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File: simcity-2000-321.jpg (475 KB, 2272x1136)
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itt: best city builders
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Cities Skylines 1 is the best city builder, but it doesn't have that fun appeal that sim city did.
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How is Cities Skylines 2? It looks nice, but I've heard it's very unoptimized.
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>Best gameplay
Against the Storm

>Best campaign
Frostpunk

>Most soul
Simcity 4

>Ugliest, shittiest, most poorly supported city builder, with the most predatory pricing structure, and also the worst name
Cities Skylines 1 and 2
>>
>>736337707
I heard nothing but complaints when it came put then radio silence ever since.
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>>736337707
I'm never going to buy it, buuut apparantly a new team or company is doing the updates now and they have done more for the game in a few months compared to the previous dudes in years
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>bought dungeon keeper because i though it'd be like a city builder where you run a dungeon
>it's just an RTS
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There is something about the aesthetic of 2K that just does it for me, man. I can't with the hyper realism graphics of later city builders
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>>736337456
>water pump tiles with no water around them
bad city planner detected
>>
>>736338218
i can't settle between 2k and 3k
>>
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AOE2
>>
>>736337759
best opinion I have read in /v/ in a long time. tbf to Skylines 1 though autism road simulator is funny to watch and a puzzle in itself how to unfuck
>>
cities skylines 1 is so good, but somehow the lack of msaa or at least some good version of taa makes it unplayable for me. the aliasing in that game is just unbearable.
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>>736337456
Simcity 3000 my beloved
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>>736338218
2K really just hit that sweet spot, didn't it?
>>
>>736338141
Same with Dungeons and War for the Overworld.
Just so you don't get fooled twice.
>>
>>736338141
Dwarf fortress, if autismed correctly, is rhe best "dungeon building" game. It's hard to make an aesthetic dungeon fort in it but if you crack it, it's massive kino with the proc Gen creepy crawlies it throws at you coming from the deep.
>>
i just wish cities skylines offered some challenge
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>>736337679
>Cities Skylines 1 best city builder

lmao
>>
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>>736337456
I like this one. It's cool to see all of the goods they have stored in their homes.
>>
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Although not a "true" city builder, Stronghold had a great caste building part. Both you and other lords have their own personalities so the contrasts are great.
>>
>>736337759
>best campaign frostpunk
nah gonna stop you right there, unless you look up event guides you're going to game over due to some esoteric bullshit, I refunded the game after I got a game over because of some decision I made and couldn't be undone.
>>
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anno 1800
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>>736338218
this art style is just too good honestly, you dont need anything more than that
>>
is the beaver game worth a try?
>>
>>736342098
Yeah that's unironically a skill issue. Stick to minecraft.
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>>736342743
>heh you don't like a wikigame? stick to another wikigame
based retard
>>
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>>736342098
Frostpunk isn't even close to as hard as it tries to pretend. I beat my first playthrough completely blind, without any automotons, having utterly misunderstood how I was meant to approach research/technology.

For the final storm, my people were living in shacks with the heating value unable to be risen from the minimum even with the generator on overload. I was losing people fairly constantly, but I still kept enough to win without any huge issues.

Going deep in Faith route meant you just straight up remove one of the resources you're meat to be managing. I assume Control route is the same but whatever.

Did my second playthrough having now understood how the game works, had a million automotons and multiple warehouses stockpiling every resource, nobody in my city needed to work and I cruised through the final storm with all my houses at max warmth.

Frostpunk makes itself appear hard, but it's nowhere near as unforgiving as it seems.
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>>736342786
It's a hardcore game about the survival of humanity. Choices have consequence and can't be undone. You're supposed to pick the least worst option and survive in spite of it. The main campaign is not that difficult on normal difficulty, either. Although you get fucked over a lot on higher difficulties.
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>>736342820
>>736342918
there is no difficulty in picking a choice in an event nigga get over yourself.
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>>736342963
I am genuinely curious what you picked that bricked your run within the refund window
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>>736342396
It's extremely fun and has gotten a lot of good updates during its EA period. It leans more into engineering autism than city building. It also has a lot of modding potential.
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File: Metropolismania - Box.jpg (2.59 MB, 6429x4306)
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I like this one :)
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>>736337456
I heard people describe City Skylines as more like a city painter rather than city builders/planners and honestly I can kind of agree because it feels so easy to stay in the green and make a decent city. How does the older Sim City games compare? Are they more mechanically complex and deep than City Skylines?
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>>736338218
Post-Wright Sim City is just sovlless dreck.
>>
>>736340882
>>736338141
Seconding this. DF has its flaws but there's nothing better for something like this.
Steam version is more accessible for Rimworld newfags but if you dont mind tilesets the standalone is better. If your PC sucks ass play v0.34.
>>
>>736342098
Eh its more that Frostpunk's entire design is you'll lose your first 4-5 playthrus because there's no real way to know which decisions are the good/bad ones until you click on it and wait 2 hours for it to eventually fuck you over.

Frostpunk's actual problem was replayability. They tried to fix it by just slapping more DLC campaigns on which some ppl liked but once I cleared the base game I was done.

Its worth a pirate.
>>
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SOVL
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>>736342396
Yes. It's pretty great. When I last played, which was about a year ago, it was severely lacking in challenge after a while, but other than that it's amazing. Also the aforementioned issue might have been fixed since, considering it was still in EA when I last played it.
>>
>>736344378
What I hate most about modern video games is the lack of soulful UI designs that old (especially PC) games had. I want all modern UI/UX assholes fired. I loathe the generic squares in modern UIs.
>>
>>736342209
did anno rome come out yet? is it any good?
basically every Rome-themed game I've tried to play has been really shit.
>>
>>736344567
Yes, and it's shit. Might I suggest the old Caesar games instead if you're looking for something Rome-themed? Otherwise, if you want something newer, Nova Roma (by the people who made Kingdoms & Castle) just released in early access, and it's pretty great.
>>
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>>736337707
Supposedly the simulation part is still completely fake
>>
>>736344313
>you'll lose your first 4-5 playthrus
It's piss easy to win on the first try without any wikilosering if you're not a fucking idiot.
>>
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>>736337456
Sim City 4 hands down but I'm still nostalgic for City Life 2008
>>
>>736338141
lol
At least the "my pet dungeon"-mode sorta kinda fills that role.
You should get War for the Overworld too, it has more systems like that.
>>
>>736344378
Ceasar and Acropolis are hard-carried by how difficult it is to make a town aesthetic and natural while also good. Once you efficiency the game down to mechanical flawlessness, the towns become boring and unrealistic. But good luck getting anything to work without explicitly separating your plebian quarters from patrician quarters or feeding your population efficiently with roads like in your pic related.
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>>736347747
meant to say your pic related has inefficient roads
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>>736337679
It's a great city painter, but as a building sim game, it's pretty bad. It's more of a traffic sim. It's piss easy to get a positive cash flow going. The only challenge of the game is making traffic flow smoothly and keeping noise pollution down.
>>
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Has anyone played this that has an opinion on it?
https://store.steampowered.com/app/644930/They_Are_Billions/
It's supposedly a city builder with light RTS mechanics.
>>
>>736348670
It was (is?) much more RTS than city builder. You're on the clock before hordes.
>>
>>736348670
I played it, its not a city builder. It is a pretty brutal game if you want to just casually play it, its very much a wave survival game, where a single leak spells disaster.
I do love it, and probably sank in like 100~ hours or so into the campaign.
>>
>>736349038
>>736349112
Thanks for the heads up, I was under the impression it was more of a city builder.
>>
W&R wins
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>>736344378
For me, it's Zeus.
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>>736337707
It was a mess when it came out, nowadays it's fine I think.
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>>736349365
game's undoubtedly good but I hate the washed-out soviet aesthetic
>>
>>736352879
>I hate the washed-out soviet aesthetic
Unfortunately, that's every game now.



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