letting it get to 54 damage
Why is your deck so bad
>>
>>736313207
If you're not doing a10 custom runs with all the difficulty custom modifiers on playing exclusively on terrible seeds you can leave the thread xister, maybe Super Mario is more your speed
>>
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>>736315618
Anon, she has always been very black. Anywhere she isn't is just off-model.
>>
>>736317118
Dude, what the fuck. That's not how you use that relic unless you have balls of steel (you don't)
it's to trim shit cards for a while (easier early fights) and get them back as less shit cards.
>>
>>736317021
>Stole
bullied her for them, maybe, but stealing is for weaklings
>>
>>736317108
Try playing with a real character like Regent
>>
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>>736317383
try harder
>>
>>736317331
ideally you trim clunky but powerful boss killer cards like void form or snakebite
>>
>>736317187
Kill them fast, or get your 2 cost block cards and chip away
>>
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>get offered hot garbage the entire 1st act
>trudge through act 2 after picking a Snecko Eye
>final boss: The Doormaker
>Vakuu offers me the parasol
>deck is still complete garbage
>can path through 3 shops
>fuck it, let's go
This was the most "Random bullshit, Go!" build I've had yet, not just because of Snecko literally re-rolling the cost of cards but because even at the end I had no idea what this almost 50 card deck was all about.
Never give up on a run bros.
>>
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>>736317443
>0.99
>>
>>736315117
They unironically derive accomplishment from it rather than joy, it's a tragic state. Don't let it happen to you, keep having fun brother
>>
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Gonna try one more run. If I lose 32 in a row I will quit the game for good, Silent is up and she's my worst so you might be rid of me for good after this.
>>
>>736317037
>massive damage
the majority of his hits do like 7-12. 54 damage explosion means you took like, what, 15-20 turns to end? you had only 3 hp at the end? the fuck were you doing if you weren't blocking or doing damage? Post run nigger.
>>
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>>736316919
Know Thy Place is good for the same reason Make It So is
it's fun to say the card name when you play it
>>
>>736317565
How do you lose 32 runs in a row?
>>
>>736317475
Just won a snecko A8 on clad as well, funnily enough. It's still so good, just pick up bludgeons and there's your scaling.
>>
>>736317475
>"Random bullshit, Go!"
congrats on the win, but dont do this.
>>
why is every new iteration of the doormaker more cancerous than the previous one
>>
>>736317383
I did, twice in a row because of how much I enjoyed it.
>>
>>736317187
You're pretty much always going to lose some hp to the slugs unless you get some lucky cards just because of the frail. It helps to kill one when the other is using a debuff to get an extra turn damage before the strength boost comes into play.
>>
>>736317331
It doesn't matter, my deck had nothing going for it anyway. Regent really is fucking awful. Like, most cards are bad. He needs an easier way to convert stars into energy.
>>
>>736317679
His initial form was a joke. I wish they'd kept the gimmick of opening and closing the doors. Just make it harder. Have him shut his door, get a new health bar, purge debuffs to cuck some deck types like all bosses do, and apply some debuff to you when he changes form. I like the other changes in the most recent beta but now there's zero turns where you can actually let loose on the doornigger.
>>
>>736317632
I think even the budget Snecko is usable if you have enough high-cost cards, the extra draw on the real one is just the cherry on top.
>>736317667
Okay...
>>
>>736317187
Keep in mind that they get stunned when another slug dies, so if you can kill another slug when it's not attacking this turn, it'll still be trying to complete that action instead of attacking next turn.
>>
>>736317791
>hi i do really dumb shit
>here's my opinion, it's valuable and worth your time
you will never, ever improve.
>>
gg friends :)
I was a backpack the whole time ;_;
>>
gg guys thank you for the blocks
>>
>yfw bridge event and you reroll but it keeps targeting the really core cards you need and not any of the curses/strikes/defends

FUCK YOU AAAAAAAAAAAAA
>>
>>736317791
>He needs an easier way to convert stars into energy
Wrong. His star cards are typically cheap or free. You should be looking to convert them into anything OTHER than energy
>>
>>736317887
I have zero issues on other characters.
>duuuude just balance your deck's star gains against your star costs!!!
Won't stop Falling Star from being bad. But please, explain to me why Gamma Blast is about 4x better for just a single extra star.
>>
>>736315593
it's a solid card as is, even with zero support since it supports itself with retain. it solves all act 1 bosses, and trivializes them once upgraded
>>
>>736317679
I thought the version before this update was better. Has more identity than the live version, and isn't basically rng like the first rework was. Even with it being shit now, I still think it's a more interesting fight than the Queen. The current version in beta is probably the most obnoxious boss they've ever made, excluding elites like gremlin gang from the first game.
>>
>>736317330
>help, I’m dangerously retarded
The point is that dark skin doesn’t necessarily mean African or African features. It’s both silly and, ironically, racist to assume that.
I’m not saying she wasn’t dark skinned, but she also has long straight hair and in all the card art she doesn’t have a massive nose or lips like in some of the StS2 art.
>>
>>736318008
The issue is that generating stars costs energy, so those "free" cards aren't free at all. They're normal cards that make you jump through hoops to be able to play them. Honestly Venerate should generate 3 at base.
>>
>>736312504
fasten needs a small - 1 dex love tap imo
>>
>>736318004
"I hate bridges."
>>
>>736318157
>"Bridges could be here", he thought
>>
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>>736317994
>>736318002
gg
I discovered a bug where Unmovable always doubles Demonic Shield and just kept doing it lol
reporting it atm
>>
>>736318121
Actually the problem is even bigger than a card like Venerate costing energy to play. It costs you card draw too. So a "free" card like Falling Star not only costs you an energy in the form of playing Venerate, it also costs you a card draw in the form of drawing Venerate.

Regent is actually so badly designed. His base cards are both slam dunk F tier.
>>
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>>736318081
They did put a little emphasis on her lips in the box art, I don't even know if there's a clear enough shot of her face in the first game to justify being so pedantic about it.
>>
steam://joinlobby/2868840/109775245057954966/76561197997192985
>>
>>736318378
so when I win with him at A10, its because I'm a genius?
>>
Has the shitty bridge always been an act 3 event? I swore it was act 2 before.
>>
>>736318546
no longer exists
>>
>>736314065
while elite less paths happen rarely, most maps have late elites which you route to in case of a bad run. I disagree with the "avoid elites" heuristic, because early elites can be good if you are equipped well enough for the fight. You need to improve your sense of how strong you are vs the challenges ahead of you, path to a flexible route, and adjust accordingly depending on live feedback from how your deck is performing vs hallway fights and from your intuition.

>>736315458
jorbs is autistic and some of his non gaming views are cringe but he has a really good idea of how to play StS (ie not just shoehorning into the strong cards but actually exploring the card pool even when the card seems terrible)
>>
>>736318048
>why does a starter card have a better, more expensive, higher rarity alternative?
waow
>>
>>736318597
>Countering a general statement with a single anecdotal data point
Woman moment!

Regent's flaws are really obvious and need addressing. Haven't you noticed how bad his upgrades are? Literally nothing comes down in energy cost.
>>
make venerate block for 4(6)
fixed
>>
>>736318763
just take gather light
>>
>>736318685
oops

steam://joinlobby/2868840/109775245065941825/76561197997192985
>>
>>736318708
you're asking for massive buffs to a character that has the same winrate as the rest of the cast. what are you going to nerf?
>>
>>736318763
Instead of going 2(3) stars make it go 1(0) energy.
>>
>>736318705
Why doesn’t Unleash?
>>
>>736318816
venerate would generate more stars than gather light, and less block than defend, which gives it a place
as it stands, venerate feels like vigilance from STS1 without the block, which is mega lame

>>736318818
full :(
>>
>>736318862
Because Unleash shouldn't be a staring card
Compare unleashed to Bash or Neutralize, for example. Unleashed is on the level of eruption
>>
>>736318862
Shhh you're bursting his bubble and forcing him to move the goalposts. >>736318953 See?
>>
>>736318121
stars do have a rich get richer effect to them though
once you can afford Royal Gamble or Decisions Decisions they are virtually free
>>
>>736318943
you realize 1 cost calm is something every watcher wants in their deck and is much better than shitgilence?
>>
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>>736319010
>pretending to be someone else
>>
>what if we make cards that are already pretty strong and start in your basic deck better because I keep losing
You guys are all REALLY bad at the game
>>
>>736319068
Every character but Regent has good cards in their starting deck. That's the entire issue.
>>
>>736319068
Nearly every single complaint is "I did some really stupid shit. Let's talk about why this game needs to be easier." People display how fucking retarded they are and then demand to be taken seriously.
>>
>>736318326
Unmovable is such a good card. I expect it to get nerfed at some point
>>
>>736319147
The complaint is
>I can win on Ironclad, Silent, Necrobinder, and Defect without much trouble
>But Regent is complete ass by comparison
Just so we're clear.
>>
>>736319032
Uhhh, yeah... You're making my point for me...
The fact that Vigilance still sucks in STS1, while also giving block, highlights how terrible Venerate is. As it stands, you invest 1 Energy for 2 Stars and also get zero ancillary benefit. This would be a much more tolerable card if it gave you a modicum of block, especially considering Regent's relative difficulty of blocking early game.
>>
Survivor is really weak. It's worse than Silent's other discard cards and block Commons
Survivor should cost 0, that way it would be more in like with acrobatics and dodge roll
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I give up on the game, 32 losses in a row. Man of my word so I'll quit STS2 and just stick to 1 for now.
>>
>>736319142
>bash
>good
lol.
>>
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It seems really weird to just unlock an entirely different playstyle only after winning a couple of times.
This card I thought was a meme suddenly became surprisingly good once I got sculpting strike and veil piercer.
>>
>>736319228
>unused potions
nigga...
>>
>>736319207
>i took all my best cards out of my deck and then got totally fucked in a fight.
>here's my opinions on the game
thanks
>>
>>736319232
Bash's effect extends beyond the turn it's played. When upgraded it can effectively deal a shit ton of damage. Since you don't seem aware I'll let you know now that Falling Star's vulnerable and weak are locked at 1. Oh you drew it and 4 Defends? Lmao.
>>
regent block early is bad but he also has the highest single turn dmg in the starter deck with 35, while also weakening the enemy.
regent's main problem is that he is very susceptible to draw order issues, because you need to draw your generation before your spenders. imo he is good now, after the commons and starter deck buffs. forge is now playable too.
>>
>>736319228
I'm gonna play your seed to see what happened.
>>
Venerate now generates an additional star each time it is played and caps at 5, thoughts
>>
>>736319358
so why do I win with regent
>>
>>736319413
Doesn't feel like a starter card, and also doesn't address any of Regent's current problems.
>>
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>>736319304
Wouldn't have done shit. But whatever, game is uninstalled. I hope you guys enjoy your torture simulator. I just wish they made a game a bit more in line with 1's difficulty.
>>
>>736319416
>Hasn't once posted stats
Lmao!
>>
>>736319413
Venerate should cost 0 energy, otherwise there's no reason to use it over solar strike
>>
>>736319413
lets buff regent for no reason
>>
>>736319370
Yep.
I take all the card draw and card manipulation I can, and there are still times where it just doesn’t matter. Happens way more often than it does on the other characters.
Maybe I’ll start playing on the beta branch.
>>
>>736319413
venerate now gives me a gf at the end of combat if i dont ever play it. Gf must be loyal for the card to be good
>>
>>736319413
Literally just give Regent's starter cards the Defect treatment.

>Falling Star
2(1) stars, no damage upgrade
>Venerate
1(0) energy, no stars upgrade
>>
>>736319358
It serves a different purpose due to it costing 0 regular energy and allowing you to fully wail on a target afterwards or take less damage if you don't kill the target. Why would you compare a 2 cost 8 damage with enduring vulnerable to a 0 cost 7 damage with a one turn vulnerable + weak in this way? These aren't similar cards for the purpose you're suggesting.
>>
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how to fix Ironchad
>Burning Blood
6->7 or even 8 hp regen
>Black Blood
12->14 or even 16 hp regen

Howl From Beyond
Gains +5 damage when exhausting
Upgrade
Gains +7 damage when exhausting

Blood Wall
lose 2 hp -> lose 1 hp, twice

Dark Embrace
Rare -> uncommon

Cinder
Upgrade
Exhaust top card of your Draw Pile -> Exhaust a card from your Draw Pile

Setup Strike
cost 1 -> 0
deal 7 damage -> deal 4 damage
upgrade
gain 3 strength this turn -> gain 4 strength this turn

Bludgeon
Strength affects this card 3 times.
Upgrade
Strength affects this card 5 times.

Offering
Lose 6 hp -> Lose 3 hp, twice
>>
>>736319571
You're not factoring in the stars cost, or the fact that Ironclad heals for 6 every fight.
>>
>>736319601
>nerfs demon tongue
nothing personnel, vaaku
>>
>>736319476
im just baffled youre struggling this much when youve shown you can beat a20 heart lol
>>
>>736319218
2 stars is better than 2 energy. Stars let you play comet, partical wall, guiding star, astral pulse, etc. All very over rate cards that will carry you through the game. Notice that there's not a single card that generates stars at 0 cost because stars are that valuable.
Venerate will be a weaker card in the first 3 combats of act 1, the literal easiest combats in the game at all points, but allows you to pick up a early star spender without having another generator in your deck right away. Once you have at least 1 other star spender it is instantly much more valuable.
Venerate is actually consistently one of the strongest starting cards long term (that said it's still not stronger than unleash) and will see consistent uses by Regent as the acts go because generating stars is THAT important for him.
And as for falling star, it is also an extremely strong card for Regent, even more so in higher ascensions as the margins for damage in those early fights become more important.
>>
war drum is a useless card
>>
regent can deal 35 damage on turn 1 with his starter deck. we need to buff his starter deck.
>>
>>736319648
>You're not factoring in the stars cost,
because the role of the card is to get you through early encounters, where you can follow it up with three strikes or get an enemy's damage below your defend threshold. Regent doesn't have to be the same type of character as ironclad.
>>
>>736319693
He's the type of player that needs to be spoonfed on how to win. He can beat a20 heart because there's a guide telling him how to do it. Not because he figured it out on his own.
>>
>>736319725
Stop talking.
>>
>>736319476
>29 mins
your problem is that you are speedrunning and not thinking. Even using your brain moderately should mean games take 1-2 hours.
>>
>>736319504
I think his card draw aside from maybe one glow and begone early are not really necessary until u have a solid foundational deck. what you need are cards that are strong even when your draw order is bad and you have no stars, or cards that generate stars while doing something else, or Reflect/Cloak of Stars.
>>
>>736319725
The best part about this post is that Falling Star into triple Strike is actually only 34 damage.
>>
>>736319725
that is pretty good, but starter floors have more than 35hp and that is not accounting for needing to block or having a second turn
>>
>>736319670
sacrifices had to be made to push self damage card package
>>
>>736319921
Honestly, if Venerate was replaced by Glow as a starting card Regent would be better.
>Opportunity cost of drawing it is negated by its own draw
>That one star lets you play Falling Star a second time which is plenty for the early fights
What's the point of the 2nd star on Venerate exactly?
>>
>>736319943
hmmm i dont think so .99bab.
>>
>>736319725
>Draws 4 defends and falling star
KWAB
>>
>>736319943
it's 35 in the beta branch
>>
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>>736319829
I just like when the card game has powerful cards.

>>736319894
I make it an extremely hard rule to keep runs under an hour no matter what. I've done this since I started playing this game in like 2017 or 18 or whatever. I outright don't consider Lifecoach's way of approaching STS as a valid playstyle and A10/20 should introduce a rope that ends your turn after x amount of minutes pass.
>>
>>736319601
>Bludgeon + Heavy Blade
As much as I like big ungabunga, this is retarded.
>>
>>736320047
Letting you play heavy hitters like reflect more reliably, playing more cloak of stars, Regent has powerful block options if you have the stars
>>
>>736320095
Lmao so that nigga is arguing that Regent doesn't need buffing right after Regent got some pretty big fucking buffs to address him being shit?

>>736320221
Weird, those cards aren't in my starting deck. Are they a beta thing?
>>
>>736320170
>posting watcher as an example of what you like
just play custom runs with all the easy modifiers on, nobody's stopping you.
>>
>>736320047
You don't seem to realize that starting cards aren't supposed to compete with actual cards
>What's the point of the 2nd star on Venerate exactly?
For when you have star spenders other than Falling Star? Which you can immediately have after the very first combat? The raw star generation is very important
>>
>>736319695
>lists a bunch of cards that cost stars
Yeah, no shit, what if I list a bunch of cards that cost Watcher energy? Energy lets you play Scrawl and Mental Fortress and Vault and Talk to the Hand and Eruption and Meditate and...
You're not making a salient point.

The fundamental issue with Venerate is that it costs you energy, now, this turn, for only potentially realized benefit down the line. That tradeoff is a very poor one in Slay the Spire, unless you get a favorable trade. That's why frontloaded cards like Offering and Wraith Form and Biased Cog were good, and why backloaded cards like Deva Form were bad.

Venerate is not a good card. You don't even need to compare it to generally superior commons like Hidden Cache or Gather Light to know that it's bad. You can just compare it to Vigilance. Vigilance costs two energy and Calm to Wrath nets you two energy. This would be an impossibly bad tradeoff if that's all Vigilance did, and so the devs gave Vigilance block. You will see them do the same thing to Venerate.
>>
>>736320287
there's no sly cards in silent's started deck. Why does survivor have discard?
>>
Sea Punk beat this guy's ass so HARD
>>
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>>736320308
The difference is that STS1 will occasionally throw you a bone and give you a powerful run. STS2 never does that. It just feels like they designed the game around people like Jorbs who thinks every run should be difficult and every turn a relevant decision.
>>
>>736320393
>The fundamental issue with Venerate is that it costs you energy, now, this turn, for only potentially realized benefit down the line.
it lets you play cards that cost stars right now.
>>
>>736320337
>You don't seem to realize that starting cards aren't supposed to compete with actual cards
My brother in Christ I've gotten so much mileage out of upgraded base cards on every other character that I simply can't take you seriously. Imagine comparing Venerate to something like Zap that actively deals a shit ton of damage.

>Venerate
0 energy
1(2) stars

FIXED
>>
>>736320287
>Weird, those cards aren't in my starting deck. Are they a beta thing?
There is this thing called picking cards that happens after every combat, so if you have too many stars pick something that uses stars
>>
>>736312818
This is fucking vile.
>>
>>736320408
so you can take sly cards from the start and make them valuable
>>
>>736320393
>saying something is bad by comparing it to the fucking watcher
Haven't you gotten enough attention?
>>
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"people" shouldn't be able to comment on balance if they don't have picrel, at minimum
>>
>>736320447
You can make the game as easy as you want. You just want the recognition of having beaten it at the same level as everyone else, and you want that level made easier instead of rising to it like others do.
>>
>>736320516
And if those cards don't show up?
>>
>>736320540
>do a stupid common card run just for a tiny dopamine hit
>>
>>736320528
>pick a card that costs stars
>venerate is now valuable
GG
>>
Reminder that the poster (female (male)) saying Regent is fine is yet to post stats.
>>
>>736320540
i did that on my nintendo and a20 heart streaks of 3 or higher have more merit desu
>>
>>736320481
Zap is really, really bad compared to all of Defects commons. Ball Lightning at base out values upgraded zap. And Ball Lightning is not particularly good in STS 2
>>
>>736320447
that still happens. sometimes you clone an adrenaline and you just run away with the game. or you get a royalties as your first rare and pimp out on relics/events. or you get a multi hit+ sharp and make act 1 a breeze. StS 2 has a lot more variance than the first game, Im currently playing sts1 because I'm away from my PC and it's so painfully vanilla compared to the sequel.
>>
>>736320170
I never said anything about lifecoach autism. there is a middle ground between what you are doing and what he is doing. There's no reason to rush to the degree you are doing and it's obviously not working out for you.
>>
>>736320534
>y-you just want attention!!
Not an argument. I accept your concession.
>>
>>736320540
nobody cares that you played some other game a lot.
>>
>>736320651
No, that new card is only valuable if its star cost is low enough that you can play it without Falling Star becoming a curse. See the problem yet?

>>736320704
Zap costs 1 but deals 12+ damage in early fights. You're insane if you think that's bad. Card is great.
>>
MERCY RUBY RAIDERS MERCY MELORDS I ITS OONLY FLOOR 6 PLEASE PLEASE NOOOOOOOOOOOOOOOOOOOOOOOOO
>>
I am now eventmaxxing
>>
I can't believe how fast this game got schizos. Looks like it ran its course, might be time to bury it in /vg/.
>>
>>736320591
I just want the game to be on a similar difficulty as STS1. But either way, I can't get to A10 in this so there's point in me playing on. Have fun with your 10% winrate is normal game.

>>736320721
I've got 45 hours in the game and I genuinely cannot name a single card but Footwork I think is powerful.

>>736320731
I don't think I'm rushing, this is the pace I've always played the game at.
>>
>>736310068
>didn't fight new door
you didn't actually win
>>
>>736320804
do you think ball lightning is a great card? it deals 7 targeted + "12+" damage.
>>
>>736320892
It's okay act 1. Falls off hard later on when you start doing more powerful things.
>>
>>736320845
post your winrates in sts1
>>
>>736320845
>I don't think I'm rushing, this is the pace I've always played the game at.
I really think you are. I'm not telling you to be autistic and take 5 hours on a run. But just intentionally try to take it slow for 1 run next time and see if it makes any difference. Just spend a little more time thinking about pathing and card picks.
>>
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>>736320845
>I genuinely cannot name a single card but Footwork I think is powerful
>>
>>736320949
>12 damage is great
>19 damage is okay
>>
>>736321086
I tried this in my run here >>736319476
and it was basically a second eternal folly.
>>
>>736314742
F2 it to MegaCrit
>>
>>736321127
You are a bot saying stupid shit for engagement. Begone.
>>
>>736321239
Concession accepted. Thank you for submitting.
>>
Thoughts on ethereal necrobinder?
>>
>>736321283
Zap is a great starter card.

Ball Lightning is a dogshit last pick before the act 3 boss.

Now give me a recipe for a sponge cake, bottie.
>>
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Forge
>>
>>736312818
hebe silent and mesugaki regent are better
>>
>>736320996
If that's required I'm just not interested in the game as a whole. I'm playing on A5 not fucking A20. Realistically I shouldn't even be able to lose here.
>>
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>>736321329
>when the sub plays tough
lol!
>>
>>736317550
>derive accomplishment from it rather than joy, it's a tragic state
Can confirm, I have been wired like this and I hate it
>>
>>736309745
I've been playing StS2 and so far I really can't tell why people find this more addictive or whatever compared to the original StS. Seems a bit more polished and I like the Lich in terms of mechanics, but it's really not that different.
>>
>>736321516
It's just more of what you liked from the previous game desu.



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