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File: fe16x.png (47 KB, 496x512)
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>that one level nobody likes
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If this gimmick map were in Conquest, everyone would praise it to Hell and back.
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>>736320723
No such thing exists in the entirety of FE. FE is such a baby game you are mathematically certain to have a minimum of 3 dudes that just cannot die no matter what happens. You just march those 3 dudes around and full wipe the whole map. This holds true for every FE and every difficulty level. Congratulations that your "strategy" game is how 4 year olds play pokemon with their starter absorbing all exp.
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>>736322319
This map has beserk which makes this ungo bungo strat not work.
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>>736320723
I like it. I'd much rather play 16x than most of the Sacae maps.
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>>736322319
Let's see your FE12 Lunatic clear file if FE is as braindead easy as you say.
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What does the Douglas button do?
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>>736322713
I like it, but I don't care for the beginning moves being entirely dictated by reaching the missiles before the enemy manages to secure any of them. Like, just cut that part out and we're solid.
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>>736322319
Post you doing this in: PoR/RD Maniac, FE12 H4, Awakening Lunatic+, Conquest Lunatic, and Engage Lunatic.
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>>736320723
At least the aesthetic of the bonus maps in 6 were fun and varied.
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You smelly queers can't even get pass awakening lunatic+
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>>736320723
I love this level
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>>736322442
>forces you to go slow to deal with Berserked allies
>lengthening the time your army spends climbing the tower making it more susceptible to the arrow beams
Very well designed gimmick map. Same with the poison gas caves. Another reason I like FE6.
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>>736322442
I played this map and I don't even remember berserk because literally nothing matters in FE. Pretty sure I just sent a single unkillable dude out to tank the berserk (which iirc had a laughable hit rate anyways) and turtled the rest of the squad out of that unit's attack range. This particular FE was so easy I purposefully Roy maxed and made him solo the final boss. He ate all my stat ups I hoarded because they were unnecessary.
>>736322645
Best I can do for you is full S rank files on all maps on advance wars 2, DS, and DoR. I'm not touching modern waifu FE with a 10 foot pole after 3 houses was such an embarrassment.
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>>736325187
Why am I not surprised that it was a jealous AW troon behind the mask?
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>>736325314
I'm over Intelligent Systems tbs in general. They were fun games I played as a kid, but the difficulty is lacking. That was my same complaint with mewgenics too. Didn't lose a single cat outside of the required sacrifice until I unlocked act 3. I got about halfway through act 3 and got bored and gave up because STS2 came out which is a much much better game. Retired with never having lost a cat. I'm just bored by movement based tbs these days. In theory it adds a dimension of complexity that allows you to control the rate of encounters and also allows for varied goal requirements such as arrive at X position in Y turns which utilizes the movement economy well. In practice it's just busy work and stripped down games that eliminate the positional element are just more interesting with their far more in depth systems. Shout outs to slice and dice, sts, and chrono ark. The goats.
t. A10 regent on my 3rd ever run. Did two runs then hit unlock all because no way in hell was I grinding 50+ hours just to encounter a chance of losing.
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>>736322319
spbp but FEtroons aren't ready for this conversation
I have seen no FE player get past 1000 elo on awbw



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